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Add ZoneManager::enrichFromDBC() which walks AreaTable.dbc (field 8 = ZoneMusicId) → ZoneMusic.dbc (fields 6/7 = day/night SoundEntryIds) → SoundEntries.dbc (fields 3-12 = files, field 23 = DirectoryBase) and appends MPQ music paths for all zones in the DBC, covering ~2300+ areas vs the previous ~15 hardcoded entries. Existing hardcoded paths are preserved as the primary pool; DBC paths are added only if not already present. Called from Renderer::init() after initialize(). |
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| .. | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| platform | ||
| rendering | ||
| third_party | ||
| ui | ||