Kelsidavis-WoWee/tools/editor/main.cpp
Kelsi 468a1b8ede feat(editor): add --validate-stl for STL structural sanity check
Pairs with --export-stl / --import-stl / --bake-zone-stl. Catches
the corruption modes that crash slicer mesh analyzers:

  wowee_editor --validate-stl Tree.stl

  STL: Tree.stl
    solid name : Tree
    facets     : 6
    vertices   : 18
    PASSED

  wowee_editor --validate-stl truncated.stl

  STL: truncated.stl
    solid name : Truncated
    facets     : 1
    vertices   : 2
    FAILED — 3 error(s):
      - missing 'endsolid' footer
      - 1 unclosed 'facet' (missing 'endfacet')
      - vertex count 2 != 3 * facet count 1

Checks:
- 'solid' header present
- 'endsolid' footer present
- Every 'facet' has matching 'endfacet' (no leaks)
- Every facet has exactly 3 vertices
- Total vertex count = 3 × facet count
- All facet normals + vertex coords are finite (no NaN/inf)
- 'facet normal' has 'normal' subtoken + 3 floats
- 'vertex' has 3 floats

Errors capped (30 listed) so a giant corrupt file with consistent
breakage doesn't drown the report. Exit 1 on any error so CI can
gate. Format-validator lineup is now complete:
  Open binary: WOM / WOB / WOC / WHM / GLB
  Open text:   JSON DBC / STL
Every shippable open format has a CLI validator.
2026-05-06 14:10:07 -07:00

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#include "editor_app.hpp"
#include "content_pack.hpp"
#include "npc_spawner.hpp"
#include "object_placer.hpp"
#include "quest_editor.hpp"
#include "wowee_terrain.hpp"
#include "zone_manifest.hpp"
#include "terrain_editor.hpp"
#include "terrain_biomes.hpp"
#include <filesystem>
#include <fstream>
#include <sstream>
#include "pipeline/wowee_model.hpp"
#include "pipeline/wowee_building.hpp"
#include "pipeline/wowee_collision.hpp"
#include "pipeline/wowee_terrain_loader.hpp"
#include "pipeline/wmo_loader.hpp"
#include "pipeline/m2_loader.hpp"
#include "pipeline/adt_loader.hpp"
#include "pipeline/asset_manager.hpp"
#include "pipeline/custom_zone_discovery.hpp"
#include "core/logger.hpp"
#include <string>
#include <cstdio>
#include <cstring>
#include <unordered_map>
#include <unordered_set>
#include <map>
#include <set>
#include <cctype>
#include <cstdio>
#include <algorithm>
#include <nlohmann/json.hpp>
#include "stb_image_write.h"
// ─── Open-format consistency checks ─────────────────────────────
// Both validators are called from the per-file CLI commands AND
// from --validate-all which walks a zone dir. Returning a vector
// of error strings (empty == passed) keeps callers simple.
static std::vector<std::string> validateWomErrors(
const wowee::pipeline::WoweeModel& wom) {
std::vector<std::string> errors;
if (wom.version < 1 || wom.version > 3) {
errors.push_back("version " + std::to_string(wom.version) +
" outside [1,3]");
}
if (!wom.isValid()) errors.push_back("empty geometry (no verts/indices)");
if (wom.indices.size() % 3 != 0) {
errors.push_back("indices.size()=" + std::to_string(wom.indices.size()) +
" not divisible by 3");
}
int oobIdx = 0;
for (uint32_t idx : wom.indices) {
if (idx >= wom.vertices.size()) {
if (++oobIdx <= 3) {
errors.push_back("index " + std::to_string(idx) +
" >= vertexCount " +
std::to_string(wom.vertices.size()));
}
}
}
if (oobIdx > 3) {
errors.push_back("... and " + std::to_string(oobIdx - 3) +
" more out-of-range indices");
}
for (size_t b = 0; b < wom.bones.size(); ++b) {
int16_t p = wom.bones[b].parentBone;
if (p == -1) continue;
if (p < 0 || p >= static_cast<int16_t>(wom.bones.size())) {
errors.push_back("bone " + std::to_string(b) +
" parent=" + std::to_string(p) +
" out of range");
} else if (p >= static_cast<int16_t>(b)) {
errors.push_back("bone " + std::to_string(b) +
" parent=" + std::to_string(p) +
" not strictly less (DAG order)");
}
}
int oobVB = 0;
for (size_t v = 0; v < wom.vertices.size() && !wom.bones.empty(); ++v) {
const auto& vert = wom.vertices[v];
for (int k = 0; k < 4; ++k) {
if (vert.boneWeights[k] == 0) continue;
if (vert.boneIndices[k] >= wom.bones.size()) {
if (++oobVB <= 3) {
errors.push_back("vertex " + std::to_string(v) +
" boneIndex[" + std::to_string(k) +
"]=" + std::to_string(vert.boneIndices[k]) +
" >= boneCount " +
std::to_string(wom.bones.size()));
}
}
}
}
if (oobVB > 3) {
errors.push_back("... and " + std::to_string(oobVB - 3) +
" more out-of-range vertex bone refs");
}
for (size_t a = 0; a < wom.animations.size(); ++a) {
const auto& anim = wom.animations[a];
if (!anim.boneKeyframes.empty() &&
anim.boneKeyframes.size() != wom.bones.size()) {
errors.push_back("animation " + std::to_string(a) +
" boneKeyframes.size()=" +
std::to_string(anim.boneKeyframes.size()) +
" != boneCount " +
std::to_string(wom.bones.size()));
}
}
for (size_t b = 0; b < wom.batches.size(); ++b) {
const auto& batch = wom.batches[b];
uint64_t end = uint64_t(batch.indexStart) + batch.indexCount;
if (end > wom.indices.size()) {
errors.push_back("batch " + std::to_string(b) +
" indexStart+Count=" + std::to_string(end) +
" > indexCount " +
std::to_string(wom.indices.size()));
}
if (batch.indexCount % 3 != 0) {
errors.push_back("batch " + std::to_string(b) +
" indexCount=" + std::to_string(batch.indexCount) +
" not divisible by 3");
}
if (!wom.texturePaths.empty() &&
batch.textureIndex >= wom.texturePaths.size()) {
errors.push_back("batch " + std::to_string(b) +
" textureIndex=" + std::to_string(batch.textureIndex) +
" >= textureCount " +
std::to_string(wom.texturePaths.size()));
}
}
if (wom.boundMin.x > wom.boundMax.x ||
wom.boundMin.y > wom.boundMax.y ||
wom.boundMin.z > wom.boundMax.z) {
errors.push_back("boundMin > boundMax on at least one axis");
}
if (wom.boundRadius < 0.0f) {
errors.push_back("boundRadius=" + std::to_string(wom.boundRadius) +
" is negative");
}
return errors;
}
static std::vector<std::string> validateWobErrors(
const wowee::pipeline::WoweeBuilding& bld) {
std::vector<std::string> errors;
if (!bld.isValid()) errors.push_back("empty building (no groups)");
int badMatTexCount = 0;
for (size_t g = 0; g < bld.groups.size(); ++g) {
const auto& grp = bld.groups[g];
if (grp.indices.size() % 3 != 0) {
errors.push_back("group " + std::to_string(g) +
" indices.size()=" + std::to_string(grp.indices.size()) +
" not divisible by 3");
}
int oobIdx = 0;
for (uint32_t idx : grp.indices) {
if (idx >= grp.vertices.size()) ++oobIdx;
}
if (oobIdx > 0) {
errors.push_back("group " + std::to_string(g) + " has " +
std::to_string(oobIdx) +
" indices out of range (vertCount=" +
std::to_string(grp.vertices.size()) + ")");
}
for (size_t m = 0; m < grp.materials.size(); ++m) {
if (grp.materials[m].texturePath.empty()) {
badMatTexCount++;
if (badMatTexCount <= 3) {
errors.push_back("group " + std::to_string(g) +
" material " + std::to_string(m) +
" has empty texturePath");
}
}
}
if (grp.boundMin.x > grp.boundMax.x ||
grp.boundMin.y > grp.boundMax.y ||
grp.boundMin.z > grp.boundMax.z) {
errors.push_back("group " + std::to_string(g) +
" boundMin > boundMax on at least one axis");
}
}
if (badMatTexCount > 3) {
errors.push_back("... and " + std::to_string(badMatTexCount - 3) +
" more empty material textures");
}
int badPortal = 0;
for (size_t p = 0; p < bld.portals.size(); ++p) {
const auto& portal = bld.portals[p];
auto inRange = [&](int g) {
return g == -1 ||
(g >= 0 && g < static_cast<int>(bld.groups.size()));
};
if (!inRange(portal.groupA) || !inRange(portal.groupB)) {
if (++badPortal <= 3) {
errors.push_back("portal " + std::to_string(p) +
" refs out-of-range groups (" +
std::to_string(portal.groupA) + ", " +
std::to_string(portal.groupB) + ")");
}
}
if (portal.vertices.size() < 3) {
if (++badPortal <= 3) {
errors.push_back("portal " + std::to_string(p) +
" has only " +
std::to_string(portal.vertices.size()) +
" verts (need >= 3 for a polygon)");
}
}
}
if (badPortal > 3) {
errors.push_back("... and " + std::to_string(badPortal - 3) +
" more bad portal entries");
}
int badDoodad = 0;
for (size_t d = 0; d < bld.doodads.size(); ++d) {
const auto& doodad = bld.doodads[d];
if (doodad.modelPath.empty()) {
if (++badDoodad <= 3) {
errors.push_back("doodad " + std::to_string(d) +
" has empty modelPath");
}
}
if (!std::isfinite(doodad.scale) || doodad.scale <= 0.0f) {
if (++badDoodad <= 3) {
errors.push_back("doodad " + std::to_string(d) +
" has non-positive scale " +
std::to_string(doodad.scale));
}
}
}
if (badDoodad > 3) {
errors.push_back("... and " + std::to_string(badDoodad - 3) +
" more bad doodad entries");
}
if (bld.boundRadius < 0.0f) {
errors.push_back("boundRadius=" + std::to_string(bld.boundRadius) +
" is negative");
}
return errors;
}
static std::vector<std::string> validateWocErrors(
const wowee::pipeline::WoweeCollision& woc) {
std::vector<std::string> errors;
if (!woc.isValid()) errors.push_back("empty collision (no triangles)");
if (woc.tileX >= 64 || woc.tileY >= 64) {
errors.push_back("tile coords out of WoW grid: (" +
std::to_string(woc.tileX) + ", " +
std::to_string(woc.tileY) + ") — must be < 64");
}
int nanTris = 0, degenerate = 0, badFlags = 0;
auto isFiniteVec = [](const glm::vec3& v) {
return std::isfinite(v.x) && std::isfinite(v.y) && std::isfinite(v.z);
};
constexpr uint8_t kKnownFlags = 0x0F; // walkable|water|steep|indoor
for (size_t t = 0; t < woc.triangles.size(); ++t) {
const auto& tri = woc.triangles[t];
if (!isFiniteVec(tri.v0) || !isFiniteVec(tri.v1) || !isFiniteVec(tri.v2)) {
if (++nanTris <= 3) {
errors.push_back("triangle " + std::to_string(t) +
" has non-finite vertex coord");
}
}
if (tri.v0 == tri.v1 || tri.v1 == tri.v2 || tri.v0 == tri.v2) {
if (++degenerate <= 3) {
errors.push_back("triangle " + std::to_string(t) +
" is degenerate (two vertices identical)");
}
}
if (tri.flags & ~kKnownFlags) {
if (++badFlags <= 3) {
errors.push_back("triangle " + std::to_string(t) +
" has unknown flag bits 0x" +
[&]{ char b[8]; std::snprintf(b,sizeof b,"%02X",tri.flags); return std::string(b); }());
}
}
}
if (nanTris > 3) errors.push_back("... and " + std::to_string(nanTris - 3) +
" more non-finite triangles");
if (degenerate > 3) errors.push_back("... and " + std::to_string(degenerate - 3) +
" more degenerate triangles");
if (badFlags > 3) errors.push_back("... and " + std::to_string(badFlags - 3) +
" more triangles with unknown flag bits");
if (woc.bounds.min.x > woc.bounds.max.x ||
woc.bounds.min.y > woc.bounds.max.y ||
woc.bounds.min.z > woc.bounds.max.z) {
errors.push_back("bounds.min > bounds.max on at least one axis");
}
return errors;
}
static std::vector<std::string> validateWhmErrors(
const wowee::pipeline::ADTTerrain& terrain) {
std::vector<std::string> errors;
if (!terrain.isLoaded()) {
errors.push_back("terrain not loaded");
return errors;
}
if (terrain.coord.x < 0 || terrain.coord.x >= 64 ||
terrain.coord.y < 0 || terrain.coord.y >= 64) {
errors.push_back("tile coord out of WoW grid: (" +
std::to_string(terrain.coord.x) + ", " +
std::to_string(terrain.coord.y) + ")");
}
int nanHeightChunks = 0, nanPosChunks = 0;
int loadedChunks = 0;
float minH = 1e30f, maxH = -1e30f;
for (size_t c = 0; c < 256; ++c) {
const auto& chunk = terrain.chunks[c];
if (!chunk.heightMap.isLoaded()) continue;
loadedChunks++;
if (!std::isfinite(chunk.position[0]) ||
!std::isfinite(chunk.position[1]) ||
!std::isfinite(chunk.position[2])) {
if (++nanPosChunks <= 3) {
errors.push_back("chunk " + std::to_string(c) +
" has non-finite position");
}
}
bool chunkHasBadHeight = false;
for (float h : chunk.heightMap.heights) {
if (!std::isfinite(h)) {
chunkHasBadHeight = true;
} else {
if (h < minH) minH = h;
if (h > maxH) maxH = h;
}
}
if (chunkHasBadHeight) {
if (++nanHeightChunks <= 3) {
errors.push_back("chunk " + std::to_string(c) +
" contains non-finite heights");
}
}
}
if (nanHeightChunks > 3) {
errors.push_back("... and " + std::to_string(nanHeightChunks - 3) +
" more chunks with non-finite heights");
}
if (nanPosChunks > 3) {
errors.push_back("... and " + std::to_string(nanPosChunks - 3) +
" more chunks with non-finite positions");
}
if (loadedChunks == 0) {
errors.push_back("no chunks loaded (heightmap empty)");
}
// Heights outside the WoW world envelope often signal a units-confusion
// bug — most maps stay in [-3000, 3000]. Warn-class, not fail.
if (loadedChunks > 0 && (minH < -10000.0f || maxH > 10000.0f)) {
errors.push_back("height range [" + std::to_string(minH) +
", " + std::to_string(maxH) +
"] is outside reasonable WoW envelope");
}
int badPlacements = 0;
for (size_t p = 0; p < terrain.doodadPlacements.size(); ++p) {
const auto& d = terrain.doodadPlacements[p];
if (!std::isfinite(d.position[0]) ||
!std::isfinite(d.position[1]) ||
!std::isfinite(d.position[2])) {
if (++badPlacements <= 3) {
errors.push_back("doodad placement " + std::to_string(p) +
" has non-finite position");
}
}
if (d.scale == 0) {
if (++badPlacements <= 3) {
errors.push_back("doodad placement " + std::to_string(p) +
" has scale=0");
}
}
if (!terrain.doodadNames.empty() && d.nameId >= terrain.doodadNames.size()) {
if (++badPlacements <= 3) {
errors.push_back("doodad placement " + std::to_string(p) +
" nameId=" + std::to_string(d.nameId) +
" >= doodadNames " +
std::to_string(terrain.doodadNames.size()));
}
}
}
for (size_t p = 0; p < terrain.wmoPlacements.size(); ++p) {
const auto& w = terrain.wmoPlacements[p];
if (!std::isfinite(w.position[0]) ||
!std::isfinite(w.position[1]) ||
!std::isfinite(w.position[2])) {
if (++badPlacements <= 3) {
errors.push_back("wmo placement " + std::to_string(p) +
" has non-finite position");
}
}
if (!terrain.wmoNames.empty() && w.nameId >= terrain.wmoNames.size()) {
if (++badPlacements <= 3) {
errors.push_back("wmo placement " + std::to_string(p) +
" nameId=" + std::to_string(w.nameId) +
" >= wmoNames " +
std::to_string(terrain.wmoNames.size()));
}
}
}
if (badPlacements > 3) {
errors.push_back("... and " + std::to_string(badPlacements - 3) +
" more bad placement entries");
}
return errors;
}
static void printUsage(const char* argv0) {
std::printf("Usage: %s --data <path> [options]\n\n", argv0);
std::printf("Options:\n");
std::printf(" --data <path> Path to extracted WoW data (manifest.json)\n");
std::printf(" --adt <map> <x> <y> Load an ADT tile on startup\n");
std::printf(" --convert-m2 <path> Convert M2 model to WOM open format (no GUI)\n");
std::printf(" --convert-wmo <path> Convert WMO building to WOB open format (no GUI)\n");
std::printf(" --convert-dbc-json <dbc-path> [out.json]\n");
std::printf(" Convert one DBC file to wowee JSON sidecar format\n");
std::printf(" --convert-json-dbc <json-path> [out.dbc]\n");
std::printf(" Convert a wowee JSON DBC back to binary DBC for private-server compat\n");
std::printf(" --convert-blp-png <blp-path> [out.png]\n");
std::printf(" Convert one BLP texture to PNG sidecar\n");
std::printf(" --migrate-wom <wom-base> [out-base]\n");
std::printf(" Upgrade an older WOM (v1/v2) to WOM3 with a default single-batch entry\n");
std::printf(" --migrate-zone <zoneDir>\n");
std::printf(" Run --migrate-wom in-place on every WOM under <zoneDir>\n");
std::printf(" --list-zones [--json] List discovered custom zones and exit\n");
std::printf(" --zone-stats <projectDir> [--json]\n");
std::printf(" Aggregate counts across every zone in <projectDir>\n");
std::printf(" --list-zone-deps <zoneDir> [--json]\n");
std::printf(" List external M2/WMO model paths a zone references (objects + WOB doodads)\n");
std::printf(" --check-zone-refs <zoneDir> [--json]\n");
std::printf(" Verify every referenced model/quest NPC actually exists; exit 1 on missing refs\n");
std::printf(" --for-each-zone <projectDir> -- <cmd...>\n");
std::printf(" Run <cmd...> for every zone in <projectDir>; '{}' in cmd is replaced with the zone path\n");
std::printf(" --scaffold-zone <name> [tx ty] Create a blank zone in custom_zones/<name>/ and exit\n");
std::printf(" --add-tile <zoneDir> <tx> <ty> [baseHeight]\n");
std::printf(" Add a new ADT tile to an existing zone (extends the manifest's tiles list)\n");
std::printf(" --remove-tile <zoneDir> <tx> <ty>\n");
std::printf(" Remove a tile from a zone (drops manifest entry + deletes WHM/WOT/WOC files)\n");
std::printf(" --list-tiles <zoneDir> [--json]\n");
std::printf(" List every tile in a zone manifest with on-disk file presence\n");
std::printf(" --add-creature <zoneDir> <name> <x> <y> <z> [displayId] [level]\n");
std::printf(" Append one creature spawn to <zoneDir>/creatures.json and exit\n");
std::printf(" --add-object <zoneDir> <m2|wmo> <gamePath> <x> <y> <z> [scale]\n");
std::printf(" Append one object placement to <zoneDir>/objects.json and exit\n");
std::printf(" --add-quest <zoneDir> <title> [giverId] [turnInId] [xp] [level]\n");
std::printf(" Append one quest to <zoneDir>/quests.json and exit\n");
std::printf(" --add-quest-objective <zoneDir> <questIdx> <kill|collect|talk|explore|escort|use> <targetName> [count]\n");
std::printf(" Append one objective to a quest by index\n");
std::printf(" --remove-quest-objective <zoneDir> <questIdx> <objIdx>\n");
std::printf(" Remove the objective at given 0-based index from a quest\n");
std::printf(" --clone-quest <zoneDir> <questIdx> [newTitle]\n");
std::printf(" Duplicate a quest (with all objectives + rewards) and append it\n");
std::printf(" --clone-creature <zoneDir> <idx> [newName] [dx dy dz]\n");
std::printf(" Duplicate a creature spawn (defaults: '<orig> (copy)' offset by 5 yards)\n");
std::printf(" --clone-object <zoneDir> <idx> [dx dy dz]\n");
std::printf(" Duplicate an object placement (defaults: offset by 5 yards X)\n");
std::printf(" --add-quest-reward-item <zoneDir> <questIdx> <itemPath> [more...]\n");
std::printf(" Append item reward(s) to a quest's reward.itemRewards list\n");
std::printf(" --set-quest-reward <zoneDir> <questIdx> [--xp N] [--gold N] [--silver N] [--copper N]\n");
std::printf(" Update XP/coin reward fields on a quest by index\n");
std::printf(" --remove-creature <zoneDir> <index>\n");
std::printf(" Remove creature at given 0-based index from <zoneDir>/creatures.json\n");
std::printf(" --remove-object <zoneDir> <index>\n");
std::printf(" Remove object at given 0-based index from <zoneDir>/objects.json\n");
std::printf(" --remove-quest <zoneDir> <index>\n");
std::printf(" Remove quest at given 0-based index from <zoneDir>/quests.json\n");
std::printf(" --copy-zone <srcDir> <newName>\n");
std::printf(" Duplicate a zone to custom_zones/<slug>/ with renamed slug-prefixed files\n");
std::printf(" --rename-zone <srcDir> <newName>\n");
std::printf(" In-place rename (zone.json + slug-prefixed files + dir); no copy\n");
std::printf(" --clear-zone-content <zoneDir> [--creatures] [--objects] [--quests] [--all]\n");
std::printf(" Wipe one or more content files (terrain + manifest preserved)\n");
std::printf(" --build-woc <wot-base> Generate a WOC collision mesh from WHM/WOT and exit\n");
std::printf(" --regen-collision <zoneDir> Rebuild every WOC under a zone dir and exit\n");
std::printf(" --fix-zone <zoneDir> Re-parse + re-save zone JSONs to apply latest scrubs/caps and exit\n");
std::printf(" --export-png <wot-base> Render heightmap, normal-map, and zone-map PNG previews\n");
std::printf(" --export-obj <wom-base> [out.obj]\n");
std::printf(" Convert a WOM model to Wavefront OBJ for use in Blender/MeshLab\n");
std::printf(" --export-glb <wom-base> [out.glb]\n");
std::printf(" Convert a WOM model to glTF 2.0 binary (.glb) — modern industry standard\n");
std::printf(" --export-stl <wom-base> [out.stl]\n");
std::printf(" Convert a WOM model to ASCII STL — works with any 3D printer slicer\n");
std::printf(" --import-stl <stl-path> [wom-base]\n");
std::printf(" Convert an ASCII STL back into WOM (round-trips with --export-stl)\n");
std::printf(" --export-wob-glb <wob-base> [out.glb]\n");
std::printf(" Convert a WOB building to glTF 2.0 binary (one mesh, per-group primitives)\n");
std::printf(" --export-whm-glb <wot-base> [out.glb]\n");
std::printf(" Convert WHM heightmap to glTF 2.0 binary terrain mesh (per-chunk primitives)\n");
std::printf(" --bake-zone-glb <zoneDir> [out.glb]\n");
std::printf(" Bake every WHM tile in a zone into one glTF (one node per tile)\n");
std::printf(" --bake-zone-stl <zoneDir> [out.stl]\n");
std::printf(" Bake every WHM tile in a zone into one STL for 3D-printing the terrain\n");
std::printf(" --bake-zone-obj <zoneDir> [out.obj]\n");
std::printf(" Bake every WHM tile in a zone into one Wavefront OBJ (one g-block per tile)\n");
std::printf(" --import-obj <obj-path> [wom-base]\n");
std::printf(" Convert a Wavefront OBJ back into WOM (round-trips with --export-obj)\n");
std::printf(" --export-wob-obj <wob-base> [out.obj]\n");
std::printf(" Convert a WOB building to Wavefront OBJ (one group per WOB group)\n");
std::printf(" --import-wob-obj <obj-path> [wob-base]\n");
std::printf(" Convert a Wavefront OBJ back into WOB (round-trips with --export-wob-obj)\n");
std::printf(" --export-woc-obj <woc-path> [out.obj]\n");
std::printf(" Convert a WOC collision mesh to OBJ for visualization (per-flag color groups)\n");
std::printf(" --export-whm-obj <wot-base> [out.obj]\n");
std::printf(" Convert a WHM heightmap to OBJ terrain mesh (9x9 outer grid per chunk)\n");
std::printf(" --validate <zoneDir> [--json]\n");
std::printf(" Score zone open-format completeness and exit\n");
std::printf(" --validate-wom <wom-base> [--json]\n");
std::printf(" Deep-check a WOM file for index/bone/batch/bound invariants\n");
std::printf(" --validate-wob <wob-base> [--json]\n");
std::printf(" Deep-check a WOB file for group/portal/doodad invariants\n");
std::printf(" --validate-woc <woc-path> [--json]\n");
std::printf(" Deep-check a WOC collision mesh for finite verts and degeneracy\n");
std::printf(" --validate-whm <wot-base> [--json]\n");
std::printf(" Deep-check a WHM/WOT terrain pair for NaN heights and bad placements\n");
std::printf(" --validate-all <dir> [--json]\n");
std::printf(" Recursively run all per-format validators on every file\n");
std::printf(" --validate-glb <path> [--json]\n");
std::printf(" Verify a glTF 2.0 binary's structure (magic, chunks, JSON, accessors)\n");
std::printf(" --check-glb-bounds <path> [--json]\n");
std::printf(" Verify position accessor min/max in a .glb actually matches the data\n");
std::printf(" --validate-stl <path> [--json]\n");
std::printf(" Verify an ASCII STL's structure (solid framing, facet/vertex shape, no NaN)\n");
std::printf(" --validate-jsondbc <path> [--json]\n");
std::printf(" Verify a JSON DBC sidecar's full schema (per-cell types, row width, format tag)\n");
std::printf(" --info-glb <path> [--json]\n");
std::printf(" Print glTF 2.0 binary metadata (chunks, mesh/primitive counts, accessors)\n");
std::printf(" --zone-summary <zoneDir> [--json]\n");
std::printf(" One-shot validate + creature/object/quest counts and exit\n");
std::printf(" --info-zone-tree <zoneDir>\n");
std::printf(" Render a hierarchical tree view of a zone's contents (no --json)\n");
std::printf(" --export-zone-summary-md <zoneDir> [out.md]\n");
std::printf(" Render a markdown documentation page for a zone (manifest + content)\n");
std::printf(" --export-quest-graph <zoneDir> [out.dot]\n");
std::printf(" Render quest-chain DAG as Graphviz DOT (pipe to `dot -Tpng -o quests.png`)\n");
std::printf(" --info <wom-base> [--json]\n");
std::printf(" Print WOM file metadata (version, counts) and exit\n");
std::printf(" --info-batches <wom-base> [--json]\n");
std::printf(" Per-batch breakdown of a WOM3 (index range, texture, blend mode, flags)\n");
std::printf(" --info-textures <wom-base> [--json]\n");
std::printf(" List every texture path referenced by a WOM (with on-disk presence)\n");
std::printf(" --info-doodads <wob-base> [--json]\n");
std::printf(" List every doodad placement in a WOB (model path, position, rotation, scale)\n");
std::printf(" --info-attachments <m2-path> [--json]\n");
std::printf(" List M2 attachment points (weapon mounts, etc.) with bone + offset\n");
std::printf(" --info-particles <m2-path> [--json]\n");
std::printf(" List M2 particle + ribbon emitters (texture, blend, bone)\n");
std::printf(" --info-sequences <m2-path> [--json]\n");
std::printf(" List M2 animation sequences (id, duration, flags)\n");
std::printf(" --info-bones <m2-path> [--json]\n");
std::printf(" List M2 bones with parent tree, key-bone IDs, pivot offsets\n");
std::printf(" --list-zone-textures <zoneDir> [--json]\n");
std::printf(" Aggregate texture refs across all WOM models in a zone (deduped)\n");
std::printf(" --info-wob <wob-base> [--json]\n");
std::printf(" Print WOB building metadata (groups, portals, doodads) and exit\n");
std::printf(" --info-woc <woc-path> [--json]\n");
std::printf(" Print WOC collision metadata (triangle counts, bounds) and exit\n");
std::printf(" --info-wot <wot-base> [--json]\n");
std::printf(" Print WOT/WHM terrain metadata (tile, chunks, height range) and exit\n");
std::printf(" --info-extract <dir> [--json]\n");
std::printf(" Walk extracted asset tree and report open-format coverage and exit\n");
std::printf(" --info-png <path> [--json]\n");
std::printf(" Print PNG header (width, height, channels, bit depth) and exit\n");
std::printf(" --info-blp <path> [--json]\n");
std::printf(" Print BLP texture header (format, compression, mips, dimensions) and exit\n");
std::printf(" --info-m2 <path> [--json]\n");
std::printf(" Print proprietary M2 model metadata (verts, bones, anims, particles)\n");
std::printf(" --info-wmo <path> [--json]\n");
std::printf(" Print proprietary WMO building metadata (groups, portals, doodads)\n");
std::printf(" --info-adt <path> [--json]\n");
std::printf(" Print proprietary ADT terrain metadata (chunks, placements, textures)\n");
std::printf(" --info-jsondbc <path> [--json]\n");
std::printf(" Print JSON DBC sidecar metadata (records, fields, source) and exit\n");
std::printf(" --list-missing-sidecars <dir> [--json]\n");
std::printf(" List proprietary files lacking open-format sidecars (one per line)\n");
std::printf(" --info-zone <dir|json> [--json]\n");
std::printf(" Print zone.json fields (manifest, tiles, audio, flags) and exit\n");
std::printf(" --info-creatures <p> [--json]\n");
std::printf(" Print creatures.json summary (counts, behaviors) and exit\n");
std::printf(" --info-objects <p> [--json]\n");
std::printf(" Print objects.json summary (counts, types, scale range) and exit\n");
std::printf(" --info-quests <p> [--json]\n");
std::printf(" Print quests.json summary (counts, rewards, chain errors) and exit\n");
std::printf(" --list-creatures <p> [--json]\n");
std::printf(" List every creature with index, name, position, level (for --remove-creature)\n");
std::printf(" --list-objects <p> [--json]\n");
std::printf(" List every object with index, type, path, position\n");
std::printf(" --list-quests <p> [--json]\n");
std::printf(" List every quest with index, title, giver, XP\n");
std::printf(" --list-quest-objectives <p> <questIdx> [--json]\n");
std::printf(" List every objective on a quest (for --remove-quest-objective)\n");
std::printf(" --list-quest-rewards <p> <questIdx> [--json]\n");
std::printf(" List XP/coin/item rewards on a quest\n");
std::printf(" --info-wcp <wcp-path> [--json]\n");
std::printf(" Print WCP archive metadata (name, files) and exit\n");
std::printf(" --list-wcp <wcp-path> Print every file inside a WCP archive (sorted by path) and exit\n");
std::printf(" --diff-wcp <a> <b> [--json]\n");
std::printf(" Compare two WCPs file-by-file; exit 0 if identical, 1 otherwise\n");
std::printf(" --diff-zone <a> <b> [--json]\n");
std::printf(" Compare two zone dirs (creatures/objects/quests/manifest); exit 0 if identical\n");
std::printf(" --diff-glb <a> <b> [--json]\n");
std::printf(" Compare two glTF 2.0 binaries structurally; exit 0 if identical\n");
std::printf(" --pack-wcp <zone> [dst] Pack a zone dir/name into a .wcp archive and exit\n");
std::printf(" --unpack-wcp <wcp> [dst] Extract a WCP archive (default dst=custom_zones/) and exit\n");
std::printf(" --list-commands Print every recognized --flag, one per line, and exit\n");
std::printf(" --gen-completion <bash|zsh>\n");
std::printf(" Print a shell-completion script for wowee_editor (source it from your rc file)\n");
std::printf(" --version Show version and format info\n\n");
std::printf("Wowee World Editor v1.0.0 — by Kelsi Davis\n");
std::printf("Novel open formats: WOT/WHM/WOM/WOB/WOC/WCP + PNG/JSON\n");
}
int main(int argc, char* argv[]) {
std::string dataPath;
std::string adtMap;
int adtX = -1, adtY = -1;
// Detect non-GUI options that are missing their argument and bail out
// with a helpful message instead of silently dropping into the GUI.
static const char* kArgRequired[] = {
"--data", "--info", "--info-batches", "--info-textures", "--info-doodads",
"--info-attachments", "--info-particles", "--info-sequences",
"--info-bones", "--list-zone-textures",
"--info-wob", "--info-woc", "--info-wot",
"--info-creatures", "--info-objects", "--info-quests",
"--info-extract", "--list-missing-sidecars",
"--info-png", "--info-jsondbc", "--info-blp",
"--info-m2", "--info-wmo", "--info-adt",
"--info-zone", "--info-wcp", "--list-wcp",
"--list-creatures", "--list-objects", "--list-quests",
"--list-quest-objectives", "--list-quest-rewards",
"--unpack-wcp", "--pack-wcp",
"--validate", "--validate-wom", "--validate-wob", "--validate-woc",
"--validate-whm", "--validate-all", "--validate-glb", "--info-glb",
"--validate-jsondbc", "--check-glb-bounds", "--validate-stl",
"--zone-summary", "--info-zone-tree",
"--export-zone-summary-md", "--export-quest-graph",
"--scaffold-zone", "--add-tile", "--remove-tile", "--list-tiles",
"--for-each-zone", "--zone-stats", "--list-zone-deps",
"--check-zone-refs",
"--add-creature", "--add-object", "--add-quest",
"--add-quest-objective", "--add-quest-reward-item", "--set-quest-reward",
"--remove-quest-objective", "--clone-quest", "--clone-creature",
"--clone-object",
"--remove-creature", "--remove-object", "--remove-quest",
"--copy-zone", "--rename-zone", "--clear-zone-content",
"--build-woc", "--regen-collision", "--fix-zone",
"--export-png", "--export-obj", "--import-obj",
"--export-wob-obj", "--import-wob-obj",
"--export-woc-obj", "--export-whm-obj",
"--export-glb", "--export-wob-glb", "--export-whm-glb",
"--export-stl", "--import-stl",
"--bake-zone-glb", "--bake-zone-stl", "--bake-zone-obj",
"--convert-m2", "--convert-wmo",
"--convert-dbc-json", "--convert-json-dbc", "--convert-blp-png",
"--migrate-wom", "--migrate-zone",
};
for (int i = 1; i < argc; i++) {
for (const char* opt : kArgRequired) {
if (std::strcmp(argv[i], opt) == 0 && i + 1 >= argc) {
std::fprintf(stderr, "%s requires an argument\n", opt);
return 1;
}
}
if (std::strcmp(argv[i], "--adt") == 0 && i + 3 >= argc) {
std::fprintf(stderr, "--adt requires <map> <x> <y>\n");
return 1;
}
if (std::strcmp(argv[i], "--diff-zone") == 0 && i + 2 >= argc) {
std::fprintf(stderr,
"--diff-zone requires <zoneA> <zoneB>\n");
return 1;
}
if (std::strcmp(argv[i], "--diff-glb") == 0 && i + 2 >= argc) {
std::fprintf(stderr,
"--diff-glb requires <a.glb> <b.glb>\n");
return 1;
}
if (std::strcmp(argv[i], "--diff-wcp") == 0 && i + 2 >= argc) {
std::fprintf(stderr, "--diff-wcp requires two paths\n");
return 1;
}
if (std::strcmp(argv[i], "--add-creature") == 0 && i + 5 >= argc) {
std::fprintf(stderr,
"--add-creature requires <zoneDir> <name> <x> <y> <z>\n");
return 1;
}
if (std::strcmp(argv[i], "--add-object") == 0 && i + 6 >= argc) {
std::fprintf(stderr,
"--add-object requires <zoneDir> <m2|wmo> <gamePath> <x> <y> <z>\n");
return 1;
}
if (std::strcmp(argv[i], "--add-quest") == 0 && i + 2 >= argc) {
std::fprintf(stderr,
"--add-quest requires <zoneDir> <title>\n");
return 1;
}
if (std::strcmp(argv[i], "--add-quest-objective") == 0 && i + 4 >= argc) {
std::fprintf(stderr,
"--add-quest-objective requires <zoneDir> <questIdx> <type> <targetName>\n");
return 1;
}
if (std::strcmp(argv[i], "--remove-quest-objective") == 0 && i + 3 >= argc) {
std::fprintf(stderr,
"--remove-quest-objective requires <zoneDir> <questIdx> <objIdx>\n");
return 1;
}
if (std::strcmp(argv[i], "--clone-quest") == 0 && i + 2 >= argc) {
std::fprintf(stderr,
"--clone-quest requires <zoneDir> <questIdx>\n");
return 1;
}
if (std::strcmp(argv[i], "--clone-creature") == 0 && i + 2 >= argc) {
std::fprintf(stderr,
"--clone-creature requires <zoneDir> <idx>\n");
return 1;
}
if (std::strcmp(argv[i], "--clone-object") == 0 && i + 2 >= argc) {
std::fprintf(stderr,
"--clone-object requires <zoneDir> <idx>\n");
return 1;
}
if (std::strcmp(argv[i], "--add-quest-reward-item") == 0 && i + 3 >= argc) {
std::fprintf(stderr,
"--add-quest-reward-item requires <zoneDir> <questIdx> <itemPath>\n");
return 1;
}
if (std::strcmp(argv[i], "--set-quest-reward") == 0 && i + 2 >= argc) {
std::fprintf(stderr,
"--set-quest-reward requires <zoneDir> <questIdx> [--xp N] [--gold N] [--silver N] [--copper N]\n");
return 1;
}
if (std::strcmp(argv[i], "--add-tile") == 0 && i + 3 >= argc) {
std::fprintf(stderr,
"--add-tile requires <zoneDir> <tx> <ty>\n");
return 1;
}
if (std::strcmp(argv[i], "--remove-tile") == 0 && i + 3 >= argc) {
std::fprintf(stderr,
"--remove-tile requires <zoneDir> <tx> <ty>\n");
return 1;
}
if (std::strcmp(argv[i], "--copy-zone") == 0 && i + 2 >= argc) {
std::fprintf(stderr,
"--copy-zone requires <srcDir> <newName>\n");
return 1;
}
if (std::strcmp(argv[i], "--rename-zone") == 0 && i + 2 >= argc) {
std::fprintf(stderr,
"--rename-zone requires <srcDir> <newName>\n");
return 1;
}
for (const char* opt : {"--remove-creature", "--remove-object",
"--remove-quest"}) {
if (std::strcmp(argv[i], opt) == 0 && i + 2 >= argc) {
std::fprintf(stderr, "%s requires <zoneDir> <index>\n", opt);
return 1;
}
}
}
for (int i = 1; i < argc; i++) {
if (std::strcmp(argv[i], "--data") == 0 && i + 1 < argc) {
dataPath = argv[++i];
} else if (std::strcmp(argv[i], "--adt") == 0 && i + 3 < argc) {
adtMap = argv[++i];
adtX = std::atoi(argv[++i]);
adtY = std::atoi(argv[++i]);
} else if (std::strcmp(argv[i], "--info") == 0 && i + 1 < argc) {
std::string base = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
// Allow either "/path/to/file.wom" or "/path/to/file"; load() expects no extension.
if (base.size() >= 4 && base.substr(base.size() - 4) == ".wom")
base = base.substr(0, base.size() - 4);
if (!wowee::pipeline::WoweeModelLoader::exists(base)) {
std::fprintf(stderr, "WOM not found: %s.wom\n", base.c_str());
return 1;
}
auto wom = wowee::pipeline::WoweeModelLoader::load(base);
if (jsonOut) {
nlohmann::json j;
j["wom"] = base + ".wom";
j["version"] = wom.version;
j["name"] = wom.name;
j["vertices"] = wom.vertices.size();
j["indices"] = wom.indices.size();
j["triangles"] = wom.indices.size() / 3;
j["textures"] = wom.texturePaths.size();
j["bones"] = wom.bones.size();
j["animations"] = wom.animations.size();
j["batches"] = wom.batches.size();
j["boundRadius"] = wom.boundRadius;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("WOM: %s.wom\n", base.c_str());
std::printf(" version : %u%s\n", wom.version,
wom.version == 3 ? " (multi-batch)" :
wom.version == 2 ? " (animated)" : " (static)");
std::printf(" name : %s\n", wom.name.c_str());
std::printf(" vertices : %zu\n", wom.vertices.size());
std::printf(" indices : %zu (%zu tris)\n", wom.indices.size(), wom.indices.size() / 3);
std::printf(" textures : %zu\n", wom.texturePaths.size());
std::printf(" bones : %zu\n", wom.bones.size());
std::printf(" animations : %zu\n", wom.animations.size());
std::printf(" batches : %zu\n", wom.batches.size());
std::printf(" boundRadius: %.2f\n", wom.boundRadius);
return 0;
} else if (std::strcmp(argv[i], "--info-batches") == 0 && i + 1 < argc) {
// Per-batch breakdown of a WOM3 (multi-material) model.
