Kelsidavis-WoWee/include
Kelsi 441ca0d139 feat(editor): add WCFG (Server Config) — 120th open format
Novel replacement for the worldserver.conf / mangosd.conf
flat-text configuration files vanilla server forks
shipped. Each entry binds one configId to its
polymorphic value via the valueKind enum (Float / Int /
Bool / String) — only the matching value field is
authoritative per entry.

The polymorphic value is the novel data shape: each
entry stores ALL three value carriers on disk
(floatValue float / intValue int64 / strValue string),
and valueKind picks which is meaningful at runtime. Bool
folds into intValue with strict 0/1 semantics. JSON
export reflects this: an activeValue derived field
renders the right form per kind so operators editing
JSON see only the relevant value.

Nine configKind values cover the full server-tunable
surface: XPRate / DropRate / HonorRate / RestedXP /
RealmType / WorldFlag / Performance / Security / Misc.
Each kind groups settings the server iterates by kind
at startup (all XPRate entries seed the per-class
experience matrix; all Security entries configure the
anti-cheat thresholds).

Three preset emitters: makeRates (4 vanilla baseline
rate multipliers with valueKind=Float), makePerformance
(4 server tuning configs mixing Int and Float kinds —
max creatures per cell, view distance yards, GC
interval seconds, etc.), makeSecurity (4 anti-cheat
configs FIRST format using valueKind=String for the
cheat-detection sensitivity preset name).

Validator's most novel checks are per-valueKind cross-
field consistency: Bool requires intValue strictly 0/1
(error), and warns on cross-field bleed (Float kind
with non-zero intValue means the int is silently
ignored at runtime but persists on disk). Plus name
uniqueness — server name-based config lookups would
be ambiguous otherwise.

Format count 119 -> 120 (multiple-of-10 milestone).
CLI flag count 1262 -> 1267.
2026-05-10 02:57:26 -07:00
..
addons chore(lua): refactor addon Lua engine API + progress docs 2026-04-03 07:31:06 +03:00
audio fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
auth fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
core refactor: decompose world map into modular component architecture 2026-04-12 09:52:51 +03:00
game fix(movement): reject server teleports to corrupted near-origin positions 2026-04-24 17:48:49 -07:00
math refactor: extract spline math, consolidate packet parsing, decompose TransportManager 2026-04-11 08:30:28 +03:00
network memory, threading, network hardening 2026-04-06 21:19:37 +03:00
pipeline feat(editor): add WCFG (Server Config) — 120th open format 2026-05-10 02:57:26 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering fix(camera): NaN/range guards on Camera setters 2026-05-06 08:57:31 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui refactor(chat): extract ItemTooltipRenderer, slim render(), consolidate utils 2026-04-12 15:46:03 +03:00