mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-23 07:40:14 +00:00
The lightning system (lightning.hpp/cpp) was fully implemented but never wired into the renderer. Connect it now: - Enable lightning during server storm weather (wType==3, intensity>0.1) and heavy rain (wType==1, intensity>0.7) as a bonus visual - Scale lightning intensity proportionally to weather intensity - Render in both parallel (SEC_POST) and fallback rendering paths - Update and shutdown alongside the weather system - Show active lightning info in the performance HUD weather section |
||
|---|---|---|
| .. | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| platform | ||
| rendering | ||
| third_party | ||
| ui | ||