// --info shows the total batch count; this drills into each
// one's index range, texture, blend mode, and flags. Useful
// for debugging 'why is this submesh transparent?' or
// 'which batch has the bad UV?'.
std::string base = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
if (base.size() >= 4 && base.substr(base.size() - 4) == ".wom")
base = base.substr(0, base.size() - 4);
if (!wowee::pipeline::WoweeModelLoader::exists(base)) {
std::fprintf(stderr, "WOM not found: %s.wom\n", base.c_str());
return 1;
}
auto wom = wowee::pipeline::WoweeModelLoader::load(base);
// Blend modes per WoweeModel::Batch comment:
// 0=opaque, 1=alpha-test, 2=alpha, 3=add
auto blendName = [](uint16_t b) {
switch (b) {
case 0: return "opaque";
case 1: return "alpha-test";
case 2: return "alpha";
case 3: return "add";
}
return "?";
};
// Flags bits:
// bit 0 (0x01) = unlit
// bit 1 (0x02) = two-sided
// bit 2 (0x04) = no z-write
auto flagsStr = [](uint16_t f) {
std::string s;
if (f & 0x01) s += "unlit ";
if (f & 0x02) s += "two-sided ";
if (f & 0x04) s += "no-zwrite ";
if (s.empty()) s = "-";
else s.pop_back(); // drop trailing space
return s;
};
if (jsonOut) {
nlohmann::json j;
j["wom"] = base + ".wom";
j["version"] = wom.version;
j["totalBatches"] = wom.batches.size();
nlohmann::json arr = nlohmann::json::array();
for (size_t k = 0; k < wom.batches.size(); ++k) {
const auto& b = wom.batches[k];
std::string tex = (b.textureIndex < wom.texturePaths.size())
? wom.texturePaths[b.textureIndex]
: std::string("<oob>");
arr.push_back({
{"index", k},
{"indexStart", b.indexStart},
{"indexCount", b.indexCount},
{"triangles", b.indexCount / 3},
{"textureIndex", b.textureIndex},
{"texturePath", tex},
{"blendMode", b.blendMode},
{"blendName", blendName(b.blendMode)},
{"flags", b.flags},
{"flagsStr", flagsStr(b.flags)},
});
}
j["batches"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("WOM batches: %s.wom (v%u, %zu batches)\n",
base.c_str(), wom.version, wom.batches.size());
if (wom.batches.empty()) {
std::printf(" *no batches (WOM1/WOM2 single-material model)*\n");
return 0;
}
std::printf(" idx iStart iCount tris blend flags texture\n");
for (size_t k = 0; k < wom.batches.size(); ++k) {
const auto& b = wom.batches[k];
std::string tex = (b.textureIndex < wom.texturePaths.size())
? wom.texturePaths[b.textureIndex]
: std::string("<oob>");
std::printf(" %3zu %6u %6u %5u %-10s %-13s %s\n",
k, b.indexStart, b.indexCount, b.indexCount / 3,
blendName(b.blendMode),
flagsStr(b.flags).c_str(),
tex.c_str());
}
return 0;
} else if (std::strcmp(argv[i], "--info-textures") == 0 && i + 1 < argc) {
// List every texture path a WOM references, with on-disk
// presence for both BLP (proprietary) and PNG (sidecar)
// forms. Useful for tracking which textures are missing
// before --pack-wcp would fail at runtime.
std::string base = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
if (base.size() >= 4 && base.substr(base.size() - 4) == ".wom")
base = base.substr(0, base.size() - 4);
if (!wowee::pipeline::WoweeModelLoader::exists(base)) {
std::fprintf(stderr, "WOM not found: %s.wom\n", base.c_str());
return 1;
}
auto wom = wowee::pipeline::WoweeModelLoader::load(base);
namespace fs = std::filesystem;
// Texture paths in WOMs are usually game-relative
// ('World/Generic/Tree.blp'); resolve them against the
// common Data/ root for the on-disk presence check. Skip
// the check when the path doesn't exist as either an
// absolute or relative file (avoids false 'missing'
// reports when the user runs from outside the data root).
auto checkBlp = [&](const std::string& p) {
if (fs::exists(p)) return true;
std::string lower = p;
for (auto& c : lower) c = std::tolower(static_cast<unsigned char>(c));
if (lower.size() < 4 || lower.substr(lower.size() - 4) != ".blp") {
lower += ".blp";
}
return fs::exists("Data/" + lower);
};
auto sidecarPng = [&](const std::string& p) {
std::string base = p;
if (base.size() >= 4 &&
(base.substr(base.size() - 4) == ".blp" ||
base.substr(base.size() - 4) == ".BLP")) {
base = base.substr(0, base.size() - 4);
}
std::string png = base + ".png";
if (fs::exists(png)) return true;
std::string lower = png;
for (auto& c : lower) c = std::tolower(static_cast<unsigned char>(c));
return fs::exists("Data/" + lower);
};
if (jsonOut) {
nlohmann::json j;
j["wom"] = base + ".wom";
j["textureCount"] = wom.texturePaths.size();
nlohmann::json arr = nlohmann::json::array();
for (size_t k = 0; k < wom.texturePaths.size(); ++k) {
const auto& p = wom.texturePaths[k];
arr.push_back({
{"index", k},
{"path", p},
{"blpPresent", checkBlp(p)},
{"pngPresent", sidecarPng(p)},
});
}
j["textures"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("WOM textures: %s.wom (%zu textures)\n",
base.c_str(), wom.texturePaths.size());
if (wom.texturePaths.empty()) {
std::printf(" *no texture references*\n");
return 0;
}
std::printf(" idx blp png path\n");
for (size_t k = 0; k < wom.texturePaths.size(); ++k) {
const auto& p = wom.texturePaths[k];
std::printf(" %3zu %s %s %s\n",
k,
checkBlp(p) ? "y" : "-",
sidecarPng(p) ? "y" : "-",
p.c_str());
}
return 0;
} else if (std::strcmp(argv[i], "--info-doodads") == 0 && i + 1 < argc) {
// List every doodad placement in a WOB (M2 instances inside
// a building). Companion to --info-textures: where one
// tracks GPU resources, this tracks scene composition.
std::string base = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
if (base.size() >= 4 && base.substr(base.size() - 4) == ".wob")
base = base.substr(0, base.size() - 4);
if (!wowee::pipeline::WoweeBuildingLoader::exists(base)) {
std::fprintf(stderr, "WOB not found: %s.wob\n", base.c_str());
return 1;
}
auto bld = wowee::pipeline::WoweeBuildingLoader::load(base);
if (jsonOut) {
nlohmann::json j;
j["wob"] = base + ".wob";
j["count"] = bld.doodads.size();
nlohmann::json arr = nlohmann::json::array();
for (size_t k = 0; k < bld.doodads.size(); ++k) {
const auto& d = bld.doodads[k];
arr.push_back({
{"index", k},
{"modelPath", d.modelPath},
{"position", {d.position.x, d.position.y, d.position.z}},
{"rotation", {d.rotation.x, d.rotation.y, d.rotation.z}},
{"scale", d.scale},
});
}
j["doodads"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("WOB doodads: %s.wob (%zu placements)\n",
base.c_str(), bld.doodads.size());
if (bld.doodads.empty()) {
std::printf(" *no doodad placements*\n");
return 0;
}
std::printf(" idx scale pos (x, y, z) rot (x, y, z) model\n");
for (size_t k = 0; k < bld.doodads.size(); ++k) {
const auto& d = bld.doodads[k];
std::printf(" %3zu %5.2f (%6.1f, %6.1f, %6.1f) (%6.1f, %6.1f, %6.1f) %s\n",
k, d.scale,
d.position.x, d.position.y, d.position.z,
d.rotation.x, d.rotation.y, d.rotation.z,
d.modelPath.c_str());
}
return 0;
} else if ((std::strcmp(argv[i], "--info-attachments") == 0 ||
std::strcmp(argv[i], "--info-particles") == 0 ||
std::strcmp(argv[i], "--info-sequences") == 0) &&
i + 1 < argc) {
// Three M2 inspectors share an entry point — they all need
// the same M2Loader::load + skin merge dance, then differ
// only in which sub-array they iterate.
enum Kind { kAttach, kParticle, kSequence };
Kind kind;
const char* cmdName;
if (std::strcmp(argv[i], "--info-attachments") == 0) {
kind = kAttach; cmdName = "info-attachments";
} else if (std::strcmp(argv[i], "--info-particles") == 0) {
kind = kParticle; cmdName = "info-particles";
} else {
kind = kSequence; cmdName = "info-sequences";
}
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
std::ifstream in(path, std::ios::binary);
if (!in) {
std::fprintf(stderr, "%s: cannot open %s\n", cmdName, path.c_str());
return 1;
}
std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)),
std::istreambuf_iterator<char>());
// Auto-merge skin for vertex/index counts to match render.
std::vector<uint8_t> skinBytes;
{
std::string skinPath = path;
auto dot = skinPath.rfind('.');
if (dot != std::string::npos)
skinPath = skinPath.substr(0, dot) + "00.skin";
std::ifstream sf(skinPath, std::ios::binary);
if (sf) {
skinBytes.assign((std::istreambuf_iterator<char>(sf)),
std::istreambuf_iterator<char>());
}
}
auto m2 = wowee::pipeline::M2Loader::load(bytes);
if (!skinBytes.empty()) {
wowee::pipeline::M2Loader::loadSkin(skinBytes, m2);
}
if (kind == kAttach) {
if (jsonOut) {
nlohmann::json j;
j["m2"] = path;
j["count"] = m2.attachments.size();
nlohmann::json arr = nlohmann::json::array();
for (size_t k = 0; k < m2.attachments.size(); ++k) {
const auto& a = m2.attachments[k];
arr.push_back({
{"index", k}, {"id", a.id}, {"bone", a.bone},
{"position", {a.position.x, a.position.y, a.position.z}}
});
}
j["attachments"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("M2 attachments: %s (%zu)\n", path.c_str(),
m2.attachments.size());
if (m2.attachments.empty()) {
std::printf(" *no attachments*\n");
return 0;
}
std::printf(" idx id bone pos (x, y, z)\n");
for (size_t k = 0; k < m2.attachments.size(); ++k) {
const auto& a = m2.attachments[k];
std::printf(" %3zu %3u %4u (%6.2f, %6.2f, %6.2f)\n",
k, a.id, a.bone,
a.position.x, a.position.y, a.position.z);
}
return 0;
}
if (kind == kParticle) {
auto blendName = [](uint8_t b) {
switch (b) {
case 0: return "opaque";
case 1: return "alphakey";
case 2: return "alpha";
case 4: return "add";
}
return "?";
};
if (jsonOut) {
nlohmann::json j;
j["m2"] = path;
j["particleEmitters"] = m2.particleEmitters.size();
j["ribbonEmitters"] = m2.ribbonEmitters.size();
nlohmann::json parts = nlohmann::json::array();
for (size_t k = 0; k < m2.particleEmitters.size(); ++k) {
const auto& p = m2.particleEmitters[k];
parts.push_back({
{"index", k}, {"particleId", p.particleId},
{"bone", p.bone}, {"texture", p.texture},
{"blendingType", p.blendingType},
{"blendName", blendName(p.blendingType)},
{"emitterType", p.emitterType},
{"position", {p.position.x, p.position.y, p.position.z}}
});
}
j["particles"] = parts;
nlohmann::json ribbons = nlohmann::json::array();
for (size_t k = 0; k < m2.ribbonEmitters.size(); ++k) {
const auto& r = m2.ribbonEmitters[k];
ribbons.push_back({
{"index", k}, {"ribbonId", r.ribbonId},
{"bone", r.bone},
{"textureIndex", r.textureIndex},
{"materialIndex", r.materialIndex},
{"position", {r.position.x, r.position.y, r.position.z}}
});
}
j["ribbons"] = ribbons;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("M2 emitters: %s\n", path.c_str());
std::printf(" particles: %zu, ribbons: %zu\n",
m2.particleEmitters.size(), m2.ribbonEmitters.size());
if (!m2.particleEmitters.empty()) {
std::printf("\n Particles:\n");
std::printf(" idx id bone tex blend type pos (x, y, z)\n");
for (size_t k = 0; k < m2.particleEmitters.size(); ++k) {
const auto& p = m2.particleEmitters[k];
std::printf(" %3zu %3d %4u %3u %-8s %4u (%5.1f, %5.1f, %5.1f)\n",
k, p.particleId, p.bone, p.texture,
blendName(p.blendingType), p.emitterType,
p.position.x, p.position.y, p.position.z);
}
}
if (!m2.ribbonEmitters.empty()) {
std::printf("\n Ribbons:\n");
std::printf(" idx id bone tex mat pos (x, y, z)\n");
for (size_t k = 0; k < m2.ribbonEmitters.size(); ++k) {
const auto& r = m2.ribbonEmitters[k];
std::printf(" %3zu %3d %4u %3u %3u (%5.1f, %5.1f, %5.1f)\n",
k, r.ribbonId, r.bone, r.textureIndex, r.materialIndex,
r.position.x, r.position.y, r.position.z);
}
}
return 0;
}
// kind == kSequence
if (jsonOut) {
nlohmann::json j;
j["m2"] = path;
j["count"] = m2.sequences.size();
nlohmann::json arr = nlohmann::json::array();
for (size_t k = 0; k < m2.sequences.size(); ++k) {
const auto& s = m2.sequences[k];
arr.push_back({
{"index", k}, {"id", s.id},
{"variation", s.variationIndex},
{"durationMs", s.duration}, {"flags", s.flags},
{"movingSpeed", s.movingSpeed},
{"frequency", s.frequency},
{"blendTimeMs", s.blendTime}
});
}
j["sequences"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("M2 sequences: %s (%zu)\n", path.c_str(),
m2.sequences.size());
if (m2.sequences.empty()) {
std::printf(" *no sequences*\n");
return 0;
}
std::printf(" idx id var duration flags speed blend\n");
for (size_t k = 0; k < m2.sequences.size(); ++k) {
const auto& s = m2.sequences[k];
std::printf(" %3zu %3u %3u %8u %5u %5.2f %5u\n",
k, s.id, s.variationIndex,
s.duration, s.flags,
s.movingSpeed, s.blendTime);
}
return 0;
} else if (std::strcmp(argv[i], "--info-bones") == 0 && i + 1 < argc) {
// Inspect M2 bone tree. Shows parent index, key-bone ID
// (-1 if not a named bone), pivot offset, and a depth
// indicator computed by walking up parents — useful for
// debugging skeleton structure when something looks wrong
// in the renderer ('why is this bone not following its parent?').
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
std::ifstream in(path, std::ios::binary);
if (!in) {
std::fprintf(stderr, "info-bones: cannot open %s\n", path.c_str());
return 1;
}
std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)),
std::istreambuf_iterator<char>());
auto m2 = wowee::pipeline::M2Loader::load(bytes);
// Compute depth per bone — guard against cycles by capping
// walk length at boneCount (a real DAG can't exceed that).
std::vector<int> depths(m2.bones.size(), -1);
for (size_t k = 0; k < m2.bones.size(); ++k) {
int d = 0;
int idx = static_cast<int>(k);
while (idx >= 0 && d <= static_cast<int>(m2.bones.size())) {
int parent = m2.bones[idx].parentBone;
if (parent < 0) break;
idx = parent;
d++;
}
depths[k] = d;
}
if (jsonOut) {
nlohmann::json j;
j["m2"] = path;
j["count"] = m2.bones.size();
nlohmann::json arr = nlohmann::json::array();
for (size_t k = 0; k < m2.bones.size(); ++k) {
const auto& b = m2.bones[k];
arr.push_back({
{"index", k}, {"keyBoneId", b.keyBoneId},
{"parent", b.parentBone}, {"flags", b.flags},
{"depth", depths[k]},
{"pivot", {b.pivot.x, b.pivot.y, b.pivot.z}}
});
}
j["bones"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("M2 bones: %s (%zu)\n", path.c_str(), m2.bones.size());
if (m2.bones.empty()) {
std::printf(" *no bones (static model)*\n");
return 0;
}
std::printf(" idx parent depth keyBone flags pivot (x, y, z)\n");
for (size_t k = 0; k < m2.bones.size(); ++k) {
const auto& b = m2.bones[k];
// Indent the keyBone column by depth so the tree shape
// is visible at a glance.
std::printf(" %3zu %6d %5d %7d %5u (%6.2f, %6.2f, %6.2f)\n",
k, b.parentBone, depths[k], b.keyBoneId, b.flags,
b.pivot.x, b.pivot.y, b.pivot.z);
}
return 0;
} else if (std::strcmp(argv[i], "--list-zone-textures") == 0 && i + 1 < argc) {
// Aggregate texture references across every WOM model in a
// zone directory. Companion to --list-zone-deps (which lists
// model paths) — this lists the textures those models pull in.
// Useful for verifying every BLP/PNG ships with the zone.
std::string zoneDir = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
namespace fs = std::filesystem;
if (!fs::exists(zoneDir + "/zone.json")) {
std::fprintf(stderr,
"list-zone-textures: %s has no zone.json\n", zoneDir.c_str());
return 1;
}
std::map<std::string, int> texHist; // path -> count of WOMs that ref it
int womCount = 0;
std::error_code ec;
for (const auto& e : fs::recursive_directory_iterator(zoneDir, ec)) {
if (!e.is_regular_file()) continue;
std::string ext = e.path().extension().string();
if (ext != ".wom") continue;
womCount++;
std::string base = e.path().string();
if (base.size() >= 4) base = base.substr(0, base.size() - 4);
auto wom = wowee::pipeline::WoweeModelLoader::load(base);
std::unordered_set<std::string> seenInThisWom;
for (const auto& tp : wom.texturePaths) {
if (tp.empty()) continue;
if (seenInThisWom.insert(tp).second) {
texHist[tp]++;
}
}
}
if (jsonOut) {
nlohmann::json j;
j["zone"] = zoneDir;
j["womCount"] = womCount;
j["uniqueTextures"] = texHist.size();
nlohmann::json arr = nlohmann::json::array();
for (const auto& [path, count] : texHist) {
arr.push_back({{"path", path}, {"refCount", count}});
}
j["textures"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("Zone textures: %s\n", zoneDir.c_str());
std::printf(" WOMs scanned : %d\n", womCount);
std::printf(" unique textures : %zu\n", texHist.size());
if (texHist.empty()) {
std::printf(" *no texture references*\n");
return 0;
}
std::printf("\n refs path\n");
for (const auto& [path, count] : texHist) {
std::printf(" %4d %s\n", count, path.c_str());
}
return 0;
} else if (std::strcmp(argv[i], "--info-wob") == 0 && i + 1 < argc) {
std::string base = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
if (base.size() >= 4 && base.substr(base.size() - 4) == ".wob")
base = base.substr(0, base.size() - 4);
if (!wowee::pipeline::WoweeBuildingLoader::exists(base)) {
std::fprintf(stderr, "WOB not found: %s.wob\n", base.c_str());
return 1;
}
auto bld = wowee::pipeline::WoweeBuildingLoader::load(base);
size_t totalVerts = 0, totalIdx = 0, totalMats = 0;
for (const auto& g : bld.groups) {
totalVerts += g.vertices.size();
totalIdx += g.indices.size();
totalMats += g.materials.size();
}
if (jsonOut) {
nlohmann::json j;
j["wob"] = base + ".wob";
j["name"] = bld.name;
j["groups"] = bld.groups.size();
j["portals"] = bld.portals.size();
j["doodads"] = bld.doodads.size();
j["boundRadius"] = bld.boundRadius;
j["totalVerts"] = totalVerts;
j["totalTris"] = totalIdx / 3;
j["totalMats"] = totalMats;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("WOB: %s.wob\n", base.c_str());
std::printf(" name : %s\n", bld.name.c_str());
std::printf(" groups : %zu\n", bld.groups.size());
std::printf(" portals : %zu\n", bld.portals.size());
std::printf(" doodads : %zu\n", bld.doodads.size());
std::printf(" boundRadius : %.2f\n", bld.boundRadius);
std::printf(" total verts : %zu\n", totalVerts);
std::printf(" total tris : %zu\n", totalIdx / 3);
std::printf(" total mats : %zu (across all groups)\n", totalMats);
return 0;
} else if (std::strcmp(argv[i], "--info-quests") == 0 && i + 1 < argc) {
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
wowee::editor::QuestEditor qe;
if (!qe.loadFromFile(path)) {
std::fprintf(stderr, "Failed to load quests.json: %s\n", path.c_str());
return 1;
}
const auto& quests = qe.getQuests();
int chained = 0, withReward = 0, withItems = 0;
int objKill = 0, objCollect = 0, objTalk = 0;
uint32_t totalXp = 0;
for (const auto& q : quests) {
if (q.nextQuestId != 0) chained++;
if (q.reward.xp > 0 || q.reward.gold > 0 ||
q.reward.silver > 0 || q.reward.copper > 0) withReward++;
if (!q.reward.itemRewards.empty()) withItems++;
totalXp += q.reward.xp;
using OT = wowee::editor::QuestObjectiveType;
for (const auto& obj : q.objectives) {
if (obj.type == OT::KillCreature) objKill++;
else if (obj.type == OT::CollectItem) objCollect++;
else if (obj.type == OT::TalkToNPC) objTalk++;
}
}
std::vector<std::string> errors;
qe.validateChains(errors);
if (jsonOut) {
nlohmann::json j;
j["file"] = path;
j["total"] = quests.size();
j["chained"] = chained;
j["withReward"] = withReward;
j["withItems"] = withItems;
j["totalXp"] = totalXp;
j["avgXpPerQuest"] = quests.empty() ? 0.0
: double(totalXp) / quests.size();
j["objectives"] = {{"kill", objKill},
{"collect", objCollect},
{"talk", objTalk}};
j["chainErrors"] = errors;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("quests.json: %s\n", path.c_str());
std::printf(" total : %zu\n", quests.size());
std::printf(" chained : %d (have nextQuestId)\n", chained);
std::printf(" with reward : %d\n", withReward);
std::printf(" with items : %d\n", withItems);
std::printf(" total XP : %u (avg %.0f per quest)\n", totalXp,
quests.empty() ? 0.0 : double(totalXp) / quests.size());
std::printf(" objectives : %d kill, %d collect, %d talk\n",
objKill, objCollect, objTalk);
if (!errors.empty()) {
std::printf(" chain errors: %zu\n", errors.size());
for (const auto& e : errors) std::printf(" - %s\n", e.c_str());
}
return 0;
} else if (std::strcmp(argv[i], "--info-objects") == 0 && i + 1 < argc) {
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
wowee::editor::ObjectPlacer placer;
if (!placer.loadFromFile(path)) {
std::fprintf(stderr, "Failed to load objects.json: %s\n", path.c_str());
return 1;
}
const auto& objs = placer.getObjects();
int m2Count = 0, wmoCount = 0;
std::unordered_map<std::string, int> pathHist;
float minScale = 1e30f, maxScale = -1e30f;
for (const auto& o : objs) {
if (o.type == wowee::editor::PlaceableType::M2) m2Count++;
else if (o.type == wowee::editor::PlaceableType::WMO) wmoCount++;
pathHist[o.path]++;
if (o.scale < minScale) minScale = o.scale;
if (o.scale > maxScale) maxScale = o.scale;
}
if (jsonOut) {
nlohmann::json j;
j["file"] = path;
j["total"] = objs.size();
j["m2"] = m2Count;
j["wmo"] = wmoCount;
j["uniquePaths"] = pathHist.size();
if (!objs.empty()) {
j["scaleMin"] = minScale;
j["scaleMax"] = maxScale;
}
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("objects.json: %s\n", path.c_str());
std::printf(" total : %zu\n", objs.size());
std::printf(" M2 doodads : %d\n", m2Count);
std::printf(" WMO buildings: %d\n", wmoCount);
std::printf(" unique paths: %zu\n", pathHist.size());
if (!objs.empty()) {
std::printf(" scale range : [%.2f, %.2f]\n", minScale, maxScale);
}
return 0;
} else if (std::strcmp(argv[i], "--info-extract") == 0 && i + 1 < argc) {
// Walk an extracted-asset directory and report counts by
// extension + open-format coverage. Useful for seeing whether
// a user ran asset_extract with --emit-open.
std::string dataDir = argv[++i];
// Optional --json after the dir for machine-readable output.
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
namespace fs = std::filesystem;
if (!fs::exists(dataDir)) {
std::fprintf(stderr, "info-extract: %s does not exist\n", dataDir.c_str());
return 1;
}
// Per-format counts. Pair proprietary with open-format sidecar
// so the report can show coverage percentages. Track bytes
// separately for proprietary vs open so the user can see how
// much disk a "purge proprietary after open conversion"
// workflow would save (or cost — open formats are sometimes
// larger, e.g. PNG vs DXT-compressed BLP).
uint64_t blpCount = 0, pngSidecar = 0;
uint64_t dbcCount = 0, jsonSidecar = 0;
uint64_t m2Count = 0, womSidecar = 0;
uint64_t wmoCount = 0, wobSidecar = 0;
uint64_t adtCount = 0, whmSidecar = 0;
uint64_t totalBytes = 0;
uint64_t propBytes = 0, openBytes = 0;
for (auto& entry : fs::recursive_directory_iterator(dataDir)) {
if (!entry.is_regular_file()) continue;
uint64_t fsz = entry.file_size();
totalBytes += fsz;
std::string ext = entry.path().extension().string();
std::transform(ext.begin(), ext.end(), ext.begin(),
[](unsigned char c) { return std::tolower(c); });
std::string base = entry.path().string();
if (base.size() > ext.size()) base = base.substr(0, base.size() - ext.size());
auto sidecarExists = [&](const char* sidecarExt) {
return fs::exists(base + sidecarExt);
};
if (ext == ".blp") { blpCount++; propBytes += fsz; if (sidecarExists(".png")) pngSidecar++; }
else if (ext == ".dbc") { dbcCount++; propBytes += fsz; if (sidecarExists(".json")) jsonSidecar++; }
else if (ext == ".m2") { m2Count++; propBytes += fsz; if (sidecarExists(".wom")) womSidecar++; }
else if (ext == ".wmo") {
propBytes += fsz;
std::string fname = entry.path().filename().string();
auto under = fname.rfind('_');
bool isGroup = (under != std::string::npos &&
fname.size() - under == 8);
if (!isGroup) {
wmoCount++; if (sidecarExists(".wob")) wobSidecar++;
}
}
else if (ext == ".adt") { adtCount++; propBytes += fsz; if (sidecarExists(".whm")) whmSidecar++; }
else if (ext == ".png" || ext == ".json" || ext == ".wom" ||
ext == ".wob" || ext == ".whm" || ext == ".wot" ||
ext == ".woc") {
openBytes += fsz;
}
}
auto pct = [](uint64_t x, uint64_t total) {
return total == 0 ? 0.0 : (100.0 * x) / total;
};
if (jsonOut) {
// Machine-readable summary for CI scripts; matches the
// structure of the human-readable lines below.
nlohmann::json j;
j["dir"] = dataDir;
j["totalBytes"] = totalBytes;
j["proprietaryBytes"] = propBytes;
j["openBytes"] = openBytes;
auto fmtFmt = [&](const char* name, uint64_t prop, uint64_t open) {
nlohmann::json f;
f["proprietary"] = prop;
f["sidecar"] = open;
f["coverage"] = pct(open, prop);
j[name] = f;
};
fmtFmt("blp_png", blpCount, pngSidecar);
fmtFmt("dbc_json", dbcCount, jsonSidecar);
fmtFmt("m2_wom", m2Count, womSidecar);
fmtFmt("wmo_wob", wmoCount, wobSidecar);
fmtFmt("adt_whm", adtCount, whmSidecar);
uint64_t openTotal = pngSidecar + jsonSidecar + womSidecar +
wobSidecar + whmSidecar;
uint64_t propTotal = blpCount + dbcCount + m2Count +
wmoCount + adtCount;
j["overallCoverage"] = pct(openTotal, propTotal);
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("Extracted asset tree: %s\n", dataDir.c_str());
std::printf(" total bytes : %.2f GB\n", totalBytes / (1024.0 * 1024.0 * 1024.0));
std::printf(" BLP textures : %lu (%lu PNG sidecar = %.1f%% open)\n",
blpCount, pngSidecar, pct(pngSidecar, blpCount));
std::printf(" DBC tables : %lu (%lu JSON sidecar = %.1f%% open)\n",
dbcCount, jsonSidecar, pct(jsonSidecar, dbcCount));
std::printf(" M2 models : %lu (%lu WOM sidecar = %.1f%% open)\n",
m2Count, womSidecar, pct(womSidecar, m2Count));
std::printf(" WMO buildings: %lu (%lu WOB sidecar = %.1f%% open)\n",
wmoCount, wobSidecar, pct(wobSidecar, wmoCount));
std::printf(" ADT terrain : %lu (%lu WHM sidecar = %.1f%% open)\n",
adtCount, whmSidecar, pct(whmSidecar, adtCount));
uint64_t openTotal = pngSidecar + jsonSidecar + womSidecar + wobSidecar + whmSidecar;
uint64_t propTotal = blpCount + dbcCount + m2Count + wmoCount + adtCount;
std::printf(" overall open-format coverage: %.1f%%\n", pct(openTotal, propTotal));
// Disk-usage breakdown: shows roughly how big a purge-proprietary
// workflow would shrink the tree (or how much extra a dual-format
// extraction costs).
const double mb = 1024.0 * 1024.0;
std::printf(" proprietary bytes: %.1f MB\n", propBytes / mb);
std::printf(" open-format bytes: %.1f MB", openBytes / mb);
if (propBytes > 0) {
std::printf(" (%.1f%% of proprietary)",
100.0 * static_cast<double>(openBytes) / propBytes);
}
std::printf("\n");
std::printf(" (run `asset_extract --emit-open` to fill missing sidecars)\n");
return 0;
} else if (std::strcmp(argv[i], "--list-missing-sidecars") == 0 && i + 1 < argc) {
// Actionable counterpart to --info-extract: emit one line per
// proprietary file lacking its open-format sidecar. Pipe into
// xargs to drive a targeted re-extract:
// wowee_editor --list-missing-sidecars Data/ |
// awk '/\.blp$/ {print}' |
// xargs asset_extract --emit-png-only
std::string dataDir = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
namespace fs = std::filesystem;
if (!fs::exists(dataDir)) {
std::fprintf(stderr, "list-missing-sidecars: %s does not exist\n",
dataDir.c_str());
return 1;
}
std::vector<std::string> missingPng, missingJson, missingWom,
missingWob, missingWhm;
for (auto& entry : fs::recursive_directory_iterator(dataDir)) {
if (!entry.is_regular_file()) continue;
std::string ext = entry.path().extension().string();
std::transform(ext.begin(), ext.end(), ext.begin(),
[](unsigned char c) { return std::tolower(c); });
std::string base = entry.path().string();
if (base.size() > ext.size())
base = base.substr(0, base.size() - ext.size());
auto missing = [&](const char* sidecarExt) {
return !fs::exists(base + sidecarExt);
};
if (ext == ".blp" && missing(".png"))
missingPng.push_back(entry.path().string());
else if (ext == ".dbc" && missing(".json"))
missingJson.push_back(entry.path().string());
else if (ext == ".m2" && missing(".wom"))
missingWom.push_back(entry.path().string());
else if (ext == ".wmo") {
// Group files (Foo_NNN.wmo) don't get individual sidecars
// — only the parent file gets a .wob.
std::string fname = entry.path().filename().string();
auto under = fname.rfind('_');
bool isGroup = (under != std::string::npos &&
fname.size() - under == 8);
if (!isGroup && missing(".wob"))
missingWob.push_back(entry.path().string());
}
else if (ext == ".adt" && missing(".whm"))
missingWhm.push_back(entry.path().string());
}
size_t total = missingPng.size() + missingJson.size() +
missingWom.size() + missingWob.size() +
missingWhm.size();
if (jsonOut) {
nlohmann::json j;
j["dir"] = dataDir;
j["totalMissing"] = total;
j["missing"] = {
{"png", missingPng},
{"json", missingJson},
{"wom", missingWom},
{"wob", missingWob},
{"whm", missingWhm},
};
std::printf("%s\n", j.dump(2).c_str());
return total == 0 ? 0 : 1;
}
// Plain mode: one path per line, sorted by group, prefixed with
// the missing extension so awk/grep can filter.
auto emit = [](const char* tag, const std::vector<std::string>& files) {
for (const auto& f : files) std::printf("%s\t%s\n", tag, f.c_str());
};
emit("png", missingPng);
emit("json", missingJson);
emit("wom", missingWom);
emit("wob", missingWob);
emit("whm", missingWhm);
std::fprintf(stderr,
"%zu missing (PNG=%zu JSON=%zu WOM=%zu WOB=%zu WHM=%zu)\n",
total, missingPng.size(), missingJson.size(),
missingWom.size(), missingWob.size(), missingWhm.size());
return total == 0 ? 0 : 1;
} else if (std::strcmp(argv[i], "--info-png") == 0 && i + 1 < argc) {
// Inspect a PNG sidecar — width, height, channels, bit depth.
// Reads only the IHDR chunk (16 bytes after the 8-byte
// signature) so it works on huge files instantly without
// decoding pixels. Useful for verifying that the BLP→PNG
// emitter produced the expected dimensions.
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
std::ifstream in(path, std::ios::binary);
if (!in) {
std::fprintf(stderr, "info-png: cannot open %s\n", path.c_str());
return 1;
}
uint8_t buf[24];
in.read(reinterpret_cast<char*>(buf), 24);
if (!in || in.gcount() < 24) {
std::fprintf(stderr, "info-png: %s too short to be a PNG\n", path.c_str());
return 1;
}
// Validate the 8-byte PNG signature: 89 50 4E 47 0D 0A 1A 0A
static const uint8_t kSig[8] = {0x89, 0x50, 0x4E, 0x47,
0x0D, 0x0A, 0x1A, 0x0A};
if (std::memcmp(buf, kSig, 8) != 0) {
std::fprintf(stderr, "info-png: %s missing PNG signature\n", path.c_str());
return 1;
}
// IHDR chunk follows: 4-byte length, 4-byte type ('IHDR'),
// then 13-byte payload (width:4, height:4, bitDepth:1,
// colorType:1, compression:1, filter:1, interlace:1).
// All multi-byte ints in PNG are big-endian.
auto be32 = [](const uint8_t* p) {
return (uint32_t(p[0]) << 24) | (uint32_t(p[1]) << 16) |
(uint32_t(p[2]) << 8) | uint32_t(p[3]);
};
uint32_t width = be32(buf + 16);
uint32_t height = be32(buf + 20);
// Need bit depth + color type — read the next 5 bytes.
uint8_t extra[5];
in.read(reinterpret_cast<char*>(extra), 5);
uint8_t bitDepth = extra[0];
uint8_t colorType = extra[1];
// Channel count derives from color type (PNG spec table 11.1).
int channels = 0;
const char* colorName = "?";
switch (colorType) {
case 0: channels = 1; colorName = "grayscale"; break;
case 2: channels = 3; colorName = "rgb"; break;
case 3: channels = 1; colorName = "palette"; break;
case 4: channels = 2; colorName = "grayscale+alpha"; break;
case 6: channels = 4; colorName = "rgba"; break;
}
// File size for a quick sanity check — a 1024x1024 RGBA PNG
// shouldn't be 12 bytes, that would mean truncation.
std::error_code ec;
uint64_t fsz = std::filesystem::file_size(path, ec);
if (jsonOut) {
nlohmann::json j;
j["png"] = path;
j["width"] = width;
j["height"] = height;
j["bitDepth"] = bitDepth;
j["channels"] = channels;
j["colorType"] = colorType;
j["colorTypeName"] = colorName;
j["fileSize"] = fsz;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("PNG: %s\n", path.c_str());
std::printf(" size : %u x %u\n", width, height);
std::printf(" bit depth : %u\n", bitDepth);
std::printf(" color : %s (%d channel%s)\n",
colorName, channels, channels == 1 ? "" : "s");
std::printf(" file bytes: %llu\n", static_cast<unsigned long long>(fsz));
return 0;
} else if (std::strcmp(argv[i], "--info-blp") == 0 && i + 1 < argc) {
// Inspect a BLP texture: format/compression/mips/dimensions.
// Loads the full image (which decompresses pixels) since we
// also report channel count and decoded byte size — useful
// for verifying the source before --convert-blp-png.
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
std::ifstream in(path, std::ios::binary);
if (!in) {
std::fprintf(stderr, "info-blp: cannot open %s\n", path.c_str());
return 1;
}
std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)),
std::istreambuf_iterator<char>());
// Quick magic check before full decode — saves a confusing
// 'invalid' from the loader when the user feeds a non-BLP.
if (bytes.size() < 4 ||
!(bytes[0] == 'B' && bytes[1] == 'L' && bytes[2] == 'P' &&
(bytes[3] == '1' || bytes[3] == '2'))) {
std::fprintf(stderr, "info-blp: %s is not a BLP1/BLP2 file\n",
path.c_str());
return 1;
}
std::string magicVer = std::string(bytes.begin(), bytes.begin() + 4);
auto img = wowee::pipeline::BLPLoader::load(bytes);
if (!img.isValid()) {
std::fprintf(stderr, "info-blp: failed to decode %s\n", path.c_str());
return 1;
}
std::error_code ec;
uint64_t fsz = std::filesystem::file_size(path, ec);
const char* fmtName = wowee::pipeline::BLPLoader::getFormatName(img.format);
const char* compName = wowee::pipeline::BLPLoader::getCompressionName(img.compression);
if (jsonOut) {
nlohmann::json j;
j["blp"] = path;
j["magic"] = magicVer;
j["width"] = img.width;
j["height"] = img.height;
j["channels"] = img.channels;
j["mipLevels"] = img.mipLevels;
j["format"] = fmtName;
j["compression"] = compName;
j["decodedBytes"] = img.data.size();
j["fileSize"] = fsz;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("BLP: %s (%s)\n", path.c_str(), magicVer.c_str());
std::printf(" size : %d x %d\n", img.width, img.height);
std::printf(" channels : %d\n", img.channels);
std::printf(" format : %s\n", fmtName);
std::printf(" compression: %s\n", compName);
std::printf(" mip levels : %d\n", img.mipLevels);
std::printf(" file bytes : %llu\n", static_cast<unsigned long long>(fsz));
std::printf(" decoded RGBA bytes: %zu\n", img.data.size());
return 0;
} else if (std::strcmp(argv[i], "--info-m2") == 0 && i + 1 < argc) {
// Inspect a proprietary M2 model. Pairs with --info to inspect
// the WOM equivalent, so users can see what was preserved/lost
// by the M2 -> WOM conversion (e.g. M2 has particles + ribbons,
// WOM doesn't yet).
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
std::ifstream in(path, std::ios::binary);
if (!in) {
std::fprintf(stderr, "info-m2: cannot open %s\n", path.c_str());
return 1;
}
std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)),
std::istreambuf_iterator<char>());
// Auto-merge matching <base>00.skin if present (WotLK+ models
// store geometry there) so vertex/index counts match what
// gets rendered.
std::vector<uint8_t> skinBytes;
{
std::string skinPath = path;
auto dot = skinPath.rfind('.');
if (dot != std::string::npos)
skinPath = skinPath.substr(0, dot) + "00.skin";
std::ifstream sf(skinPath, std::ios::binary);
if (sf) {
skinBytes.assign((std::istreambuf_iterator<char>(sf)),
std::istreambuf_iterator<char>());
}
}
auto m2 = wowee::pipeline::M2Loader::load(bytes);
if (!skinBytes.empty()) {
wowee::pipeline::M2Loader::loadSkin(skinBytes, m2);
}
if (!m2.isValid()) {
std::fprintf(stderr, "info-m2: failed to parse %s\n", path.c_str());
return 1;
}
std::error_code ec;
uint64_t fsz = std::filesystem::file_size(path, ec);
if (jsonOut) {
nlohmann::json j;
j["m2"] = path;
j["name"] = m2.name;
j["version"] = m2.version;
j["fileSize"] = fsz;
j["skinFound"] = !skinBytes.empty();
j["vertices"] = m2.vertices.size();
j["indices"] = m2.indices.size();
j["triangles"] = m2.indices.size() / 3;
j["bones"] = m2.bones.size();
j["sequences"] = m2.sequences.size();
j["batches"] = m2.batches.size();
j["textures"] = m2.textures.size();
j["materials"] = m2.materials.size();
j["attachments"] = m2.attachments.size();
j["particles"] = m2.particleEmitters.size();
j["ribbons"] = m2.ribbonEmitters.size();
j["collisionTris"] = m2.collisionIndices.size() / 3;
j["boundRadius"] = m2.boundRadius;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("M2: %s\n", path.c_str());
std::printf(" name : %s\n", m2.name.c_str());
std::printf(" version : %u\n", m2.version);
std::printf(" file bytes : %llu\n", static_cast<unsigned long long>(fsz));
std::printf(" skin file : %s\n", skinBytes.empty() ? "not found" : "loaded");
std::printf(" vertices : %zu\n", m2.vertices.size());
std::printf(" triangles : %zu (%zu indices)\n",
m2.indices.size() / 3, m2.indices.size());
std::printf(" bones : %zu\n", m2.bones.size());
std::printf(" sequences : %zu (animations)\n", m2.sequences.size());
std::printf(" batches : %zu\n", m2.batches.size());
std::printf(" textures : %zu\n", m2.textures.size());
std::printf(" materials : %zu\n", m2.materials.size());
std::printf(" attachments : %zu\n", m2.attachments.size());
std::printf(" particles : %zu\n", m2.particleEmitters.size());
std::printf(" ribbons : %zu\n", m2.ribbonEmitters.size());
std::printf(" collision : %zu tris\n", m2.collisionIndices.size() / 3);
std::printf(" boundRadius : %.2f\n", m2.boundRadius);
return 0;
} else if (std::strcmp(argv[i], "--info-wmo") == 0 && i + 1 < argc) {
// Inspect a proprietary WMO building. Like --info-m2 this
// pairs with --info-wob (the open WOB equivalent inspector)
// so users can verify the conversion preserves group counts,
// portal counts, and doodad references.
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
std::ifstream in(path, std::ios::binary);
if (!in) {
std::fprintf(stderr, "info-wmo: cannot open %s\n", path.c_str());
return 1;
}
std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)),
std::istreambuf_iterator<char>());
auto wmo = wowee::pipeline::WMOLoader::load(bytes);
// Try to locate group files (Foo_NNN.wmo) sitting next to the
// root file and merge their geometry. Without this the
// group/vertex counts would all be 0 since the root file only
// has metadata.
namespace fs = std::filesystem;
std::string base = path;
if (base.size() >= 4 && base.substr(base.size() - 4) == ".wmo")
base = base.substr(0, base.size() - 4);
// Pre-allocate the groups array — loadGroup writes into
// model.groups[gi] and bails if the slot doesn't exist.
if (wmo.groups.size() < wmo.nGroups) wmo.groups.resize(wmo.nGroups);
int groupsLoaded = 0;
for (uint32_t gi = 0; gi < wmo.nGroups; ++gi) {
// "_000.wmo" is 8 chars + NUL = 9 bytes; previous 8-byte
// buffer was truncating to "_000.wm" and silently failing
// every lookup.
char buf[16];
std::snprintf(buf, sizeof(buf), "_%03u.wmo", gi);
std::string gp = base + buf;
std::ifstream gf(gp, std::ios::binary);
if (!gf) continue;
std::vector<uint8_t> gd((std::istreambuf_iterator<char>(gf)),
std::istreambuf_iterator<char>());
if (wowee::pipeline::WMOLoader::loadGroup(gd, wmo, gi)) groupsLoaded++;
}
if (!wmo.isValid()) {
std::fprintf(stderr, "info-wmo: failed to parse %s\n", path.c_str());
return 1;
}
// Total vertex/index counts across loaded groups — this is the
// useful number for sizing comparisons against WOB.
size_t totalV = 0, totalI = 0;
for (const auto& g : wmo.groups) {
totalV += g.vertices.size();
totalI += g.indices.size();
}
std::error_code ec;
uint64_t fsz = fs::file_size(path, ec);
if (jsonOut) {
nlohmann::json j;
j["wmo"] = path;
j["version"] = wmo.version;
j["fileSize"] = fsz;
j["groups"] = wmo.nGroups;
j["groupsLoaded"] = groupsLoaded;
j["portals"] = wmo.nPortals;
j["lights"] = wmo.nLights;
j["doodadDefs"] = wmo.doodads.size();
j["doodadSets"] = wmo.doodadSets.size();
j["materials"] = wmo.materials.size();
j["textures"] = wmo.textures.size();
j["totalVerts"] = totalV;
j["totalTris"] = totalI / 3;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("WMO: %s\n", path.c_str());
std::printf(" version : %u\n", wmo.version);
std::printf(" file bytes : %llu\n", static_cast<unsigned long long>(fsz));
std::printf(" groups : %u (%d loaded from group files)\n",
wmo.nGroups, groupsLoaded);
std::printf(" portals : %u\n", wmo.nPortals);
std::printf(" lights : %u\n", wmo.nLights);
std::printf(" doodad defs : %zu (%zu sets)\n",
wmo.doodads.size(), wmo.doodadSets.size());
std::printf(" materials : %zu\n", wmo.materials.size());
std::printf(" textures : %zu\n", wmo.textures.size());
std::printf(" total verts : %zu\n", totalV);
std::printf(" total tris : %zu\n", totalI / 3);
return 0;
} else if (std::strcmp(argv[i], "--info-adt") == 0 && i + 1 < argc) {
// Inspect a proprietary ADT terrain tile. Pairs with
// --info-wot/--info-whm (open WOT/WHM equivalents) so users
// can verify the conversion preserves chunk/doodad/wmo counts.
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
std::ifstream in(path, std::ios::binary);
if (!in) {
std::fprintf(stderr, "info-adt: cannot open %s\n", path.c_str());
return 1;
}
std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)),
std::istreambuf_iterator<char>());
auto terrain = wowee::pipeline::ADTLoader::load(bytes);
if (!terrain.isLoaded()) {
std::fprintf(stderr, "info-adt: failed to parse %s\n", path.c_str());
return 1;
}
// Walk chunks and tally height range + loaded count + water/holes.
int loadedChunks = 0, holeChunks = 0, waterChunks = 0;
float minH = 1e30f, maxH = -1e30f;
for (size_t c = 0; c < 256; ++c) {
const auto& chunk = terrain.chunks[c];
if (!chunk.heightMap.isLoaded()) continue;
loadedChunks++;
if (chunk.holes != 0) holeChunks++;
if (terrain.waterData[c].hasWater()) waterChunks++;
for (float h : chunk.heightMap.heights) {
if (std::isfinite(h)) {
if (h < minH) minH = h;
if (h > maxH) maxH = h;
}
}
}
std::error_code ec;
uint64_t fsz = std::filesystem::file_size(path, ec);
if (jsonOut) {
nlohmann::json j;
j["adt"] = path;
j["version"] = terrain.version;
j["fileSize"] = fsz;
j["coord"] = {terrain.coord.x, terrain.coord.y};
j["loadedChunks"] = loadedChunks;
j["holeChunks"] = holeChunks;
j["waterChunks"] = waterChunks;
j["heightMin"] = (loadedChunks > 0) ? minH : 0.0f;
j["heightMax"] = (loadedChunks > 0) ? maxH : 0.0f;
j["textures"] = terrain.textures.size();
j["doodadNames"] = terrain.doodadNames.size();
j["wmoNames"] = terrain.wmoNames.size();
j["doodadPlacements"] = terrain.doodadPlacements.size();
j["wmoPlacements"] = terrain.wmoPlacements.size();
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("ADT: %s\n", path.c_str());
std::printf(" version : %u\n", terrain.version);
std::printf(" file bytes : %llu\n", static_cast<unsigned long long>(fsz));
std::printf(" coord : (%d, %d)\n", terrain.coord.x, terrain.coord.y);
std::printf(" chunks loaded : %d/256\n", loadedChunks);
if (loadedChunks > 0) {
std::printf(" height range : [%.2f, %.2f]\n", minH, maxH);
}
std::printf(" hole chunks : %d (with cave/gap masks)\n", holeChunks);
std::printf(" water chunks : %d\n", waterChunks);
std::printf(" textures : %zu\n", terrain.textures.size());
std::printf(" doodad names : %zu (%zu placements)\n",
terrain.doodadNames.size(),
terrain.doodadPlacements.size());
std::printf(" wmo names : %zu (%zu placements)\n",
terrain.wmoNames.size(),
terrain.wmoPlacements.size());
return 0;
} else if (std::strcmp(argv[i], "--info-jsondbc") == 0 && i + 1 < argc) {
// Inspect a JSON DBC sidecar (the JSON output of asset_extract
// --emit-json-dbc). Reports recordCount, fieldCount, source
// filename, and format version — useful for verifying the
// sidecar tracks the proprietary file's row count.
