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amd_fsr3_framegen_probe.cpp
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Make FSR3 SDK integration Kits-only and align CI/docs
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2026-03-09 05:00:51 -07:00 |
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amd_fsr3_runtime.cpp
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fix: suppress wchar_t '>= 0' tautological comparison warning on arm64
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2026-03-10 21:34:54 -07:00 |
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camera.cpp
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Implement FSR 2.2 temporal upscaling
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2026-03-07 23:13:01 -08:00 |
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camera_controller.cpp
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Revert "fix(input): block WASD and Q/E movement"
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2026-03-14 03:46:10 -07:00 |
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celestial.cpp
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Fix visible square behind sun by switching celestial to additive blending
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2026-02-23 07:40:51 -08:00 |
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character_preview.cpp
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feat: enable shadow rendering in character preview for visual depth
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2026-03-11 12:21:07 -07:00 |
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character_renderer.cpp
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fix: stabilize turtle world entry session handling
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2026-03-15 01:21:23 -07:00 |
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charge_effect.cpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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clouds.cpp
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Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
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2026-02-22 23:20:13 -08:00 |
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frustum.cpp
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Fix Windows frustum enum macro collision
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2026-03-09 04:41:04 -07:00 |
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lens_flare.cpp
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Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
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2026-02-22 23:20:13 -08:00 |
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levelup_effect.cpp
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Add 3D level-up effect using LevelUp.m2 spell model
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2026-02-19 20:36:25 -08:00 |
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lighting_manager.cpp
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Add multi-expansion support with data-driven protocol layer
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2026-02-12 22:56:36 -08:00 |
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lightning.cpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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loading_screen.cpp
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Background normal map generation, queue-draining load screen warmup
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2026-03-07 18:40:24 -08:00 |
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m2_renderer.cpp
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fix: stabilize turtle world entry session handling
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2026-03-15 01:21:23 -07:00 |
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material.cpp
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Initial commit: wowee native WoW 3.3.5a client
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2026-02-02 13:03:22 -08:00 |
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mesh.cpp
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Initial commit: wowee native WoW 3.3.5a client
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2026-02-02 13:03:22 -08:00 |
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minimap.cpp
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Fix sun quad visibility, minimap opacity, audio scaling, and rename music toggle
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2026-02-23 08:01:20 -08:00 |
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mount_dust.cpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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performance_hud.cpp
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Revert "fix(input): block WASD and Q/E movement"
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2026-03-14 03:46:10 -07:00 |
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quest_marker_renderer.cpp
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feat: add frustum culling to quest marker rendering for consistency
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2026-03-11 13:30:07 -07:00 |
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renderer.cpp
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fix(gameplay): tighten TB elevator bounds and reset stale combat visuals
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2026-03-14 09:19:16 -07:00 |
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scene.cpp
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Optimize release builds: LTO, -O3, visibility, micro-perf fixes
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2026-02-18 20:10:47 -08:00 |
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shader.cpp
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Performance optimizations and collision improvements
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2026-02-02 23:03:45 -08:00 |
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sky_system.cpp
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Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
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2026-02-22 23:20:13 -08:00 |
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skybox.cpp
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Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
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2026-02-22 23:20:13 -08:00 |
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starfield.cpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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swim_effects.cpp
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Fix GPU resource leaks and re-entrant world loading for instance transitions
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2026-03-02 08:06:35 -08:00 |
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terrain_manager.cpp
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fix: stabilize turtle world entry session handling
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2026-03-15 01:21:23 -07:00 |
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terrain_renderer.cpp
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fix(terrain): drop chunks when material descriptor allocation fails
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2026-03-14 06:34:09 -07:00 |
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video_player.cpp
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Play looping MP4 behind auth screen
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2026-02-05 15:34:29 -08:00 |
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vk_buffer.cpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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vk_context.cpp
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fix(vulkan): defer resource frees until frame fence
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2026-03-14 03:32:31 -07:00 |
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vk_pipeline.cpp
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Add player water ripples and separate 1x water pass for MSAA compatibility
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2026-02-22 22:34:48 -08:00 |
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vk_render_target.cpp
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Fix all remaining build warnings and eliminate UB in binary parsers
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2026-02-23 19:58:38 -08:00 |
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vk_shader.cpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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vk_texture.cpp
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Batch GPU uploads to eliminate per-upload fence waits (stutter fix)
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2026-03-07 12:19:59 -08:00 |
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vk_utils.cpp
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Batch GPU uploads to eliminate per-upload fence waits (stutter fix)
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2026-03-07 12:19:59 -08:00 |
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water_renderer.cpp
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fix(vulkan): defer resource frees until frame fence
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2026-03-14 03:32:31 -07:00 |
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weather.cpp
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Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
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2026-02-22 23:20:13 -08:00 |
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wmo_renderer.cpp
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fix: stabilize turtle world entry session handling
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2026-03-15 01:21:23 -07:00 |
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world_map.cpp
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fix: resolve keybinding conflicts for Q, M, and grave keys
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2026-03-13 01:27:30 -07:00 |