mirror of
https://github.com/Kelsidavis/WoWee.git
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Replace hardcoded WotLK protocol constants with a data-driven architecture supporting Classic 1.12.1, TBC 2.4.3, and WotLK 3.3.5a. Each expansion has JSON profiles for opcodes, update fields, and DBC layouts, plus C++ polymorphic packet parsers for binary format differences (movement flags, speed fields, transport data, spline format, char enum layout). Key components: - ExpansionRegistry: scans Data/expansions/*/expansion.json at startup - OpcodeTable: logical enum <-> wire values loaded from JSON - UpdateFieldTable: field indices loaded from JSON per expansion - DBCLayout: schema-driven DBC field lookups replacing magic numbers - PacketParsers: WotLK/TBC/Classic parsers with correct flag positions - Multi-manifest AssetManager: layered manifests with priority ordering - HDPackManager: overlay texture packs with expansion compatibility - Auth screen expansion picker replacing hardcoded version dropdown
29 lines
800 B
JSON
29 lines
800 B
JSON
{
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"OBJECT_FIELD_ENTRY": 3,
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"UNIT_FIELD_TARGET_LO": 6,
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"UNIT_FIELD_TARGET_HI": 7,
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"UNIT_FIELD_HEALTH": 24,
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"UNIT_FIELD_POWER1": 25,
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"UNIT_FIELD_MAXHEALTH": 32,
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"UNIT_FIELD_MAXPOWER1": 33,
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"UNIT_FIELD_LEVEL": 54,
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"UNIT_FIELD_FACTIONTEMPLATE": 55,
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"UNIT_FIELD_FLAGS": 59,
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"UNIT_FIELD_FLAGS_2": 60,
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"UNIT_FIELD_DISPLAYID": 67,
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"UNIT_FIELD_MOUNTDISPLAYID": 69,
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"UNIT_NPC_FLAGS": 82,
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"UNIT_DYNAMIC_FLAGS": 147,
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"UNIT_END": 148,
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"PLAYER_FLAGS": 150,
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"PLAYER_XP": 634,
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"PLAYER_NEXT_LEVEL_XP": 635,
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"PLAYER_FIELD_COINAGE": 1170,
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"PLAYER_QUEST_LOG_START": 158,
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"PLAYER_FIELD_INV_SLOT_HEAD": 324,
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"PLAYER_FIELD_PACK_SLOT_1": 370,
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"PLAYER_SKILL_INFO_START": 636,
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"PLAYER_EXPLORED_ZONES_START": 1041,
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"GAMEOBJECT_DISPLAYID": 8,
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"ITEM_FIELD_STACK_COUNT": 14
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}
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