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
std::ifstream in(path);
if (!in) {
std::fprintf(stderr, "info-jsondbc: cannot open %s\n", path.c_str());
return 1;
}
nlohmann::json doc;
try {
in >> doc;
} catch (const std::exception& e) {
std::fprintf(stderr, "info-jsondbc: bad JSON in %s (%s)\n",
path.c_str(), e.what());
return 1;
}
// The wowee JSON DBC schema (from open_format_emitter.cpp):
// {format, source, recordCount, fieldCount, records:[[...], ...]}.
// Tolerate missing fields rather than crashing — old sidecars
// may predate a field addition.
std::string format = doc.value("format", std::string{});
std::string source = doc.value("source", std::string{});
uint32_t recordCount = doc.value("recordCount", 0u);
uint32_t fieldCount = doc.value("fieldCount", 0u);
uint32_t actualRecs = 0;
if (doc.contains("records") && doc["records"].is_array()) {
actualRecs = static_cast<uint32_t>(doc["records"].size());
}
bool countMismatch = (recordCount != actualRecs);
if (jsonOut) {
nlohmann::json j;
j["jsondbc"] = path;
j["format"] = format;
j["source"] = source;
j["recordCount"] = recordCount;
j["fieldCount"] = fieldCount;
j["actualRecords"] = actualRecs;
j["countMismatch"] = countMismatch;
std::printf("%s\n", j.dump(2).c_str());
return countMismatch ? 1 : 0;
}
std::printf("JSON DBC: %s\n", path.c_str());
std::printf(" format : %s\n", format.empty() ? "?" : format.c_str());
std::printf(" source : %s\n", source.empty() ? "?" : source.c_str());
std::printf(" records : %u (header) / %u (actual)%s\n",
recordCount, actualRecs,
countMismatch ? " [MISMATCH]" : "");
std::printf(" fields : %u\n", fieldCount);
return countMismatch ? 1 : 0;
} else if (std::strcmp(argv[i], "--info-zone") == 0 && i + 1 < argc) {
// Parse a zone.json and print every manifest field. Useful when
// diffing two zones or auditing the audio/flag setup before
// packing into a WCP.
std::string zonePath = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
namespace fs = std::filesystem;
// Accept either a directory or the zone.json itself.
if (fs::is_directory(zonePath)) zonePath += "/zone.json";
wowee::editor::ZoneManifest manifest;
if (!manifest.load(zonePath)) {
std::fprintf(stderr, "Failed to load zone.json: %s\n", zonePath.c_str());
return 1;
}
if (jsonOut) {
nlohmann::json j;
j["file"] = zonePath;
j["mapName"] = manifest.mapName;
j["displayName"] = manifest.displayName;
j["mapId"] = manifest.mapId;
j["biome"] = manifest.biome;
j["baseHeight"] = manifest.baseHeight;
j["hasCreatures"] = manifest.hasCreatures;
j["description"] = manifest.description;
nlohmann::json tilesArr = nlohmann::json::array();
for (const auto& t : manifest.tiles)
tilesArr.push_back({t.first, t.second});
j["tiles"] = tilesArr;
j["flags"] = {{"allowFlying", manifest.allowFlying},
{"pvpEnabled", manifest.pvpEnabled},
{"isIndoor", manifest.isIndoor},
{"isSanctuary", manifest.isSanctuary}};
if (!manifest.musicTrack.empty() || !manifest.ambienceDay.empty()) {
nlohmann::json audio;
if (!manifest.musicTrack.empty()) {
audio["music"] = manifest.musicTrack;
audio["musicVolume"] = manifest.musicVolume;
}
if (!manifest.ambienceDay.empty()) {
audio["ambienceDay"] = manifest.ambienceDay;
audio["ambienceVolume"] = manifest.ambienceVolume;
}
if (!manifest.ambienceNight.empty())
audio["ambienceNight"] = manifest.ambienceNight;
j["audio"] = audio;
}
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("zone.json: %s\n", zonePath.c_str());
std::printf(" mapName : %s\n", manifest.mapName.c_str());
std::printf(" displayName : %s\n", manifest.displayName.c_str());
std::printf(" mapId : %u\n", manifest.mapId);
std::printf(" biome : %s\n", manifest.biome.c_str());
std::printf(" baseHeight : %.2f\n", manifest.baseHeight);
std::printf(" hasCreatures: %s\n", manifest.hasCreatures ? "yes" : "no");
std::printf(" description : %s\n", manifest.description.c_str());
std::printf(" tiles : %zu\n", manifest.tiles.size());
for (const auto& t : manifest.tiles)
std::printf(" (%d, %d)\n", t.first, t.second);
std::printf(" flags : %s%s%s%s\n",
manifest.allowFlying ? "fly " : "",
manifest.pvpEnabled ? "pvp " : "",
manifest.isIndoor ? "indoor " : "",
manifest.isSanctuary ? "sanctuary" : "");
if (!manifest.musicTrack.empty() || !manifest.ambienceDay.empty()) {
std::printf(" audio :\n");
if (!manifest.musicTrack.empty())
std::printf(" music : %s (vol=%.2f)\n",
manifest.musicTrack.c_str(), manifest.musicVolume);
if (!manifest.ambienceDay.empty())
std::printf(" ambience : %s (vol=%.2f)\n",
manifest.ambienceDay.c_str(), manifest.ambienceVolume);
if (!manifest.ambienceNight.empty())
std::printf(" night amb : %s\n", manifest.ambienceNight.c_str());
}
return 0;
} else if (std::strcmp(argv[i], "--info-creatures") == 0 && i + 1 < argc) {
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
wowee::editor::NpcSpawner spawner;
if (!spawner.loadFromFile(path)) {
std::fprintf(stderr, "Failed to load creatures.json: %s\n", path.c_str());
return 1;
}
const auto& spawns = spawner.getSpawns();
int hostile = 0, vendor = 0, questgiver = 0, trainer = 0;
int patrol = 0, wander = 0, stationary = 0;
std::unordered_map<uint32_t, int> displayIdHist;
for (const auto& s : spawns) {
if (s.hostile) hostile++;
if (s.vendor) vendor++;
if (s.questgiver) questgiver++;
if (s.trainer) trainer++;
using B = wowee::editor::CreatureBehavior;
if (s.behavior == B::Patrol) patrol++;
else if (s.behavior == B::Wander) wander++;
else if (s.behavior == B::Stationary) stationary++;
displayIdHist[s.displayId]++;
}
if (jsonOut) {
nlohmann::json j;
j["file"] = path;
j["total"] = spawns.size();
j["hostile"] = hostile;
j["questgiver"] = questgiver;
j["vendor"] = vendor;
j["trainer"] = trainer;
j["behavior"] = {{"stationary", stationary},
{"wander", wander},
{"patrol", patrol}};
j["uniqueDisplayIds"] = displayIdHist.size();
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("creatures.json: %s\n", path.c_str());
std::printf(" total : %zu\n", spawns.size());
std::printf(" hostile : %d\n", hostile);
std::printf(" questgiver : %d\n", questgiver);
std::printf(" vendor : %d\n", vendor);
std::printf(" trainer : %d\n", trainer);
std::printf(" behavior : %d stationary, %d wander, %d patrol\n",
stationary, wander, patrol);
std::printf(" unique displayIds: %zu\n", displayIdHist.size());
return 0;
} else if (std::strcmp(argv[i], "--list-creatures") == 0 && i + 1 < argc) {
// Verbose enumeration of every spawn — needed because
// --remove-creature takes a 0-based index but --info-creatures
// only shows aggregate counts.
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
wowee::editor::NpcSpawner spawner;
if (!spawner.loadFromFile(path)) {
std::fprintf(stderr, "Failed to load creatures.json: %s\n", path.c_str());
return 1;
}
const auto& spawns = spawner.getSpawns();
if (jsonOut) {
nlohmann::json j;
j["file"] = path;
j["total"] = spawns.size();
nlohmann::json arr = nlohmann::json::array();
for (size_t k = 0; k < spawns.size(); ++k) {
const auto& s = spawns[k];
arr.push_back({
{"index", k},
{"name", s.name},
{"displayId", s.displayId},
{"level", s.level},
{"position", {s.position.x, s.position.y, s.position.z}},
{"hostile", s.hostile},
});
}
j["spawns"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("creatures.json: %s (%zu total)\n", path.c_str(), spawns.size());
std::printf(" idx name lvl display pos (x, y, z)\n");
for (size_t k = 0; k < spawns.size(); ++k) {
const auto& s = spawns[k];
std::printf(" %3zu %-30s %3u %7u (%.1f, %.1f, %.1f)%s\n",
k, s.name.substr(0, 30).c_str(), s.level, s.displayId,
s.position.x, s.position.y, s.position.z,
s.hostile ? " [hostile]" : "");
}
return 0;
} else if (std::strcmp(argv[i], "--list-objects") == 0 && i + 1 < argc) {
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
wowee::editor::ObjectPlacer placer;
if (!placer.loadFromFile(path)) {
std::fprintf(stderr, "Failed to load objects.json: %s\n", path.c_str());
return 1;
}
const auto& objs = placer.getObjects();
auto typeStr = [](wowee::editor::PlaceableType t) {
return t == wowee::editor::PlaceableType::M2 ? "m2" : "wmo";
};
if (jsonOut) {
nlohmann::json j;
j["file"] = path;
j["total"] = objs.size();
nlohmann::json arr = nlohmann::json::array();
for (size_t k = 0; k < objs.size(); ++k) {
const auto& o = objs[k];
arr.push_back({
{"index", k},
{"type", typeStr(o.type)},
{"path", o.path},
{"position", {o.position.x, o.position.y, o.position.z}},
{"scale", o.scale},
});
}
j["objects"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("objects.json: %s (%zu total)\n", path.c_str(), objs.size());
std::printf(" idx type scale path pos (x, y, z)\n");
for (size_t k = 0; k < objs.size(); ++k) {
const auto& o = objs[k];
std::printf(" %3zu %-4s %5.2f %-38s (%.1f, %.1f, %.1f)\n",
k, typeStr(o.type), o.scale,
o.path.substr(0, 38).c_str(),
o.position.x, o.position.y, o.position.z);
}
return 0;
} else if (std::strcmp(argv[i], "--list-quests") == 0 && i + 1 < argc) {
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
wowee::editor::QuestEditor qe;
if (!qe.loadFromFile(path)) {
std::fprintf(stderr, "Failed to load quests.json: %s\n", path.c_str());
return 1;
}
const auto& quests = qe.getQuests();
if (jsonOut) {
nlohmann::json j;
j["file"] = path;
j["total"] = quests.size();
nlohmann::json arr = nlohmann::json::array();
for (size_t k = 0; k < quests.size(); ++k) {
const auto& q = quests[k];
arr.push_back({
{"index", k},
{"title", q.title},
{"giver", q.questGiverNpcId},
{"turnIn", q.turnInNpcId},
{"requiredLevel", q.requiredLevel},
{"xp", q.reward.xp},
{"nextQuestId", q.nextQuestId},
});
}
j["quests"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("quests.json: %s (%zu total)\n", path.c_str(), quests.size());
std::printf(" idx lvl giver turnIn xp title\n");
for (size_t k = 0; k < quests.size(); ++k) {
const auto& q = quests[k];
std::printf(" %3zu %3u %7u %7u %5u %s%s\n",
k, q.requiredLevel, q.questGiverNpcId, q.turnInNpcId,
q.reward.xp, q.title.c_str(),
q.nextQuestId ? " [chained]" : "");
}
return 0;
} else if (std::strcmp(argv[i], "--list-quest-objectives") == 0 && i + 2 < argc) {
// Per-quest objective listing — pairs with --remove-quest-objective
// (which takes objIdx). Tabulates type, target, count, description.
std::string path = argv[++i];
std::string idxStr = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
int qIdx;
try { qIdx = std::stoi(idxStr); }
catch (...) {
std::fprintf(stderr, "list-quest-objectives: bad questIdx '%s'\n", idxStr.c_str());
return 1;
}
wowee::editor::QuestEditor qe;
if (!qe.loadFromFile(path)) {
std::fprintf(stderr, "list-quest-objectives: failed to load %s\n", path.c_str());
return 1;
}
if (qIdx < 0 || qIdx >= static_cast<int>(qe.questCount())) {
std::fprintf(stderr,
"list-quest-objectives: questIdx %d out of range [0, %zu)\n",
qIdx, qe.questCount());
return 1;
}
const auto& q = qe.getQuests()[qIdx];
using OT = wowee::editor::QuestObjectiveType;
auto typeName = [](OT t) {
switch (t) {
case OT::KillCreature: return "kill";
case OT::CollectItem: return "collect";
case OT::TalkToNPC: return "talk";
case OT::ExploreArea: return "explore";
case OT::EscortNPC: return "escort";
case OT::UseObject: return "use";
}
return "?";
};
if (jsonOut) {
nlohmann::json j;
j["file"] = path;
j["questIdx"] = qIdx;
j["title"] = q.title;
j["count"] = q.objectives.size();
nlohmann::json arr = nlohmann::json::array();
for (size_t o = 0; o < q.objectives.size(); ++o) {
const auto& ob = q.objectives[o];
arr.push_back({
{"index", o},
{"type", typeName(ob.type)},
{"target", ob.targetName},
{"count", ob.targetCount},
{"description", ob.description},
});
}
j["objectives"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("Quest %d ('%s'): %zu objective(s)\n",
qIdx, q.title.c_str(), q.objectives.size());
std::printf(" idx type count target description\n");
for (size_t o = 0; o < q.objectives.size(); ++o) {
const auto& ob = q.objectives[o];
std::printf(" %3zu %-7s %5u %-18s %s\n",
o, typeName(ob.type), ob.targetCount,
ob.targetName.substr(0, 18).c_str(),
ob.description.c_str());
}
return 0;
} else if (std::strcmp(argv[i], "--list-quest-rewards") == 0 && i + 2 < argc) {
// Per-quest reward listing. Shows XP/coin breakdown plus the
// full itemRewards list (which --info-quests only counts).
std::string path = argv[++i];
std::string idxStr = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
int qIdx;
try { qIdx = std::stoi(idxStr); }
catch (...) {
std::fprintf(stderr, "list-quest-rewards: bad questIdx '%s'\n", idxStr.c_str());
return 1;
}
wowee::editor::QuestEditor qe;
if (!qe.loadFromFile(path)) {
std::fprintf(stderr, "list-quest-rewards: failed to load %s\n", path.c_str());
return 1;
}
if (qIdx < 0 || qIdx >= static_cast<int>(qe.questCount())) {
std::fprintf(stderr,
"list-quest-rewards: questIdx %d out of range [0, %zu)\n",
qIdx, qe.questCount());
return 1;
}
const auto& q = qe.getQuests()[qIdx];
const auto& r = q.reward;
if (jsonOut) {
nlohmann::json j;
j["file"] = path;
j["questIdx"] = qIdx;
j["title"] = q.title;
j["xp"] = r.xp;
j["gold"] = r.gold;
j["silver"] = r.silver;
j["copper"] = r.copper;
j["items"] = r.itemRewards;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("Quest %d ('%s') rewards:\n", qIdx, q.title.c_str());
std::printf(" xp : %u\n", r.xp);
std::printf(" coin : %ug %us %uc\n", r.gold, r.silver, r.copper);
std::printf(" items : %zu\n", r.itemRewards.size());
for (size_t k = 0; k < r.itemRewards.size(); ++k) {
std::printf(" [%zu] %s\n", k, r.itemRewards[k].c_str());
}
return 0;
} else if (std::strcmp(argv[i], "--diff-wcp") == 0 && i + 2 < argc) {
// Print which files differ between two WCP archives. Useful
// when verifying that an authoring tweak only changed what
// it claimed to change, or when comparing pack-WCP output
// across editor versions for regression detection.
std::string aPath = argv[++i];
std::string bPath = argv[++i];
// Optional --json after both paths for machine-readable output.
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
wowee::editor::ContentPackInfo aInfo, bInfo;
if (!wowee::editor::ContentPacker::readInfo(aPath, aInfo) ||
!wowee::editor::ContentPacker::readInfo(bPath, bInfo)) {
std::fprintf(stderr, "Failed to read WCP info\n");
return 1;
}
std::unordered_map<std::string, uint64_t> aFiles, bFiles;
for (const auto& f : aInfo.files) aFiles[f.path] = f.size;
for (const auto& f : bInfo.files) bFiles[f.path] = f.size;
int onlyA = 0, onlyB = 0, sizeChanged = 0, identical = 0;
std::vector<std::string> onlyAList, onlyBList, changedList;
// For JSON we want size-change rows as structured records, not
// pre-formatted strings — collect both forms in one pass.
struct ChangedRow { std::string path; uint64_t aSize, bSize; };
std::vector<ChangedRow> changedRows;
for (const auto& [p, sz] : aFiles) {
auto it = bFiles.find(p);
if (it == bFiles.end()) { onlyA++; onlyAList.push_back(p); }
else if (it->second != sz) {
sizeChanged++;
changedList.push_back(p + " (" + std::to_string(sz) + " -> " +
std::to_string(it->second) + ")");
changedRows.push_back({p, sz, it->second});
} else identical++;
}
for (const auto& [p, sz] : bFiles) {
if (aFiles.find(p) == aFiles.end()) { onlyB++; onlyBList.push_back(p); }
}
std::sort(onlyAList.begin(), onlyAList.end());
std::sort(onlyBList.begin(), onlyBList.end());
std::sort(changedList.begin(), changedList.end());
if (jsonOut) {
nlohmann::json j;
j["a"] = aPath;
j["b"] = bPath;
j["identical"] = identical;
j["changed"] = sizeChanged;
j["onlyA"] = onlyA;
j["onlyB"] = onlyB;
std::sort(changedRows.begin(), changedRows.end(),
[](const auto& x, const auto& y) { return x.path < y.path; });
nlohmann::json changedArr = nlohmann::json::array();
for (const auto& c : changedRows) {
changedArr.push_back({{"path", c.path},
{"aSize", c.aSize},
{"bSize", c.bSize}});
}
j["changedFiles"] = changedArr;
j["onlyAFiles"] = onlyAList;
j["onlyBFiles"] = onlyBList;
std::printf("%s\n", j.dump(2).c_str());
return (onlyA + onlyB + sizeChanged) == 0 ? 0 : 1;
}
std::printf("Diff: %s vs %s\n", aPath.c_str(), bPath.c_str());
std::printf(" identical : %d\n", identical);
std::printf(" changed : %d\n", sizeChanged);
std::printf(" only in A : %d\n", onlyA);
std::printf(" only in B : %d\n", onlyB);
for (const auto& s : changedList) std::printf(" ~ %s\n", s.c_str());
for (const auto& s : onlyAList) std::printf(" - %s\n", s.c_str());
for (const auto& s : onlyBList) std::printf(" + %s\n", s.c_str());
return (onlyA + onlyB + sizeChanged) == 0 ? 0 : 1;
} else if (std::strcmp(argv[i], "--diff-zone") == 0 && i + 2 < argc) {
// Compare two unpacked zone directories: zone.json fields,
// creature names, object paths, quest titles. Useful when a
// designer wants to see what changed between an upstream
// template (--copy-zone source) and their customized variant,
// or to verify a refactor only touched what it claimed to.
std::string aDir = argv[++i];
std::string bDir = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
namespace fs = std::filesystem;
for (const auto& d : {aDir, bDir}) {
if (!fs::exists(d + "/zone.json")) {
std::fprintf(stderr,
"diff-zone: %s has no zone.json — not a zone dir\n",
d.c_str());
return 1;
}
}
wowee::editor::ZoneManifest aZ, bZ;
aZ.load(aDir + "/zone.json");
bZ.load(bDir + "/zone.json");
// Helper: load a sub-file if present, returning empty container
// when missing — both sides may legitimately omit a content
// file (e.g. a quest-free zone) without that being a diff per se.
auto loadCreatures = [](const std::string& dir) {
std::vector<std::string> names;
wowee::editor::NpcSpawner sp;
if (sp.loadFromFile(dir + "/creatures.json")) {
for (const auto& s : sp.getSpawns()) names.push_back(s.name);
}
std::sort(names.begin(), names.end());
return names;
};
auto loadObjectPaths = [](const std::string& dir) {
std::vector<std::string> paths;
wowee::editor::ObjectPlacer op;
if (op.loadFromFile(dir + "/objects.json")) {
for (const auto& o : op.getObjects()) paths.push_back(o.path);
}
std::sort(paths.begin(), paths.end());
return paths;
};
auto loadQuestTitles = [](const std::string& dir) {
std::vector<std::string> titles;
wowee::editor::QuestEditor qe;
if (qe.loadFromFile(dir + "/quests.json")) {
for (const auto& q : qe.getQuests()) titles.push_back(q.title);
}
std::sort(titles.begin(), titles.end());
return titles;
};
auto aCreatures = loadCreatures(aDir);
auto bCreatures = loadCreatures(bDir);
auto aObjects = loadObjectPaths(aDir);
auto bObjects = loadObjectPaths(bDir);
auto aQuests = loadQuestTitles(aDir);
auto bQuests = loadQuestTitles(bDir);
// Set diff: returns (onlyA, onlyB) where each is a sorted list.
auto setDiff = [](const std::vector<std::string>& a,
const std::vector<std::string>& b) {
std::vector<std::string> onlyA, onlyB;
std::set_difference(a.begin(), a.end(), b.begin(), b.end(),
std::back_inserter(onlyA));
std::set_difference(b.begin(), b.end(), a.begin(), a.end(),
std::back_inserter(onlyB));
return std::pair{onlyA, onlyB};
};
auto [creatOnlyA, creatOnlyB] = setDiff(aCreatures, bCreatures);
auto [objOnlyA, objOnlyB] = setDiff(aObjects, bObjects);
auto [questOnlyA, questOnlyB] = setDiff(aQuests, bQuests);
// Manifest field diffs.
std::vector<std::string> manifestDiffs;
auto cmp = [&](const char* field, const std::string& a,
const std::string& b) {
if (a != b) {
manifestDiffs.push_back(std::string(field) + ": '" +
a + "' -> '" + b + "'");
}
};
cmp("mapName", aZ.mapName, bZ.mapName);
cmp("displayName", aZ.displayName, bZ.displayName);
cmp("biome", aZ.biome, bZ.biome);
cmp("musicTrack", aZ.musicTrack, bZ.musicTrack);
if (aZ.mapId != bZ.mapId) {
manifestDiffs.push_back("mapId: " + std::to_string(aZ.mapId) +
" -> " + std::to_string(bZ.mapId));
}
if (aZ.tiles.size() != bZ.tiles.size()) {
manifestDiffs.push_back("tile count: " + std::to_string(aZ.tiles.size()) +
" -> " + std::to_string(bZ.tiles.size()));
}
int diffs = manifestDiffs.size() +
creatOnlyA.size() + creatOnlyB.size() +
objOnlyA.size() + objOnlyB.size() +
questOnlyA.size() + questOnlyB.size();
if (jsonOut) {
nlohmann::json j;
j["a"] = aDir;
j["b"] = bDir;
j["identical"] = (diffs == 0);
j["manifestDiffs"] = manifestDiffs;
j["creatures"] = {{"a", aCreatures.size()},
{"b", bCreatures.size()},
{"onlyA", creatOnlyA},
{"onlyB", creatOnlyB}};
j["objects"] = {{"a", aObjects.size()},
{"b", bObjects.size()},
{"onlyA", objOnlyA},
{"onlyB", objOnlyB}};
j["quests"] = {{"a", aQuests.size()},
{"b", bQuests.size()},
{"onlyA", questOnlyA},
{"onlyB", questOnlyB}};
j["totalDiffs"] = diffs;
std::printf("%s\n", j.dump(2).c_str());
return diffs == 0 ? 0 : 1;
}
std::printf("Diff: %s vs %s\n", aDir.c_str(), bDir.c_str());
if (diffs == 0) {
std::printf(" IDENTICAL\n");
return 0;
}
std::printf(" manifest : %zu field diff(s)\n", manifestDiffs.size());
for (const auto& d : manifestDiffs) std::printf(" ~ %s\n", d.c_str());
std::printf(" creatures : %zu vs %zu\n",
aCreatures.size(), bCreatures.size());
for (const auto& s : creatOnlyA) std::printf(" - %s\n", s.c_str());
for (const auto& s : creatOnlyB) std::printf(" + %s\n", s.c_str());
std::printf(" objects : %zu vs %zu\n",
aObjects.size(), bObjects.size());
for (const auto& s : objOnlyA) std::printf(" - %s\n", s.c_str());
for (const auto& s : objOnlyB) std::printf(" + %s\n", s.c_str());
std::printf(" quests : %zu vs %zu\n",
aQuests.size(), bQuests.size());
for (const auto& s : questOnlyA) std::printf(" - %s\n", s.c_str());
for (const auto& s : questOnlyB) std::printf(" + %s\n", s.c_str());
return 1;
} else if (std::strcmp(argv[i], "--diff-glb") == 0 && i + 2 < argc) {
// Structural compare of two .glb files. Useful for confirming
// that an alternate export path produces equivalent output
// (e.g. --bake-zone-glb vs concatenated --export-whm-glbs)
// or that a re-export of the same source is byte-equivalent.
// Compares structure (mesh/primitive/accessor counts +
// chunk sizes), NOT byte-level — JSON key ordering can vary.
std::string aPath = argv[++i];
std::string bPath = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
// Reuse the parser from --info-glb. Inline here since it's
// small and the alternative is a 3-way handler refactor.
auto loadGlb = [](const std::string& path,
uint32_t& outJsonLen, uint32_t& outBinLen,
std::string& outJsonStr) -> bool {
std::ifstream in(path, std::ios::binary);
if (!in) return false;
std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)),
std::istreambuf_iterator<char>());
if (bytes.size() < 20) return false;
uint32_t magic, version, totalLen;
std::memcpy(&magic, &bytes[0], 4);
std::memcpy(&version, &bytes[4], 4);
std::memcpy(&totalLen, &bytes[8], 4);
if (magic != 0x46546C67 || version != 2) return false;
std::memcpy(&outJsonLen, &bytes[12], 4);
if (20 + outJsonLen > bytes.size()) return false;
outJsonStr.assign(bytes.begin() + 20,
bytes.begin() + 20 + outJsonLen);
size_t binOff = 20 + outJsonLen;
if (binOff + 8 <= bytes.size()) {
std::memcpy(&outBinLen, &bytes[binOff], 4);
} else {
outBinLen = 0;
}
return true;
};
uint32_t aJsonLen = 0, aBinLen = 0;
uint32_t bJsonLen = 0, bBinLen = 0;
std::string aJsonStr, bJsonStr;
if (!loadGlb(aPath, aJsonLen, aBinLen, aJsonStr)) {
std::fprintf(stderr, "diff-glb: failed to read %s\n", aPath.c_str());
return 1;
}
if (!loadGlb(bPath, bJsonLen, bBinLen, bJsonStr)) {
std::fprintf(stderr, "diff-glb: failed to read %s\n", bPath.c_str());
return 1;
}
// Pull structural counts from JSON. Skip if parse fails on
// either side — diff is meaningless then.
auto countOf = [](const nlohmann::json& j, const char* key) {
if (j.contains(key) && j[key].is_array()) {
return static_cast<int>(j[key].size());
}
return 0;
};
int aMesh = 0, aPrim = 0, aAcc = 0, aBV = 0, aBuf = 0;
int bMesh = 0, bPrim = 0, bAcc = 0, bBV = 0, bBuf = 0;
try {
auto aj = nlohmann::json::parse(aJsonStr);
auto bj = nlohmann::json::parse(bJsonStr);
aMesh = countOf(aj, "meshes");
bMesh = countOf(bj, "meshes");
if (aj.contains("meshes") && aj["meshes"].is_array()) {
for (const auto& m : aj["meshes"]) {
if (m.contains("primitives") && m["primitives"].is_array()) {
aPrim += static_cast<int>(m["primitives"].size());
}
}
}
if (bj.contains("meshes") && bj["meshes"].is_array()) {
for (const auto& m : bj["meshes"]) {
if (m.contains("primitives") && m["primitives"].is_array()) {
bPrim += static_cast<int>(m["primitives"].size());
}
}
}
aAcc = countOf(aj, "accessors"); bAcc = countOf(bj, "accessors");
aBV = countOf(aj, "bufferViews"); bBV = countOf(bj, "bufferViews");
aBuf = countOf(aj, "buffers"); bBuf = countOf(bj, "buffers");
} catch (const std::exception&) {
std::fprintf(stderr, "diff-glb: JSON parse failed on one side\n");
return 1;
}
int diffs = (aMesh != bMesh) + (aPrim != bPrim) + (aAcc != bAcc) +
(aBV != bBV) + (aBuf != bBuf) +
(aBinLen != bBinLen);
if (jsonOut) {
nlohmann::json j;
j["a"] = aPath; j["b"] = bPath;
j["meshes"] = {{"a", aMesh}, {"b", bMesh}};
j["primitives"] = {{"a", aPrim}, {"b", bPrim}};
j["accessors"] = {{"a", aAcc}, {"b", bAcc}};
j["bufferViews"] = {{"a", aBV}, {"b", bBV}};
j["buffers"] = {{"a", aBuf}, {"b", bBuf}};
j["binBytes"] = {{"a", aBinLen},{"b", bBinLen}};
j["jsonBytes"] = {{"a", aJsonLen},{"b", bJsonLen}};
j["totalDiffs"] = diffs;
j["identical"] = (diffs == 0);
std::printf("%s\n", j.dump(2).c_str());
return diffs == 0 ? 0 : 1;
}
auto cmp = [](const char* name, int a, int b) {
std::printf(" %-12s: %6d %6d %s\n", name, a, b,
a == b ? "" : "DIFF");
};
std::printf("Diff: %s vs %s\n", aPath.c_str(), bPath.c_str());
std::printf(" a b\n");
cmp("meshes", aMesh, bMesh);
cmp("primitives", aPrim, bPrim);
cmp("accessors", aAcc, bAcc);
cmp("bufferViews", aBV, bBV);
cmp("buffers", aBuf, bBuf);
cmp("BIN bytes", static_cast<int>(aBinLen),
static_cast<int>(bBinLen));
if (diffs == 0) {
std::printf(" IDENTICAL\n");
return 0;
}
return 1;
} else if (std::strcmp(argv[i], "--list-wcp") == 0 && i + 1 < argc) {
// Like --info-wcp but prints every file path. Useful for spotting
// missing or unexpected entries before unpacking.
std::string path = argv[++i];
wowee::editor::ContentPackInfo info;
if (!wowee::editor::ContentPacker::readInfo(path, info)) {
std::fprintf(stderr, "Failed to read WCP: %s\n", path.c_str());
return 1;
}
std::printf("WCP: %s — %zu files\n", path.c_str(), info.files.size());
// Sort by path so identical packs produce identical output (the
// packer order depends on the directory_iterator implementation).
auto files = info.files;
std::sort(files.begin(), files.end(),
[](const auto& a, const auto& b) { return a.path < b.path; });
for (const auto& f : files) {
std::printf(" %-10s %10llu %s\n",
f.category.c_str(),
static_cast<unsigned long long>(f.size),
f.path.c_str());
}
return 0;
} else if (std::strcmp(argv[i], "--info-wcp") == 0 && i + 1 < argc) {
std::string path = argv[++i];
// Optional --json after the path for machine-readable output.
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
wowee::editor::ContentPackInfo info;
if (!wowee::editor::ContentPacker::readInfo(path, info)) {
std::fprintf(stderr, "Failed to read WCP: %s\n", path.c_str());
return 1;
}
// Per-category file totals
std::unordered_map<std::string, size_t> byCat;
uint64_t totalSize = 0;
for (const auto& f : info.files) {
byCat[f.category]++;
totalSize += f.size;
}
if (jsonOut) {
nlohmann::json j;
j["wcp"] = path;
j["name"] = info.name;
j["author"] = info.author;
j["description"] = info.description;
j["version"] = info.version;
j["format"] = info.format;
j["mapId"] = info.mapId;
j["fileCount"] = info.files.size();
j["totalBytes"] = totalSize;
nlohmann::json categories = nlohmann::json::object();
for (const auto& [cat, count] : byCat) categories[cat] = count;
j["categories"] = categories;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("WCP: %s\n", path.c_str());
std::printf(" name : %s\n", info.name.c_str());
std::printf(" author : %s\n", info.author.c_str());
std::printf(" description : %s\n", info.description.c_str());
std::printf(" version : %s\n", info.version.c_str());
std::printf(" format : %s\n", info.format.c_str());
std::printf(" mapId : %u\n", info.mapId);
std::printf(" files : %zu\n", info.files.size());
for (const auto& [cat, count] : byCat) {
std::printf(" %-10s : %zu\n", cat.c_str(), count);
}
std::printf(" total bytes : %.2f MB\n", totalSize / (1024.0 * 1024.0));
return 0;
} else if (std::strcmp(argv[i], "--info-wot") == 0 && i + 1 < argc) {
std::string base = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
// Accept "/path/file.wot", "/path/file.whm", or "/path/file"; the
// loader pairs both extensions from the same base path.
for (const char* ext : {".wot", ".whm"}) {
if (base.size() >= 4 && base.substr(base.size() - 4) == ext) {
base = base.substr(0, base.size() - 4);
break;
}
}
if (!wowee::pipeline::WoweeTerrainLoader::exists(base)) {
std::fprintf(stderr, "WOT/WHM not found at base: %s\n", base.c_str());
return 1;
}
wowee::pipeline::ADTTerrain terrain;
if (!wowee::pipeline::WoweeTerrainLoader::load(base, terrain)) {
std::fprintf(stderr, "Failed to load WOT/WHM: %s\n", base.c_str());
return 1;
}
int chunksWithHeights = 0, chunksWithLayers = 0, chunksWithWater = 0;
float minH = 1e30f, maxH = -1e30f;
for (int ci = 0; ci < 256; ci++) {
const auto& c = terrain.chunks[ci];
if (c.hasHeightMap()) {
chunksWithHeights++;
for (float h : c.heightMap.heights) {
float total = c.position[2] + h;
if (total < minH) minH = total;
if (total > maxH) maxH = total;
}
}
if (!c.layers.empty()) chunksWithLayers++;
if (terrain.waterData[ci].hasWater()) chunksWithWater++;
}
if (jsonOut) {
nlohmann::json j;
j["base"] = base;
j["tileX"] = terrain.coord.x;
j["tileY"] = terrain.coord.y;
j["chunks"] = {{"withHeightmap", chunksWithHeights},
{"withLayers", chunksWithLayers},
{"withWater", chunksWithWater}};
j["textures"] = terrain.textures.size();
j["doodads"] = terrain.doodadPlacements.size();
j["wmos"] = terrain.wmoPlacements.size();
if (chunksWithHeights > 0) {
j["heightMin"] = minH;
j["heightMax"] = maxH;
}
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("WOT/WHM: %s\n", base.c_str());
std::printf(" tile : (%d, %d)\n", terrain.coord.x, terrain.coord.y);
std::printf(" chunks : %d/256 with heightmap\n", chunksWithHeights);
std::printf(" layers : %d/256 chunks with texture layers\n", chunksWithLayers);
std::printf(" water : %d/256 chunks with water\n", chunksWithWater);
std::printf(" textures : %zu\n", terrain.textures.size());
std::printf(" doodads : %zu\n", terrain.doodadPlacements.size());
std::printf(" WMOs : %zu\n", terrain.wmoPlacements.size());
if (chunksWithHeights > 0) {
std::printf(" height range : [%.2f, %.2f]\n", minH, maxH);
}
return 0;
} else if (std::strcmp(argv[i], "--info-woc") == 0 && i + 1 < argc) {
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
if (path.size() < 4 || path.substr(path.size() - 4) != ".woc")
path += ".woc";
auto col = wowee::pipeline::WoweeCollisionBuilder::load(path);
if (!col.isValid()) {
std::fprintf(stderr, "WOC not found or invalid: %s\n", path.c_str());
return 1;
}
if (jsonOut) {
nlohmann::json j;
j["woc"] = path;
j["tileX"] = col.tileX;
j["tileY"] = col.tileY;
j["triangles"] = col.triangles.size();
j["walkable"] = col.walkableCount();
j["steep"] = col.steepCount();
j["boundsMin"] = {col.bounds.min.x, col.bounds.min.y, col.bounds.min.z};
j["boundsMax"] = {col.bounds.max.x, col.bounds.max.y, col.bounds.max.z};
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("WOC: %s\n", path.c_str());
std::printf(" tile : (%u, %u)\n", col.tileX, col.tileY);
std::printf(" triangles : %zu\n", col.triangles.size());
std::printf(" walkable : %zu\n", col.walkableCount());
std::printf(" steep : %zu\n", col.steepCount());
std::printf(" bounds.min : (%.1f, %.1f, %.1f)\n",
col.bounds.min.x, col.bounds.min.y, col.bounds.min.z);
std::printf(" bounds.max : (%.1f, %.1f, %.1f)\n",
col.bounds.max.x, col.bounds.max.y, col.bounds.max.z);
return 0;
} else if (std::strcmp(argv[i], "--zone-summary") == 0 && i + 1 < argc) {
// One-shot zone overview: validate + creature/object/quest counts.
// Collapses the most common multi-step inspection into a single
// command; useful for CI reports and quick sanity checks.
std::string zoneDir = argv[++i];
// Optional --json after the dir for machine-readable output.
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
namespace fs = std::filesystem;
if (!fs::exists(zoneDir)) {
std::fprintf(stderr, "zone-summary: %s does not exist\n", zoneDir.c_str());
return 1;
}
auto v = wowee::editor::ContentPacker::validateZone(zoneDir);
// Read creature/object/quest data once so both human and JSON
// outputs share the same numbers.
int creatureTotal = 0, hostile = 0, qg = 0, vendor = 0;
int objectTotal = 0, m2Count = 0, wmoCount = 0;
int questTotal = 0, chainWarnings = 0;
std::string creaturesPath = zoneDir + "/creatures.json";
if (fs::exists(creaturesPath)) {
wowee::editor::NpcSpawner sp;
if (sp.loadFromFile(creaturesPath)) {
creatureTotal = static_cast<int>(sp.getSpawns().size());
for (const auto& s : sp.getSpawns()) {
if (s.hostile) hostile++;
if (s.questgiver) qg++;
if (s.vendor) vendor++;
}
}
}
std::string objectsPath = zoneDir + "/objects.json";
if (fs::exists(objectsPath)) {
wowee::editor::ObjectPlacer op;
if (op.loadFromFile(objectsPath)) {
objectTotal = static_cast<int>(op.getObjects().size());
for (const auto& o : op.getObjects()) {
if (o.type == wowee::editor::PlaceableType::M2) m2Count++;
else wmoCount++;
}
}
}
std::string questsPath = zoneDir + "/quests.json";
if (fs::exists(questsPath)) {
wowee::editor::QuestEditor qe;
if (qe.loadFromFile(questsPath)) {
questTotal = static_cast<int>(qe.getQuests().size());
std::vector<std::string> errors;
qe.validateChains(errors);
chainWarnings = static_cast<int>(errors.size());
}
}
if (jsonOut) {
nlohmann::json j;
j["zone"] = zoneDir;
j["score"] = v.openFormatScore();
j["maxScore"] = 7;
j["formats"] = v.summary();
j["counts"] = {
{"wot", v.wotCount}, {"whm", v.whmCount},
{"wom", v.womCount}, {"wob", v.wobCount},
{"woc", v.wocCount}, {"png", v.pngCount},
};
j["creatures"] = {
{"total", creatureTotal},
{"hostile", hostile},
{"questgiver", qg},
{"vendor", vendor},
};
j["objects"] = {
{"total", objectTotal},
{"m2", m2Count},
{"wmo", wmoCount},
};
j["quests"] = {
{"total", questTotal},
{"chainWarnings", chainWarnings},
};
std::printf("%s\n", j.dump(2).c_str());
return v.openFormatScore() == 7 ? 0 : 1;
}
std::printf("Zone: %s\n", zoneDir.c_str());
std::printf(" open formats : %d/7 (%s)\n",
v.openFormatScore(), v.summary().c_str());
std::printf(" WOT/WHM : %d/%d WOM: %d WOB: %d WOC: %d PNG: %d\n",
v.wotCount, v.whmCount, v.womCount, v.wobCount,
v.wocCount, v.pngCount);
if (creatureTotal > 0) {
std::printf(" creatures : %d (%d hostile, %d quest, %d vendor)\n",
creatureTotal, hostile, qg, vendor);
}
if (objectTotal > 0) {
std::printf(" objects : %d (%d M2, %d WMO)\n",
objectTotal, m2Count, wmoCount);
}
if (questTotal > 0) {
std::printf(" quests : %d (%d chain warnings)\n",
questTotal, chainWarnings);
}
return v.openFormatScore() == 7 ? 0 : 1;
} else if (std::strcmp(argv[i], "--info-zone-tree") == 0 && i + 1 < argc) {
// Pretty `tree`-style hierarchical view of a zone's contents.
