Kelsidavis-WoWee/src
Kelsi 45ac7e4d8e fix(diagnostics): log renderer state on each beginFrame for AMD crash
Add per-frame LOG_WARNING with this/vkCtx/camera/postProcess pointers and
msaaChangePending state. If the log prints before crash, the pointer values
tell us what's corrupt. If it doesn't print, crash is in the log itself
(meaning this or vkCtx is corrupt).
2026-04-03 20:37:21 -07:00
..
addons chore(lua): refactor addon Lua engine API + progress docs 2026-04-03 07:31:06 +03:00
audio chore(renderer): refactor renderer and add post-process + spell visuals systems 2026-04-02 00:21:21 +03:00
auth fix: UB in mouse button polling, null deref in BigNum formatting 2026-03-30 15:37:38 -07:00
core fix(diagnostics): add render-phase crash markers and improve signal handling 2026-04-03 20:19:33 -07:00
game fix(parsing): validate spline endPoint coords to reject false-positive format matches 2026-04-03 19:36:34 -07:00
network chore(testing): add unit tests and update core render/network pipelines 2026-04-03 09:41:34 +03:00
pipeline chore(testing): add unit tests and update core render/network pipelines 2026-04-03 09:41:34 +03:00
rendering fix(diagnostics): log renderer state on each beginFrame for AMD crash 2026-04-03 20:37:21 -07:00
ui fix(diagnostics): add render-phase crash markers and improve signal handling 2026-04-03 20:19:33 -07:00
main.cpp fix(diagnostics): add render-phase crash markers and improve signal handling 2026-04-03 20:19:33 -07:00