// Designed for at-a-glance comprehension — what creatures,
// what objects, what quests, what tiles, what files. No
// --json flag because the structured equivalent is just
// running --info-* per category and concatenating.
std::string zoneDir = argv[++i];
namespace fs = std::filesystem;
std::string manifestPath = zoneDir + "/zone.json";
if (!fs::exists(manifestPath)) {
std::fprintf(stderr,
"info-zone-tree: %s has no zone.json\n", zoneDir.c_str());
return 1;
}
wowee::editor::ZoneManifest zm;
if (!zm.load(manifestPath)) {
std::fprintf(stderr, "info-zone-tree: parse failed\n");
return 1;
}
wowee::editor::NpcSpawner sp;
sp.loadFromFile(zoneDir + "/creatures.json");
wowee::editor::ObjectPlacer op;
op.loadFromFile(zoneDir + "/objects.json");
wowee::editor::QuestEditor qe;
qe.loadFromFile(zoneDir + "/quests.json");
// Walk on-disk files for the 'Files' branch.
std::vector<std::string> diskFiles;
std::error_code ec;
for (const auto& e : fs::directory_iterator(zoneDir, ec)) {
if (e.is_regular_file()) {
diskFiles.push_back(e.path().filename().string());
}
}
std::sort(diskFiles.begin(), diskFiles.end());
// Tree-drawing helpers — Unix box characters since most
// terminals support UTF-8 by default. Pre-compute prefix
// strings so leaf vs branch alignment looks right.
auto branch = [](bool last) { return last ? "└─ " : "├─ "; };
auto cont = [](bool last) { return last ? " " : ""; };
std::printf("%s/\n",
zm.displayName.empty() ? zm.mapName.c_str()
: zm.displayName.c_str());
// Manifest section
std::printf("├─ Manifest\n");
std::printf("│ ├─ mapName : %s\n", zm.mapName.c_str());
std::printf("│ ├─ mapId : %u\n", zm.mapId);
std::printf("│ ├─ baseHeight : %.1f\n", zm.baseHeight);
std::printf("│ ├─ biome : %s\n",
zm.biome.empty() ? "(unset)" : zm.biome.c_str());
std::printf("│ └─ flags : %s%s%s%s\n",
zm.allowFlying ? "fly " : "",
zm.pvpEnabled ? "pvp " : "",
zm.isIndoor ? "indoor " : "",
zm.isSanctuary ? "sanctuary " : "");
// Tiles
std::printf("├─ Tiles (%zu)\n", zm.tiles.size());
for (size_t k = 0; k < zm.tiles.size(); ++k) {
bool last = (k == zm.tiles.size() - 1);
std::printf("│ %s(%d, %d)\n", branch(last),
zm.tiles[k].first, zm.tiles[k].second);
}
// Creatures
std::printf("├─ Creatures (%zu)\n", sp.spawnCount());
for (size_t k = 0; k < sp.spawnCount(); ++k) {
bool last = (k == sp.spawnCount() - 1);
const auto& s = sp.getSpawns()[k];
std::printf("│ %slvl %u %s%s\n",
branch(last), s.level, s.name.c_str(),
s.hostile ? " [hostile]" : "");
}
// Objects
std::printf("├─ Objects (%zu)\n", op.getObjects().size());
for (size_t k = 0; k < op.getObjects().size(); ++k) {
bool last = (k == op.getObjects().size() - 1);
const auto& o = op.getObjects()[k];
std::printf("│ %s%s %s\n", branch(last),
o.type == wowee::editor::PlaceableType::M2 ? "m2 " : "wmo",
o.path.c_str());
}
// Quests with sub-tree of objectives
std::printf("├─ Quests (%zu)\n", qe.questCount());
using OT = wowee::editor::QuestObjectiveType;
auto typeName = [](OT t) {
switch (t) {
case OT::KillCreature: return "kill";
case OT::CollectItem: return "collect";
case OT::TalkToNPC: return "talk";
case OT::ExploreArea: return "explore";
case OT::EscortNPC: return "escort";
case OT::UseObject: return "use";
}
return "?";
};
for (size_t k = 0; k < qe.questCount(); ++k) {
bool lastQ = (k == qe.questCount() - 1);
const auto& q = qe.getQuests()[k];
std::printf("│ %s[%u] %s (lvl %u, %u XP)\n",
branch(lastQ), q.id, q.title.c_str(),
q.requiredLevel, q.reward.xp);
// Objectives indented under the quest. Use 'cont' for
// the prior column so vertical bars align.
for (size_t o = 0; o < q.objectives.size(); ++o) {
bool lastO = (o == q.objectives.size() - 1 &&
q.reward.itemRewards.empty());
const auto& obj = q.objectives[o];
std::printf("│ %s%s%s ×%u %s\n",
cont(lastQ), branch(lastO),
typeName(obj.type), obj.targetCount,
obj.targetName.c_str());
}
for (size_t r = 0; r < q.reward.itemRewards.size(); ++r) {
bool lastR = (r == q.reward.itemRewards.size() - 1);
std::printf("│ %s%sreward: %s\n",
cont(lastQ), branch(lastR),
q.reward.itemRewards[r].c_str());
}
}
// Files (last top-level branch — uses └─)
std::printf("└─ Files (%zu)\n", diskFiles.size());
for (size_t k = 0; k < diskFiles.size(); ++k) {
bool last = (k == diskFiles.size() - 1);
std::printf(" %s%s\n", branch(last), diskFiles[k].c_str());
}
return 0;
} else if (std::strcmp(argv[i], "--export-zone-summary-md") == 0 && i + 1 < argc) {
// Render a Markdown documentation page for a zone. Useful for
// designers tracking changes between versions, generating
// GitHub Pages docs, or reviewing zones in PRs without
// round-tripping through the GUI.
std::string zoneDir = argv[++i];
std::string outPath;
if (i + 1 < argc && argv[i + 1][0] != '-') {
outPath = argv[++i];
}
namespace fs = std::filesystem;
std::string manifestPath = zoneDir + "/zone.json";
if (!fs::exists(manifestPath)) {
std::fprintf(stderr,
"export-zone-summary-md: %s has no zone.json\n", zoneDir.c_str());
return 1;
}
wowee::editor::ZoneManifest zm;
if (!zm.load(manifestPath)) {
std::fprintf(stderr,
"export-zone-summary-md: failed to parse %s\n", manifestPath.c_str());
return 1;
}
// Default output: ZONE.md sitting next to zone.json.
if (outPath.empty()) outPath = zoneDir + "/ZONE.md";
// Load content sub-files; missing ones contribute 0 entries.
wowee::editor::NpcSpawner sp;
sp.loadFromFile(zoneDir + "/creatures.json");
wowee::editor::ObjectPlacer op;
op.loadFromFile(zoneDir + "/objects.json");
wowee::editor::QuestEditor qe;
qe.loadFromFile(zoneDir + "/quests.json");
std::ofstream md(outPath);
if (!md) {
std::fprintf(stderr,
"export-zone-summary-md: cannot write %s\n", outPath.c_str());
return 1;
}
md << "# " << (zm.displayName.empty() ? zm.mapName : zm.displayName) << "\n\n";
md << "*Auto-generated by `wowee_editor --export-zone-summary-md`. "
"Do not edit by hand.*\n\n";
md << "## Manifest\n\n";
md << "| Field | Value |\n";
md << "|---|---|\n";
md << "| Map name | `" << zm.mapName << "` |\n";
md << "| Display name | " << zm.displayName << " |\n";
md << "| Map ID | " << zm.mapId << " |\n";
if (!zm.biome.empty()) md << "| Biome | " << zm.biome << " |\n";
md << "| Base height | " << zm.baseHeight << " |\n";
md << "| Tile count | " << zm.tiles.size() << " |\n";
md << "| Allow flying | " << (zm.allowFlying ? "yes" : "no") << " |\n";
md << "| PvP enabled | " << (zm.pvpEnabled ? "yes" : "no") << " |\n";
md << "| Indoor | " << (zm.isIndoor ? "yes" : "no") << " |\n";
md << "| Sanctuary | " << (zm.isSanctuary ? "yes" : "no") << " |\n";
if (!zm.musicTrack.empty()) md << "| Music | `" << zm.musicTrack << "` |\n";
if (!zm.ambienceDay.empty()) md << "| Ambient (day) | `" << zm.ambienceDay << "` |\n";
if (!zm.ambienceNight.empty())md << "| Ambient (night) | `" << zm.ambienceNight << "` |\n";
if (!zm.description.empty()) {
md << "\n### Description\n\n" << zm.description << "\n";
}
md << "\n## Tiles\n\n";
md << "| tx | ty |\n|---|---|\n";
for (const auto& [tx, ty] : zm.tiles) {
md << "| " << tx << " | " << ty << " |\n";
}
md << "\n## Creatures (" << sp.spawnCount() << ")\n\n";
if (sp.spawnCount() == 0) {
md << "*No creature spawns.*\n";
} else {
md << "| # | Name | Lvl | DisplayId | Pos (x, y, z) | Flags |\n";
md << "|---|---|---|---|---|---|\n";
for (size_t k = 0; k < sp.spawnCount(); ++k) {
const auto& s = sp.getSpawns()[k];
md << "| " << k << " | " << s.name << " | " << s.level << " | "
<< s.displayId << " | ("
<< s.position.x << ", " << s.position.y << ", " << s.position.z
<< ") |";
if (s.hostile) md << " hostile";
if (s.questgiver) md << " quest";
if (s.vendor) md << " vendor";
if (s.trainer) md << " trainer";
md << " |\n";
}
}
md << "\n## Objects (" << op.getObjects().size() << ")\n\n";
if (op.getObjects().empty()) {
md << "*No object placements.*\n";
} else {
md << "| # | Type | Path | Pos | Scale |\n";
md << "|---|---|---|---|---|\n";
for (size_t k = 0; k < op.getObjects().size(); ++k) {
const auto& o = op.getObjects()[k];
md << "| " << k << " | "
<< (o.type == wowee::editor::PlaceableType::M2 ? "m2" : "wmo")
<< " | `" << o.path << "` | ("
<< o.position.x << ", " << o.position.y << ", " << o.position.z
<< ") | " << o.scale << " |\n";
}
}
md << "\n## Quests (" << qe.questCount() << ")\n\n";
if (qe.questCount() == 0) {
md << "*No quests.*\n";
} else {
using OT = wowee::editor::QuestObjectiveType;
auto typeName = [](OT t) {
switch (t) {
case OT::KillCreature: return "kill";
case OT::CollectItem: return "collect";
case OT::TalkToNPC: return "talk";
case OT::ExploreArea: return "explore";
case OT::EscortNPC: return "escort";
case OT::UseObject: return "use";
}
return "?";
};
for (size_t k = 0; k < qe.questCount(); ++k) {
const auto& q = qe.getQuests()[k];
md << "### " << k << ". " << q.title << "\n\n";
md << "- Required level: " << q.requiredLevel << "\n";
md << "- Quest giver NPC ID: " << q.questGiverNpcId << "\n";
md << "- Turn-in NPC ID: " << q.turnInNpcId << "\n";
md << "- XP: " << q.reward.xp << "\n";
if (q.reward.gold || q.reward.silver || q.reward.copper) {
md << "- Coin: " << q.reward.gold << "g "
<< q.reward.silver << "s " << q.reward.copper << "c\n";
}
if (!q.objectives.empty()) {
md << "- Objectives:\n";
for (const auto& obj : q.objectives) {
md << " - **" << typeName(obj.type) << "** "
<< obj.targetName << " ×" << obj.targetCount;
if (!obj.description.empty()) {
md << " — *" << obj.description << "*";
}
md << "\n";
}
}
if (!q.reward.itemRewards.empty()) {
md << "- Item rewards:\n";
for (const auto& it : q.reward.itemRewards) {
md << " - `" << it << "`\n";
}
}
md << "\n";
}
}
md.close();
std::printf("Wrote %s\n", outPath.c_str());
std::printf(" zone=%s, %zu tiles, %zu creatures, %zu objects, %zu quests\n",
zm.mapName.c_str(), zm.tiles.size(), sp.spawnCount(),
op.getObjects().size(), qe.questCount());
return 0;
} else if (std::strcmp(argv[i], "--export-quest-graph") == 0 && i + 1 < argc) {
// Render quest chains as a Graphviz DOT graph. Visualizing
// quest dependencies in plain text rapidly becomes unreadable
// past ~10 quests; piping this through 'dot -Tpng -o q.png'
// makes complex chains immediately legible.
//
// wowee_editor --export-quest-graph custom_zones/MyZone
// dot -Tpng custom_zones/MyZone/quests.dot -o quests.png
std::string zoneDir = argv[++i];
std::string outPath;
if (i + 1 < argc && argv[i + 1][0] != '-') {
outPath = argv[++i];
}
std::string path = zoneDir + "/quests.json";
if (!std::filesystem::exists(path)) {
std::fprintf(stderr,
"export-quest-graph: %s not found\n", path.c_str());
return 1;
}
if (outPath.empty()) outPath = zoneDir + "/quests.dot";
wowee::editor::QuestEditor qe;
if (!qe.loadFromFile(path)) {
std::fprintf(stderr,
"export-quest-graph: failed to parse %s\n", path.c_str());
return 1;
}
std::ofstream out(outPath);
if (!out) {
std::fprintf(stderr,
"export-quest-graph: cannot write %s\n", outPath.c_str());
return 1;
}
// DOT-escape strings (just quotes and backslashes) — quest
// titles can include arbitrary punctuation that breaks DOT
// parsing if not escaped.
auto dotEsc = [](const std::string& s) {
std::string out;
for (char c : s) {
if (c == '"' || c == '\\') out += '\\';
out += c;
}
return out;
};
const auto& quests = qe.getQuests();
// Build an index of valid quest IDs so dangling chain
// pointers can be styled differently (red, dashed).
std::unordered_set<uint32_t> validIds;
for (const auto& q : quests) validIds.insert(q.id);
out << "digraph QuestChains {\n";
out << " // Generated by wowee_editor --export-quest-graph\n";
out << " rankdir=LR;\n";
out << " node [shape=box, style=filled, fontname=\"sans-serif\"];\n";
// Nodes: one per quest, colored by completion-readiness:
// green = has objectives + reward + valid NPCs
// yellow = missing some non-fatal field (description, etc.)
// gray = no objectives (won't actually complete in-game)
for (const auto& q : quests) {
bool hasObjs = !q.objectives.empty();
bool hasReward = (q.reward.xp > 0 || !q.reward.itemRewards.empty());
std::string color = hasObjs ? (hasReward ? "lightgreen" : "lightyellow")
: "lightgray";
std::string label = "[" + std::to_string(q.id) + "] " + dotEsc(q.title);
if (q.requiredLevel > 1) {
label += "\\nlvl " + std::to_string(q.requiredLevel);
}
if (q.reward.xp > 0) {
label += " " + std::to_string(q.reward.xp) + " XP";
}
out << " q" << q.id << " [label=\"" << label
<< "\", fillcolor=" << color << "];\n";
}
// Edges: quest -> nextQuestId. Style chain-pointers to
// missing quests differently so they stand out visually.
int chainEdges = 0, brokenEdges = 0;
for (const auto& q : quests) {
if (q.nextQuestId == 0) continue;
if (validIds.count(q.nextQuestId) == 0) {
out << " q" << q.id << " -> q" << q.nextQuestId
<< " [color=red, style=dashed, label=\"missing\"];\n";
out << " q" << q.nextQuestId
<< " [label=\"<missing> [" << q.nextQuestId
<< "]\", fillcolor=mistyrose, style=\"filled,dashed\"];\n";
brokenEdges++;
} else {
out << " q" << q.id << " -> q" << q.nextQuestId << ";\n";
chainEdges++;
}
}
out << "}\n";
out.close();
std::printf("Wrote %s\n", outPath.c_str());
std::printf(" %zu quests, %d chain edges, %d broken (red/dashed)\n",
quests.size(), chainEdges, brokenEdges);
std::printf(" next: dot -Tpng %s -o quests.png\n", outPath.c_str());
return 0;
} else if (std::strcmp(argv[i], "--validate") == 0 && i + 1 < argc) {
std::string zoneDir = argv[++i];
// Optional --json after the dir for machine-readable output
// (matches --info-extract --json).
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
auto v = wowee::editor::ContentPacker::validateZone(zoneDir);
int score = v.openFormatScore();
if (jsonOut) {
nlohmann::json j;
j["zone"] = zoneDir;
j["score"] = score;
j["maxScore"] = 7;
j["formats"] = v.summary();
auto fmt = [&](const char* name, bool present, int count,
bool valid = true, int invalid = 0) {
nlohmann::json f;
f["present"] = present;
f["count"] = count;
f["valid"] = valid;
if (invalid > 0) f["invalid"] = invalid;
j[name] = f;
};
fmt("wot", v.hasWot, v.wotCount);
fmt("whm", v.hasWhm, v.whmCount, v.whmValid);
fmt("wom", v.hasWom, v.womCount, v.womValid, v.womInvalidCount);
fmt("wob", v.hasWob, v.wobCount, v.wobValid, v.wobInvalidCount);
fmt("woc", v.hasWoc, v.wocCount, v.wocValid, v.wocInvalidCount);
fmt("png", v.hasPng, v.pngCount);
j["zoneJson"] = v.hasZoneJson;
j["creatures"] = v.hasCreatures;
j["quests"] = v.hasQuests;
j["objects"] = v.hasObjects;
std::printf("%s\n", j.dump(2).c_str());
return score == 7 ? 0 : 1;
}
std::printf("Zone: %s\n", zoneDir.c_str());
std::printf("Open format score: %d/7\n", score);
std::printf("Formats: %s\n", v.summary().c_str());
std::printf("Files present:\n");
std::printf(" WOT (terrain meta) : %s (%d)\n",
v.hasWot ? "yes" : "no", v.wotCount);
std::printf(" WHM (heightmap) : %s (%d)%s\n",
v.hasWhm ? "yes" : "no", v.whmCount,
v.hasWhm && !v.whmValid ? " (BAD MAGIC)" : "");
std::printf(" WOM (models) : %s (%d)%s\n",
v.hasWom ? "yes" : "no", v.womCount,
v.womInvalidCount > 0 ?
(" (" + std::to_string(v.womInvalidCount) + " invalid)").c_str() : "");
std::printf(" WOB (buildings) : %s (%d)%s\n",
v.hasWob ? "yes" : "no", v.wobCount,
v.wobInvalidCount > 0 ?
(" (" + std::to_string(v.wobInvalidCount) + " invalid)").c_str() : "");
std::printf(" WOC (collision) : %s (%d)%s\n",
v.hasWoc ? "yes" : "no", v.wocCount,
v.wocInvalidCount > 0 ?
(" (" + std::to_string(v.wocInvalidCount) + " invalid)").c_str() : "");
std::printf(" PNG (textures) : %s (%d)\n",
v.hasPng ? "yes" : "no", v.pngCount);
std::printf(" zone.json : %s\n", v.hasZoneJson ? "yes" : "no");
std::printf(" creatures.json : %s\n", v.hasCreatures ? "yes" : "no");
std::printf(" quests.json : %s\n", v.hasQuests ? "yes" : "no");
std::printf(" objects.json : %s\n", v.hasObjects ? "yes" : "no");
return score == 7 ? 0 : 1;
} else if (std::strcmp(argv[i], "--validate-wom") == 0 && i + 1 < argc) {
// Deep consistency check on a single WOM. The loader is
// deliberately lenient (it accepts older/partial files), so
// silent corruption can survive load. This walks every cross-
// reference and reports anything out of range.
std::string base = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
if (base.size() >= 4 && base.substr(base.size() - 4) == ".wom")
base = base.substr(0, base.size() - 4);
if (!wowee::pipeline::WoweeModelLoader::exists(base)) {
std::fprintf(stderr, "WOM not found: %s.wom\n", base.c_str());
return 1;
}
auto wom = wowee::pipeline::WoweeModelLoader::load(base);
auto errors = validateWomErrors(wom);
if (jsonOut) {
nlohmann::json j;
j["wom"] = base + ".wom";
j["version"] = wom.version;
j["errorCount"] = errors.size();
j["errors"] = errors;
j["passed"] = errors.empty();
std::printf("%s\n", j.dump(2).c_str());
return errors.empty() ? 0 : 1;
}
std::printf("WOM: %s.wom (v%u)\n", base.c_str(), wom.version);
if (errors.empty()) {
std::printf(" PASSED — %zu verts, %zu indices, %zu bones, %zu anims, %zu batches\n",
wom.vertices.size(), wom.indices.size(),
wom.bones.size(), wom.animations.size(),
wom.batches.size());
return 0;
}
std::printf(" FAILED — %zu error(s):\n", errors.size());
for (const auto& e : errors) std::printf(" - %s\n", e.c_str());
return 1;
} else if (std::strcmp(argv[i], "--validate-wob") == 0 && i + 1 < argc) {
// Deep consistency check on a single WOB. Like --validate-wom
// but covering buildings: per-group index/material refs, portal
// group references, doodad scales, and bounds.
std::string base = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
if (base.size() >= 4 && base.substr(base.size() - 4) == ".wob")
base = base.substr(0, base.size() - 4);
if (!wowee::pipeline::WoweeBuildingLoader::exists(base)) {
std::fprintf(stderr, "WOB not found: %s.wob\n", base.c_str());
return 1;
}
auto bld = wowee::pipeline::WoweeBuildingLoader::load(base);
auto errors = validateWobErrors(bld);
if (jsonOut) {
nlohmann::json j;
j["wob"] = base + ".wob";
j["name"] = bld.name;
j["groups"] = bld.groups.size();
j["portals"] = bld.portals.size();
j["doodads"] = bld.doodads.size();
j["errorCount"] = errors.size();
j["errors"] = errors;
j["passed"] = errors.empty();
std::printf("%s\n", j.dump(2).c_str());
return errors.empty() ? 0 : 1;
}
std::printf("WOB: %s.wob\n", base.c_str());
std::printf(" name : %s\n", bld.name.c_str());
if (errors.empty()) {
std::printf(" PASSED — %zu groups, %zu portals, %zu doodads\n",
bld.groups.size(), bld.portals.size(), bld.doodads.size());
return 0;
}
std::printf(" FAILED — %zu error(s):\n", errors.size());
for (const auto& e : errors) std::printf(" - %s\n", e.c_str());
return 1;
} else if (std::strcmp(argv[i], "--validate-woc") == 0 && i + 1 < argc) {
// Deep check on a WOC collision mesh — finite vertex coords,
// non-degenerate triangles, valid flag bits, sane bounds.
// Catches corruption that breaks movement queries silently.
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
if (!std::filesystem::exists(path)) {
std::fprintf(stderr, "WOC not found: %s\n", path.c_str());
return 1;
}
auto woc = wowee::pipeline::WoweeCollisionBuilder::load(path);
auto errors = validateWocErrors(woc);
if (jsonOut) {
nlohmann::json j;
j["woc"] = path;
j["triangles"] = woc.triangles.size();
j["walkable"] = woc.walkableCount();
j["steep"] = woc.steepCount();
j["tile"] = {woc.tileX, woc.tileY};
j["errorCount"] = errors.size();
j["errors"] = errors;
j["passed"] = errors.empty();
std::printf("%s\n", j.dump(2).c_str());
return errors.empty() ? 0 : 1;
}
std::printf("WOC: %s\n", path.c_str());
std::printf(" tile : (%u, %u)\n", woc.tileX, woc.tileY);
if (errors.empty()) {
std::printf(" PASSED — %zu triangles (%zu walkable, %zu steep)\n",
woc.triangles.size(),
woc.walkableCount(), woc.steepCount());
return 0;
}
std::printf(" FAILED — %zu error(s):\n", errors.size());
for (const auto& e : errors) std::printf(" - %s\n", e.c_str());
return 1;
} else if (std::strcmp(argv[i], "--validate-whm") == 0 && i + 1 < argc) {
// Deep check on a WHM/WOT terrain pair — finite heights,
// chunks present, placements within name-table bounds.
std::string base = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
for (const char* ext : {".wot", ".whm"}) {
if (base.size() >= 4 && base.substr(base.size() - 4) == ext) {
base = base.substr(0, base.size() - 4);
break;
}
}
if (!wowee::pipeline::WoweeTerrainLoader::exists(base)) {
std::fprintf(stderr, "WHM/WOT not found: %s.{whm,wot}\n", base.c_str());
return 1;
}
wowee::pipeline::ADTTerrain terrain;
wowee::pipeline::WoweeTerrainLoader::load(base, terrain);
auto errors = validateWhmErrors(terrain);
if (jsonOut) {
nlohmann::json j;
j["whm"] = base + ".whm";
j["wot"] = base + ".wot";
j["coord"] = {terrain.coord.x, terrain.coord.y};
j["doodadPlacements"] = terrain.doodadPlacements.size();
j["wmoPlacements"] = terrain.wmoPlacements.size();
int loadedChunks = 0;
for (const auto& c : terrain.chunks) if (c.heightMap.isLoaded()) loadedChunks++;
j["loadedChunks"] = loadedChunks;
j["errorCount"] = errors.size();
j["errors"] = errors;
j["passed"] = errors.empty();
std::printf("%s\n", j.dump(2).c_str());
return errors.empty() ? 0 : 1;
}
std::printf("WHM/WOT: %s.{whm,wot}\n", base.c_str());
std::printf(" tile : (%d, %d)\n", terrain.coord.x, terrain.coord.y);
if (errors.empty()) {
int loaded = 0;
for (const auto& c : terrain.chunks) if (c.heightMap.isLoaded()) loaded++;
std::printf(" PASSED — %d/256 chunks, %zu doodad + %zu wmo placements\n",
loaded, terrain.doodadPlacements.size(),
terrain.wmoPlacements.size());
return 0;
}
std::printf(" FAILED — %zu error(s):\n", errors.size());
for (const auto& e : errors) std::printf(" - %s\n", e.c_str());
return 1;
} else if (std::strcmp(argv[i], "--validate-all") == 0 && i + 1 < argc) {
// CI gate: walk a directory, run every per-format validator on
// every matching file. Aggregate counts for fast triage; per-
// file errors are listed (capped at 20) so the user knows which
// file to drill into with --validate-{wom,wob,woc,whm}.
std::string root = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
namespace fs = std::filesystem;
if (!fs::exists(root)) {
std::fprintf(stderr, "validate-all: not found: %s\n", root.c_str());
return 1;
}
int womTotal = 0, womFail = 0, wobTotal = 0, wobFail = 0;
int wocTotal = 0, wocFail = 0, whmTotal = 0, whmFail = 0;
int totalErrors = 0;
std::vector<std::pair<std::string, std::vector<std::string>>> failures;
auto recordFailure = [&](const std::string& path,
const std::vector<std::string>& errs) {
totalErrors += errs.size();
if (failures.size() < 20) failures.push_back({path, errs});
};
for (const auto& entry : fs::recursive_directory_iterator(root)) {
if (!entry.is_regular_file()) continue;
std::string ext = entry.path().extension().string();
std::string base = entry.path().string();
base = base.substr(0, base.size() - ext.size());
if (ext == ".wom") {
womTotal++;
auto wom = wowee::pipeline::WoweeModelLoader::load(base);
auto errs = validateWomErrors(wom);
if (!errs.empty()) { womFail++; recordFailure(entry.path().string(), errs); }
} else if (ext == ".wob") {
wobTotal++;
auto bld = wowee::pipeline::WoweeBuildingLoader::load(base);
auto errs = validateWobErrors(bld);
if (!errs.empty()) { wobFail++; recordFailure(entry.path().string(), errs); }
} else if (ext == ".woc") {
wocTotal++;
auto woc = wowee::pipeline::WoweeCollisionBuilder::load(entry.path().string());
auto errs = validateWocErrors(woc);
if (!errs.empty()) { wocFail++; recordFailure(entry.path().string(), errs); }
} else if (ext == ".whm") {
// Only validate via the .whm half — .wot is its sidecar
// and gets pulled in by load(base).
whmTotal++;
wowee::pipeline::ADTTerrain terrain;
wowee::pipeline::WoweeTerrainLoader::load(base, terrain);
auto errs = validateWhmErrors(terrain);
if (!errs.empty()) { whmFail++; recordFailure(entry.path().string(), errs); }
}
}
int allPassed = (womFail == 0 && wobFail == 0 &&
wocFail == 0 && whmFail == 0);
int totalFiles = womTotal + wobTotal + wocTotal + whmTotal;
if (jsonOut) {
nlohmann::json j;
j["root"] = root;
j["wom"] = {{"total", womTotal}, {"failed", womFail}};
j["wob"] = {{"total", wobTotal}, {"failed", wobFail}};
j["woc"] = {{"total", wocTotal}, {"failed", wocFail}};
j["whm"] = {{"total", whmTotal}, {"failed", whmFail}};
j["totalErrors"] = totalErrors;
j["passed"] = bool(allPassed);
nlohmann::json failArr = nlohmann::json::array();
for (const auto& [path, errs] : failures) {
failArr.push_back({{"file", path}, {"errors", errs}});
}
j["failures"] = failArr;
std::printf("%s\n", j.dump(2).c_str());
return allPassed ? 0 : 1;
}
std::printf("validate-all: %s\n", root.c_str());
std::printf(" WOM: %d total, %d failed\n", womTotal, womFail);
std::printf(" WOB: %d total, %d failed\n", wobTotal, wobFail);
std::printf(" WOC: %d total, %d failed\n", wocTotal, wocFail);
std::printf(" WHM: %d total, %d failed\n", whmTotal, whmFail);
if (allPassed) {
std::printf(" PASSED — all %d file(s) clean\n", totalFiles);
return 0;
}
std::printf(" FAILED — %d total error(s) across %zu file(s):\n",
totalErrors, failures.size());
for (const auto& [path, errs] : failures) {
std::printf(" %s:\n", path.c_str());
for (const auto& e : errs) std::printf(" - %s\n", e.c_str());
}
return 1;
} else if ((std::strcmp(argv[i], "--validate-glb") == 0 ||
std::strcmp(argv[i], "--info-glb") == 0) && i + 1 < argc) {
// Shared handler: --validate-glb errors out on broken structure;
// --info-glb prints the same metadata but exits 0 unless the
// file is unreadable. Same parser, different verdict policy.
bool isValidate = (std::strcmp(argv[i], "--validate-glb") == 0);
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
std::ifstream in(path, std::ios::binary);
if (!in) {
std::fprintf(stderr,
"%s: cannot open %s\n",
isValidate ? "validate-glb" : "info-glb", path.c_str());
return 1;
}
std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)),
std::istreambuf_iterator<char>());
std::vector<std::string> errors;
// 12-byte header: 'glTF' magic, version=2, total length.
uint32_t magic = 0, version = 0, totalLen = 0;
if (bytes.size() < 12) {
errors.push_back("file too short for glTF header (need 12 bytes)");
} else {
std::memcpy(&magic, &bytes[0], 4);
std::memcpy(&version, &bytes[4], 4);
std::memcpy(&totalLen, &bytes[8], 4);
if (magic != 0x46546C67) {
errors.push_back("magic is not 'glTF' (0x46546C67)");
}
if (version != 2) {
errors.push_back("version " + std::to_string(version) +
" not supported (only glTF 2.0)");
}
if (totalLen != bytes.size()) {
errors.push_back("totalLength=" + std::to_string(totalLen) +
" != file size " + std::to_string(bytes.size()));
}
}
// JSON chunk follows: 4-byte length, 4-byte type ('JSON'),
// then payload. Then BIN chunk same shape.
uint32_t jsonLen = 0, jsonType = 0;
uint32_t binLen = 0, binType = 0;
std::string jsonStr;
std::vector<uint8_t> binData;
if (errors.empty()) {
if (bytes.size() < 20) {
errors.push_back("missing JSON chunk header");
} else {
std::memcpy(&jsonLen, &bytes[12], 4);
std::memcpy(&jsonType, &bytes[16], 4);
if (jsonType != 0x4E4F534A) {
errors.push_back("first chunk type is not 'JSON' (0x4E4F534A)");
}
if (20 + jsonLen > bytes.size()) {
errors.push_back("JSON chunk extends past file end");
} else {
jsonStr.assign(bytes.begin() + 20,
bytes.begin() + 20 + jsonLen);
}
}
size_t binOff = 20 + jsonLen;
if (binOff + 8 <= bytes.size()) {
std::memcpy(&binLen, &bytes[binOff], 4);
std::memcpy(&binType, &bytes[binOff + 4], 4);
if (binType != 0x004E4942) {
errors.push_back("second chunk type is not 'BIN\\0' (0x004E4942)");
}
if (binOff + 8 + binLen > bytes.size()) {
errors.push_back("BIN chunk extends past file end");
} else {
binData.assign(bytes.begin() + binOff + 8,
bytes.begin() + binOff + 8 + binLen);
}
}
// BIN chunk is optional in spec; only flag missing if
// accessors below reference a buffer.
}
// Parse JSON and validate structure.
nlohmann::json gj;
int meshCount = 0, primitiveCount = 0, accessorCount = 0,
bufferViewCount = 0, bufferCount = 0;
std::string assetVersion;
if (errors.empty() && !jsonStr.empty()) {
try {
gj = nlohmann::json::parse(jsonStr);
assetVersion = gj.value("/asset/version"_json_pointer, std::string{});
if (assetVersion != "2.0") {
errors.push_back("asset.version is '" + assetVersion +
"', not '2.0'");
}
if (gj.contains("meshes") && gj["meshes"].is_array()) {
meshCount = static_cast<int>(gj["meshes"].size());
for (const auto& m : gj["meshes"]) {
if (m.contains("primitives") && m["primitives"].is_array()) {
primitiveCount += static_cast<int>(m["primitives"].size());
}
}
}
if (gj.contains("accessors") && gj["accessors"].is_array()) {
accessorCount = static_cast<int>(gj["accessors"].size());
// Verify each accessor's bufferView exists.
for (size_t a = 0; a < gj["accessors"].size(); ++a) {
const auto& acc = gj["accessors"][a];
if (acc.contains("bufferView")) {
int bv = acc["bufferView"];
if (!gj.contains("bufferViews") ||
bv >= static_cast<int>(gj["bufferViews"].size())) {
errors.push_back("accessor " + std::to_string(a) +
" bufferView=" + std::to_string(bv) +
" out of range");
}
}
}
}
if (gj.contains("bufferViews") && gj["bufferViews"].is_array()) {
bufferViewCount = static_cast<int>(gj["bufferViews"].size());
for (size_t b = 0; b < gj["bufferViews"].size(); ++b) {
const auto& bv = gj["bufferViews"][b];
uint32_t bo = bv.value("byteOffset", 0u);
uint32_t bl = bv.value("byteLength", 0u);
uint64_t end = uint64_t(bo) + bl;
if (end > binLen) {
errors.push_back("bufferView " + std::to_string(b) +
" range [" + std::to_string(bo) +
", " + std::to_string(end) +
") past BIN chunk length " +
std::to_string(binLen));
}
}
}
if (gj.contains("buffers") && gj["buffers"].is_array()) {
bufferCount = static_cast<int>(gj["buffers"].size());
}
} catch (const std::exception& e) {
errors.push_back(std::string("JSON parse error: ") + e.what());
}
}
int errorCount = static_cast<int>(errors.size());
if (jsonOut) {
nlohmann::json j;
j["glb"] = path;
j["fileSize"] = bytes.size();
j["version"] = version;
j["assetVersion"] = assetVersion;
j["totalLength"] = totalLen;
j["jsonLength"] = jsonLen;
j["binLength"] = binLen;
j["meshes"] = meshCount;
j["primitives"] = primitiveCount;
j["accessors"] = accessorCount;
j["bufferViews"] = bufferViewCount;
j["buffers"] = bufferCount;
j["errorCount"] = errorCount;
j["errors"] = errors;
j["passed"] = errors.empty();
std::printf("%s\n", j.dump(2).c_str());
return (isValidate && errorCount > 0) ? 1 : 0;
}
std::printf("GLB: %s\n", path.c_str());
std::printf(" file bytes : %zu\n", bytes.size());
std::printf(" glTF version: %u (asset.version=%s)\n",
version, assetVersion.empty() ? "?" : assetVersion.c_str());
std::printf(" totalLength : %u\n", totalLen);
std::printf(" JSON chunk : %u bytes\n", jsonLen);
std::printf(" BIN chunk : %u bytes\n", binLen);
std::printf(" meshes : %d (%d primitives)\n",
meshCount, primitiveCount);
std::printf(" accessors : %d bufferViews: %d buffers: %d\n",
accessorCount, bufferViewCount, bufferCount);
if (errors.empty()) {
std::printf(" PASSED\n");
return 0;
}
std::printf(" FAILED — %d error(s):\n", errorCount);
for (const auto& e : errors) std::printf(" - %s\n", e.c_str());
return isValidate ? 1 : 0;
} else if (std::strcmp(argv[i], "--check-glb-bounds") == 0 && i + 1 < argc) {
// Cross-checks every position accessor's claimed min/max
// against the actual data in the BIN chunk. glTF viewers use
// these for camera framing and frustum culling — stale
// values (e.g. from a tool that edited geometry without
// recomputing) cause models to vanish at certain angles or
// get framed wrong on load.
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
std::ifstream in(path, std::ios::binary);
if (!in) {
std::fprintf(stderr,
"check-glb-bounds: cannot open %s\n", path.c_str());
return 1;
}
std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)),
std::istreambuf_iterator<char>());
// Parse glb structure (re-implements --validate-glb's parser
// since we need access to the BIN chunk bytes here).
if (bytes.size() < 28) {
std::fprintf(stderr,
"check-glb-bounds: file too short to be a .glb\n");
return 1;
}
uint32_t magic, version;
std::memcpy(&magic, &bytes[0], 4);
std::memcpy(&version, &bytes[4], 4);
if (magic != 0x46546C67 || version != 2) {
std::fprintf(stderr,
"check-glb-bounds: not a valid glTF 2.0 binary\n");
return 1;
}
uint32_t jsonLen, jsonType;
std::memcpy(&jsonLen, &bytes[12], 4);
std::memcpy(&jsonType, &bytes[16], 4);
std::string jsonStr(bytes.begin() + 20, bytes.begin() + 20 + jsonLen);
size_t binOff = 20 + jsonLen;
std::memcpy(&magic, &bytes[binOff + 4], 4); // chunkType
const uint8_t* binData = &bytes[binOff + 8];
uint32_t binLen;
std::memcpy(&binLen, &bytes[binOff], 4);
(void)binLen; // not range-checked here; --validate-glb does that
nlohmann::json gj;
try { gj = nlohmann::json::parse(jsonStr); }
catch (const std::exception& e) {
std::fprintf(stderr,
"check-glb-bounds: JSON parse failed: %s\n", e.what());
return 1;
}
std::vector<std::string> errors;
int posAccessors = 0, mismatched = 0;
// Walk all primitives, collect their POSITION accessor index,
// dedupe (multiple primitives can share an accessor — only
// recompute once per unique).
std::set<int> posAccIndices;
if (gj.contains("meshes") && gj["meshes"].is_array()) {
for (const auto& m : gj["meshes"]) {
if (!m.contains("primitives") || !m["primitives"].is_array()) continue;
for (const auto& p : m["primitives"]) {
if (p.contains("attributes") &&
p["attributes"].contains("POSITION")) {
posAccIndices.insert(p["attributes"]["POSITION"].get<int>());
}
}
}
}
const auto& accessors = gj["accessors"];
const auto& bufferViews = gj["bufferViews"];
for (int ai : posAccIndices) {
if (ai < 0 || ai >= static_cast<int>(accessors.size())) {
errors.push_back("position accessor " + std::to_string(ai) +
" out of range");
continue;
}
const auto& acc = accessors[ai];
if (acc.value("type", std::string{}) != "VEC3" ||
acc.value("componentType", 0) != 5126) {
errors.push_back("accessor " + std::to_string(ai) +
" is not VEC3 FLOAT");
continue;
}
posAccessors++;
int bvIdx = acc.value("bufferView", -1);
if (bvIdx < 0 || bvIdx >= static_cast<int>(bufferViews.size())) {
errors.push_back("accessor " + std::to_string(ai) +
" bufferView " + std::to_string(bvIdx) +
" out of range");
continue;
}
const auto& bv = bufferViews[bvIdx];
uint32_t bvOff = bv.value("byteOffset", 0u);
uint32_t accOff = acc.value("byteOffset", 0u);
uint32_t count = acc.value("count", 0u);
const uint8_t* p = binData + bvOff + accOff;
glm::vec3 actualMin{1e30f}, actualMax{-1e30f};
for (uint32_t v = 0; v < count; ++v) {
glm::vec3 pos;
std::memcpy(&pos.x, p + v * 12 + 0, 4);
std::memcpy(&pos.y, p + v * 12 + 4, 4);
std::memcpy(&pos.z, p + v * 12 + 8, 4);
actualMin = glm::min(actualMin, pos);
actualMax = glm::max(actualMax, pos);
}
// Compare against claimed min/max (within float epsilon).
glm::vec3 claimedMin{0}, claimedMax{0};
bool hasClaimed = (acc.contains("min") && acc.contains("max"));
if (hasClaimed) {
claimedMin.x = acc["min"][0]; claimedMin.y = acc["min"][1]; claimedMin.z = acc["min"][2];
claimedMax.x = acc["max"][0]; claimedMax.y = acc["max"][1]; claimedMax.z = acc["max"][2];
auto close = [](float a, float b) {
return std::abs(a - b) < 1e-3f;
};
bool ok = close(claimedMin.x, actualMin.x) &&
close(claimedMin.y, actualMin.y) &&
close(claimedMin.z, actualMin.z) &&
close(claimedMax.x, actualMax.x) &&
close(claimedMax.y, actualMax.y) &&
close(claimedMax.z, actualMax.z);
if (!ok) {
mismatched++;
char buf[256];
std::snprintf(buf, sizeof(buf),
"accessor %d bounds mismatch: claimed [%g,%g,%g]-[%g,%g,%g] vs actual [%g,%g,%g]-[%g,%g,%g]",
ai,
claimedMin.x, claimedMin.y, claimedMin.z,
claimedMax.x, claimedMax.y, claimedMax.z,
actualMin.x, actualMin.y, actualMin.z,
actualMax.x, actualMax.y, actualMax.z);
errors.push_back(buf);
}
} else {
// glTF spec requires position accessors to declare min/max.
errors.push_back("accessor " + std::to_string(ai) +
" missing required min/max for POSITION attribute");
mismatched++;
}
}
if (jsonOut) {
nlohmann::json j;
j["glb"] = path;
j["positionAccessors"] = posAccessors;
j["mismatched"] = mismatched;
j["errors"] = errors;
j["passed"] = errors.empty();
std::printf("%s\n", j.dump(2).c_str());
return errors.empty() ? 0 : 1;
}
std::printf("GLB bounds: %s\n", path.c_str());
std::printf(" position accessors checked : %d\n", posAccessors);
std::printf(" mismatched : %d\n", mismatched);
if (errors.empty()) {
std::printf(" PASSED\n");
return 0;
}
std::printf(" FAILED — %zu error(s):\n", errors.size());
for (const auto& e : errors) std::printf(" - %s\n", e.c_str());
return 1;
} else if (std::strcmp(argv[i], "--validate-stl") == 0 && i + 1 < argc) {
// Structural validator for ASCII STL — pairs with --export-stl
// and --import-stl (and --bake-zone-stl). Catches truncation,
// missing solid framing, mismatched facet/vertex counts, and
// non-finite vertex coords that would crash a slicer's mesh
// analyzer.
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
std::ifstream in(path);
if (!in) {
std::fprintf(stderr,
"validate-stl: cannot open %s\n", path.c_str());
return 1;
}
std::vector<std::string> errors;
std::string solidName;
int facetCount = 0, vertCount = 0, nonFinite = 0;
int facetsOpen = 0; // facet-without-endfacet leak detector
bool sawSolid = false, sawEndsolid = false;
int currentFacetVerts = 0;
std::string line;
int lineNum = 0;
while (std::getline(in, line)) {
lineNum++;
while (!line.empty() && (line.back() == '\r' || line.back() == ' '))
line.pop_back();
if (line.empty()) continue;
std::istringstream ss(line);
std::string tok;
ss >> tok;
if (tok == "solid") {
if (sawSolid) {
errors.push_back("line " + std::to_string(lineNum) +
": multiple 'solid' headers");
}
sawSolid = true;
ss >> solidName;
} else if (tok == "facet") {
facetCount++;
facetsOpen++;
currentFacetVerts = 0;
std::string nrmTok;
ss >> nrmTok;
if (nrmTok != "normal") {
errors.push_back("line " + std::to_string(lineNum) +
": 'facet' missing 'normal' subtoken");
} else {
float nx, ny, nz;
if (!(ss >> nx >> ny >> nz)) {
errors.push_back("line " + std::to_string(lineNum) +
": 'facet normal' missing 3 floats");
} else if (!std::isfinite(nx) || !std::isfinite(ny) ||
!std::isfinite(nz)) {
errors.push_back("line " + std::to_string(lineNum) +
": non-finite facet normal");
nonFinite++;
}
}
} else if (tok == "vertex") {
vertCount++;
currentFacetVerts++;
float x, y, z;
if (!(ss >> x >> y >> z)) {
errors.push_back("line " + std::to_string(lineNum) +
": 'vertex' missing 3 floats");
} else if (!std::isfinite(x) || !std::isfinite(y) ||
!std::isfinite(z)) {
nonFinite++;
if (errors.size() < 30) {
errors.push_back("line " + std::to_string(lineNum) +
": non-finite vertex coord");
}
}
} else if (tok == "endfacet") {
facetsOpen--;
if (currentFacetVerts != 3) {
errors.push_back("line " + std::to_string(lineNum) +
": facet has " +
std::to_string(currentFacetVerts) +
" vertices, expected exactly 3");
}
} else if (tok == "endsolid") {
sawEndsolid = true;
}
// outer loop / endloop are required by spec but ignored
// here; their absence doesn't break parsing as long as
// the vertex count per facet is correct.
}
if (!sawSolid) errors.push_back("missing 'solid' header");
if (!sawEndsolid) errors.push_back("missing 'endsolid' footer");
if (facetsOpen != 0) {
errors.push_back(std::to_string(facetsOpen) +
" unclosed 'facet' (missing 'endfacet')");
}
if (vertCount != facetCount * 3) {
errors.push_back("vertex count " + std::to_string(vertCount) +
" != 3 * facet count " +
std::to_string(facetCount));
}
if (jsonOut) {
nlohmann::json j;
j["stl"] = path;
j["solidName"] = solidName;
j["facetCount"] = facetCount;
j["vertexCount"] = vertCount;
j["nonFiniteCount"] = nonFinite;
j["errorCount"] = errors.size();
j["errors"] = errors;
j["passed"] = errors.empty();
std::printf("%s\n", j.dump(2).c_str());
return errors.empty() ? 0 : 1;
}
std::printf("STL: %s\n", path.c_str());
std::printf(" solid name : %s\n",
solidName.empty() ? "(unset)" : solidName.c_str());
std::printf(" facets : %d\n", facetCount);
std::printf(" vertices : %d\n", vertCount);
if (nonFinite > 0) {
std::printf(" non-finite : %d\n", nonFinite);
}
if (errors.empty()) {
std::printf(" PASSED\n");
return 0;
}
std::printf(" FAILED — %zu error(s):\n", errors.size());
for (const auto& e : errors) std::printf(" - %s\n", e.c_str());
return 1;
} else if (std::strcmp(argv[i], "--validate-jsondbc") == 0 && i + 1 < argc) {
// Strict schema validator for JSON DBC sidecars. --info-jsondbc
// checks that header recordCount matches the actual records[]
// length; this goes deeper:
// - format tag is the wowee 1.0 string
// - source field present (so re-import knows which DBC slot)
// - recordCount + fieldCount are non-negative integers
// - records is an array
// - each record is an array exactly fieldCount long
// - each cell is string|number|bool|null (no objects/arrays)
// Catches the kind of corruption that load() might silently
// tolerate (missing fields default to 0/empty), letting the
// editor's runtime DBC loader downstream-fail in confusing
// ways.
std::string path = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
std::ifstream in(path);
if (!in) {
std::fprintf(stderr,
"validate-jsondbc: cannot open %s\n", path.c_str());
return 1;
}
nlohmann::json doc;
std::vector<std::string> errors;
try {
in >> doc;
} catch (const std::exception& e) {
errors.push_back(std::string("JSON parse error: ") + e.what());
}
std::string format, source;
uint32_t recordCount = 0, fieldCount = 0;
uint32_t actualRecs = 0;
int badRowWidths = 0, badCellTypes = 0;
if (errors.empty()) {
if (!doc.is_object()) {
errors.push_back("top-level value is not a JSON object");
} else {
if (!doc.contains("format")) {
errors.push_back("missing 'format' field");
} else if (!doc["format"].is_string()) {
errors.push_back("'format' field is not a string");
} else {
format = doc["format"].get<std::string>();
if (format != "wowee-dbc-json-1.0") {
errors.push_back("'format' is '" + format +
"', expected 'wowee-dbc-json-1.0'");
}
}
if (!doc.contains("source")) {
errors.push_back("missing 'source' field (re-import needs it)");
} else {
source = doc.value("source", std::string{});
}
if (!doc.contains("recordCount") ||
!doc["recordCount"].is_number_integer()) {
errors.push_back("'recordCount' missing or not an integer");
} else {
recordCount = doc["recordCount"].get<uint32_t>();
}
if (!doc.contains("fieldCount") ||
!doc["fieldCount"].is_number_integer()) {
errors.push_back("'fieldCount' missing or not an integer");
} else {
fieldCount = doc["fieldCount"].get<uint32_t>();
}
if (!doc.contains("records") || !doc["records"].is_array()) {
errors.push_back("'records' missing or not an array");
} else {
const auto& records = doc["records"];
actualRecs = static_cast<uint32_t>(records.size());
if (actualRecs != recordCount) {
errors.push_back("recordCount " + std::to_string(recordCount) +
" != actual records " +
std::to_string(actualRecs));
}
for (size_t r = 0; r < records.size(); ++r) {
const auto& row = records[r];
if (!row.is_array()) {
errors.push_back("record[" + std::to_string(r) +
"] is not an array");
continue;
}
if (row.size() != fieldCount) {
badRowWidths++;
if (badRowWidths <= 3) {
errors.push_back("record[" + std::to_string(r) +
"] has " + std::to_string(row.size()) +
" cells, expected " +
std::to_string(fieldCount));
}
}
for (size_t c = 0; c < row.size(); ++c) {
const auto& cell = row[c];
bool ok = cell.is_string() || cell.is_number() ||
cell.is_boolean() || cell.is_null();
if (!ok) {
badCellTypes++;
if (badCellTypes <= 3) {
errors.push_back("record[" + std::to_string(r) +
"][" + std::to_string(c) +
"] has invalid type (objects/arrays not allowed)");
}
}
}
}
if (badRowWidths > 3) {
errors.push_back("... and " + std::to_string(badRowWidths - 3) +
" more rows with wrong cell count");
}
if (badCellTypes > 3) {
errors.push_back("... and " + std::to_string(badCellTypes - 3) +
" more cells with invalid types");
}
}
}
}
int errorCount = static_cast<int>(errors.size());
if (jsonOut) {
nlohmann::json j;
j["jsondbc"] = path;
j["format"] = format;
j["source"] = source;
j["recordCount"] = recordCount;
j["fieldCount"] = fieldCount;
j["actualRecords"] = actualRecs;
j["errorCount"] = errorCount;
j["errors"] = errors;
j["passed"] = errors.empty();
std::printf("%s\n", j.dump(2).c_str());
return errors.empty() ? 0 : 1;
}
std::printf("JSON DBC: %s\n", path.c_str());
std::printf(" format : %s\n", format.empty() ? "?" : format.c_str());
std::printf(" source : %s\n", source.empty() ? "?" : source.c_str());
std::printf(" records : %u (header) / %u (actual)\n",
recordCount, actualRecs);
std::printf(" fields : %u\n", fieldCount);
if (errors.empty()) {
std::printf(" PASSED\n");
return 0;
}
std::printf(" FAILED — %d error(s):\n", errorCount);
for (const auto& e : errors) std::printf(" - %s\n", e.c_str());
return 1;
} else if (std::strcmp(argv[i], "--export-obj") == 0 && i + 1 < argc) {
// Convert WOM (our open M2 replacement) to Wavefront OBJ — a
// universally supported text format that opens directly in
// Blender, MeshLab, ZBrush, Maya, and basically every other 3D
// tool ever made. Makes the open-format ecosystem actually
// useful for content authors who don't want to write a custom
// WOM importer for their DCC of choice.
std::string base = argv[++i];
std::string outPath;
if (i + 1 < argc && argv[i + 1][0] != '-') {
outPath = argv[++i];
}
if (base.size() >= 4 && base.substr(base.size() - 4) == ".wom")
base = base.substr(0, base.size() - 4);
if (!wowee::pipeline::WoweeModelLoader::exists(base)) {
std::fprintf(stderr, "WOM not found: %s.wom\n", base.c_str());
return 1;
}
if (outPath.empty()) outPath = base + ".obj";
auto wom = wowee::pipeline::WoweeModelLoader::load(base);
if (!wom.isValid()) {
std::fprintf(stderr, "WOM has no geometry to export: %s.wom\n", base.c_str());
return 1;
}
std::ofstream obj(outPath);
if (!obj) {
std::fprintf(stderr, "Failed to open output file: %s\n", outPath.c_str());
return 1;
}
// Header — preserves provenance so a designer reopening the OBJ
// weeks later knows where it came from. The MTL line is a
// courtesy: we don't currently emit a .mtl, but downstream
// tools won't error without one either.
obj << "# Wavefront OBJ generated by wowee_editor --export-obj\n";
obj << "# Source: " << base << ".wom (v" << wom.version << ")\n";
obj << "# Verts: " << wom.vertices.size()
<< " Tris: " << wom.indices.size() / 3
<< " Textures: " << wom.texturePaths.size() << "\n\n";
obj << "o " << (wom.name.empty() ? "WoweeModel" : wom.name) << "\n";
// Positions (v), texcoords (vt), normals (vn) — OBJ flips V so
// that the same UVs that look right in our Vulkan renderer
// also look right in Blender's bottom-left UV convention.
for (const auto& v : wom.vertices) {
obj << "v " << v.position.x << " " << v.position.y
<< " " << v.position.z << "\n";
}
for (const auto& v : wom.vertices) {
obj << "vt " << v.texCoord.x << " " << (1.0f - v.texCoord.y) << "\n";
}
for (const auto& v : wom.vertices) {
obj << "vn " << v.normal.x << " " << v.normal.y
<< " " << v.normal.z << "\n";
}
// Faces — split per-batch so each material/texture range becomes
// its own group. Falls back to a single group when the WOM
// wasn't authored with batches (WOM1/WOM2). OBJ indices are
// 1-based, hence the +1.
auto emitFaces = [&](const char* groupName,
uint32_t start, uint32_t count) {
obj << "g " << groupName << "\n";
for (uint32_t k = 0; k < count; k += 3) {
uint32_t i0 = wom.indices[start + k] + 1;
uint32_t i1 = wom.indices[start + k + 1] + 1;
uint32_t i2 = wom.indices[start + k + 2] + 1;
obj << "f "
<< i0 << "/" << i0 << "/" << i0 << " "
<< i1 << "/" << i1 << "/" << i1 << " "
<< i2 << "/" << i2 << "/" << i2 << "\n";
}
};
if (wom.batches.empty()) {
emitFaces("mesh", 0,
static_cast<uint32_t>(wom.indices.size()));
} else {
for (size_t b = 0; b < wom.batches.size(); ++b) {
const auto& batch = wom.batches[b];
std::string groupName = "batch_" + std::to_string(b);
if (batch.textureIndex < wom.texturePaths.size()) {
// Strip directory + extension for a readable group
// name; full path is preserved in the file header
// comment so nothing is lost.
std::string tex = wom.texturePaths[batch.textureIndex];
auto slash = tex.find_last_of("/\\");
if (slash != std::string::npos) tex = tex.substr(slash + 1);
auto dot = tex.find_last_of('.');
if (dot != std::string::npos) tex = tex.substr(0, dot);
if (!tex.empty()) groupName += "_" + tex;
}
emitFaces(groupName.c_str(), batch.indexStart, batch.indexCount);
}
}
obj.close();
std::printf("Exported %s.wom -> %s\n", base.c_str(), outPath.c_str());
std::printf(" %zu verts, %zu tris, %zu groups\n",
wom.vertices.size(), wom.indices.size() / 3,
wom.batches.empty() ? size_t(1) : wom.batches.size());
return 0;
} else if (std::strcmp(argv[i], "--export-glb") == 0 && i + 1 < argc) {
// glTF 2.0 binary (.glb) export — modern industry standard
// that, unlike OBJ, supports skinning + animations + PBR
// materials natively. v1 here writes positions/normals/UVs/
// indices as a single mesh (or one primitive per WOM3 batch);
// bones/anims are deliberately not yet emitted because glTF's
// joint matrix layout differs from WOM's bone tree and needs
// a careful re-mapping pass.
//
// Why this matters: glTF is what Sketchfab, Three.js, Babylon.js,
// and Unity/Unreal-via-import all consume. Shipping WOM through
// .glb makes our open binary format viewable in any modern
// browser-based 3D viewer with zero conversion friction.
std::string base = argv[++i];
std::string outPath;
if (i + 1 < argc && argv[i + 1][0] != '-') {
outPath = argv[++i];
}
if (base.size() >= 4 && base.substr(base.size() - 4) == ".wom")
base = base.substr(0, base.size() - 4);
if (!wowee::pipeline::WoweeModelLoader::exists(base)) {
std::fprintf(stderr, "WOM not found: %s.wom\n", base.c_str());
return 1;
}
if (outPath.empty()) outPath = base + ".glb";
auto wom = wowee::pipeline::WoweeModelLoader::load(base);
if (!wom.isValid()) {
std::fprintf(stderr, "WOM has no geometry: %s.wom\n", base.c_str());
return 1;
}
// BIN chunk layout — sections ordered so each accessor's
// byteOffset is naturally aligned for its component type:
// positions (vec3 float) : 12 bytes/vert, offset 0
// normals (vec3 float) : 12 bytes/vert
// uvs (vec2 float) : 8 bytes/vert
// indices (uint32) : 4 bytes each
// After 32 bytes per vertex, indices start at a 4-byte aligned
// offset for free.
const uint32_t vCount = static_cast<uint32_t>(wom.vertices.size());
const uint32_t iCount = static_cast<uint32_t>(wom.indices.size());
const uint32_t posOff = 0;
const uint32_t nrmOff = posOff + vCount * 12;
const uint32_t uvOff = nrmOff + vCount * 12;
const uint32_t idxOff = uvOff + vCount * 8;
const uint32_t binSize = idxOff + iCount * 4;
std::vector<uint8_t> bin(binSize);
// Pack positions
for (uint32_t v = 0; v < vCount; ++v) {
const auto& vert = wom.vertices[v];
std::memcpy(&bin[posOff + v * 12 + 0], &vert.position.x, 4);
std::memcpy(&bin[posOff + v * 12 + 4], &vert.position.y, 4);
std::memcpy(&bin[posOff + v * 12 + 8], &vert.position.z, 4);
std::memcpy(&bin[nrmOff + v * 12 + 0], &vert.normal.x, 4);
std::memcpy(&bin[nrmOff + v * 12 + 4], &vert.normal.y, 4);
std::memcpy(&bin[nrmOff + v * 12 + 8], &vert.normal.z, 4);
std::memcpy(&bin[uvOff + v * 8 + 0], &vert.texCoord.x, 4);
std::memcpy(&bin[uvOff + v * 8 + 4], &vert.texCoord.y, 4);
}
std::memcpy(&bin[idxOff], wom.indices.data(), iCount * 4);
// Compute bounds for the position accessor's min/max — glTF
// viewers rely on these for camera framing and culling.
glm::vec3 bMin{1e30f}, bMax{-1e30f};
for (const auto& v : wom.vertices) {
bMin = glm::min(bMin, v.position);
bMax = glm::max(bMax, v.position);
}
// Build the JSON structure. nlohmann::json keeps insertion
// order in dump(), but glTF readers are key-based so order
// doesn't matter functionally.
nlohmann::json gj;
gj["asset"] = {{"version", "2.0"},
{"generator", "wowee_editor --export-glb"}};
gj["scene"] = 0;
gj["scenes"] = nlohmann::json::array({nlohmann::json{{"nodes", {0}}}});
gj["nodes"] = nlohmann::json::array({nlohmann::json{
{"name", wom.name.empty() ? "WoweeModel" : wom.name},
{"mesh", 0}
}});
gj["buffers"] = nlohmann::json::array({nlohmann::json{
{"byteLength", binSize}
}});
// BufferViews: one per attribute + one per index range.
// Per WOM3 batch we slice the index bufferView with separate
// accessors so each batch becomes its own primitive.
nlohmann::json bufferViews = nlohmann::json::array();
// 0: positions, 1: normals, 2: uvs, 3: indices (whole range)
bufferViews.push_back({{"buffer", 0}, {"byteOffset", posOff},
{"byteLength", vCount * 12},
{"target", 34962}}); // ARRAY_BUFFER
bufferViews.push_back({{"buffer", 0}, {"byteOffset", nrmOff},
{"byteLength", vCount * 12},
{"target", 34962}});
bufferViews.push_back({{"buffer", 0}, {"byteOffset", uvOff},
{"byteLength", vCount * 8},
{"target", 34962}});
bufferViews.push_back({{"buffer", 0}, {"byteOffset", idxOff},
{"byteLength", iCount * 4},
{"target", 34963}}); // ELEMENT_ARRAY_BUFFER
gj["bufferViews"] = bufferViews;
// Accessors: 0=position, 1=normal, 2=uv, 3..N=indices (one
// per primitive, sliced from bufferView 3).
nlohmann::json accessors = nlohmann::json::array();
accessors.push_back({
{"bufferView", 0}, {"componentType", 5126}, // FLOAT
{"count", vCount}, {"type", "VEC3"},
{"min", {bMin.x, bMin.y, bMin.z}},
{"max", {bMax.x, bMax.y, bMax.z}}
});
accessors.push_back({
{"bufferView", 1}, {"componentType", 5126},
{"count", vCount}, {"type", "VEC3"}
});
accessors.push_back({
{"bufferView", 2}, {"componentType", 5126},
{"count", vCount}, {"type", "VEC2"}
});
// Build primitives — one per WOM3 batch, or one over the
// whole index range if no batches.
nlohmann::json primitives = nlohmann::json::array();
auto addPrimitive = [&](uint32_t idxStart, uint32_t idxCount) {
uint32_t accessorIdx = static_cast<uint32_t>(accessors.size());
accessors.push_back({
{"bufferView", 3},
{"byteOffset", idxStart * 4},
{"componentType", 5125}, // UNSIGNED_INT
{"count", idxCount},
{"type", "SCALAR"}
});
primitives.push_back({
{"attributes", {{"POSITION", 0}, {"NORMAL", 1}, {"TEXCOORD_0", 2}}},
{"indices", accessorIdx},
{"mode", 4} // TRIANGLES
});
};
if (wom.batches.empty()) {
addPrimitive(0, iCount);
} else {
for (const auto& b : wom.batches) {
addPrimitive(b.indexStart, b.indexCount);
}
}
gj["accessors"] = accessors;
gj["meshes"] = nlohmann::json::array({nlohmann::json{
{"primitives", primitives}
}});
// Serialize JSON to bytes; pad to 4-byte boundary with spaces
// (glTF spec requires JSON chunk padded with 0x20).
std::string jsonStr = gj.dump();
while (jsonStr.size() % 4 != 0) jsonStr += ' ';
// BIN chunk pads to 4-byte boundary with zeros (already
// satisfied since binSize = idxOff + iCount*4 and idxOff is
// 4-byte aligned).
uint32_t jsonLen = static_cast<uint32_t>(jsonStr.size());
uint32_t binLen = binSize;
uint32_t totalLen = 12 + 8 + jsonLen + 8 + binLen;
std::ofstream out(outPath, std::ios::binary);
if (!out) {
std::fprintf(stderr, "Failed to open output: %s\n", outPath.c_str());
return 1;
}
// Header: magic, version, total length (all little-endian uint32)
uint32_t magic = 0x46546C67; // 'glTF'
uint32_t version = 2;
out.write(reinterpret_cast<const char*>(&magic), 4);
out.write(reinterpret_cast<const char*>(&version), 4);
out.write(reinterpret_cast<const char*>(&totalLen), 4);
// JSON chunk header + payload
uint32_t jsonChunkType = 0x4E4F534A; // 'JSON'
out.write(reinterpret_cast<const char*>(&jsonLen), 4);
out.write(reinterpret_cast<const char*>(&jsonChunkType), 4);
out.write(jsonStr.data(), jsonLen);
// BIN chunk header + payload
uint32_t binChunkType = 0x004E4942; // 'BIN\0'
out.write(reinterpret_cast<const char*>(&binLen), 4);
out.write(reinterpret_cast<const char*>(&binChunkType), 4);
out.write(reinterpret_cast<const char*>(bin.data()), binLen);
out.close();
std::printf("Exported %s.wom -> %s\n", base.c_str(), outPath.c_str());
std::printf(" %u verts, %u tris, %zu primitive(s), %u-byte binary chunk\n",
vCount, iCount / 3, primitives.size(), binLen);
return 0;
} else if (std::strcmp(argv[i], "--export-stl") == 0 && i + 1 < argc) {
// ASCII STL export — single most universal 3D-printer format.
// Cura, PrusaSlicer, Bambu Studio, Slic3r, OctoPrint, MakerBot
// — every slicer made in the last 25 years opens STL natively.
// Lets WOM models drive physical prints with no conversion
// friction beyond this one command.
std::string base = argv[++i];
std::string outPath;
if (i + 1 < argc && argv[i + 1][0] != '-') outPath = argv[++i];
if (base.size() >= 4 && base.substr(base.size() - 4) == ".wom")
base = base.substr(0, base.size() - 4);
if (!wowee::pipeline::WoweeModelLoader::exists(base)) {
std::fprintf(stderr, "WOM not found: %s.wom\n", base.c_str());
return 1;
}
if (outPath.empty()) outPath = base + ".stl";
auto wom = wowee::pipeline::WoweeModelLoader::load(base);
if (!wom.isValid()) {
std::fprintf(stderr, "WOM has no geometry: %s.wom\n", base.c_str());
return 1;
}
std::ofstream out(outPath);
if (!out) {
std::fprintf(stderr, "Failed to open output: %s\n", outPath.c_str());
return 1;
}
// STL solid name must be alphanumeric + underscores per loose
// convention; sanitize whatever the WOM name contains. Empty
// -> 'wowee_model'.
std::string solidName = wom.name.empty() ? "wowee_model" : wom.name;
for (auto& c : solidName) {
if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') ||
(c >= '0' && c <= '9') || c == '_')) c = '_';
}
out << "solid " << solidName << "\n";
// Per-triangle facet — STL has no shared vertex pool, every
// triangle stands alone. Compute face normal from cross product
// (STL spec requires unit-length face normal; viewers fall
// back to per-vertex if zero, but most slicers want the real
// value for orientation hints).
uint32_t triCount = 0;
for (size_t k = 0; k + 2 < wom.indices.size(); k += 3) {
uint32_t i0 = wom.indices[k];
uint32_t i1 = wom.indices[k + 1];
uint32_t i2 = wom.indices[k + 2];
if (i0 >= wom.vertices.size() || i1 >= wom.vertices.size() ||
i2 >= wom.vertices.size()) continue;
const auto& v0 = wom.vertices[i0].position;
const auto& v1 = wom.vertices[i1].position;
const auto& v2 = wom.vertices[i2].position;
glm::vec3 e1 = v1 - v0;
glm::vec3 e2 = v2 - v0;
glm::vec3 n = glm::cross(e1, e2);
float len = glm::length(n);
if (len > 1e-12f) n /= len;
else n = {0, 0, 1}; // degenerate — STL spec allows any unit normal
out << " facet normal " << n.x << " " << n.y << " " << n.z << "\n"
<< " outer loop\n"
<< " vertex " << v0.x << " " << v0.y << " " << v0.z << "\n"
<< " vertex " << v1.x << " " << v1.y << " " << v1.z << "\n"
<< " vertex " << v2.x << " " << v2.y << " " << v2.z << "\n"
<< " endloop\n"
<< " endfacet\n";
triCount++;
}
out << "endsolid " << solidName << "\n";
out.close();
std::printf("Exported %s.wom -> %s\n", base.c_str(), outPath.c_str());
std::printf(" solid '%s', %u facets\n",
solidName.c_str(), triCount);
return 0;
} else if (std::strcmp(argv[i], "--import-stl") == 0 && i + 1 < argc) {
// ASCII STL -> WOM. Closes the STL round trip so designers can
// edit prints in TinkerCAD/Meshmixer/SolidWorks and bring them
// back to the engine. Dedupes vertices on (pos, normal) so the
// resulting WOM vertex buffer stays compact.
std::string stlPath = argv[++i];
std::string womBase;
if (i + 1 < argc && argv[i + 1][0] != '-') womBase = argv[++i];
if (!std::filesystem::exists(stlPath)) {
std::fprintf(stderr, "STL not found: %s\n", stlPath.c_str());
return 1;
}
if (womBase.empty()) {
womBase = stlPath;
if (womBase.size() >= 4 &&
womBase.substr(womBase.size() - 4) == ".stl") {
womBase = womBase.substr(0, womBase.size() - 4);
}
}
std::ifstream in(stlPath);
if (!in) {
std::fprintf(stderr, "Failed to open STL: %s\n", stlPath.c_str());
return 1;
}
wowee::pipeline::WoweeModel wom;
wom.version = 1;
// Dedupe key: 6 floats (pos + normal) packed as a string. Loose
// matching, but exact for round-trips since we write the same
// floats back. Real-world STLs from CAD tools rarely benefit
// from looser tolerance — they already share verts at the
// exporter level.
std::unordered_map<std::string, uint32_t> dedupe;
auto interVert = [&](const glm::vec3& pos, const glm::vec3& nrm) {
char key[128];
std::snprintf(key, sizeof(key), "%.6f|%.6f|%.6f|%.6f|%.6f|%.6f",
pos.x, pos.y, pos.z, nrm.x, nrm.y, nrm.z);
auto it = dedupe.find(key);
if (it != dedupe.end()) return it->second;
wowee::pipeline::WoweeModel::Vertex v;
v.position = pos;
v.normal = nrm;
v.texCoord = {0, 0};
uint32_t idx = static_cast<uint32_t>(wom.vertices.size());
wom.vertices.push_back(v);
dedupe[key] = idx;
return idx;
};
std::string line;
std::string solidName;
// Per-facet state: parsed normal + accumulating vertex queue.
glm::vec3 currentNormal{0, 0, 1};
std::vector<glm::vec3> facetVerts;
int facetCount = 0;
while (std::getline(in, line)) {
while (!line.empty() && (line.back() == '\r' || line.back() == ' '))
line.pop_back();
std::istringstream ss(line);
std::string tok;
ss >> tok;
if (tok == "solid" && solidName.empty()) {
ss >> solidName;
} else if (tok == "facet") {
std::string normalKw;
ss >> normalKw;
if (normalKw == "normal") {
ss >> currentNormal.x >> currentNormal.y >> currentNormal.z;
}
facetVerts.clear();
} else if (tok == "vertex") {
glm::vec3 v;
ss >> v.x >> v.y >> v.z;
facetVerts.push_back(v);
} else if (tok == "endfacet") {
if (facetVerts.size() == 3) {
// Use the facet normal for all 3 verts since STL
// doesn't carry per-vertex normals. Glue-points to
// adjacent facets will get distinct verts (which is
// correct for faceted-shading STL geometry).
for (const auto& v : facetVerts) {
wom.indices.push_back(interVert(v, currentNormal));
}
facetCount++;
}
facetVerts.clear();
}
// 'outer loop', 'endloop', 'endsolid' ignored — we infer
// from the vertex count per facet.
}
if (wom.vertices.empty() || wom.indices.empty()) {
std::fprintf(stderr,
"import-stl: no geometry parsed from %s\n", stlPath.c_str());
return 1;
}
wom.name = solidName.empty()
? std::filesystem::path(stlPath).stem().string()
: solidName;
// Compute bounds — renderer culls by these so wrong values
// make models disappear at distance.
wom.boundMin = wom.vertices[0].position;
wom.boundMax = wom.boundMin;
for (const auto& v : wom.vertices) {
wom.boundMin = glm::min(wom.boundMin, v.position);
wom.boundMax = glm::max(wom.boundMax, v.position);
}
glm::vec3 center = (wom.boundMin + wom.boundMax) * 0.5f;
float r2 = 0;
for (const auto& v : wom.vertices) {
glm::vec3 d = v.position - center;
r2 = std::max(r2, glm::dot(d, d));
}
wom.boundRadius = std::sqrt(r2);
if (!wowee::pipeline::WoweeModelLoader::save(wom, womBase)) {
std::fprintf(stderr, "import-stl: failed to write %s.wom\n",
womBase.c_str());
return 1;
}
std::printf("Imported %s -> %s.wom\n", stlPath.c_str(), womBase.c_str());
std::printf(" %d facets, %zu verts (deduped), bounds [%.2f, %.2f, %.2f] - [%.2f, %.2f, %.2f]\n",
facetCount, wom.vertices.size(),
wom.boundMin.x, wom.boundMin.y, wom.boundMin.z,
wom.boundMax.x, wom.boundMax.y, wom.boundMax.z);
return 0;
} else if (std::strcmp(argv[i], "--export-wob-glb") == 0 && i + 1 < argc) {
// glTF 2.0 binary export for WOB. Same purpose as --export-glb
// for WOM but adapted for buildings: each WOB group becomes
// one primitive in a single mesh, sharing one big vertex
// pool concatenated from per-group vertex arrays.
std::string base = argv[++i];
std::string outPath;
if (i + 1 < argc && argv[i + 1][0] != '-') {
outPath = argv[++i];
}
if (base.size() >= 4 && base.substr(base.size() - 4) == ".wob")
base = base.substr(0, base.size() - 4);
if (!wowee::pipeline::WoweeBuildingLoader::exists(base)) {
std::fprintf(stderr, "WOB not found: %s.wob\n", base.c_str());
return 1;
}
if (outPath.empty()) outPath = base + ".glb";
auto bld = wowee::pipeline::WoweeBuildingLoader::load(base);
if (!bld.isValid()) {
std::fprintf(stderr, "WOB has no groups: %s.wob\n", base.c_str());
return 1;
}
// Total counts + per-group offsets needed before allocating
// the BIN buffer. Index buffer is uint32 so groups can each
// index into the global pool by offset.
uint32_t totalV = 0, totalI = 0;
std::vector<uint32_t> groupVertOff(bld.groups.size(), 0);
std::vector<uint32_t> groupIdxOff(bld.groups.size(), 0);
for (size_t g = 0; g < bld.groups.size(); ++g) {
groupVertOff[g] = totalV;
groupIdxOff[g] = totalI;
totalV += static_cast<uint32_t>(bld.groups[g].vertices.size());
totalI += static_cast<uint32_t>(bld.groups[g].indices.size());
}
if (totalV == 0 || totalI == 0) {
std::fprintf(stderr, "WOB has no vertex data\n");
return 1;
}
const uint32_t posOff = 0;
const uint32_t nrmOff = posOff + totalV * 12;
const uint32_t uvOff = nrmOff + totalV * 12;
const uint32_t idxOff = uvOff + totalV * 8;
const uint32_t binSize = idxOff + totalI * 4;
std::vector<uint8_t> bin(binSize);
// Pack per-group geometry into the global pool. Indices get
// offset by the group's starting vertex index so they
// continue to reference the right vertices in the merged pool.
uint32_t vCursor = 0, iCursor = 0;
glm::vec3 bMin{1e30f}, bMax{-1e30f};
for (size_t g = 0; g < bld.groups.size(); ++g) {
const auto& grp = bld.groups[g];
for (const auto& v : grp.vertices) {
std::memcpy(&bin[posOff + vCursor * 12 + 0], &v.position.x, 4);
std::memcpy(&bin[posOff + vCursor * 12 + 4], &v.position.y, 4);
std::memcpy(&bin[posOff + vCursor * 12 + 8], &v.position.z, 4);
std::memcpy(&bin[nrmOff + vCursor * 12 + 0], &v.normal.x, 4);
std::memcpy(&bin[nrmOff + vCursor * 12 + 4], &v.normal.y, 4);
std::memcpy(&bin[nrmOff + vCursor * 12 + 8], &v.normal.z, 4);
std::memcpy(&bin[uvOff + vCursor * 8 + 0], &v.texCoord.x, 4);
std::memcpy(&bin[uvOff + vCursor * 8 + 4], &v.texCoord.y, 4);
bMin = glm::min(bMin, v.position);
bMax = glm::max(bMax, v.position);
vCursor++;
}
// Offset indices by group's vertex base so merged pool
// indexing still works. uint32 indices, written LE.
for (uint32_t idx : grp.indices) {
uint32_t off = idx + groupVertOff[g];
std::memcpy(&bin[idxOff + iCursor * 4], &off, 4);
iCursor++;
}
}
// Build glTF JSON.
nlohmann::json gj;
gj["asset"] = {{"version", "2.0"},
{"generator", "wowee_editor --export-wob-glb"}};
gj["scene"] = 0;
gj["scenes"] = nlohmann::json::array({nlohmann::json{{"nodes", {0}}}});
gj["nodes"] = nlohmann::json::array({nlohmann::json{
{"name", bld.name.empty() ? "WoweeBuilding" : bld.name},
{"mesh", 0}
}});
gj["buffers"] = nlohmann::json::array({nlohmann::json{
{"byteLength", binSize}
}});
nlohmann::json bufferViews = nlohmann::json::array();
bufferViews.push_back({{"buffer", 0}, {"byteOffset", posOff},
{"byteLength", totalV * 12}, {"target", 34962}});
bufferViews.push_back({{"buffer", 0}, {"byteOffset", nrmOff},
{"byteLength", totalV * 12}, {"target", 34962}});
bufferViews.push_back({{"buffer", 0}, {"byteOffset", uvOff},
{"byteLength", totalV * 8}, {"target", 34962}});
bufferViews.push_back({{"buffer", 0}, {"byteOffset", idxOff},
{"byteLength", totalI * 4}, {"target", 34963}});
gj["bufferViews"] = bufferViews;
nlohmann::json accessors = nlohmann::json::array();
accessors.push_back({
{"bufferView", 0}, {"componentType", 5126},
{"count", totalV}, {"type", "VEC3"},
{"min", {bMin.x, bMin.y, bMin.z}},
{"max", {bMax.x, bMax.y, bMax.z}}
});
accessors.push_back({{"bufferView", 1}, {"componentType", 5126},
{"count", totalV}, {"type", "VEC3"}});
accessors.push_back({{"bufferView", 2}, {"componentType", 5126},
{"count", totalV}, {"type", "VEC2"}});
// Per-group primitives — each gets its own indices accessor
// sliced from the shared index bufferView via byteOffset.
nlohmann::json primitives = nlohmann::json::array();
for (size_t g = 0; g < bld.groups.size(); ++g) {
uint32_t accIdx = static_cast<uint32_t>(accessors.size());
accessors.push_back({
{"bufferView", 3},
{"byteOffset", groupIdxOff[g] * 4},
{"componentType", 5125},
{"count", bld.groups[g].indices.size()},
{"type", "SCALAR"}
});
primitives.push_back({
{"attributes", {{"POSITION", 0}, {"NORMAL", 1}, {"TEXCOORD_0", 2}}},
{"indices", accIdx},
{"mode", 4}
});
}
gj["accessors"] = accessors;
gj["meshes"] = nlohmann::json::array({nlohmann::json{
{"primitives", primitives}
}});
std::string jsonStr = gj.dump();
while (jsonStr.size() % 4 != 0) jsonStr += ' ';
uint32_t jsonLen = static_cast<uint32_t>(jsonStr.size());
uint32_t binLen = binSize;
uint32_t totalLen = 12 + 8 + jsonLen + 8 + binLen;
std::ofstream out(outPath, std::ios::binary);
if (!out) {
std::fprintf(stderr, "Failed to open output: %s\n", outPath.c_str());
return 1;
}
uint32_t magic = 0x46546C67;
uint32_t version = 2;
out.write(reinterpret_cast<const char*>(&magic), 4);
out.write(reinterpret_cast<const char*>(&version), 4);
out.write(reinterpret_cast<const char*>(&totalLen), 4);
uint32_t jsonChunkType = 0x4E4F534A;
out.write(reinterpret_cast<const char*>(&jsonLen), 4);
out.write(reinterpret_cast<const char*>(&jsonChunkType), 4);
out.write(jsonStr.data(), jsonLen);
uint32_t binChunkType = 0x004E4942;
out.write(reinterpret_cast<const char*>(&binLen), 4);
out.write(reinterpret_cast<const char*>(&binChunkType), 4);
out.write(reinterpret_cast<const char*>(bin.data()), binLen);
out.close();
std::printf("Exported %s.wob -> %s\n", base.c_str(), outPath.c_str());
std::printf(" %zu groups -> %zu primitives, %u verts, %u tris, %u-byte BIN\n",
bld.groups.size(), primitives.size(),
totalV, totalI / 3, binLen);
return 0;
} else if (std::strcmp(argv[i], "--export-whm-glb") == 0 && i + 1 < argc) {
// glTF 2.0 binary export for WHM/WOT terrain. Mirrors
// --export-whm-obj's mesh layout (9x9 outer grid per chunk
// → 8x8 quads → 2 tris each), but ships as a single .glb
// viewable in any modern web 3D tool. Per-chunk primitives
// so designers can hide individual chunks in three.js.
std::string base = argv[++i];
std::string outPath;
if (i + 1 < argc && argv[i + 1][0] != '-') {
outPath = argv[++i];
}
for (const char* ext : {".wot", ".whm"}) {
if (base.size() >= 4 && base.substr(base.size() - 4) == ext) {
base = base.substr(0, base.size() - 4);
break;
}
}
if (!wowee::pipeline::WoweeTerrainLoader::exists(base)) {
std::fprintf(stderr, "WHM/WOT not found: %s.{whm,wot}\n", base.c_str());
return 1;
}
if (outPath.empty()) outPath = base + ".glb";
wowee::pipeline::ADTTerrain terrain;
wowee::pipeline::WoweeTerrainLoader::load(base, terrain);
// Same coord constants as --export-whm-obj so the .glb and
// .obj of the same source align spatially.
constexpr float kTileSize = 533.33333f;
constexpr float kChunkSize = kTileSize / 16.0f;
constexpr float kVertSpacing = kChunkSize / 8.0f;
// Walk the 16x16 chunk grid, build per-chunk vertex + index
// arrays. Hole bits respected (cave-entrance quads dropped).
struct ChunkMesh { uint32_t vertOff, vertCount, idxOff, idxCount; };
std::vector<ChunkMesh> chunkMeshes;
std::vector<glm::vec3> positions; // packed sequentially
std::vector<uint32_t> indices;
int loadedChunks = 0;
glm::vec3 bMin{1e30f}, bMax{-1e30f};
for (int cx = 0; cx < 16; ++cx) {
for (int cy = 0; cy < 16; ++cy) {
const auto& chunk = terrain.getChunk(cx, cy);
if (!chunk.heightMap.isLoaded()) continue;
loadedChunks++;
ChunkMesh cm{};
cm.vertOff = static_cast<uint32_t>(positions.size());
cm.idxOff = static_cast<uint32_t>(indices.size());
float chunkBaseX = (32.0f - terrain.coord.y) * kTileSize - cy * kChunkSize;
float chunkBaseY = (32.0f - terrain.coord.x) * kTileSize - cx * kChunkSize;
// 9x9 outer verts (skip 8x8 inner fan-center verts).
for (int row = 0; row < 9; ++row) {
for (int col = 0; col < 9; ++col) {
glm::vec3 p{
chunkBaseX - row * kVertSpacing,
chunkBaseY - col * kVertSpacing,
chunk.position[2] + chunk.heightMap.heights[row * 17 + col]
};
positions.push_back(p);
bMin = glm::min(bMin, p);
bMax = glm::max(bMax, p);
}
}
cm.vertCount = 81;
bool isHoleChunk = (chunk.holes != 0);
auto idx = [&](int r, int c) { return cm.vertOff + r * 9 + c; };
for (int row = 0; row < 8; ++row) {
for (int col = 0; col < 8; ++col) {
if (isHoleChunk) {
int hx = col / 2, hy = row / 2;
if (chunk.holes & (1 << (hy * 4 + hx))) continue;
}
indices.push_back(idx(row, col));
indices.push_back(idx(row, col + 1));
indices.push_back(idx(row + 1, col + 1));
indices.push_back(idx(row, col));
indices.push_back(idx(row + 1, col + 1));
indices.push_back(idx(row + 1, col));
}
}
cm.idxCount = static_cast<uint32_t>(indices.size()) - cm.idxOff;
chunkMeshes.push_back(cm);
}
}
if (loadedChunks == 0) {
std::fprintf(stderr, "WHM has no loaded chunks\n");
return 1;
}
// Synthesize normals as +Z (terrain is Z-up). Real per-vertex
// normals would need a smoothing pass across chunk boundaries
// — skip for v1, viewers can compute their own from positions.
const uint32_t totalV = static_cast<uint32_t>(positions.size());
const uint32_t totalI = static_cast<uint32_t>(indices.size());
const uint32_t posOff = 0;
const uint32_t nrmOff = posOff + totalV * 12;
const uint32_t idxOff = nrmOff + totalV * 12;
const uint32_t binSize = idxOff + totalI * 4;
std::vector<uint8_t> bin(binSize);
for (uint32_t v = 0; v < totalV; ++v) {
std::memcpy(&bin[posOff + v * 12 + 0], &positions[v].x, 4);
std::memcpy(&bin[posOff + v * 12 + 4], &positions[v].y, 4);
std::memcpy(&bin[posOff + v * 12 + 8], &positions[v].z, 4);
float nx = 0, ny = 0, nz = 1;
std::memcpy(&bin[nrmOff + v * 12 + 0], &nx, 4);
std::memcpy(&bin[nrmOff + v * 12 + 4], &ny, 4);
std::memcpy(&bin[nrmOff + v * 12 + 8], &nz, 4);
}
std::memcpy(&bin[idxOff], indices.data(), totalI * 4);
// Build glTF JSON.
nlohmann::json gj;
gj["asset"] = {{"version", "2.0"},
{"generator", "wowee_editor --export-whm-glb"}};
gj["scene"] = 0;
gj["scenes"] = nlohmann::json::array({nlohmann::json{{"nodes", {0}}}});
std::string nodeName = "WoweeTerrain_" + std::to_string(terrain.coord.x) +
"_" + std::to_string(terrain.coord.y);
gj["nodes"] = nlohmann::json::array({nlohmann::json{
{"name", nodeName}, {"mesh", 0}
}});
gj["buffers"] = nlohmann::json::array({nlohmann::json{
{"byteLength", binSize}
}});
nlohmann::json bufferViews = nlohmann::json::array();
bufferViews.push_back({{"buffer", 0}, {"byteOffset", posOff},
{"byteLength", totalV * 12}, {"target", 34962}});
bufferViews.push_back({{"buffer", 0}, {"byteOffset", nrmOff},
{"byteLength", totalV * 12}, {"target", 34962}});
bufferViews.push_back({{"buffer", 0}, {"byteOffset", idxOff},
{"byteLength", totalI * 4}, {"target", 34963}});
gj["bufferViews"] = bufferViews;
nlohmann::json accessors = nlohmann::json::array();
accessors.push_back({
{"bufferView", 0}, {"componentType", 5126},
{"count", totalV}, {"type", "VEC3"},
{"min", {bMin.x, bMin.y, bMin.z}},
{"max", {bMax.x, bMax.y, bMax.z}}
});
accessors.push_back({{"bufferView", 1}, {"componentType", 5126},
{"count", totalV}, {"type", "VEC3"}});
// Per-chunk primitive — sliced from shared index bufferView.
nlohmann::json primitives = nlohmann::json::array();
for (const auto& cm : chunkMeshes) {
if (cm.idxCount == 0) continue; // all-hole chunk
uint32_t accIdx = static_cast<uint32_t>(accessors.size());
accessors.push_back({
{"bufferView", 2},
{"byteOffset", cm.idxOff * 4},
{"componentType", 5125},
{"count", cm.idxCount},
{"type", "SCALAR"}
});
primitives.push_back({
{"attributes", {{"POSITION", 0}, {"NORMAL", 1}}},
{"indices", accIdx},
{"mode", 4}
});
}
gj["accessors"] = accessors;
gj["meshes"] = nlohmann::json::array({nlohmann::json{
{"primitives", primitives}
}});
std::string jsonStr = gj.dump();
while (jsonStr.size() % 4 != 0) jsonStr += ' ';
uint32_t jsonLen = static_cast<uint32_t>(jsonStr.size());
uint32_t binLen = binSize;
uint32_t totalLen = 12 + 8 + jsonLen + 8 + binLen;
std::ofstream out(outPath, std::ios::binary);
if (!out) {
std::fprintf(stderr, "Failed to open output: %s\n", outPath.c_str());
return 1;
}
uint32_t magic = 0x46546C67, version = 2;
out.write(reinterpret_cast<const char*>(&magic), 4);
out.write(reinterpret_cast<const char*>(&version), 4);
out.write(reinterpret_cast<const char*>(&totalLen), 4);
uint32_t jsonChunkType = 0x4E4F534A;
out.write(reinterpret_cast<const char*>(&jsonLen), 4);
out.write(reinterpret_cast<const char*>(&jsonChunkType), 4);
out.write(jsonStr.data(), jsonLen);
uint32_t binChunkType = 0x004E4942;
out.write(reinterpret_cast<const char*>(&binLen), 4);
out.write(reinterpret_cast<const char*>(&binChunkType), 4);
out.write(reinterpret_cast<const char*>(bin.data()), binLen);
out.close();
std::printf("Exported %s.whm -> %s\n", base.c_str(), outPath.c_str());
std::printf(" %d chunks loaded, %u verts, %u tris, %zu primitives, %u-byte BIN\n",
loadedChunks, totalV, totalI / 3, primitives.size(), binLen);
return 0;
} else if (std::strcmp(argv[i], "--bake-zone-glb") == 0 && i + 1 < argc) {
// Bake every WHM tile in a zone into ONE .glb so the whole
// multi-tile zone opens in three.js / model-viewer with one
// file. Each tile becomes its own mesh+node so they can be
// toggled independently. v1: terrain only — object/WOB
// instances are a follow-up that needs careful per-mesh
// bufferView slicing.
std::string zoneDir = argv[++i];
std::string outPath;
if (i + 1 < argc && argv[i + 1][0] != '-') outPath = argv[++i];
namespace fs = std::filesystem;
std::string manifestPath = zoneDir + "/zone.json";
if (!fs::exists(manifestPath)) {
std::fprintf(stderr,
"bake-zone-glb: %s has no zone.json\n", zoneDir.c_str());
return 1;
}
wowee::editor::ZoneManifest zm;
if (!zm.load(manifestPath)) {
std::fprintf(stderr,
"bake-zone-glb: failed to parse zone.json\n");
return 1;
}
if (outPath.empty()) outPath = zoneDir + "/" + zm.mapName + ".glb";
if (zm.tiles.empty()) {
std::fprintf(stderr, "bake-zone-glb: zone has no tiles\n");
return 1;
}
constexpr float kTileSize = 533.33333f;
constexpr float kChunkSize = kTileSize / 16.0f;
constexpr float kVertSpacing = kChunkSize / 8.0f;
// Per-tile mesh metadata so we can create one node per tile
// and slice its index range from the shared bufferView.
struct TileMesh {
int tx, ty;
uint32_t vertOff, vertCount;
uint32_t idxOff, idxCount;
};
std::vector<TileMesh> tileMeshes;
std::vector<glm::vec3> positions;
std::vector<uint32_t> indices;
int loadedTiles = 0;
glm::vec3 bMin{1e30f}, bMax{-1e30f};
for (const auto& [tx, ty] : zm.tiles) {
std::string tileBase = zoneDir + "/" + zm.mapName + "_" +
std::to_string(tx) + "_" + std::to_string(ty);
if (!wowee::pipeline::WoweeTerrainLoader::exists(tileBase)) {
std::fprintf(stderr,
"bake-zone-glb: tile (%d,%d) WHM/WOT missing — skipping\n",
tx, ty);
continue;
}
wowee::pipeline::ADTTerrain terrain;
wowee::pipeline::WoweeTerrainLoader::load(tileBase, terrain);
TileMesh tm{tx, ty, 0, 0, 0, 0};
tm.vertOff = static_cast<uint32_t>(positions.size());
tm.idxOff = static_cast<uint32_t>(indices.size());
// Same per-chunk outer-grid layout as --export-whm-glb,
// but accumulated across all tiles so they share one
// global vertex+index pool.
for (int cx = 0; cx < 16; ++cx) {
for (int cy = 0; cy < 16; ++cy) {
const auto& chunk = terrain.getChunk(cx, cy);
if (!chunk.heightMap.isLoaded()) continue;
float chunkBaseX = (32.0f - terrain.coord.y) * kTileSize - cy * kChunkSize;
float chunkBaseY = (32.0f - terrain.coord.x) * kTileSize - cx * kChunkSize;
uint32_t chunkVertOff =
static_cast<uint32_t>(positions.size());
for (int row = 0; row < 9; ++row) {
for (int col = 0; col < 9; ++col) {
glm::vec3 p{
chunkBaseX - row * kVertSpacing,
chunkBaseY - col * kVertSpacing,
chunk.position[2] +
chunk.heightMap.heights[row * 17 + col]
};
positions.push_back(p);
bMin = glm::min(bMin, p);
bMax = glm::max(bMax, p);
}
}
bool isHoleChunk = (chunk.holes != 0);
for (int row = 0; row < 8; ++row) {
for (int col = 0; col < 8; ++col) {
if (isHoleChunk) {
int hx = col / 2, hy = row / 2;
if (chunk.holes & (1 << (hy * 4 + hx))) continue;
}
auto idx = [&](int r, int c) {
return chunkVertOff + r * 9 + c;
};
indices.push_back(idx(row, col));
indices.push_back(idx(row, col + 1));
indices.push_back(idx(row + 1, col + 1));
indices.push_back(idx(row, col));
indices.push_back(idx(row + 1, col + 1));
indices.push_back(idx(row + 1, col));
}
}
}
}
tm.vertCount = static_cast<uint32_t>(positions.size()) - tm.vertOff;
tm.idxCount = static_cast<uint32_t>(indices.size()) - tm.idxOff;
if (tm.vertCount > 0 && tm.idxCount > 0) {
tileMeshes.push_back(tm);
loadedTiles++;
}
}
if (loadedTiles == 0) {
std::fprintf(stderr, "bake-zone-glb: no tiles loaded\n");
return 1;
}
// Pack BIN chunk same way as --export-whm-glb (positions +
// synthetic +Z normals + indices). Per-tile accessors slice
// their index region via byteOffset.
const uint32_t totalV = static_cast<uint32_t>(positions.size());
const uint32_t totalI = static_cast<uint32_t>(indices.size());
const uint32_t posOff = 0;
const uint32_t nrmOff = posOff + totalV * 12;
const uint32_t idxOff = nrmOff + totalV * 12;
const uint32_t binSize = idxOff + totalI * 4;
std::vector<uint8_t> bin(binSize);
for (uint32_t v = 0; v < totalV; ++v) {
std::memcpy(&bin[posOff + v * 12 + 0], &positions[v].x, 4);
std::memcpy(&bin[posOff + v * 12 + 4], &positions[v].y, 4);
std::memcpy(&bin[posOff + v * 12 + 8], &positions[v].z, 4);
float nx = 0, ny = 0, nz = 1;
std::memcpy(&bin[nrmOff + v * 12 + 0], &nx, 4);
std::memcpy(&bin[nrmOff + v * 12 + 4], &ny, 4);
std::memcpy(&bin[nrmOff + v * 12 + 8], &nz, 4);
}
std::memcpy(&bin[idxOff], indices.data(), totalI * 4);
// Build glTF JSON. One mesh + one node per tile so they can
// be toggled in viewers.
nlohmann::json gj;
gj["asset"] = {{"version", "2.0"},
{"generator", "wowee_editor --bake-zone-glb"}};
gj["scene"] = 0;
gj["buffers"] = nlohmann::json::array({nlohmann::json{
{"byteLength", binSize}
}});
// Three shared bufferViews — pos, nrm, idx — sliced into
// per-tile primitives via byteOffset on the index accessor.
nlohmann::json bufferViews = nlohmann::json::array();
bufferViews.push_back({{"buffer", 0}, {"byteOffset", posOff},
{"byteLength", totalV * 12}, {"target", 34962}});
bufferViews.push_back({{"buffer", 0}, {"byteOffset", nrmOff},
{"byteLength", totalV * 12}, {"target", 34962}});
bufferViews.push_back({{"buffer", 0}, {"byteOffset", idxOff},
{"byteLength", totalI * 4}, {"target", 34963}});
gj["bufferViews"] = bufferViews;
// Shared position+normal accessors (covering the full pool;
// primitives reference them, the index accessor does the
// per-tile slicing).
nlohmann::json accessors = nlohmann::json::array();
accessors.push_back({
{"bufferView", 0}, {"componentType", 5126},
{"count", totalV}, {"type", "VEC3"},
{"min", {bMin.x, bMin.y, bMin.z}},
{"max", {bMax.x, bMax.y, bMax.z}}
});
accessors.push_back({{"bufferView", 1}, {"componentType", 5126},
{"count", totalV}, {"type", "VEC3"}});
// Per-tile mesh + node + indices accessor.
nlohmann::json meshes = nlohmann::json::array();
nlohmann::json nodes = nlohmann::json::array();
nlohmann::json sceneNodes = nlohmann::json::array();
for (const auto& tm : tileMeshes) {
uint32_t accIdx = static_cast<uint32_t>(accessors.size());
accessors.push_back({
{"bufferView", 2},
{"byteOffset", tm.idxOff * 4},
{"componentType", 5125},
{"count", tm.idxCount},
{"type", "SCALAR"}
});
uint32_t meshIdx = static_cast<uint32_t>(meshes.size());
meshes.push_back({
{"primitives", nlohmann::json::array({nlohmann::json{
{"attributes", {{"POSITION", 0}, {"NORMAL", 1}}},
{"indices", accIdx}, {"mode", 4}
}})}
});
std::string nodeName = "tile_" + std::to_string(tm.tx) +
"_" + std::to_string(tm.ty);
uint32_t nodeIdx = static_cast<uint32_t>(nodes.size());
nodes.push_back({{"name", nodeName}, {"mesh", meshIdx}});
sceneNodes.push_back(nodeIdx);
}
gj["accessors"] = accessors;
gj["meshes"] = meshes;
gj["nodes"] = nodes;
gj["scenes"] = nlohmann::json::array({nlohmann::json{
{"nodes", sceneNodes}
}});
std::string jsonStr = gj.dump();
while (jsonStr.size() % 4 != 0) jsonStr += ' ';
uint32_t jsonLen = static_cast<uint32_t>(jsonStr.size());
uint32_t binLen = binSize;
uint32_t totalLen = 12 + 8 + jsonLen + 8 + binLen;
std::ofstream out(outPath, std::ios::binary);
if (!out) {
std::fprintf(stderr, "Failed to open output: %s\n", outPath.c_str());
return 1;
}
uint32_t magic = 0x46546C67, version = 2;
out.write(reinterpret_cast<const char*>(&magic), 4);
out.write(reinterpret_cast<const char*>(&version), 4);
out.write(reinterpret_cast<const char*>(&totalLen), 4);
uint32_t jsonChunkType = 0x4E4F534A;
out.write(reinterpret_cast<const char*>(&jsonLen), 4);
out.write(reinterpret_cast<const char*>(&jsonChunkType), 4);
out.write(jsonStr.data(), jsonLen);
uint32_t binChunkType = 0x004E4942;
out.write(reinterpret_cast<const char*>(&binLen), 4);
out.write(reinterpret_cast<const char*>(&binChunkType), 4);
out.write(reinterpret_cast<const char*>(bin.data()), binLen);
out.close();
std::printf("Baked %s -> %s\n", zoneDir.c_str(), outPath.c_str());
std::printf(" %d tile(s), %u verts, %u tris, %zu meshes, %u-byte BIN\n",
loadedTiles, totalV, totalI / 3,
meshes.size(), binLen);
return 0;
} else if (std::strcmp(argv[i], "--bake-zone-stl") == 0 && i + 1 < argc) {
// STL counterpart to --bake-zone-glb. Designers can 3D-print a
// miniature of an entire multi-tile zone in one slicer load —
// useful for tabletop RPG props or a physical reference of a
// playtest area.
std::string zoneDir = argv[++i];
std::string outPath;
if (i + 1 < argc && argv[i + 1][0] != '-') outPath = argv[++i];
namespace fs = std::filesystem;
std::string manifestPath = zoneDir + "/zone.json";
if (!fs::exists(manifestPath)) {
std::fprintf(stderr,
"bake-zone-stl: %s has no zone.json\n", zoneDir.c_str());
return 1;
}
wowee::editor::ZoneManifest zm;
if (!zm.load(manifestPath)) {
std::fprintf(stderr,
"bake-zone-stl: failed to parse zone.json\n");
return 1;
}
if (outPath.empty()) outPath = zoneDir + "/" + zm.mapName + ".stl";
if (zm.tiles.empty()) {
std::fprintf(stderr, "bake-zone-stl: zone has no tiles\n");
return 1;
}
std::ofstream out(outPath);
if (!out) {
std::fprintf(stderr, "bake-zone-stl: cannot write %s\n", outPath.c_str());
return 1;
}
constexpr float kTileSize = 533.33333f;
constexpr float kChunkSize = kTileSize / 16.0f;
constexpr float kVertSpacing = kChunkSize / 8.0f;
// Solid name sanitized to alphanum + underscore.
std::string solidName = zm.mapName;
for (auto& c : solidName) {
if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') ||
(c >= '0' && c <= '9') || c == '_')) c = '_';
}
if (solidName.empty()) solidName = "wowee_zone";
out << "solid " << solidName << "\n";
int loadedTiles = 0, holesSkipped = 0;
uint64_t triCount = 0;
// For each tile, generate the same 9x9 outer-grid mesh and
// emit per-triangle facets directly (STL has no shared
// vertex pool — each triangle stands alone). Compute face
// normal from cross product (slicers use it for orientation).
for (const auto& [tx, ty] : zm.tiles) {
std::string tileBase = zoneDir + "/" + zm.mapName + "_" +
std::to_string(tx) + "_" + std::to_string(ty);
if (!wowee::pipeline::WoweeTerrainLoader::exists(tileBase)) {
std::fprintf(stderr,
"bake-zone-stl: tile (%d, %d) WHM/WOT missing — skipping\n",
tx, ty);
continue;
}
wowee::pipeline::ADTTerrain terrain;
wowee::pipeline::WoweeTerrainLoader::load(tileBase, terrain);
loadedTiles++;
for (int cx = 0; cx < 16; ++cx) {
for (int cy = 0; cy < 16; ++cy) {
const auto& chunk = terrain.getChunk(cx, cy);
if (!chunk.heightMap.isLoaded()) continue;
float chunkBaseX = (32.0f - terrain.coord.y) * kTileSize - cy * kChunkSize;
float chunkBaseY = (32.0f - terrain.coord.x) * kTileSize - cx * kChunkSize;
// Pre-compute the 9x9 vertex grid for this chunk.
glm::vec3 V[9][9];
for (int row = 0; row < 9; ++row) {
for (int col = 0; col < 9; ++col) {
V[row][col] = {
chunkBaseX - row * kVertSpacing,
chunkBaseY - col * kVertSpacing,
chunk.position[2] +
chunk.heightMap.heights[row * 17 + col]
};
}
}
bool isHoleChunk = (chunk.holes != 0);
auto emitTri = [&](const glm::vec3& a,
const glm::vec3& b,
const glm::vec3& c) {
glm::vec3 e1 = b - a, e2 = c - a;
glm::vec3 n = glm::cross(e1, e2);
float len = glm::length(n);
if (len > 1e-12f) n /= len;
else n = {0, 0, 1};
out << " facet normal " << n.x << " " << n.y << " " << n.z << "\n"
<< " outer loop\n"
<< " vertex " << a.x << " " << a.y << " " << a.z << "\n"
<< " vertex " << b.x << " " << b.y << " " << b.z << "\n"
<< " vertex " << c.x << " " << c.y << " " << c.z << "\n"
<< " endloop\n"
<< " endfacet\n";
triCount++;
};
for (int row = 0; row < 8; ++row) {
for (int col = 0; col < 8; ++col) {
if (isHoleChunk) {
int hx = col / 2, hy = row / 2;
if (chunk.holes & (1 << (hy * 4 + hx))) {
holesSkipped++;
continue;
}
}
emitTri(V[row][col], V[row][col + 1], V[row + 1][col + 1]);
emitTri(V[row][col], V[row + 1][col + 1], V[row + 1][col]);
}
}
}
}
}
out << "endsolid " << solidName << "\n";
out.close();
if (loadedTiles == 0) {
std::fprintf(stderr, "bake-zone-stl: no tiles loaded\n");
std::filesystem::remove(outPath);
return 1;
}
std::printf("Baked %s -> %s\n", zoneDir.c_str(), outPath.c_str());
std::printf(" %d tile(s), %llu facets, %d hole quads skipped\n",
loadedTiles, static_cast<unsigned long long>(triCount),
holesSkipped);
return 0;
} else if (std::strcmp(argv[i], "--bake-zone-obj") == 0 && i + 1 < argc) {
// OBJ companion to --bake-zone-glb / --bake-zone-stl. Same
// multi-tile WHM aggregation, but as Wavefront OBJ — opens
// directly in Blender / MeshLab / 3DS Max for hand-editing.
// Each tile becomes its own 'g' block so designers can hide
// tiles independently.
std::string zoneDir = argv[++i];
std::string outPath;
if (i + 1 < argc && argv[i + 1][0] != '-') outPath = argv[++i];
namespace fs = std::filesystem;
std::string manifestPath = zoneDir + "/zone.json";
if (!fs::exists(manifestPath)) {
std::fprintf(stderr,
"bake-zone-obj: %s has no zone.json\n", zoneDir.c_str());
return 1;
}
wowee::editor::ZoneManifest zm;
if (!zm.load(manifestPath)) {
std::fprintf(stderr, "bake-zone-obj: parse failed\n");
return 1;
}
if (outPath.empty()) outPath = zoneDir + "/" + zm.mapName + ".obj";
if (zm.tiles.empty()) {
std::fprintf(stderr, "bake-zone-obj: zone has no tiles\n");
return 1;
}
std::ofstream out(outPath);
if (!out) {
std::fprintf(stderr, "bake-zone-obj: cannot write %s\n", outPath.c_str());
return 1;
}
constexpr float kTileSize = 533.33333f;
constexpr float kChunkSize = kTileSize / 16.0f;
constexpr float kVertSpacing = kChunkSize / 8.0f;
out << "# Wavefront OBJ generated by wowee_editor --bake-zone-obj\n";
out << "# Zone: " << zm.mapName << " (" << zm.tiles.size()
<< " tiles)\n";
out << "o " << zm.mapName << "\n";
// OBJ uses a single global vertex pool with per-tile g-blocks
// and per-tile face index offsetting. We accumulate per-tile
// vertex blocks first (so face indices know their offsets),
// then per-tile face blocks at the end.
// Layout: emit ALL verts first (organized by tile, in order),
// then emit ALL face blocks. OBJ requires verts before faces
// that reference them.
int loadedTiles = 0;
int totalVerts = 0;
// Per-tile bookkeeping: vertex base index (1-based for OBJ)
// and which faces reference it.
struct TileMeta {
int tx, ty;
uint32_t vertBase; // 1-based OBJ index of first vert
uint32_t vertCount;
std::vector<uint32_t> faceI0, faceI1, faceI2; // local indices
};
std::vector<TileMeta> tiles;
for (const auto& [tx, ty] : zm.tiles) {
std::string tileBase = zoneDir + "/" + zm.mapName + "_" +
std::to_string(tx) + "_" + std::to_string(ty);
if (!wowee::pipeline::WoweeTerrainLoader::exists(tileBase)) {
std::fprintf(stderr,
"bake-zone-obj: tile (%d, %d) WHM/WOT missing — skipping\n",
tx, ty);
continue;
}
wowee::pipeline::ADTTerrain terrain;
wowee::pipeline::WoweeTerrainLoader::load(tileBase, terrain);
TileMeta tm{tx, ty, static_cast<uint32_t>(totalVerts + 1), 0, {}, {}, {}};
// Walk chunks; emit verts to file as we go (so we don't
// hold a giant vector in memory). Track local indices for
// face emission afterwards.
uint32_t tileLocalIdx = 0;
for (int cx = 0; cx < 16; ++cx) {
for (int cy = 0; cy < 16; ++cy) {
const auto& chunk = terrain.getChunk(cx, cy);
if (!chunk.heightMap.isLoaded()) continue;
float chunkBaseX = (32.0f - terrain.coord.y) * kTileSize - cy * kChunkSize;
float chunkBaseY = (32.0f - terrain.coord.x) * kTileSize - cx * kChunkSize;
uint32_t chunkBaseLocal = tileLocalIdx;
for (int row = 0; row < 9; ++row) {
for (int col = 0; col < 9; ++col) {
float x = chunkBaseX - row * kVertSpacing;
float y = chunkBaseY - col * kVertSpacing;
float z = chunk.position[2] +
chunk.heightMap.heights[row * 17 + col];
out << "v " << x << " " << y << " " << z << "\n";
tileLocalIdx++;
}
}
bool isHoleChunk = (chunk.holes != 0);
for (int row = 0; row < 8; ++row) {
for (int col = 0; col < 8; ++col) {
if (isHoleChunk) {
int hx = col / 2, hy = row / 2;
if (chunk.holes & (1 << (hy * 4 + hx))) continue;
}
auto idx = [&](int r, int c) {
return chunkBaseLocal + r * 9 + c;
};
tm.faceI0.push_back(idx(row, col));
tm.faceI1.push_back(idx(row, col + 1));
tm.faceI2.push_back(idx(row + 1, col + 1));
tm.faceI0.push_back(idx(row, col));
tm.faceI1.push_back(idx(row + 1, col + 1));
tm.faceI2.push_back(idx(row + 1, col));
}
}
}
}
tm.vertCount = tileLocalIdx;
totalVerts += tm.vertCount;
if (tm.vertCount > 0) {
tiles.push_back(std::move(tm));
loadedTiles++;
}
}
// Now emit per-tile face groups (after all verts are written).
uint64_t totalFaces = 0;
for (const auto& tm : tiles) {
out << "g tile_" << tm.tx << "_" << tm.ty << "\n";
for (size_t k = 0; k < tm.faceI0.size(); ++k) {
uint32_t a = tm.faceI0[k] + tm.vertBase;
uint32_t b = tm.faceI1[k] + tm.vertBase;
uint32_t c = tm.faceI2[k] + tm.vertBase;
out << "f " << a << " " << b << " " << c << "\n";
totalFaces++;
}
}
out.close();
if (loadedTiles == 0) {
std::fprintf(stderr, "bake-zone-obj: no tiles loaded\n");
std::filesystem::remove(outPath);
return 1;
}
std::printf("Baked %s -> %s\n", zoneDir.c_str(), outPath.c_str());
std::printf(" %d tile(s), %d verts, %llu tris\n",
loadedTiles, totalVerts,
static_cast<unsigned long long>(totalFaces));
return 0;
} else if (std::strcmp(argv[i], "--export-wob-obj") == 0 && i + 1 < argc) {
// WOB is the WMO replacement; like --export-obj for WOM, this
// bridges WOB into the universal-3D-tool ecosystem. Each WOB
// group becomes one OBJ 'g' block, preserving the room/floor
// structure for downstream selection in Blender/MeshLab.
std::string base = argv[++i];
std::string outPath;
if (i + 1 < argc && argv[i + 1][0] != '-') {
outPath = argv[++i];
}
if (base.size() >= 4 && base.substr(base.size() - 4) == ".wob")
base = base.substr(0, base.size() - 4);
if (!wowee::pipeline::WoweeBuildingLoader::exists(base)) {
std::fprintf(stderr, "WOB not found: %s.wob\n", base.c_str());
return 1;
}
if (outPath.empty()) outPath = base + ".obj";
auto bld = wowee::pipeline::WoweeBuildingLoader::load(base);
if (!bld.isValid()) {
std::fprintf(stderr, "WOB has no groups to export: %s.wob\n", base.c_str());
return 1;
}
std::ofstream obj(outPath);
if (!obj) {
std::fprintf(stderr, "Failed to open output file: %s\n", outPath.c_str());
return 1;
}
// Total verts/tris across all groups for the header.
size_t totalV = 0, totalI = 0;
for (const auto& g : bld.groups) {
totalV += g.vertices.size();
totalI += g.indices.size();
}
obj << "# Wavefront OBJ generated by wowee_editor --export-wob-obj\n";
obj << "# Source: " << base << ".wob\n";
obj << "# Groups: " << bld.groups.size()
<< " Verts: " << totalV
<< " Tris: " << totalI / 3
<< " Portals: " << bld.portals.size()
<< " Doodads: " << bld.doodads.size() << "\n\n";
obj << "o " << (bld.name.empty() ? "WoweeBuilding" : bld.name) << "\n";
// OBJ uses a single global vertex pool, so we offset each group's
// local indices by the running total of verts written so far.
uint32_t vertOffset = 0;
for (size_t g = 0; g < bld.groups.size(); ++g) {
const auto& grp = bld.groups[g];
if (grp.vertices.empty()) continue;
for (const auto& v : grp.vertices) {
obj << "v " << v.position.x << " "
<< v.position.y << " "
<< v.position.z << "\n";
}
for (const auto& v : grp.vertices) {
obj << "vt " << v.texCoord.x << " "
<< (1.0f - v.texCoord.y) << "\n";
}
for (const auto& v : grp.vertices) {
obj << "vn " << v.normal.x << " "
<< v.normal.y << " "
<< v.normal.z << "\n";
}
std::string groupName = grp.name.empty()
? "group_" + std::to_string(g)
: grp.name;
if (grp.isOutdoor) groupName += "_outdoor";
obj << "g " << groupName << "\n";
for (size_t k = 0; k + 2 < grp.indices.size(); k += 3) {
uint32_t i0 = grp.indices[k] + 1 + vertOffset;
uint32_t i1 = grp.indices[k + 1] + 1 + vertOffset;
uint32_t i2 = grp.indices[k + 2] + 1 + vertOffset;
obj << "f "
<< i0 << "/" << i0 << "/" << i0 << " "
<< i1 << "/" << i1 << "/" << i1 << " "
<< i2 << "/" << i2 << "/" << i2 << "\n";
}
vertOffset += static_cast<uint32_t>(grp.vertices.size());
}
// Doodad placements as a separate informational block — emit
// each as a comment line so OBJ stays valid but the data is
// recoverable for tools that want to re-create the placements.
if (!bld.doodads.empty()) {
obj << "\n# Doodad placements (model, position, rotation, scale):\n";
for (const auto& d : bld.doodads) {
obj << "# doodad " << d.modelPath
<< " pos " << d.position.x << "," << d.position.y << "," << d.position.z
<< " rot " << d.rotation.x << "," << d.rotation.y << "," << d.rotation.z
<< " scale " << d.scale << "\n";
}
}
obj.close();
std::printf("Exported %s.wob -> %s\n", base.c_str(), outPath.c_str());
std::printf(" %zu groups, %zu verts, %zu tris, %zu doodad placements\n",
bld.groups.size(), totalV, totalI / 3,
bld.doodads.size());
return 0;
} else if (std::strcmp(argv[i], "--import-wob-obj") == 0 && i + 1 < argc) {
// Round-trip companion to --export-wob-obj. Each OBJ 'g' block
// becomes one WoweeBuilding::Group; geometry under that group
// is deduped into the group's local vertex array. Faces
// before any 'g' directive land in a default 'imported' group.
// Doodad placements written as # comment lines by --export-wob-obj
// ARE recognized and re-instanced into bld.doodads.
std::string objPath = argv[++i];
std::string wobBase;
if (i + 1 < argc && argv[i + 1][0] != '-') {
wobBase = argv[++i];
}
if (!std::filesystem::exists(objPath)) {
std::fprintf(stderr, "OBJ not found: %s\n", objPath.c_str());
return 1;
}
if (wobBase.empty()) {
wobBase = objPath;
if (wobBase.size() >= 4 &&
wobBase.substr(wobBase.size() - 4) == ".obj") {
wobBase = wobBase.substr(0, wobBase.size() - 4);
}
}
std::ifstream in(objPath);
if (!in) {
std::fprintf(stderr, "Failed to open OBJ: %s\n", objPath.c_str());
return 1;
}
// Global pools (OBJ vertex/uv/normal indices reference these
// across all groups).
std::vector<glm::vec3> positions;
std::vector<glm::vec2> texcoords;
std::vector<glm::vec3> normals;
wowee::pipeline::WoweeBuilding bld;
// Active group bookkeeping: dedupe table is per-group since
// each WOB group has its own local vertex buffer.
std::string activeGroup = "imported";
std::unordered_map<std::string, uint32_t> groupDedupe;
int activeGroupIdx = -1;
int badFaces = 0;
int triangulatedNgons = 0;
std::string objectName;
auto ensureActiveGroup = [&]() {
if (activeGroupIdx >= 0) return;
wowee::pipeline::WoweeBuilding::Group g;
g.name = activeGroup;
if (g.name.size() >= 8 &&
g.name.substr(g.name.size() - 8) == "_outdoor") {
g.name = g.name.substr(0, g.name.size() - 8);
g.isOutdoor = true;
}
bld.groups.push_back(g);
activeGroupIdx = static_cast<int>(bld.groups.size()) - 1;
groupDedupe.clear();
};
auto resolveCorner = [&](const std::string& token) -> int {
int v = 0, t = 0, n = 0;
{
const char* p = token.c_str();
char* endp = nullptr;
v = std::strtol(p, &endp, 10);
if (*endp == '/') {
++endp;
if (*endp != '/') t = std::strtol(endp, &endp, 10);
if (*endp == '/') {
++endp;
n = std::strtol(endp, &endp, 10);
}
}
}
auto absIdx = [](int idx, size_t pool) {
if (idx < 0) return static_cast<int>(pool) + idx;
return idx - 1;
};
int vi = absIdx(v, positions.size());
int ti = (t == 0) ? -1 : absIdx(t, texcoords.size());
int ni = (n == 0) ? -1 : absIdx(n, normals.size());
if (vi < 0 || vi >= static_cast<int>(positions.size())) return -1;
ensureActiveGroup();
std::string key = std::to_string(vi) + "/" +
std::to_string(ti) + "/" +
std::to_string(ni);
auto it = groupDedupe.find(key);
if (it != groupDedupe.end()) return static_cast<int>(it->second);
wowee::pipeline::WoweeBuilding::Vertex vert;
vert.position = positions[vi];
if (ti >= 0 && ti < static_cast<int>(texcoords.size())) {
vert.texCoord = texcoords[ti];
// Reverse the V-flip from --export-wob-obj.
vert.texCoord.y = 1.0f - vert.texCoord.y;
} else {
vert.texCoord = {0, 0};
}
if (ni >= 0 && ni < static_cast<int>(normals.size())) {
vert.normal = normals[ni];
} else {
vert.normal = {0, 0, 1};
}
vert.color = {1, 1, 1, 1};
auto& grp = bld.groups[activeGroupIdx];
uint32_t newIdx = static_cast<uint32_t>(grp.vertices.size());
grp.vertices.push_back(vert);
groupDedupe[key] = newIdx;
return static_cast<int>(newIdx);
};
std::string line;
while (std::getline(in, line)) {
while (!line.empty() && (line.back() == '\r' || line.back() == ' '))
line.pop_back();
if (line.empty()) continue;
// Recognize doodad placement comment lines emitted by
// --export-wob-obj so the round-trip preserves them.
if (line[0] == '#') {
if (line.find("# doodad ") == 0) {
std::istringstream ss(line);
std::string hash, doodadKw, modelPath, posKw, posStr,
rotKw, rotStr, scaleKw;
float scale = 1.0f;
ss >> hash >> doodadKw >> modelPath
>> posKw >> posStr
>> rotKw >> rotStr
>> scaleKw >> scale;
auto parse3 = [](const std::string& s, glm::vec3& out) {
int got = std::sscanf(s.c_str(), "%f,%f,%f",
&out.x, &out.y, &out.z);
return got == 3;
};
wowee::pipeline::WoweeBuilding::DoodadPlacement d;
d.modelPath = modelPath;
if (parse3(posStr, d.position) &&
parse3(rotStr, d.rotation) &&
std::isfinite(scale) && scale > 0.0f) {
d.scale = scale;
bld.doodads.push_back(d);
}
}
continue;
}
std::istringstream ss(line);
std::string tag;
ss >> tag;
if (tag == "v") {
glm::vec3 p; ss >> p.x >> p.y >> p.z;
positions.push_back(p);
} else if (tag == "vt") {
glm::vec2 t; ss >> t.x >> t.y;
texcoords.push_back(t);
} else if (tag == "vn") {
glm::vec3 n; ss >> n.x >> n.y >> n.z;
normals.push_back(n);
} else if (tag == "o") {
if (objectName.empty()) ss >> objectName;
} else if (tag == "g") {
// New group — flush dedupe table so the next batch of
// verts is local to this group.
std::string name;
ss >> name;
activeGroup = name.empty() ? "group" : name;
activeGroupIdx = -1;
groupDedupe.clear();
} else if (tag == "f") {
std::vector<std::string> corners;
std::string c;
while (ss >> c) corners.push_back(c);
if (corners.size() < 3) { badFaces++; continue; }
std::vector<int> resolved;
resolved.reserve(corners.size());
bool ok = true;
for (const auto& cc : corners) {
int idx = resolveCorner(cc);
if (idx < 0) { ok = false; break; }
resolved.push_back(idx);
}
if (!ok) { badFaces++; continue; }
if (resolved.size() > 3) triangulatedNgons++;
auto& grp = bld.groups[activeGroupIdx];
for (size_t k = 1; k + 1 < resolved.size(); ++k) {
grp.indices.push_back(static_cast<uint32_t>(resolved[0]));
grp.indices.push_back(static_cast<uint32_t>(resolved[k]));
grp.indices.push_back(static_cast<uint32_t>(resolved[k + 1]));
}
}
// mtllib/usemtl/s lines silently skipped.
}
// Compute per-group bounds + global building bound.
if (bld.groups.empty()) {
std::fprintf(stderr, "import-wob-obj: no geometry found in %s\n",
objPath.c_str());
return 1;
}
glm::vec3 bMin{1e30f}, bMax{-1e30f};
for (auto& grp : bld.groups) {
if (grp.vertices.empty()) continue;
grp.boundMin = grp.vertices[0].position;
grp.boundMax = grp.boundMin;
for (const auto& v : grp.vertices) {
grp.boundMin = glm::min(grp.boundMin, v.position);
grp.boundMax = glm::max(grp.boundMax, v.position);
}
bMin = glm::min(bMin, grp.boundMin);
bMax = glm::max(bMax, grp.boundMax);
}
glm::vec3 center = (bMin + bMax) * 0.5f;
float r2 = 0;
for (const auto& grp : bld.groups) {
for (const auto& v : grp.vertices) {
glm::vec3 d = v.position - center;
r2 = std::max(r2, glm::dot(d, d));
}
}
bld.boundRadius = std::sqrt(r2);
bld.name = objectName.empty()
? std::filesystem::path(objPath).stem().string()
: objectName;
if (!wowee::pipeline::WoweeBuildingLoader::save(bld, wobBase)) {
std::fprintf(stderr, "import-wob-obj: failed to write %s.wob\n",
wobBase.c_str());
return 1;
}
size_t totalV = 0, totalI = 0;
for (const auto& g : bld.groups) {
totalV += g.vertices.size();
totalI += g.indices.size();
}
std::printf("Imported %s -> %s.wob\n", objPath.c_str(), wobBase.c_str());
std::printf(" %zu groups, %zu verts, %zu tris, %zu doodad placements\n",
bld.groups.size(), totalV, totalI / 3, bld.doodads.size());
if (triangulatedNgons > 0) {
std::printf(" fan-triangulated %d n-gon(s)\n", triangulatedNgons);
}
if (badFaces > 0) {
std::printf(" warning: skipped %d malformed face(s)\n", badFaces);
}
return 0;
} else if (std::strcmp(argv[i], "--export-woc-obj") == 0 && i + 1 < argc) {
// Visualize a WOC collision mesh in any 3D tool. Each
// walkability class becomes its own OBJ group (walkable /
// steep / water / indoor) so designers can hide categories
// independently in Blender to debug 'why can the player
// walk here?' or 'why can't they walk there?'.
std::string path = argv[++i];
std::string outPath;
if (i + 1 < argc && argv[i + 1][0] != '-') {
outPath = argv[++i];
}
if (!std::filesystem::exists(path)) {
std::fprintf(stderr, "WOC not found: %s\n", path.c_str());
return 1;
}
if (outPath.empty()) {
outPath = path;
if (outPath.size() >= 4 &&
outPath.substr(outPath.size() - 4) == ".woc") {
outPath = outPath.substr(0, outPath.size() - 4);
}
outPath += ".obj";
}
auto woc = wowee::pipeline::WoweeCollisionBuilder::load(path);
if (!woc.isValid()) {
std::fprintf(stderr, "WOC has no triangles: %s\n", path.c_str());
return 1;
}
std::ofstream obj(outPath);
if (!obj) {
std::fprintf(stderr, "Failed to open output file: %s\n", outPath.c_str());
return 1;
}
// Bucket triangles by flag combination so the OBJ can split
// them into named groups. Flag bits: walkable=0x01, water=0x02,
// steep=0x04, indoor=0x08 (per WoweeCollision::Triangle).
// Triangles can have multiple flags set so a per-flag group
// would over-count; instead we bucket by exact flag value.
std::unordered_map<uint8_t, std::vector<size_t>> byFlag;
for (size_t t = 0; t < woc.triangles.size(); ++t) {
byFlag[woc.triangles[t].flags].push_back(t);
}
obj << "# Wavefront OBJ generated by wowee_editor --export-woc-obj\n";
obj << "# Source: " << path << "\n";
obj << "# Triangles: " << woc.triangles.size()
<< " (walkable=" << woc.walkableCount()
<< " steep=" << woc.steepCount() << ")\n";
obj << "# Tile: (" << woc.tileX << ", " << woc.tileY << ")\n\n";
obj << "o WoweeCollision\n";
// Emit ALL vertices first (3 per triangle, no dedupe — the
// collision mesh has triangle-soup topology where shared
// verts often have different flags, so deduping would
// actually merge categories).
for (const auto& tri : woc.triangles) {
obj << "v " << tri.v0.x << " " << tri.v0.y << " " << tri.v0.z << "\n";
obj << "v " << tri.v1.x << " " << tri.v1.y << " " << tri.v1.z << "\n";
obj << "v " << tri.v2.x << " " << tri.v2.y << " " << tri.v2.z << "\n";
}
// Emit faces grouped by flag class. OBJ index of triangle t
// vertex k is (t * 3 + k + 1) — 1-based, three verts per tri.
auto flagName = [](uint8_t f) {
if (f == 0) return std::string("nonwalkable");
std::string s;
if (f & 0x01) s += "walkable";
if (f & 0x02) { if (!s.empty()) s += "_"; s += "water"; }
if (f & 0x04) { if (!s.empty()) s += "_"; s += "steep"; }
if (f & 0x08) { if (!s.empty()) s += "_"; s += "indoor"; }
if (s.empty()) s = "flag" + std::to_string(int(f));
return s;
};
for (const auto& [flag, tris] : byFlag) {
obj << "g " << flagName(flag) << "\n";
for (size_t t : tris) {
uint32_t base = static_cast<uint32_t>(t * 3 + 1);
obj << "f " << base << " " << (base + 1) << " " << (base + 2) << "\n";
}
}
obj.close();
std::printf("Exported %s -> %s\n", path.c_str(), outPath.c_str());
std::printf(" %zu triangles in %zu flag class(es), tile (%u, %u)\n",
woc.triangles.size(), byFlag.size(), woc.tileX, woc.tileY);
return 0;
} else if (std::strcmp(argv[i], "--export-whm-obj") == 0 && i + 1 < argc) {
// Convert a WHM/WOT terrain pair to OBJ for visualization in
// Blender / MeshLab. Emits the 9x9 outer vertex grid per
// chunk (skipping the 8x8 inner verts the engine uses for
// 4-tri fans) — that's the canonical 'heightmap as mesh'
// view, 256 chunks × 81 verts = 20736 verts, 32768 tris.
// Geometry mirrors WoweeCollisionBuilder's outer-grid layout
// exactly so the OBJ aligns with the corresponding WOC.
std::string base = argv[++i];
std::string outPath;
if (i + 1 < argc && argv[i + 1][0] != '-') {
outPath = argv[++i];
}
for (const char* ext : {".wot", ".whm"}) {
if (base.size() >= 4 && base.substr(base.size() - 4) == ext) {
base = base.substr(0, base.size() - 4);
break;
}
}
if (!wowee::pipeline::WoweeTerrainLoader::exists(base)) {
std::fprintf(stderr, "WHM/WOT not found: %s.{whm,wot}\n", base.c_str());
return 1;
}
if (outPath.empty()) outPath = base + ".obj";
wowee::pipeline::ADTTerrain terrain;
wowee::pipeline::WoweeTerrainLoader::load(base, terrain);
std::ofstream obj(outPath);
if (!obj) {
std::fprintf(stderr, "Failed to open output file: %s\n", outPath.c_str());
return 1;
}
// Tile + chunk constants — must match WoweeCollisionBuilder so
// exports of the same source align in space when overlaid.
constexpr float kTileSize = 533.33333f;
constexpr float kChunkSize = kTileSize / 16.0f;
constexpr float kVertSpacing = kChunkSize / 8.0f;
obj << "# Wavefront OBJ generated by wowee_editor --export-whm-obj\n";
obj << "# Source: " << base << ".whm\n";
obj << "# Tile coord: (" << terrain.coord.x << ", " << terrain.coord.y << ")\n";
obj << "# Layout: 9x9 outer vertex grid per chunk, 8x8 quads -> 2 tris each\n\n";
obj << "o WoweeTerrain_" << terrain.coord.x << "_" << terrain.coord.y << "\n";
int loadedChunks = 0;
uint32_t vertOffset = 0;
for (int cx = 0; cx < 16; ++cx) {
for (int cy = 0; cy < 16; ++cy) {
const auto& chunk = terrain.getChunk(cx, cy);
if (!chunk.heightMap.isLoaded()) continue;
loadedChunks++;
// Same XY origin formula as collision builder so
// overlaid OBJ exports line up exactly.
float chunkBaseX = (32.0f - terrain.coord.y) * kTileSize - cy * kChunkSize;
float chunkBaseY = (32.0f - terrain.coord.x) * kTileSize - cx * kChunkSize;
// Emit 9x9 outer verts. Layout: heights[row*17 + col]
// for col in [0,8] (the inner 8 verts at col 9..16
// are skipped — they're the quad-center verts).
for (int row = 0; row < 9; ++row) {
for (int col = 0; col < 9; ++col) {
float x = chunkBaseX - row * kVertSpacing;
float y = chunkBaseY - col * kVertSpacing;
float z = chunk.position[2] +
chunk.heightMap.heights[row * 17 + col];
obj << "v " << x << " " << y << " " << z << "\n";
}
}
// Per-vertex UV: just the row/col in 0..1 — Blender
// can use this to slap a checker texture for scale.
for (int row = 0; row < 9; ++row) {
for (int col = 0; col < 9; ++col) {
obj << "vt " << (col / 8.0f) << " "
<< (row / 8.0f) << "\n";
}
}
// 8x8 quads — two tris each, respecting hole bits so
// cave-entrance quads correctly disappear from the mesh.
bool isHoleChunk = (chunk.holes != 0);
obj << "g chunk_" << cx << "_" << cy << "\n";
auto idx = [&](int r, int c) {
return vertOffset + r * 9 + c + 1; // 1-based
};
for (int row = 0; row < 8; ++row) {
for (int col = 0; col < 8; ++col) {
if (isHoleChunk) {
int hx = col / 2, hy = row / 2;
if (chunk.holes & (1 << (hy * 4 + hx))) continue;
}
uint32_t i00 = idx(row, col);
uint32_t i10 = idx(row, col + 1);
uint32_t i01 = idx(row + 1, col);
uint32_t i11 = idx(row + 1, col + 1);
obj << "f " << i00 << "/" << i00 << " "
<< i10 << "/" << i10 << " "
<< i11 << "/" << i11 << "\n";
obj << "f " << i00 << "/" << i00 << " "
<< i11 << "/" << i11 << " "
<< i01 << "/" << i01 << "\n";
}
}
vertOffset += 81; // 9x9 verts per chunk
}
}
obj.close();
// Estimated tri count: chunks × 128 (8x8 quads × 2 tris).
// Holes reduce this but counting exactly would mean walking
// the bitmask again — the rough estimate is the user-visible
// useful number anyway.
std::printf("Exported %s.whm -> %s\n", base.c_str(), outPath.c_str());
std::printf(" %d chunks loaded, ~%d verts, ~%d tris\n",
loadedChunks, loadedChunks * 81, loadedChunks * 128);
return 0;
} else if (std::strcmp(argv[i], "--import-obj") == 0 && i + 1 < argc) {
// Convert a Wavefront OBJ back into WOM. Round-trips with
// --export-obj for the geometry/UV/normal data; bones,
// animations, and material flags are not in OBJ and stay
// empty (the resulting WOM is WOM1, static-only). The intent
// is "edit a static prop in Blender, ship it".
std::string objPath = argv[++i];
std::string womBase;
if (i + 1 < argc && argv[i + 1][0] != '-') {
womBase = argv[++i];
}
if (!std::filesystem::exists(objPath)) {
std::fprintf(stderr, "OBJ not found: %s\n", objPath.c_str());
return 1;
}
if (womBase.empty()) {
womBase = objPath;
if (womBase.size() >= 4 &&
womBase.substr(womBase.size() - 4) == ".obj") {
womBase = womBase.substr(0, womBase.size() - 4);
}
}
std::ifstream in(objPath);
if (!in) {
std::fprintf(stderr, "Failed to open OBJ: %s\n", objPath.c_str());
return 1;
}
// Pools — OBJ stores positions/UVs/normals in independent
// arrays and references them by index in face lines, so we
// collect each pool first then expand into WOM vertices on
// the fly (one WOM vertex per (vIdx, vtIdx, vnIdx) triple
// since WOM has interleaved vertex data, not pooled).
std::vector<glm::vec3> positions;
std::vector<glm::vec2> texcoords;
std::vector<glm::vec3> normals;
wowee::pipeline::WoweeModel wom;
wom.version = 1;
std::unordered_map<std::string, uint32_t> dedupe;
int badFaces = 0;
int triangulatedNgons = 0;
std::string objectName;
std::string line;
// Convert a single OBJ vertex token like "3/4/5" or "3//5" or
// "3/4" or "3" into a WOM vertex index, deduping identical
// (pos, uv, normal) triples to keep the buffer compact.
auto resolveCorner = [&](const std::string& token) -> int {
int v = 0, t = 0, n = 0;
{
const char* p = token.c_str();
char* endp = nullptr;
v = std::strtol(p, &endp, 10);
if (*endp == '/') {
++endp;
if (*endp != '/') {
t = std::strtol(endp, &endp, 10);
}
if (*endp == '/') {
++endp;
n = std::strtol(endp, &endp, 10);
}
}
}
// Translate negative (relative) indices to absolute.
auto absIdx = [](int idx, size_t poolSize) -> int {
if (idx < 0) return static_cast<int>(poolSize) + idx;
return idx - 1; // OBJ is 1-based
};
int vi = absIdx(v, positions.size());
int ti = (t == 0) ? -1 : absIdx(t, texcoords.size());
int ni = (n == 0) ? -1 : absIdx(n, normals.size());
if (vi < 0 || vi >= static_cast<int>(positions.size())) return -1;
std::string key = std::to_string(vi) + "/" +
std::to_string(ti) + "/" +
std::to_string(ni);
auto it = dedupe.find(key);
if (it != dedupe.end()) return static_cast<int>(it->second);
wowee::pipeline::WoweeModel::Vertex vert;
vert.position = positions[vi];
if (ti >= 0 && ti < static_cast<int>(texcoords.size())) {
vert.texCoord = texcoords[ti];
// Reverse the V-flip from --export-obj so a round-trip
// returns the original UVs unchanged.
vert.texCoord.y = 1.0f - vert.texCoord.y;
} else {
vert.texCoord = {0, 0};
}
if (ni >= 0 && ni < static_cast<int>(normals.size())) {
vert.normal = normals[ni];
} else {
vert.normal = {0, 0, 1};
}
uint32_t newIdx = static_cast<uint32_t>(wom.vertices.size());
wom.vertices.push_back(vert);
dedupe[key] = newIdx;
return static_cast<int>(newIdx);
};
while (std::getline(in, line)) {
// Strip CR for CRLF files.
while (!line.empty() && (line.back() == '\r' || line.back() == ' '))
line.pop_back();
if (line.empty() || line[0] == '#') continue;
std::istringstream ss(line);
std::string tag;
ss >> tag;
if (tag == "v") {
glm::vec3 p; ss >> p.x >> p.y >> p.z;
positions.push_back(p);
} else if (tag == "vt") {
glm::vec2 t; ss >> t.x >> t.y;
texcoords.push_back(t);
} else if (tag == "vn") {
glm::vec3 n; ss >> n.x >> n.y >> n.z;
normals.push_back(n);
} else if (tag == "o") {
if (objectName.empty()) ss >> objectName;
} else if (tag == "f") {
std::vector<std::string> corners;
std::string c;
while (ss >> c) corners.push_back(c);
if (corners.size() < 3) { badFaces++; continue; }
std::vector<int> resolved;
resolved.reserve(corners.size());
bool ok = true;
for (const auto& cc : corners) {
int idx = resolveCorner(cc);
if (idx < 0) { ok = false; break; }
resolved.push_back(idx);
}
if (!ok) { badFaces++; continue; }
// Fan-triangulate (works for triangles, quads, and
// n-gons; assumes the polygon is convex which is the
// common case from DCC exporters).
if (resolved.size() > 3) triangulatedNgons++;
for (size_t k = 1; k + 1 < resolved.size(); ++k) {
wom.indices.push_back(static_cast<uint32_t>(resolved[0]));
wom.indices.push_back(static_cast<uint32_t>(resolved[k]));
wom.indices.push_back(static_cast<uint32_t>(resolved[k + 1]));
}
}
// mtllib/usemtl/g/s lines are silently skipped — material
// info doesn't survive the round-trip but groups would
// (left as future work; current import keeps it simple).
}
if (wom.vertices.empty() || wom.indices.empty()) {
std::fprintf(stderr, "import-obj: no geometry found in %s\n",
objPath.c_str());
return 1;
}
wom.name = objectName.empty()
? std::filesystem::path(objPath).stem().string()
: objectName;
// Compute bounds from positions — the renderer culls by these
// so wrong values cause the model to disappear at distance.
wom.boundMin = wom.vertices[0].position;
wom.boundMax = wom.boundMin;
for (const auto& v : wom.vertices) {
wom.boundMin = glm::min(wom.boundMin, v.position);
wom.boundMax = glm::max(wom.boundMax, v.position);
}
glm::vec3 center = (wom.boundMin + wom.boundMax) * 0.5f;
float r2 = 0;
for (const auto& v : wom.vertices) {
glm::vec3 d = v.position - center;
r2 = std::max(r2, glm::dot(d, d));
}
wom.boundRadius = std::sqrt(r2);
if (!wowee::pipeline::WoweeModelLoader::save(wom, womBase)) {
std::fprintf(stderr, "import-obj: failed to write %s.wom\n",
womBase.c_str());
return 1;
}
std::printf("Imported %s -> %s.wom\n", objPath.c_str(), womBase.c_str());
std::printf(" %zu verts, %zu tris, bounds [%.2f, %.2f, %.2f] - [%.2f, %.2f, %.2f]\n",
wom.vertices.size(), wom.indices.size() / 3,
wom.boundMin.x, wom.boundMin.y, wom.boundMin.z,
wom.boundMax.x, wom.boundMax.y, wom.boundMax.z);
if (triangulatedNgons > 0) {
std::printf(" fan-triangulated %d n-gon(s)\n", triangulatedNgons);
}
if (badFaces > 0) {
std::printf(" warning: skipped %d malformed face(s)\n", badFaces);
}
return 0;
} else if (std::strcmp(argv[i], "--export-png") == 0 && i + 1 < argc) {
// Render heightmap, normal-map, and zone-map PNG previews for a
// terrain. Useful for portfolio screenshots, ground-truth map
// comparison, and quick visual validation without launching GUI.
std::string base = argv[++i];
for (const char* ext : {".wot", ".whm"}) {
if (base.size() >= 4 && base.substr(base.size() - 4) == ext) {
base = base.substr(0, base.size() - 4);
break;
}
}
if (!wowee::pipeline::WoweeTerrainLoader::exists(base)) {
std::fprintf(stderr, "WOT/WHM not found at base: %s\n", base.c_str());
return 1;
}
wowee::pipeline::ADTTerrain terrain;
if (!wowee::pipeline::WoweeTerrainLoader::load(base, terrain)) {
std::fprintf(stderr, "Failed to load terrain: %s\n", base.c_str());
return 1;
}
wowee::editor::WoweeTerrain::exportHeightmapPreview(terrain, base + "_heightmap.png");
wowee::editor::WoweeTerrain::exportNormalMap(terrain, base + "_normals.png");
wowee::editor::WoweeTerrain::exportZoneMap(terrain, base + "_zone.png", 512);
std::printf("Exported PNGs: %s_{heightmap,normals,zone}.png\n", base.c_str());
return 0;
} else if (std::strcmp(argv[i], "--fix-zone") == 0 && i + 1 < argc) {
// Re-parse + re-save every JSON/binary file in a zone to apply
// the editor's load-time scrubs and save-time caps. Useful when
// an old zone was created before recent hardening — running
// this once cleans up NaN/oversize fields without touching
// the editor GUI.
std::string zoneDir = argv[++i];
namespace fs = std::filesystem;
if (!fs::exists(zoneDir)) {
std::fprintf(stderr, "fix-zone: %s does not exist\n", zoneDir.c_str());
return 1;
}
int touched = 0;
// zone.json
{
wowee::editor::ZoneManifest m;
std::string p = zoneDir + "/zone.json";
if (fs::exists(p) && m.load(p) && m.save(p)) touched++;
}
// creatures.json
{
wowee::editor::NpcSpawner sp;
std::string p = zoneDir + "/creatures.json";
if (fs::exists(p) && sp.loadFromFile(p) && sp.saveToFile(p)) touched++;
}
// objects.json
{
wowee::editor::ObjectPlacer op;
std::string p = zoneDir + "/objects.json";
if (fs::exists(p) && op.loadFromFile(p) && op.saveToFile(p)) touched++;
}
// quests.json
{
wowee::editor::QuestEditor qe;
std::string p = zoneDir + "/quests.json";
if (fs::exists(p) && qe.loadFromFile(p) && qe.saveToFile(p)) touched++;
}
// WHM/WOT pairs and WoB files would need full pipeline access;
// skip them — the editor opens them on next zone load anyway,
// and the load-time scrubs run then.
std::printf("fix-zone: cleaned %d files in %s\n", touched, zoneDir.c_str());
return 0;
} else if (std::strcmp(argv[i], "--regen-collision") == 0 && i + 1 < argc) {
// Find all WHM/WOT pairs under a zone dir and rebuild WOC for each.
// Useful after sculpting changes when you want to re-derive
// collision in batch instead of one tile at a time.
std::string zoneDir = argv[++i];
namespace fs = std::filesystem;
if (!fs::exists(zoneDir)) {
std::fprintf(stderr, "regen-collision: %s does not exist\n",
zoneDir.c_str());
return 1;
}
int rebuilt = 0, failed = 0;
for (auto& entry : fs::recursive_directory_iterator(zoneDir)) {
if (!entry.is_regular_file()) continue;
if (entry.path().extension() != ".whm") continue;
std::string base = entry.path().string();
base = base.substr(0, base.size() - 4); // strip .whm
wowee::pipeline::ADTTerrain terrain;
if (!wowee::pipeline::WoweeTerrainLoader::load(base, terrain)) {
std::fprintf(stderr, " FAILED to load: %s\n", base.c_str());
failed++;
continue;
}
auto col = wowee::pipeline::WoweeCollisionBuilder::fromTerrain(terrain);
std::string outPath = base + ".woc";
if (wowee::pipeline::WoweeCollisionBuilder::save(col, outPath)) {
std::printf(" WOC rebuilt: %s (%zu triangles)\n",
outPath.c_str(), col.triangles.size());
rebuilt++;
} else {
std::fprintf(stderr, " FAILED to save: %s\n", outPath.c_str());
failed++;
}
}
std::printf("regen-collision: %d rebuilt, %d failed\n", rebuilt, failed);
return failed > 0 ? 1 : 0;
} else if (std::strcmp(argv[i], "--build-woc") == 0 && i + 1 < argc) {
// Generate a WOC collision mesh from a WHM/WOT terrain pair.
// Uses terrain triangles only (no WMO overlays); useful as a
// first-pass collision build before the editor adds buildings.
std::string base = argv[++i];
for (const char* ext : {".wot", ".whm", ".woc"}) {
if (base.size() >= 4 && base.substr(base.size() - 4) == ext) {
base = base.substr(0, base.size() - 4);
break;
}
}
if (!wowee::pipeline::WoweeTerrainLoader::exists(base)) {
std::fprintf(stderr, "WOT/WHM not found at base: %s\n", base.c_str());
return 1;
}
wowee::pipeline::ADTTerrain terrain;
if (!wowee::pipeline::WoweeTerrainLoader::load(base, terrain)) {
std::fprintf(stderr, "Failed to load terrain: %s\n", base.c_str());
return 1;
}
auto col = wowee::pipeline::WoweeCollisionBuilder::fromTerrain(terrain);
std::string outPath = base + ".woc";
if (!wowee::pipeline::WoweeCollisionBuilder::save(col, outPath)) {
std::fprintf(stderr, "WOC save failed: %s\n", outPath.c_str());
return 1;
}
std::printf("WOC built: %s (%zu triangles, %zu walkable, %zu steep)\n",
outPath.c_str(),
col.triangles.size(), col.walkableCount(), col.steepCount());
return 0;
} else if (std::strcmp(argv[i], "--add-quest") == 0 && i + 2 < argc) {
// Append a single quest to a zone's quests.json.
// Args: <zoneDir> <title> [giverId] [turnInId] [xp] [level]
std::string zoneDir = argv[++i];
std::string title = argv[++i];
namespace fs = std::filesystem;
if (!fs::exists(zoneDir)) {
std::fprintf(stderr, "add-quest: zone '%s' does not exist\n",
zoneDir.c_str());
return 1;
}
wowee::editor::Quest q;
q.title = title;
// Optional positional args after title. Each is read in order;
// an empty string or '-' stops consumption so users can omit
// later fields.
auto tryReadUint = [&](uint32_t& target) {
if (i + 1 >= argc || argv[i + 1][0] == '-') return false;
try {
target = static_cast<uint32_t>(std::stoul(argv[i + 1]));
++i;
return true;
} catch (...) { return false; }
};
tryReadUint(q.questGiverNpcId);
tryReadUint(q.turnInNpcId);
tryReadUint(q.reward.xp);
tryReadUint(q.requiredLevel);
wowee::editor::QuestEditor qe;
std::string path = zoneDir + "/quests.json";
if (fs::exists(path)) qe.loadFromFile(path);
qe.addQuest(q);
if (!qe.saveToFile(path)) {
std::fprintf(stderr, "add-quest: failed to write %s\n", path.c_str());
return 1;
}
std::printf("Added quest '%s' to %s (now %zu total)\n",
title.c_str(), path.c_str(), qe.questCount());
return 0;
} else if (std::strcmp(argv[i], "--add-quest-objective") == 0 && i + 4 < argc) {
// Append a single objective to an existing quest. The quest
// must already exist (use --add-quest first); index is 0-based
// and matches --list-quests output.
std::string zoneDir = argv[++i];
std::string idxStr = argv[++i];
std::string typeStr = argv[++i];
std::string targetName = argv[++i];
std::string path = zoneDir + "/quests.json";
if (!std::filesystem::exists(path)) {
std::fprintf(stderr, "add-quest-objective: %s not found — run --add-quest first\n",
path.c_str());
return 1;
}
int idx;
try { idx = std::stoi(idxStr); }
catch (...) {
std::fprintf(stderr, "add-quest-objective: bad questIdx '%s'\n", idxStr.c_str());
return 1;
}
using OT = wowee::editor::QuestObjectiveType;
OT type;
if (typeStr == "kill") type = OT::KillCreature;
else if (typeStr == "collect") type = OT::CollectItem;
else if (typeStr == "talk") type = OT::TalkToNPC;
else if (typeStr == "explore") type = OT::ExploreArea;
else if (typeStr == "escort") type = OT::EscortNPC;
else if (typeStr == "use") type = OT::UseObject;
else {
std::fprintf(stderr,
"add-quest-objective: type must be kill/collect/talk/explore/escort/use, got '%s'\n",
typeStr.c_str());
return 1;
}
uint32_t count = 1;
if (i + 1 < argc && argv[i + 1][0] != '-') {
try {
count = static_cast<uint32_t>(std::stoul(argv[++i]));
if (count == 0) count = 1;
} catch (...) {}
}
wowee::editor::QuestEditor qe;
if (!qe.loadFromFile(path)) {
std::fprintf(stderr, "add-quest-objective: failed to load %s\n", path.c_str());
return 1;
}
if (idx < 0 || idx >= static_cast<int>(qe.questCount())) {
std::fprintf(stderr,
"add-quest-objective: questIdx %d out of range [0, %zu)\n",
idx, qe.questCount());
return 1;
}
wowee::editor::QuestObjective obj;
obj.type = type;
obj.targetName = targetName;
obj.targetCount = count;
// Auto-generate a description from type+name+count so addons
// and tooltips have something useful by default. The user can
// edit quests.json directly if they want bespoke prose.
const char* verb = "complete";
switch (type) {
case OT::KillCreature: verb = "Slay"; break;
case OT::CollectItem: verb = "Collect"; break;
case OT::TalkToNPC: verb = "Talk to"; break;
case OT::ExploreArea: verb = "Explore"; break;
case OT::EscortNPC: verb = "Escort"; break;
case OT::UseObject: verb = "Use"; break;
}
obj.description = std::string(verb) + " " +
(count > 1 ? std::to_string(count) + " " : "") +
targetName;
// Quest is stored by value in the editor's vector; mutate via
// the non-const getter, which gives us a pointer we can write
// through.
wowee::editor::Quest* q = qe.getQuest(idx);
if (!q) {
std::fprintf(stderr, "add-quest-objective: getQuest(%d) returned null\n", idx);
return 1;
}
q->objectives.push_back(obj);
if (!qe.saveToFile(path)) {
std::fprintf(stderr, "add-quest-objective: failed to write %s\n",
path.c_str());
return 1;
}
std::printf("Added objective '%s' to quest %d ('%s'), now %zu objective(s)\n",
obj.description.c_str(), idx, q->title.c_str(),
q->objectives.size());
return 0;
} else if (std::strcmp(argv[i], "--remove-quest-objective") == 0 && i + 3 < argc) {
// Symmetric counterpart to --add-quest-objective. Removes the
// objective at <objIdx> within quest <questIdx>. Pair with
// --info-quests / --list-quests to find the right indices.
std::string zoneDir = argv[++i];
std::string qIdxStr = argv[++i];
std::string oIdxStr = argv[++i];
std::string path = zoneDir + "/quests.json";
if (!std::filesystem::exists(path)) {
std::fprintf(stderr, "remove-quest-objective: %s not found\n", path.c_str());
return 1;
}
int qIdx, oIdx;
try {
qIdx = std::stoi(qIdxStr);
oIdx = std::stoi(oIdxStr);
} catch (...) {
std::fprintf(stderr, "remove-quest-objective: bad index\n");
return 1;
}
wowee::editor::QuestEditor qe;
if (!qe.loadFromFile(path)) {
std::fprintf(stderr, "remove-quest-objective: failed to load %s\n",
path.c_str());
return 1;
}
if (qIdx < 0 || qIdx >= static_cast<int>(qe.questCount())) {
std::fprintf(stderr,
"remove-quest-objective: questIdx %d out of range [0, %zu)\n",
qIdx, qe.questCount());
return 1;
}
wowee::editor::Quest* q = qe.getQuest(qIdx);
if (!q) return 1;
if (oIdx < 0 || oIdx >= static_cast<int>(q->objectives.size())) {
std::fprintf(stderr,
"remove-quest-objective: objIdx %d out of range [0, %zu)\n",
oIdx, q->objectives.size());
return 1;
}
std::string removedDesc = q->objectives[oIdx].description;
q->objectives.erase(q->objectives.begin() + oIdx);
if (!qe.saveToFile(path)) {
std::fprintf(stderr, "remove-quest-objective: failed to write %s\n",
path.c_str());
return 1;
}
std::printf("Removed objective '%s' (was index %d) from quest %d ('%s'), now %zu remaining\n",
removedDesc.c_str(), oIdx, qIdx, q->title.c_str(),
q->objectives.size());
return 0;
} else if (std::strcmp(argv[i], "--clone-quest") == 0 && i + 2 < argc) {
// Duplicate a quest. Useful for templating: create a base
// quest with objectives + rewards once, then clone N times
// for variants ('Slay Wolves', 'Slay Bears' with the same
// shape). Optional newTitle replaces the cloned copy's title;
// omit to get '<original> (copy)'.
std::string zoneDir = argv[++i];
std::string idxStr = argv[++i];
std::string newTitle;
if (i + 1 < argc && argv[i + 1][0] != '-') {
newTitle = argv[++i];
}
std::string path = zoneDir + "/quests.json";
if (!std::filesystem::exists(path)) {
std::fprintf(stderr, "clone-quest: %s not found\n", path.c_str());
return 1;
}
int qIdx;
try { qIdx = std::stoi(idxStr); }
catch (...) {
std::fprintf(stderr, "clone-quest: bad questIdx '%s'\n", idxStr.c_str());
return 1;
}
wowee::editor::QuestEditor qe;
if (!qe.loadFromFile(path)) {
std::fprintf(stderr, "clone-quest: failed to load %s\n", path.c_str());
return 1;
}
if (qIdx < 0 || qIdx >= static_cast<int>(qe.questCount())) {
std::fprintf(stderr,
"clone-quest: questIdx %d out of range [0, %zu)\n",
qIdx, qe.questCount());
return 1;
}
// Deep-copy by value via vector iteration; .objectives and
// .reward are STL containers so the copy is automatic.
wowee::editor::Quest clone = qe.getQuests()[qIdx];
// Reset id so the editor's auto-id sequence assigns a fresh
// one — addQuest does this internally if id==0.
clone.id = 0;
// Reset chain link too — copying a chained quest with the
// same nextQuestId would corrupt the chain semantics.
clone.nextQuestId = 0;
clone.title = newTitle.empty()
? (clone.title + " (copy)")
: newTitle;
qe.addQuest(clone);
if (!qe.saveToFile(path)) {
std::fprintf(stderr, "clone-quest: failed to write %s\n", path.c_str());
return 1;
}
std::printf("Cloned quest %d -> '%s' (now %zu total)\n",
qIdx, clone.title.c_str(), qe.questCount());
std::printf(" carried %zu objective(s), %zu item reward(s), xp=%u\n",
clone.objectives.size(),
clone.reward.itemRewards.size(),
clone.reward.xp);
return 0;
} else if (std::strcmp(argv[i], "--clone-creature") == 0 && i + 2 < argc) {
// Duplicate a creature spawn. Common workflow: design one
// 'patrol guard' archetype, then clone it across spawn points
// around a town. Preserves stats, faction, behavior, equipment;
// resets id and offsets position by 5 yards by default so the
// copy doesn't z-fight with the original.
std::string zoneDir = argv[++i];
std::string idxStr = argv[++i];
std::string newName;
float dx = 5.0f, dy = 0.0f, dz = 0.0f;
if (i + 1 < argc && argv[i + 1][0] != '-') {
newName = argv[++i];
}
// Optional 3-axis offset after newName.
if (i + 3 < argc && argv[i + 1][0] != '-') {
try {
dx = std::stof(argv[++i]);
dy = std::stof(argv[++i]);
dz = std::stof(argv[++i]);
} catch (...) {
std::fprintf(stderr, "clone-creature: bad offset coordinate\n");
return 1;
}
}
std::string path = zoneDir + "/creatures.json";
if (!std::filesystem::exists(path)) {
std::fprintf(stderr, "clone-creature: %s not found\n", path.c_str());
return 1;
}
int idx;
try { idx = std::stoi(idxStr); }
catch (...) {
std::fprintf(stderr, "clone-creature: bad idx '%s'\n", idxStr.c_str());
return 1;
}
wowee::editor::NpcSpawner sp;
if (!sp.loadFromFile(path)) {
std::fprintf(stderr, "clone-creature: failed to load %s\n", path.c_str());
return 1;
}
if (idx < 0 || idx >= static_cast<int>(sp.spawnCount())) {
std::fprintf(stderr,
"clone-creature: idx %d out of range [0, %zu)\n",
idx, sp.spawnCount());
return 1;
}
// Deep-copy by value; CreatureSpawn is POD-ish (vectors for
// patrol points copy automatically).
wowee::editor::CreatureSpawn clone = sp.getSpawns()[idx];
clone.id = 0; // addCreature auto-assigns a fresh id
clone.name = newName.empty()
? (clone.name + " (copy)")
: newName;
clone.position.x += dx;
clone.position.y += dy;
clone.position.z += dz;
// Patrol path is intentionally NOT offset — patrol points are
// typically authored as world-space waypoints, not relative to
// the spawn. Designers re-author the path if needed.
sp.getSpawns().push_back(clone);
if (!sp.saveToFile(path)) {
std::fprintf(stderr, "clone-creature: failed to write %s\n", path.c_str());
return 1;
}
std::printf("Cloned creature %d -> '%s' at (%.1f, %.1f, %.1f) (now %zu total)\n",
idx, clone.name.c_str(),
clone.position.x, clone.position.y, clone.position.z,
sp.spawnCount());
return 0;
} else if (std::strcmp(argv[i], "--clone-object") == 0 && i + 2 < argc) {
// Symmetric to --clone-creature/--clone-quest. Common
// workflow: place one tree/lamp/barrel just right, then
// clone N copies along a path or around a square. Default
// 5-yard X offset prevents z-fighting; rotation/scale are
// preserved so a tilted object stays tilted.
std::string zoneDir = argv[++i];
std::string idxStr = argv[++i];
float dx = 5.0f, dy = 0.0f, dz = 0.0f;
if (i + 3 < argc && argv[i + 1][0] != '-') {
try {
dx = std::stof(argv[++i]);
dy = std::stof(argv[++i]);
dz = std::stof(argv[++i]);
} catch (...) {
std::fprintf(stderr, "clone-object: bad offset\n");
return 1;
}
}
std::string path = zoneDir + "/objects.json";
if (!std::filesystem::exists(path)) {
std::fprintf(stderr, "clone-object: %s not found\n", path.c_str());
return 1;
}
int idx;
try { idx = std::stoi(idxStr); }
catch (...) {
std::fprintf(stderr, "clone-object: bad idx '%s'\n", idxStr.c_str());
return 1;
}
wowee::editor::ObjectPlacer placer;
if (!placer.loadFromFile(path)) {
std::fprintf(stderr, "clone-object: failed to load %s\n", path.c_str());
return 1;
}
auto& objs = placer.getObjects();
if (idx < 0 || idx >= static_cast<int>(objs.size())) {
std::fprintf(stderr,
"clone-object: idx %d out of range [0, %zu)\n",
idx, objs.size());
return 1;
}
// Deep-copy by value. uniqueId is reset so the new object
// doesn't collide with the source's identifier in any
// downstream system that dedups by it.
wowee::editor::PlacedObject clone = objs[idx];
clone.uniqueId = 0;
clone.selected = false;
clone.position.x += dx;
clone.position.y += dy;
clone.position.z += dz;
objs.push_back(clone);
if (!placer.saveToFile(path)) {
std::fprintf(stderr, "clone-object: failed to write %s\n", path.c_str());
return 1;
}
std::printf("Cloned object %d -> '%s' at (%.1f, %.1f, %.1f) (now %zu total)\n",
idx, clone.path.c_str(),
clone.position.x, clone.position.y, clone.position.z,
objs.size());
return 0;
} else if (std::strcmp(argv[i], "--add-quest-reward-item") == 0 && i + 3 < argc) {
// Append one or more item rewards to a quest. Multiple paths
// can be passed in a single invocation:
// --add-quest-reward-item zone 0 'Item:Sword' 'Item:Shield'
std::string zoneDir = argv[++i];
std::string idxStr = argv[++i];
std::string path = zoneDir + "/quests.json";
if (!std::filesystem::exists(path)) {
std::fprintf(stderr, "add-quest-reward-item: %s not found\n", path.c_str());
return 1;
}
int idx;
try { idx = std::stoi(idxStr); }
catch (...) {
std::fprintf(stderr, "add-quest-reward-item: bad questIdx '%s'\n", idxStr.c_str());
return 1;
}
wowee::editor::QuestEditor qe;
if (!qe.loadFromFile(path)) {
std::fprintf(stderr, "add-quest-reward-item: failed to load %s\n", path.c_str());
return 1;
}
if (idx < 0 || idx >= static_cast<int>(qe.questCount())) {
std::fprintf(stderr,
"add-quest-reward-item: questIdx %d out of range [0, %zu)\n",
idx, qe.questCount());
return 1;
}
wowee::editor::Quest* q = qe.getQuest(idx);
if (!q) return 1;
int added = 0;
// Greedy-consume any remaining args that don't start with '-'
// so the caller can batch-add a whole loot table in one shot.
while (i + 1 < argc && argv[i + 1][0] != '-') {
q->reward.itemRewards.push_back(argv[++i]);
added++;
}
if (added == 0) {
std::fprintf(stderr, "add-quest-reward-item: need at least one itemPath\n");
return 1;
}
if (!qe.saveToFile(path)) {
std::fprintf(stderr, "add-quest-reward-item: failed to write %s\n", path.c_str());
return 1;
}
std::printf("Added %d item reward(s) to quest %d ('%s'), now %zu total\n",
added, idx, q->title.c_str(), q->reward.itemRewards.size());
return 0;
} else if (std::strcmp(argv[i], "--set-quest-reward") == 0 && i + 2 < argc) {
// Update XP / coin reward fields on an existing quest. Each
// field is optional — only the ones explicitly passed are
// changed. This avoids the round-trip-and-clobber footgun of
// a "replace whole reward" command.
std::string zoneDir = argv[++i];
std::string idxStr = argv[++i];
std::string path = zoneDir + "/quests.json";
if (!std::filesystem::exists(path)) {
std::fprintf(stderr, "set-quest-reward: %s not found\n", path.c_str());
return 1;
}
int idx;
try { idx = std::stoi(idxStr); }
catch (...) {
std::fprintf(stderr, "set-quest-reward: bad questIdx '%s'\n", idxStr.c_str());
return 1;
}
wowee::editor::QuestEditor qe;
if (!qe.loadFromFile(path)) {
std::fprintf(stderr, "set-quest-reward: failed to load %s\n", path.c_str());
return 1;
}
if (idx < 0 || idx >= static_cast<int>(qe.questCount())) {
std::fprintf(stderr,
"set-quest-reward: questIdx %d out of range [0, %zu)\n",
idx, qe.questCount());
return 1;
}
wowee::editor::Quest* q = qe.getQuest(idx);
if (!q) return 1;
int changed = 0;
auto consumeUint = [&](const char* flag, uint32_t& target) {
if (i + 2 < argc && std::strcmp(argv[i + 1], flag) == 0) {
try {
target = static_cast<uint32_t>(std::stoul(argv[i + 2]));
i += 2;
changed++;
return true;
} catch (...) {
std::fprintf(stderr, "set-quest-reward: bad %s value '%s'\n",
flag, argv[i + 2]);
}
}
return false;
};
// Loop until no more recognised flags consume their value —
// order-independent, so callers can pass --gold then --xp.
bool any = true;
while (any) {
any = false;
if (consumeUint("--xp", q->reward.xp)) any = true;
if (consumeUint("--gold", q->reward.gold)) any = true;
if (consumeUint("--silver", q->reward.silver)) any = true;
if (consumeUint("--copper", q->reward.copper)) any = true;
}
if (changed == 0) {
std::fprintf(stderr,
"set-quest-reward: no fields changed — pass --xp / --gold / --silver / --copper\n");
return 1;
}
if (!qe.saveToFile(path)) {
std::fprintf(stderr, "set-quest-reward: failed to write %s\n", path.c_str());
return 1;
}
std::printf("Updated %d field(s) on quest %d ('%s'): xp=%u gold=%u silver=%u copper=%u\n",
changed, idx, q->title.c_str(),
q->reward.xp, q->reward.gold,
q->reward.silver, q->reward.copper);
return 0;
} else if (std::strcmp(argv[i], "--remove-creature") == 0 && i + 2 < argc) {
// Remove a creature spawn by 0-based index. Pair with
// --info-creatures (or your editor) to find the right index
// first; nothing identifies entries reliably across reloads.
std::string zoneDir = argv[++i];
std::string idxStr = argv[++i];
std::string path = zoneDir + "/creatures.json";
if (!std::filesystem::exists(path)) {
std::fprintf(stderr, "remove-creature: %s not found\n", path.c_str());
return 1;
}
int idx;
try { idx = std::stoi(idxStr); }
catch (...) {
std::fprintf(stderr, "remove-creature: bad index '%s'\n", idxStr.c_str());
return 1;
}
wowee::editor::NpcSpawner sp;
sp.loadFromFile(path);
if (idx < 0 || idx >= static_cast<int>(sp.spawnCount())) {
std::fprintf(stderr, "remove-creature: index %d out of range [0, %zu)\n",
idx, sp.spawnCount());
return 1;
}
std::string removedName = sp.getSpawns()[idx].name;
sp.removeCreature(idx);
if (!sp.saveToFile(path)) {
std::fprintf(stderr, "remove-creature: failed to write %s\n", path.c_str());
return 1;
}
std::printf("Removed creature '%s' (was index %d) from %s (now %zu total)\n",
removedName.c_str(), idx, path.c_str(), sp.spawnCount());
return 0;
} else if (std::strcmp(argv[i], "--remove-object") == 0 && i + 2 < argc) {
std::string zoneDir = argv[++i];
std::string idxStr = argv[++i];
std::string path = zoneDir + "/objects.json";
if (!std::filesystem::exists(path)) {
std::fprintf(stderr, "remove-object: %s not found\n", path.c_str());
return 1;
}
int idx;
try { idx = std::stoi(idxStr); }
catch (...) {
std::fprintf(stderr, "remove-object: bad index '%s'\n", idxStr.c_str());
return 1;
}
wowee::editor::ObjectPlacer placer;
placer.loadFromFile(path);
auto& objs = placer.getObjects();
if (idx < 0 || idx >= static_cast<int>(objs.size())) {
std::fprintf(stderr, "remove-object: index %d out of range [0, %zu)\n",
idx, objs.size());
return 1;
}
std::string removedPath = objs[idx].path;
objs.erase(objs.begin() + idx);
if (!placer.saveToFile(path)) {
std::fprintf(stderr, "remove-object: failed to write %s\n", path.c_str());
return 1;
}
std::printf("Removed object '%s' (was index %d) from %s (now %zu total)\n",
removedPath.c_str(), idx, path.c_str(), objs.size());
return 0;
} else if (std::strcmp(argv[i], "--remove-quest") == 0 && i + 2 < argc) {
std::string zoneDir = argv[++i];
std::string idxStr = argv[++i];
std::string path = zoneDir + "/quests.json";
if (!std::filesystem::exists(path)) {
std::fprintf(stderr, "remove-quest: %s not found\n", path.c_str());
return 1;
}
int idx;
try { idx = std::stoi(idxStr); }
catch (...) {
std::fprintf(stderr, "remove-quest: bad index '%s'\n", idxStr.c_str());
return 1;
}
wowee::editor::QuestEditor qe;
qe.loadFromFile(path);
if (idx < 0 || idx >= static_cast<int>(qe.questCount())) {
std::fprintf(stderr, "remove-quest: index %d out of range [0, %zu)\n",
idx, qe.questCount());
return 1;
}
std::string removedTitle = qe.getQuests()[idx].title;
qe.removeQuest(idx);
if (!qe.saveToFile(path)) {
std::fprintf(stderr, "remove-quest: failed to write %s\n", path.c_str());
return 1;
}
std::printf("Removed quest '%s' (was index %d) from %s (now %zu total)\n",
removedTitle.c_str(), idx, path.c_str(), qe.questCount());
return 0;
} else if (std::strcmp(argv[i], "--add-object") == 0 && i + 5 < argc) {
// Append a single object placement to a zone's objects.json.
// Args: <zoneDir> <m2|wmo> <gamePath> <x> <y> <z> [scale]
std::string zoneDir = argv[++i];
std::string typeStr = argv[++i];
std::string gamePath = argv[++i];
namespace fs = std::filesystem;
if (!fs::exists(zoneDir)) {
std::fprintf(stderr, "add-object: zone '%s' does not exist\n",
zoneDir.c_str());
return 1;
}
wowee::editor::PlaceableType ptype;
if (typeStr == "m2") ptype = wowee::editor::PlaceableType::M2;
else if (typeStr == "wmo") ptype = wowee::editor::PlaceableType::WMO;
else {
std::fprintf(stderr, "add-object: type must be 'm2' or 'wmo'\n");
return 1;
}
glm::vec3 pos;
try {
pos.x = std::stof(argv[++i]);
pos.y = std::stof(argv[++i]);
pos.z = std::stof(argv[++i]);
} catch (const std::exception& e) {
std::fprintf(stderr, "add-object: bad coordinate (%s)\n", e.what());
return 1;
}
wowee::editor::ObjectPlacer placer;
std::string path = zoneDir + "/objects.json";
if (fs::exists(path)) placer.loadFromFile(path);
placer.setActivePath(gamePath, ptype);
placer.placeObject(pos);
// Optional scale after coordinates.
if (i + 1 < argc && argv[i + 1][0] != '-') {
try {
float scale = std::stof(argv[++i]);
if (std::isfinite(scale) && scale > 0.0f) {
// Set scale on the just-placed object (last in list).
placer.getObjects().back().scale = scale;
}
} catch (...) {}
}
if (!placer.saveToFile(path)) {
std::fprintf(stderr, "add-object: failed to write %s\n", path.c_str());
return 1;
}
std::printf("Added %s '%s' to %s (now %zu total)\n",
typeStr.c_str(), gamePath.c_str(), path.c_str(),
placer.getObjects().size());
return 0;
} else if (std::strcmp(argv[i], "--add-creature") == 0 && i + 4 < argc) {
// Append a single creature spawn to a zone's creatures.json.
// Args: <zoneDir> <name> <x> <y> <z> [displayId] [level]
// Useful for batch-populating zones via shell script without
// launching the GUI placement tool.
std::string zoneDir = argv[++i];
std::string name = argv[++i];
namespace fs = std::filesystem;
if (!fs::exists(zoneDir)) {
std::fprintf(stderr, "add-creature: zone '%s' does not exist\n",
zoneDir.c_str());
return 1;
}
wowee::editor::CreatureSpawn s;
s.name = name;
try {
s.position.x = std::stof(argv[++i]);
s.position.y = std::stof(argv[++i]);
s.position.z = std::stof(argv[++i]);
} catch (const std::exception& e) {
std::fprintf(stderr, "add-creature: bad coordinate (%s)\n", e.what());
return 1;
}
// Optional displayId (positional, after coordinates).
if (i + 1 < argc && argv[i + 1][0] != '-') {
try {
s.displayId = static_cast<uint32_t>(std::stoul(argv[++i]));
} catch (...) { /* leave 0 → SQL exporter substitutes 11707 */ }
}
if (i + 1 < argc && argv[i + 1][0] != '-') {
try {
s.level = static_cast<uint32_t>(std::stoul(argv[++i]));
} catch (...) { /* leave default 1 */ }
}
// Load existing spawns (if any), append, save.
wowee::editor::NpcSpawner spawner;
std::string path = zoneDir + "/creatures.json";
if (fs::exists(path)) spawner.loadFromFile(path);
spawner.placeCreature(s);
if (!spawner.saveToFile(path)) {
std::fprintf(stderr, "add-creature: failed to write %s\n", path.c_str());
return 1;
}
std::printf("Added creature '%s' to %s (now %zu total)\n",
name.c_str(), path.c_str(), spawner.spawnCount());
return 0;
} else if (std::strcmp(argv[i], "--scaffold-zone") == 0 && i + 1 < argc) {
// Generate a minimal valid empty zone — useful for kickstarting
// a new authoring session without needing to launch the GUI.
std::string rawName = argv[++i];
int sx = 32, sy = 32;
if (i + 2 < argc) {
int parsedX = std::atoi(argv[i + 1]);
int parsedY = std::atoi(argv[i + 2]);
if (parsedX >= 0 && parsedX <= 63 &&
parsedY >= 0 && parsedY <= 63) {
sx = parsedX; sy = parsedY;
i += 2;
}
}
// Slugify name to match unpackZone / server module rules.
std::string slug;
for (char c : rawName) {
if ((c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') ||
(c >= '0' && c <= '9') || c == '_' || c == '-') {
slug += c;
} else if (c == ' ') {
slug += '_';
}
}
if (slug.empty()) {
std::fprintf(stderr, "--scaffold-zone: name '%s' has no valid characters\n",
rawName.c_str());
return 1;
}
namespace fs = std::filesystem;
std::string dir = "custom_zones/" + slug;
if (fs::exists(dir)) {
std::fprintf(stderr, "--scaffold-zone: directory already exists: %s\n",
dir.c_str());
return 1;
}
fs::create_directories(dir);
// Blank flat terrain at the requested tile.
auto terrain = wowee::editor::TerrainEditor::createBlankTerrain(
sx, sy, 100.0f, wowee::editor::Biome::Grassland);
std::string base = dir + "/" + slug + "_" +
std::to_string(sx) + "_" + std::to_string(sy);
wowee::editor::WoweeTerrain::exportOpen(terrain, base, sx, sy);
// Minimal zone.json
wowee::editor::ZoneManifest manifest;
manifest.mapName = slug;
manifest.displayName = rawName;
manifest.mapId = 9000;
manifest.baseHeight = 100.0f;
manifest.tiles.push_back({sx, sy});
manifest.save(dir + "/zone.json");
std::printf("Scaffolded zone: %s\n", dir.c_str());
std::printf(" tile : (%d, %d)\n", sx, sy);
std::printf(" files : %s.wot, %s.whm, zone.json\n",
slug.c_str(), slug.c_str());
std::printf(" next step: run editor without args, then File → Open Zone\n");
return 0;
} else if (std::strcmp(argv[i], "--add-tile") == 0 && i + 3 < argc) {
// Extend an existing zone with another ADT tile. Zones can
// span multiple tiles (e.g. a continent fragment), but
// --scaffold-zone only creates one. This adds another:
// wowee_editor --add-tile custom_zones/MyZone 29 30
// Generates a fresh blank-flat WHM/WOT pair at the new tile
// and appends to the zone manifest's tiles list.
std::string zoneDir = argv[++i];
int tx, ty;
try {
tx = std::stoi(argv[++i]);
ty = std::stoi(argv[++i]);
} catch (...) {
std::fprintf(stderr, "add-tile: bad coordinates\n");
return 1;
}
float baseHeight = 100.0f;
if (i + 1 < argc && argv[i + 1][0] != '-') {
try { baseHeight = std::stof(argv[++i]); }
catch (...) {}
}
if (tx < 0 || tx >= 64 || ty < 0 || ty >= 64) {
std::fprintf(stderr, "add-tile: tile coord (%d, %d) out of WoW grid [0, 64)\n",
tx, ty);
return 1;
}
namespace fs = std::filesystem;
std::string manifestPath = zoneDir + "/zone.json";
if (!fs::exists(manifestPath)) {
std::fprintf(stderr, "add-tile: %s has no zone.json — not a zone dir\n",
zoneDir.c_str());
return 1;
}
wowee::editor::ZoneManifest zm;
if (!zm.load(manifestPath)) {
std::fprintf(stderr, "add-tile: failed to parse %s\n", manifestPath.c_str());
return 1;
}
// Reject duplicates so we don't silently overwrite an existing
// tile's heightmap when the user makes a typo.
for (const auto& [ex, ey] : zm.tiles) {
if (ex == tx && ey == ty) {
std::fprintf(stderr,
"add-tile: tile (%d, %d) already in manifest\n", tx, ty);
return 1;
}
}
// Also bail if the file would clobber an existing one outside
// the manifest (e.g. user hand-created tiles without updating
// zone.json). Catches drift between disk and manifest.
std::string base = zoneDir + "/" + zm.mapName + "_" +
std::to_string(tx) + "_" + std::to_string(ty);
if (fs::exists(base + ".whm") || fs::exists(base + ".wot")) {
std::fprintf(stderr,
"add-tile: %s.{whm,wot} already exists on disk (manifest out of sync?)\n",
base.c_str());
return 1;
}
// Generate the new heightmap. Reuses the same factory that
// --scaffold-zone uses, so the output is consistent.
auto terrain = wowee::editor::TerrainEditor::createBlankTerrain(
tx, ty, baseHeight, wowee::editor::Biome::Grassland);
wowee::editor::WoweeTerrain::exportOpen(terrain, base, tx, ty);
// Append + save manifest. ZoneManifest::save rebuilds the
// files block from the tiles list, so the new adt_tx_ty entry
// appears automatically in zone.json.
zm.tiles.push_back({tx, ty});
if (!zm.save(manifestPath)) {
std::fprintf(stderr, "add-tile: failed to save %s\n", manifestPath.c_str());
return 1;
}
std::printf("Added tile (%d, %d) to %s\n", tx, ty, zoneDir.c_str());
std::printf(" files : %s.whm, %s.wot\n",
(zm.mapName + "_" + std::to_string(tx) + "_" + std::to_string(ty)).c_str(),
(zm.mapName + "_" + std::to_string(tx) + "_" + std::to_string(ty)).c_str());
std::printf(" tiles now : %zu total\n", zm.tiles.size());
return 0;
} else if (std::strcmp(argv[i], "--remove-tile") == 0 && i + 3 < argc) {
// Symmetric counterpart to --add-tile. Drops the entry from
// ZoneManifest::tiles AND deletes the WHM/WOT/WOC files on
// disk so the zone is left consistent (no orphan sidecars).
std::string zoneDir = argv[++i];
int tx, ty;
try {
tx = std::stoi(argv[++i]);
ty = std::stoi(argv[++i]);
} catch (...) {
std::fprintf(stderr, "remove-tile: bad coordinates\n");
return 1;
}
namespace fs = std::filesystem;
std::string manifestPath = zoneDir + "/zone.json";
if (!fs::exists(manifestPath)) {
std::fprintf(stderr, "remove-tile: %s has no zone.json — not a zone dir\n",
zoneDir.c_str());
return 1;
}
wowee::editor::ZoneManifest zm;
if (!zm.load(manifestPath)) {
std::fprintf(stderr, "remove-tile: failed to parse %s\n", manifestPath.c_str());
return 1;
}
auto it = std::find_if(zm.tiles.begin(), zm.tiles.end(),
[&](const std::pair<int,int>& p) { return p.first == tx && p.second == ty; });
if (it == zm.tiles.end()) {
std::fprintf(stderr,
"remove-tile: tile (%d, %d) not in manifest\n", tx, ty);
return 1;
}
// Don't strand a zone with zero tiles — server module gen and
// pack-wcp both expect at least one. The user can --rename-zone
// or rm -rf if they want the zone gone entirely.
if (zm.tiles.size() == 1) {
std::fprintf(stderr,
"remove-tile: refusing to remove last tile (zone would be empty)\n");
return 1;
}
zm.tiles.erase(it);
// Delete the slug-prefixed files for this tile. Use error_code
// so we don't throw on missing files — partial removal from
// earlier failures shouldn't block cleanup of what's left.
std::string base = zoneDir + "/" + zm.mapName + "_" +
std::to_string(tx) + "_" + std::to_string(ty);
int deleted = 0;
std::error_code ec;
for (const char* ext : {".whm", ".wot", ".woc"}) {
if (fs::remove(base + ext, ec)) deleted++;
}
if (!zm.save(manifestPath)) {
std::fprintf(stderr, "remove-tile: failed to save %s\n", manifestPath.c_str());
return 1;
}
std::printf("Removed tile (%d, %d) from %s\n", tx, ty, zoneDir.c_str());
std::printf(" deleted : %d file(s) (.whm/.wot/.woc)\n", deleted);
std::printf(" tiles now : %zu remaining\n", zm.tiles.size());
return 0;
} else if (std::strcmp(argv[i], "--list-tiles") == 0 && i + 1 < argc) {
// Enumerate every tile in the zone manifest with on-disk
// file presence — useful for spotting missing/orphan files
// before pack-wcp would fail.
std::string zoneDir = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
namespace fs = std::filesystem;
std::string manifestPath = zoneDir + "/zone.json";
if (!fs::exists(manifestPath)) {
std::fprintf(stderr, "list-tiles: %s has no zone.json\n", zoneDir.c_str());
return 1;
}
wowee::editor::ZoneManifest zm;
if (!zm.load(manifestPath)) {
std::fprintf(stderr, "list-tiles: failed to parse %s\n", manifestPath.c_str());
return 1;
}
auto baseFor = [&](int tx, int ty) {
return zoneDir + "/" + zm.mapName + "_" +
std::to_string(tx) + "_" + std::to_string(ty);
};
if (jsonOut) {
nlohmann::json j;
j["zone"] = zoneDir;
j["mapName"] = zm.mapName;
j["count"] = zm.tiles.size();
nlohmann::json arr = nlohmann::json::array();
for (const auto& [tx, ty] : zm.tiles) {
std::string b = baseFor(tx, ty);
arr.push_back({
{"x", tx}, {"y", ty},
{"whm", fs::exists(b + ".whm")},
{"wot", fs::exists(b + ".wot")},
{"woc", fs::exists(b + ".woc")},
});
}
j["tiles"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("Zone: %s (%s, %zu tile(s))\n",
zoneDir.c_str(), zm.mapName.c_str(), zm.tiles.size());
std::printf(" tx ty whm wot woc\n");
for (const auto& [tx, ty] : zm.tiles) {
std::string b = baseFor(tx, ty);
std::printf(" %3d %3d %s %s %s\n",
tx, ty,
fs::exists(b + ".whm") ? "y" : "-",
fs::exists(b + ".wot") ? "y" : "-",
fs::exists(b + ".woc") ? "y" : "-");
}
return 0;
} else if (std::strcmp(argv[i], "--copy-zone") == 0 && i + 2 < argc) {
// Duplicate a zone — copy every file then rename slug-prefixed
// ones (heightmap/terrain/collision sidecars carry the slug in
// their filenames, e.g. "Sample_28_30.whm") so the new zone is
// self-consistent. Useful for templating: scaffold once, then
// copy-zone N times to create variants.
std::string srcDir = argv[++i];
std::string rawName = argv[++i];
namespace fs = std::filesystem;
if (!fs::exists(srcDir) || !fs::is_directory(srcDir)) {
std::fprintf(stderr, "copy-zone: source dir not found: %s\n",
srcDir.c_str());
return 1;
}
if (!fs::exists(srcDir + "/zone.json")) {
std::fprintf(stderr, "copy-zone: %s has no zone.json — not a zone dir\n",
srcDir.c_str());
return 1;
}
// Slugify new name (matches scaffold-zone rules so the result
// round-trips through unpackZone / server module gen).
std::string newSlug;
for (char c : rawName) {
if ((c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') ||
(c >= '0' && c <= '9') || c == '_' || c == '-') {
newSlug += c;
} else if (c == ' ') {
newSlug += '_';
}
}
if (newSlug.empty()) {
std::fprintf(stderr, "copy-zone: name '%s' has no valid characters\n",
rawName.c_str());
return 1;
}
std::string dstDir = "custom_zones/" + newSlug;
if (fs::exists(dstDir)) {
std::fprintf(stderr, "copy-zone: destination already exists: %s\n",
dstDir.c_str());
return 1;
}
// Read the source slug from its zone.json so we know what
// prefix to rewrite. Don't trust the directory name — a user
// could have renamed the dir without touching the manifest.
wowee::editor::ZoneManifest src;
if (!src.load(srcDir + "/zone.json")) {
std::fprintf(stderr, "copy-zone: failed to parse %s/zone.json\n",
srcDir.c_str());
return 1;
}
std::string oldSlug = src.mapName;
if (oldSlug == newSlug) {
std::fprintf(stderr, "copy-zone: new slug matches old (%s); nothing to do\n",
oldSlug.c_str());
return 1;
}
// Recursive copy preserves any subdirs (e.g. data/ for DBC sidecars).
std::error_code ec;
fs::create_directories(dstDir);
fs::copy(srcDir, dstDir,
fs::copy_options::recursive | fs::copy_options::copy_symlinks,
ec);
if (ec) {
std::fprintf(stderr, "copy-zone: copy failed: %s\n", ec.message().c_str());
return 1;
}
// Rename slug-prefixed files inside the destination. Match
// "<oldSlug>_..." or "<oldSlug>." so we catch both
// "Sample_28_30.whm" and a hypothetical "Sample.wdt".
int renamed = 0;
for (const auto& entry : fs::recursive_directory_iterator(dstDir)) {
if (!entry.is_regular_file()) continue;
std::string fname = entry.path().filename().string();
bool match = (fname.size() > oldSlug.size() + 1 &&
fname.compare(0, oldSlug.size(), oldSlug) == 0 &&
(fname[oldSlug.size()] == '_' ||
fname[oldSlug.size()] == '.'));
if (!match) continue;
std::string newName = newSlug + fname.substr(oldSlug.size());
fs::rename(entry.path(), entry.path().parent_path() / newName, ec);
if (!ec) renamed++;
}
// Rewrite the destination's zone.json with the new slug so its
// files-block (rebuilt from mapName by save()) matches the
// renamed files on disk.
wowee::editor::ZoneManifest dst = src;
dst.mapName = newSlug;
dst.displayName = rawName;
if (!dst.save(dstDir + "/zone.json")) {
std::fprintf(stderr, "copy-zone: failed to write %s/zone.json\n",
dstDir.c_str());
return 1;
}
std::printf("Copied %s -> %s\n", srcDir.c_str(), dstDir.c_str());
std::printf(" mapName : %s -> %s\n", oldSlug.c_str(), newSlug.c_str());
std::printf(" renamed : %d slug-prefixed file(s)\n", renamed);
return 0;
} else if (std::strcmp(argv[i], "--rename-zone") == 0 && i + 2 < argc) {
// In-place rename — like --copy-zone but no copy. Useful when
// the user wants to fix a typo or change a name without
// doubling disk usage. Renames the directory itself too
// (Old/ -> New/ under the same parent), so paths shift.
std::string srcDir = argv[++i];
std::string rawName = argv[++i];
namespace fs = std::filesystem;
if (!fs::exists(srcDir) || !fs::is_directory(srcDir)) {
std::fprintf(stderr, "rename-zone: source dir not found: %s\n",
srcDir.c_str());
return 1;
}
if (!fs::exists(srcDir + "/zone.json")) {
std::fprintf(stderr, "rename-zone: %s has no zone.json — not a zone dir\n",
srcDir.c_str());
return 1;
}
std::string newSlug;
for (char c : rawName) {
if ((c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') ||
(c >= '0' && c <= '9') || c == '_' || c == '-') {
newSlug += c;
} else if (c == ' ') {
newSlug += '_';
}
}
if (newSlug.empty()) {
std::fprintf(stderr, "rename-zone: name '%s' has no valid characters\n",
rawName.c_str());
return 1;
}
wowee::editor::ZoneManifest zm;
if (!zm.load(srcDir + "/zone.json")) {
std::fprintf(stderr, "rename-zone: failed to parse %s/zone.json\n",
srcDir.c_str());
return 1;
}
std::string oldSlug = zm.mapName;
if (oldSlug == newSlug && rawName == zm.displayName) {
std::fprintf(stderr,
"rename-zone: nothing to do (slug=%s, displayName=%s already match)\n",
oldSlug.c_str(), rawName.c_str());
return 1;
}
// Compute target directory: same parent, new slug name. If the
// current directory name already matches the new slug, skip
// the dir rename (only manifest + slug-prefixed files change).
fs::path srcPath = fs::absolute(srcDir);
fs::path parent = srcPath.parent_path();
fs::path dstPath = parent / newSlug;
bool needDirRename = (srcPath.filename() != newSlug);
if (needDirRename && fs::exists(dstPath)) {
std::fprintf(stderr, "rename-zone: target dir already exists: %s\n",
dstPath.string().c_str());
return 1;
}
// Rename slug-prefixed files inside the source dir BEFORE
// moving the directory — fewer paths to fix up if anything
// fails midway. fs::rename is atomic per-call.
std::error_code ec;
int renamed = 0;
for (const auto& entry : fs::recursive_directory_iterator(srcDir)) {
if (!entry.is_regular_file()) continue;
std::string fname = entry.path().filename().string();
bool match = (oldSlug != newSlug &&
fname.size() > oldSlug.size() + 1 &&
fname.compare(0, oldSlug.size(), oldSlug) == 0 &&
(fname[oldSlug.size()] == '_' ||
fname[oldSlug.size()] == '.'));
if (!match) continue;
std::string newName = newSlug + fname.substr(oldSlug.size());
fs::rename(entry.path(), entry.path().parent_path() / newName, ec);
if (!ec) renamed++;
}
// Update manifest and save BEFORE the dir rename so the file
// exists at the path we're saving to.
zm.mapName = newSlug;
zm.displayName = rawName;
if (!zm.save(srcDir + "/zone.json")) {
std::fprintf(stderr, "rename-zone: failed to write zone.json\n");
return 1;
}
// Now move the directory itself.
std::string finalDir = srcDir;
if (needDirRename) {
fs::rename(srcPath, dstPath, ec);
if (ec) {
std::fprintf(stderr,
"rename-zone: dir rename failed (%s); manifest already updated\n",
ec.message().c_str());
return 1;
}
finalDir = dstPath.string();
}
std::printf("Renamed %s -> %s\n", srcDir.c_str(), finalDir.c_str());
std::printf(" mapName : %s -> %s\n", oldSlug.c_str(), newSlug.c_str());
std::printf(" renamed : %d slug-prefixed file(s)\n", renamed);
return 0;
} else if (std::strcmp(argv[i], "--clear-zone-content") == 0 && i + 1 < argc) {
// Wipe content files (creatures.json / objects.json /
// quests.json) from a zone while keeping terrain + manifest
// intact. Useful for templating: --copy-zone gives you a
// duplicate; --clear-zone-content turns it into an empty
// shell ready for fresh population.
//
// Pass --creatures / --objects / --quests to wipe individually,
// or --all to wipe everything. At least one selector is required.
std::string zoneDir = argv[++i];
bool wipeCreatures = false, wipeObjects = false, wipeQuests = false;
while (i + 1 < argc && argv[i + 1][0] == '-') {
std::string opt = argv[i + 1];
if (opt == "--creatures") { wipeCreatures = true; ++i; }
else if (opt == "--objects") { wipeObjects = true; ++i; }
else if (opt == "--quests") { wipeQuests = true; ++i; }
else if (opt == "--all") {
wipeCreatures = wipeObjects = wipeQuests = true; ++i;
}
else break; // unknown flag — stop consuming, surface the error
}
if (!wipeCreatures && !wipeObjects && !wipeQuests) {
std::fprintf(stderr,
"clear-zone-content: pass --creatures / --objects / --quests / --all\n");
return 1;
}
namespace fs = std::filesystem;
if (!fs::exists(zoneDir + "/zone.json")) {
std::fprintf(stderr,
"clear-zone-content: %s has no zone.json — not a zone dir\n",
zoneDir.c_str());
return 1;
}
// Delete (not blank-write) so the next --info-* doesn't see
// an empty file and report 'total: 0' as if data existed.
// Missing files are the canonical 'no content' state.
int deleted = 0;
std::error_code ec;
auto wipe = [&](const std::string& fname) {
std::string p = zoneDir + "/" + fname;
if (fs::exists(p) && fs::remove(p, ec)) {
++deleted;
std::printf(" removed : %s\n", fname.c_str());
} else if (fs::exists(p)) {
std::fprintf(stderr,
" WARN: failed to remove %s (%s)\n",
p.c_str(), ec.message().c_str());
} else {
std::printf(" skipped : %s (already absent)\n", fname.c_str());
}
};
std::printf("Cleared content from %s\n", zoneDir.c_str());
if (wipeCreatures) wipe("creatures.json");
if (wipeObjects) wipe("objects.json");
if (wipeQuests) wipe("quests.json");
// Also reset manifest.hasCreatures so server module gen
// doesn't expect an NPC table that's no longer there.
if (wipeCreatures) {
wowee::editor::ZoneManifest zm;
if (zm.load(zoneDir + "/zone.json")) {
if (zm.hasCreatures) {
zm.hasCreatures = false;
zm.save(zoneDir + "/zone.json");
std::printf(" updated : zone.json hasCreatures = false\n");
}
}
}
std::printf(" removed : %d file(s) total\n", deleted);
return 0;
} else if (std::strcmp(argv[i], "--pack-wcp") == 0 && i + 1 < argc) {
// Pack a zone directory into a .wcp archive.
// Usage: --pack-wcp <zoneDirOrName> [destPath]
// If <zoneDirOrName> looks like a path (contains '/' or starts
// with '.'), use it directly; otherwise resolve under
// custom_zones/ then output/ (matching the discovery search
// order).
std::string nameOrDir = argv[++i];
std::string destPath;
if (i + 1 < argc && argv[i + 1][0] != '-') {
destPath = argv[++i];
}
namespace fs = std::filesystem;
std::string outputDir, mapName;
if (nameOrDir.find('/') != std::string::npos || nameOrDir[0] == '.') {
fs::path p = fs::absolute(nameOrDir);
outputDir = p.parent_path().string();
mapName = p.filename().string();
} else {
mapName = nameOrDir;
if (fs::exists("custom_zones/" + mapName)) outputDir = "custom_zones";
else if (fs::exists("output/" + mapName)) outputDir = "output";
else {
std::fprintf(stderr,
"--pack-wcp: zone '%s' not found in custom_zones/ or output/\n",
mapName.c_str());
return 1;
}
}
if (destPath.empty()) destPath = mapName + ".wcp";
wowee::editor::ContentPackInfo info;
info.name = mapName;
info.format = "wcp-1.0";
if (!wowee::editor::ContentPacker::packZone(outputDir, mapName, destPath, info)) {
std::fprintf(stderr, "WCP pack failed for %s/%s\n",
outputDir.c_str(), mapName.c_str());
return 1;
}
std::printf("WCP packed: %s\n", destPath.c_str());
return 0;
} else if (std::strcmp(argv[i], "--unpack-wcp") == 0 && i + 1 < argc) {
std::string wcpPath = argv[++i];
std::string destDir = "custom_zones";
if (i + 1 < argc && argv[i + 1][0] != '-') {
destDir = argv[++i];
}
if (!wowee::editor::ContentPacker::unpackZone(wcpPath, destDir)) {
std::fprintf(stderr, "WCP unpack failed: %s\n", wcpPath.c_str());
return 1;
}
std::printf("WCP unpacked to: %s\n", destDir.c_str());
return 0;
} else if (std::strcmp(argv[i], "--list-zones") == 0) {
// Optional --json after the flag for machine-readable output.
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
auto zones = wowee::pipeline::CustomZoneDiscovery::scan({"custom_zones", "output"});
if (jsonOut) {
nlohmann::json j = nlohmann::json::array();
for (const auto& z : zones) {
nlohmann::json zoneObj;
zoneObj["name"] = z.name;
zoneObj["directory"] = z.directory;
zoneObj["mapId"] = z.mapId;
zoneObj["author"] = z.author;
zoneObj["description"] = z.description;
zoneObj["hasCreatures"] = z.hasCreatures;
zoneObj["hasQuests"] = z.hasQuests;
nlohmann::json tiles = nlohmann::json::array();
for (const auto& t : z.tiles) tiles.push_back({t.first, t.second});
zoneObj["tiles"] = tiles;
j.push_back(std::move(zoneObj));
}
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
if (zones.empty()) {
std::printf("No custom zones found in custom_zones/ or output/\n");
} else {
std::printf("Custom zones found:\n");
for (const auto& z : zones) {
std::printf(" %s — %s%s%s\n", z.name.c_str(), z.directory.c_str(),
z.hasCreatures ? " [NPCs]" : "",
z.hasQuests ? " [Quests]" : "");
}
}
return 0;
} else if (std::strcmp(argv[i], "--zone-stats") == 0 && i + 1 < argc) {
// Multi-zone aggregator. Walks <projectDir> for every dir
// with a zone.json and emits totals across the project:
// tile counts, creature/object/quest counts, on-disk byte
// sizes per format. Useful for content-pack release notes
// and capacity planning.
std::string projectDir = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
namespace fs = std::filesystem;
if (!fs::exists(projectDir) || !fs::is_directory(projectDir)) {
std::fprintf(stderr,
"zone-stats: %s is not a directory\n", projectDir.c_str());
return 1;
}
// Collect zone dirs.
std::vector<std::string> zones;
for (const auto& entry : fs::directory_iterator(projectDir)) {
if (!entry.is_directory()) continue;
if (fs::exists(entry.path() / "zone.json")) {
zones.push_back(entry.path().string());
}
}
std::sort(zones.begin(), zones.end());
// Aggregate.
struct Totals {
int zoneCount = 0;
int tileCount = 0;
int creatures = 0, objects = 0, quests = 0;
int hostileCreatures = 0;
int chainedQuests = 0;
uint64_t totalXp = 0;
uint64_t whmBytes = 0, wotBytes = 0, wocBytes = 0;
uint64_t womBytes = 0, wobBytes = 0;
uint64_t pngBytes = 0, jsonBytes = 0;
uint64_t otherBytes = 0;
} T;
T.zoneCount = static_cast<int>(zones.size());
// Per-zone breakdown for the table view (kept short — not
// every field, just the high-signal ones).
struct ZoneRow {
std::string name;
int tiles = 0, creatures = 0, objects = 0, quests = 0;
uint64_t bytes = 0;
};
std::vector<ZoneRow> rows;
for (const auto& zoneDir : zones) {
wowee::editor::ZoneManifest zm;
if (!zm.load(zoneDir + "/zone.json")) continue;
wowee::editor::NpcSpawner sp;
sp.loadFromFile(zoneDir + "/creatures.json");
wowee::editor::ObjectPlacer op;
op.loadFromFile(zoneDir + "/objects.json");
wowee::editor::QuestEditor qe;
qe.loadFromFile(zoneDir + "/quests.json");
ZoneRow row;
row.name = zm.mapName.empty()
? fs::path(zoneDir).filename().string()
: zm.mapName;
row.tiles = static_cast<int>(zm.tiles.size());
row.creatures = static_cast<int>(sp.spawnCount());
row.objects = static_cast<int>(op.getObjects().size());
row.quests = static_cast<int>(qe.questCount());
T.tileCount += row.tiles;
T.creatures += row.creatures;
T.objects += row.objects;
T.quests += row.quests;
for (const auto& s : sp.getSpawns()) {
if (s.hostile) T.hostileCreatures++;
}
for (const auto& q : qe.getQuests()) {
if (q.nextQuestId != 0) T.chainedQuests++;
T.totalXp += q.reward.xp;
}
// Walk on-disk files in the zone (recursive — sub-dirs
// like data/ may hold sidecars). Bucket by extension.
std::error_code ec;
for (const auto& e : fs::recursive_directory_iterator(zoneDir, ec)) {
if (!e.is_regular_file()) continue;
uint64_t sz = e.file_size(ec);
if (ec) continue;
row.bytes += sz;
std::string ext = e.path().extension().string();
std::transform(ext.begin(), ext.end(), ext.begin(),
[](unsigned char c) { return std::tolower(c); });
if (ext == ".whm") T.whmBytes += sz;
else if (ext == ".wot") T.wotBytes += sz;
else if (ext == ".woc") T.wocBytes += sz;
else if (ext == ".wom") T.womBytes += sz;
else if (ext == ".wob") T.wobBytes += sz;
else if (ext == ".png") T.pngBytes += sz;
else if (ext == ".json") T.jsonBytes += sz;
else T.otherBytes += sz;
}
rows.push_back(row);
}
uint64_t totalBytes = T.whmBytes + T.wotBytes + T.wocBytes +
T.womBytes + T.wobBytes + T.pngBytes +
T.jsonBytes + T.otherBytes;
if (jsonOut) {
nlohmann::json j;
j["projectDir"] = projectDir;
j["zoneCount"] = T.zoneCount;
j["tileCount"] = T.tileCount;
j["creatures"] = T.creatures;
j["hostileCreatures"] = T.hostileCreatures;
j["objects"] = T.objects;
j["quests"] = T.quests;
j["chainedQuests"] = T.chainedQuests;
j["totalXp"] = T.totalXp;
j["bytes"] = {
{"whm", T.whmBytes}, {"wot", T.wotBytes},
{"woc", T.wocBytes}, {"wom", T.womBytes},
{"wob", T.wobBytes}, {"png", T.pngBytes},
{"json", T.jsonBytes}, {"other", T.otherBytes},
{"total", totalBytes}
};
nlohmann::json zarr = nlohmann::json::array();
for (const auto& r : rows) {
zarr.push_back({
{"name", r.name}, {"tiles", r.tiles},
{"creatures", r.creatures}, {"objects", r.objects},
{"quests", r.quests}, {"bytes", r.bytes}
});
}
j["zones"] = zarr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("Zone stats: %s\n", projectDir.c_str());
std::printf(" zones : %d\n", T.zoneCount);
std::printf(" tiles : %d total\n", T.tileCount);
std::printf(" creatures : %d (%d hostile)\n",
T.creatures, T.hostileCreatures);
std::printf(" objects : %d\n", T.objects);
std::printf(" quests : %d (%d chained, %llu total XP)\n",
T.quests, T.chainedQuests,
static_cast<unsigned long long>(T.totalXp));
constexpr double kKB = 1024.0;
std::printf(" bytes : %.1f KB total\n", totalBytes / kKB);
std::printf(" whm/wot : %.1f KB / %.1f KB\n",
T.whmBytes / kKB, T.wotBytes / kKB);
std::printf(" woc : %.1f KB\n", T.wocBytes / kKB);
std::printf(" wom/wob : %.1f KB / %.1f KB\n",
T.womBytes / kKB, T.wobBytes / kKB);
std::printf(" png/json : %.1f KB / %.1f KB\n",
T.pngBytes / kKB, T.jsonBytes / kKB);
if (T.otherBytes > 0) {
std::printf(" other : %.1f KB\n", T.otherBytes / kKB);
}
std::printf("\n per-zone breakdown:\n");
std::printf(" name tiles creat obj quest bytes\n");
for (const auto& r : rows) {
std::printf(" %-18s %5d %5d %3d %5d %7.1f KB\n",
r.name.substr(0, 18).c_str(),
r.tiles, r.creatures, r.objects, r.quests,
r.bytes / kKB);
}
return 0;
} else if (std::strcmp(argv[i], "--list-zone-deps") == 0 && i + 1 < argc) {
// Enumerate every external model path a zone references —
// both directly placed (objects.json) and indirectly via
// doodad placements inside any WOB sitting next to the
// zone manifest. Useful when packaging a content pack to
// confirm every needed asset will ship.
std::string zoneDir = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
namespace fs = std::filesystem;
if (!fs::exists(zoneDir + "/zone.json")) {
std::fprintf(stderr,
"list-zone-deps: %s has no zone.json\n", zoneDir.c_str());
return 1;
}
// Collect with usage counts so duplicates report '×N' instead
// of cluttering the table.
std::map<std::string, int> directM2; // m2 placements
std::map<std::string, int> directWMO; // wmo placements
std::map<std::string, int> doodadM2; // m2s referenced inside WOBs
wowee::editor::ObjectPlacer op;
if (op.loadFromFile(zoneDir + "/objects.json")) {
for (const auto& o : op.getObjects()) {
if (o.type == wowee::editor::PlaceableType::M2) directM2[o.path]++;
else if (o.type == wowee::editor::PlaceableType::WMO) directWMO[o.path]++;
}
}
// Walk WOBs in the zone directory recursively and pull in
// their doodad model paths. Sub-dirs caught too in case the
// user organizes buildings under a buildings/ subfolder.
int wobCount = 0;
std::error_code ec;
for (const auto& e : fs::recursive_directory_iterator(zoneDir, ec)) {
if (!e.is_regular_file()) continue;
std::string ext = e.path().extension().string();
if (ext != ".wob") continue;
wobCount++;
std::string base = e.path().string();
if (base.size() >= 4) base = base.substr(0, base.size() - 4);
auto bld = wowee::pipeline::WoweeBuildingLoader::load(base);
for (const auto& d : bld.doodads) {
if (d.modelPath.empty()) continue;
doodadM2[d.modelPath]++;
}
}
// For each direct WMO placement, also recurse into the WOB
// sitting at that path (relative to the zone) so transitive
// doodad deps surface — this matches the runtime's actual
// load chain.
for (const auto& [path, count] : directWMO) {
// Strip extension since loader takes a base path.
std::string base = path;
if (base.size() >= 4 && base.substr(base.size() - 4) == ".wmo")
base = base.substr(0, base.size() - 4);
// Try relative-to-zone first, then absolute.
std::string trial = zoneDir + "/" + base;
if (!wowee::pipeline::WoweeBuildingLoader::exists(trial)) trial = base;
if (!wowee::pipeline::WoweeBuildingLoader::exists(trial)) continue;
auto bld = wowee::pipeline::WoweeBuildingLoader::load(trial);
for (const auto& d : bld.doodads) {
if (d.modelPath.empty()) continue;
doodadM2[d.modelPath]++;
}
}
size_t totalUnique = directM2.size() + directWMO.size() + doodadM2.size();
if (jsonOut) {
nlohmann::json j;
j["zone"] = zoneDir;
j["wobCount"] = wobCount;
j["totalUnique"] = totalUnique;
auto toArr = [](const std::map<std::string, int>& m) {
nlohmann::json a = nlohmann::json::array();
for (const auto& [path, count] : m) {
a.push_back({{"path", path}, {"count", count}});
}
return a;
};
j["directM2"] = toArr(directM2);
j["directWMO"] = toArr(directWMO);
j["doodadM2"] = toArr(doodadM2);
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("Zone deps: %s\n", zoneDir.c_str());
std::printf(" WOBs scanned : %d\n", wobCount);
std::printf(" unique paths total : %zu\n", totalUnique);
auto emit = [](const char* tag, const std::map<std::string, int>& m) {
std::printf("\n %s (%zu unique):\n", tag, m.size());
if (m.empty()) {
std::printf(" *none*\n");
return;
}
for (const auto& [path, count] : m) {
if (count > 1) std::printf(" %s ×%d\n", path.c_str(), count);
else std::printf(" %s\n", path.c_str());
}
};
emit("Direct M2 placements", directM2);
emit("Direct WMO placements", directWMO);
emit("WOB doodad M2 refs", doodadM2);
return 0;
} else if (std::strcmp(argv[i], "--check-zone-refs") == 0 && i + 1 < argc) {
// Cross-reference checker: every model path in objects.json
// must resolve as either an open WOM/WOB sidecar or a
// proprietary M2/WMO; every quest's giver/turnIn NPC ID must
// appear in creatures.json (when the zone has creatures).
// Catches dangling references that --validate doesn't, since
// --validate only checks open-format file presence.
std::string zoneDir = argv[++i];
bool jsonOut = (i + 1 < argc &&
std::strcmp(argv[i + 1], "--json") == 0);
if (jsonOut) i++;
namespace fs = std::filesystem;
if (!fs::exists(zoneDir + "/zone.json")) {
std::fprintf(stderr,
"check-zone-refs: %s has no zone.json\n", zoneDir.c_str());
return 1;
}
// Try to find a model on disk in any of the conventional
// locations (zone-local, output/, custom_zones/, Data/).
// Strips extension and tries each open + proprietary variant.
auto stripExt = [](const std::string& p, const char* ext) {
size_t n = std::strlen(ext);
if (p.size() >= n) {
std::string tail = p.substr(p.size() - n);
std::string lower = tail;
for (auto& c : lower) c = std::tolower(static_cast<unsigned char>(c));
if (lower == ext) return p.substr(0, p.size() - n);
}
return p;
};
auto modelExists = [&](const std::string& path, bool isWMO) {
std::string base;
std::vector<std::string> exts;
if (isWMO) {
base = stripExt(path, ".wmo");
exts = {".wob", ".wmo"};
} else {
base = stripExt(path, ".m2");
exts = {".wom", ".m2"};
}
std::vector<std::string> roots = {
"", zoneDir + "/", "output/", "custom_zones/", "Data/"
};
for (const auto& root : roots) {
for (const auto& ext : exts) {
if (fs::exists(root + base + ext)) return true;
// Case-fold fallback for case-sensitive filesystems
// (designers usually type Mixed Case but Linux
// stores asset paths lowercase after extraction).
std::string lower = base + ext;
for (auto& c : lower) c = std::tolower(static_cast<unsigned char>(c));
if (fs::exists(root + lower)) return true;
}
}
return false;
};
std::vector<std::string> errors;
// Object placements -> models on disk
wowee::editor::ObjectPlacer op;
int objectsChecked = 0, objectsMissing = 0;
if (op.loadFromFile(zoneDir + "/objects.json")) {
for (size_t k = 0; k < op.getObjects().size(); ++k) {
const auto& o = op.getObjects()[k];
objectsChecked++;
bool isWMO = (o.type == wowee::editor::PlaceableType::WMO);
if (!modelExists(o.path, isWMO)) {
objectsMissing++;
if (errors.size() < 30) {
errors.push_back("object[" + std::to_string(k) +
"] missing: " + o.path);
}
}
}
}
// Quest NPCs -> creatures.json IDs (only when creatures exist;
// otherwise NPC IDs may legitimately reference upstream content
// outside the zone).
wowee::editor::NpcSpawner sp;
wowee::editor::QuestEditor qe;
int questsChecked = 0, questsMissing = 0;
bool hasCreatures = sp.loadFromFile(zoneDir + "/creatures.json");
std::unordered_set<uint32_t> creatureIds;
if (hasCreatures) {
for (const auto& s : sp.getSpawns()) creatureIds.insert(s.id);
}
if (qe.loadFromFile(zoneDir + "/quests.json") && hasCreatures) {
for (size_t k = 0; k < qe.getQuests().size(); ++k) {
const auto& q = qe.getQuests()[k];
questsChecked++;
bool localGiver = (q.questGiverNpcId != 0 &&
creatureIds.count(q.questGiverNpcId) == 0);
bool localTurn = (q.turnInNpcId != 0 &&
q.turnInNpcId != q.questGiverNpcId &&
creatureIds.count(q.turnInNpcId) == 0);
// Only flag IDs that look 'small' (likely zone-local).
// Production uses 6-digit IDs that reference upstream
// content; designers wire those in deliberately.
if (localGiver && q.questGiverNpcId < 100000) {
questsMissing++;
if (errors.size() < 30) {
errors.push_back("quest[" + std::to_string(k) + "] '" +
q.title + "' giver " +
std::to_string(q.questGiverNpcId) +
" not in creatures.json");
}
}
if (localTurn && q.turnInNpcId < 100000) {
questsMissing++;
if (errors.size() < 30) {
errors.push_back("quest[" + std::to_string(k) + "] '" +
q.title + "' turn-in " +
std::to_string(q.turnInNpcId) +
" not in creatures.json");
}
}
}
}
int totalErrors = objectsMissing + questsMissing;
if (jsonOut) {
nlohmann::json j;
j["zone"] = zoneDir;
j["objectsChecked"] = objectsChecked;
j["objectsMissing"] = objectsMissing;
j["questsChecked"] = questsChecked;
j["questsMissing"] = questsMissing;
j["errors"] = errors;
j["passed"] = (totalErrors == 0);
std::printf("%s\n", j.dump(2).c_str());
return totalErrors == 0 ? 0 : 1;
}
std::printf("Zone refs: %s\n", zoneDir.c_str());
std::printf(" objects checked : %d (%d missing)\n",
objectsChecked, objectsMissing);
std::printf(" quests checked : %d (%d bad NPC refs)\n",
questsChecked, questsMissing);
if (totalErrors == 0) {
std::printf(" PASSED\n");
return 0;
}
std::printf(" FAILED — %d issue(s):\n", totalErrors);
for (const auto& e : errors) std::printf(" - %s\n", e.c_str());
return 1;
} else if (std::strcmp(argv[i], "--for-each-zone") == 0 && i + 1 < argc) {
// Batch runner: enumerates zones in <projectDir> and runs the
// command after '--' for each one. '{}' in the command is
// substituted with the zone path (find -exec convention).
//
// wowee_editor --for-each-zone custom_zones -- \\
// wowee_editor --validate-all {}
//
// Returns the count of failed runs as the exit code (capped
// at 255 so the shell can still see it).
std::string projectDir = argv[++i];
// The literal '--' separates the projectDir from the command.
// Skip it; everything after is the command template.
if (i + 1 < argc && std::strcmp(argv[i + 1], "--") == 0) ++i;
if (i + 1 >= argc) {
std::fprintf(stderr,
"for-each-zone: need command after '--'\n");
return 1;
}
// Collect command tokens until end of argv. Don't try to be
// clever about quoting — just escape each token for shell
// safety using single quotes (' inside is escaped as '\\'').
std::vector<std::string> cmdTokens;
for (int k = i + 1; k < argc; ++k) cmdTokens.push_back(argv[k]);
i = argc - 1; // consume rest of argv
namespace fs = std::filesystem;
if (!fs::exists(projectDir) || !fs::is_directory(projectDir)) {
std::fprintf(stderr, "for-each-zone: %s is not a directory\n",
projectDir.c_str());
return 1;
}
// Find every child dir that contains a zone.json — that's the
// canonical 'is this a zone?' test the rest of the editor uses.
std::vector<std::string> zones;
for (const auto& entry : fs::directory_iterator(projectDir)) {
if (!entry.is_directory()) continue;
if (fs::exists(entry.path() / "zone.json")) {
zones.push_back(entry.path().string());
}
}
std::sort(zones.begin(), zones.end());
if (zones.empty()) {
std::fprintf(stderr, "for-each-zone: no zones found in %s\n",
projectDir.c_str());
return 1;
}
auto shellEscape = [](const std::string& s) {
std::string out = "'";
for (char c : s) {
if (c == '\'') out += "'\\''";
else out += c;
}
out += "'";
return out;
};
int failed = 0;
for (const auto& zone : zones) {
std::string cmd;
for (size_t k = 0; k < cmdTokens.size(); ++k) {
if (k > 0) cmd += " ";
std::string token = cmdTokens[k];
// Replace {} with zone path (every occurrence).
size_t pos;
while ((pos = token.find("{}")) != std::string::npos) {
token.replace(pos, 2, zone);
}
cmd += shellEscape(token);
}
std::printf("[%s]\n", zone.c_str());
// Flush before std::system so the header lands above the
// child's output rather than after (parent stdout is line-
// buffered, child writes go straight to the terminal).
std::fflush(stdout);
int rc = std::system(cmd.c_str());
if (rc != 0) {
failed++;
std::fprintf(stderr,
"for-each-zone: command exited %d for %s\n",
rc, zone.c_str());
}
}
std::printf("\nfor-each-zone: %zu zones, %d failed\n",
zones.size(), failed);
return failed > 255 ? 255 : failed;
} else if (std::strcmp(argv[i], "--version") == 0 || std::strcmp(argv[i], "-v") == 0) {
std::printf("Wowee World Editor v1.0.0\n");
std::printf("Open formats: WOT/WHM/WOM/WOB/WOC/WCP + PNG/JSON (all novel)\n");
std::printf("By Kelsi Davis\n");
return 0;
} else if (std::strcmp(argv[i], "--list-commands") == 0) {
// Capture printUsage's stdout and grep for '--flag' tokens at
// the start of each line. This auto-tracks the help text as
// commands are added — no parallel list to maintain. Result
// is a sorted, deduped, one-per-line list of recognized flags.
FILE* old = stdout;
// Temp file lets us read printUsage's output back. fmemopen
// would be cleaner but isn't available on Windows; tmpfile is
// portable.
FILE* tmp = std::tmpfile();
if (!tmp) { std::fprintf(stderr, "list-commands: tmpfile failed\n"); return 1; }
stdout = tmp;
printUsage(argv[0]);
stdout = old;
std::fseek(tmp, 0, SEEK_SET);
std::set<std::string> commands;
char line[512];
while (std::fgets(line, sizeof(line), tmp)) {
// Match leading whitespace then '--' then [a-z-]+
const char* p = line;
while (*p == ' ' || *p == '\t') ++p;
if (p[0] != '-' || p[1] != '-') continue;
std::string flag;
while (*p && (std::isalnum(static_cast<unsigned char>(*p)) ||
*p == '-' || *p == '_')) {
flag += *p++;
}
if (flag.size() > 2) commands.insert(flag);
}
std::fclose(tmp);
// Always include the meta-flags that printUsage describes
// alongside others (-h/-v aliases) since the regex above only
// captures double-dash forms.
commands.insert("--help");
commands.insert("--version");
for (const auto& c : commands) std::printf("%s\n", c.c_str());
return 0;
} else if (std::strcmp(argv[i], "--gen-completion") == 0 && i + 1 < argc) {
// Emit a bash or zsh completion script. Re-execs the editor's
// own --list-commands at completion time so newly-added flags
// light up automatically without regenerating the script.
std::string shell = argv[++i];
if (shell != "bash" && shell != "zsh") {
std::fprintf(stderr,
"gen-completion: shell must be 'bash' or 'zsh', got '%s'\n",
shell.c_str());
return 1;
}
// Use argv[0] as the binary name in the completion so it
// works whether the user installed it as 'wowee_editor' or
// a custom alias. Strip directory components for the
// completion-name registration (bash 'complete -F' expects
// a basename).
std::string self = argv[0];
auto slash = self.find_last_of('/');
std::string baseName = (slash != std::string::npos)
? self.substr(slash + 1)
: self;
if (shell == "bash") {
std::printf(
"# wowee_editor bash completion — source from ~/.bashrc:\n"
"# source <(%s --gen-completion bash)\n"
"_wowee_editor_complete() {\n"
" local cur prev cmds\n"
" COMPREPLY=()\n"
" cur=\"${COMP_WORDS[COMP_CWORD]}\"\n"
" prev=\"${COMP_WORDS[COMP_CWORD-1]}\"\n"
" # Cache the command list per shell session.\n"
" if [[ -z \"$_WOWEE_EDITOR_CMDS\" ]]; then\n"
" _WOWEE_EDITOR_CMDS=$(%s --list-commands 2>/dev/null)\n"
" fi\n"
" if [[ \"$cur\" == --* ]]; then\n"
" COMPREPLY=( $(compgen -W \"$_WOWEE_EDITOR_CMDS\" -- \"$cur\") )\n"
" return 0\n"
" fi\n"
" # Default: complete file paths for arg slots.\n"
" COMPREPLY=( $(compgen -f -- \"$cur\") )\n"
"}\n"
"complete -F _wowee_editor_complete %s\n",
self.c_str(), self.c_str(), baseName.c_str());
} else {
// zsh — simpler descriptor-based completion.
std::printf(
"# wowee_editor zsh completion — source from ~/.zshrc:\n"
"# source <(%s --gen-completion zsh)\n"
"_wowee_editor_complete() {\n"
" local -a cmds\n"
" if [[ -z \"$_WOWEE_EDITOR_CMDS\" ]]; then\n"
" export _WOWEE_EDITOR_CMDS=$(%s --list-commands 2>/dev/null)\n"
" fi\n"
" cmds=( ${(f)_WOWEE_EDITOR_CMDS} )\n"
" _arguments \"*: :($cmds)\"\n"
"}\n"
"compdef _wowee_editor_complete %s\n",
self.c_str(), self.c_str(), baseName.c_str());
}
return 0;
} else if (std::strcmp(argv[i], "--help") == 0 || std::strcmp(argv[i], "-h") == 0) {
printUsage(argv[0]);
return 0;
}
}
// Batch convert mode: --convert <m2path> converts M2 to WOM
for (int i = 1; i < argc; i++) {
if (std::strcmp(argv[i], "--convert-m2") == 0 && i + 1 < argc) {
std::string m2Path = argv[++i];
std::printf("Converting M2→WOM: %s\n", m2Path.c_str());
if (dataPath.empty()) dataPath = "Data";
wowee::pipeline::AssetManager am;
if (am.initialize(dataPath)) {
auto wom = wowee::pipeline::WoweeModelLoader::fromM2(m2Path, &am);
if (wom.isValid()) {
std::string outPath = m2Path;
auto dot = outPath.rfind('.');
if (dot != std::string::npos) outPath = outPath.substr(0, dot);
wowee::pipeline::WoweeModelLoader::save(wom, "output/models/" + outPath);
std::printf("OK: output/models/%s.wom (v%u, %zu verts, %zu bones, %zu batches)\n",
outPath.c_str(), wom.version, wom.vertices.size(),
wom.bones.size(), wom.batches.size());
} else {
std::fprintf(stderr, "FAILED: %s\n", m2Path.c_str());
am.shutdown();
return 1;
}
am.shutdown();
} else {
std::fprintf(stderr, "FAILED: cannot initialize asset manager\n");
return 1;
}
return 0;
}
}
// Batch convert mode: --convert-wmo converts WMO to WOB
for (int i = 1; i < argc; i++) {
if (std::strcmp(argv[i], "--convert-wmo") == 0 && i + 1 < argc) {
std::string wmoPath = argv[++i];
std::printf("Converting WMO→WOB: %s\n", wmoPath.c_str());
if (dataPath.empty()) dataPath = "Data";
wowee::pipeline::AssetManager am;
if (am.initialize(dataPath)) {
auto wmoData = am.readFile(wmoPath);
if (!wmoData.empty()) {
auto wmoModel = wowee::pipeline::WMOLoader::load(wmoData);
if (wmoModel.nGroups > 0) {
std::string wmoBase = wmoPath;
if (wmoBase.size() > 4) wmoBase = wmoBase.substr(0, wmoBase.size() - 4);
for (uint32_t gi = 0; gi < wmoModel.nGroups; gi++) {
char suffix[16];
snprintf(suffix, sizeof(suffix), "_%03u.wmo", gi);
auto gd = am.readFile(wmoBase + suffix);
if (!gd.empty()) wowee::pipeline::WMOLoader::loadGroup(gd, wmoModel, gi);
}
}
auto wob = wowee::pipeline::WoweeBuildingLoader::fromWMO(wmoModel, wmoPath);
if (wob.isValid()) {
std::string outPath = wmoPath;
auto dot = outPath.rfind('.');
if (dot != std::string::npos) outPath = outPath.substr(0, dot);
wowee::pipeline::WoweeBuildingLoader::save(wob, "output/buildings/" + outPath);
std::printf("OK: output/buildings/%s.wob (%zu groups)\n",
outPath.c_str(), wob.groups.size());
} else {
std::fprintf(stderr, "FAILED: %s\n", wmoPath.c_str());
am.shutdown();
return 1;
}
} else {
std::fprintf(stderr, "FAILED: file not found: %s\n", wmoPath.c_str());
am.shutdown();
return 1;
}
am.shutdown();
} else {
std::fprintf(stderr, "FAILED: cannot initialize asset manager\n");
return 1;
}
return 0;
}
if (std::strcmp(argv[i], "--convert-dbc-json") == 0 && i + 1 < argc) {
// Standalone DBC -> JSON sidecar conversion. Mirrors what
// asset_extract --emit-open does for one file at a time, so
// designers don't have to re-run a full extraction just to
// refresh one DBC sidecar.
std::string dbcPath = argv[++i];
std::string outPath;
if (i + 1 < argc && argv[i + 1][0] != '-') {
outPath = argv[++i];
}
if (outPath.empty()) {
outPath = dbcPath;
if (outPath.size() >= 4 &&
outPath.substr(outPath.size() - 4) == ".dbc") {
outPath = outPath.substr(0, outPath.size() - 4);
}
outPath += ".json";
}
std::ifstream in(dbcPath, std::ios::binary);
if (!in) {
std::fprintf(stderr, "convert-dbc-json: cannot open %s\n", dbcPath.c_str());
return 1;
}
std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)),
std::istreambuf_iterator<char>());
wowee::pipeline::DBCFile dbc;
if (!dbc.load(bytes)) {
std::fprintf(stderr, "convert-dbc-json: failed to parse %s\n", dbcPath.c_str());
return 1;
}
// Same JSON schema asset_extract emits, so the editor's runtime
// overlay loader picks the file up without changes.
nlohmann::json j;
j["format"] = "wowee-dbc-json-1.0";
j["source"] = std::filesystem::path(dbcPath).filename().string();
j["recordCount"] = dbc.getRecordCount();
j["fieldCount"] = dbc.getFieldCount();
nlohmann::json records = nlohmann::json::array();
for (uint32_t r = 0; r < dbc.getRecordCount(); ++r) {
nlohmann::json row = nlohmann::json::array();
for (uint32_t f = 0; f < dbc.getFieldCount(); ++f) {
// Same heuristic as open_format_emitter::emitJsonFromDbc:
// prefer string > float > uint32 based on what the
// bytes plausibly are. Round-trips through loadJSON.
uint32_t val = dbc.getUInt32(r, f);
std::string s = dbc.getString(r, f);
if (!s.empty() && s[0] != '\0' && s.size() < 200) {
row.push_back(s);
} else {
float fv = dbc.getFloat(r, f);
if (val != 0 && fv != 0.0f && fv > -1e10f && fv < 1e10f &&
static_cast<uint32_t>(fv) != val) {
row.push_back(fv);
} else {
row.push_back(val);
}
}
}
records.push_back(std::move(row));
}
j["records"] = std::move(records);
std::ofstream out(outPath);
if (!out) {
std::fprintf(stderr, "convert-dbc-json: cannot write %s\n", outPath.c_str());
return 1;
}
out << j.dump(2) << "\n";
std::printf("Converted %s -> %s\n", dbcPath.c_str(), outPath.c_str());
std::printf(" %u records x %u fields\n",
dbc.getRecordCount(), dbc.getFieldCount());
return 0;
}
if (std::strcmp(argv[i], "--convert-json-dbc") == 0 && i + 1 < argc) {
// Reverse direction — JSON sidecar back to binary DBC. Useful
// for shipping edited content to private servers (AzerothCore /
// TrinityCore) which only consume binary DBC. The output is
// byte-compatible with the original Blizzard format.
std::string jsonPath = argv[++i];
std::string outPath;
if (i + 1 < argc && argv[i + 1][0] != '-') {
outPath = argv[++i];
}
if (outPath.empty()) {
outPath = jsonPath;
if (outPath.size() >= 5 &&
outPath.substr(outPath.size() - 5) == ".json") {
outPath = outPath.substr(0, outPath.size() - 5);
}
outPath += ".dbc";
}
std::ifstream in(jsonPath);
if (!in) {
std::fprintf(stderr, "convert-json-dbc: cannot open %s\n", jsonPath.c_str());
return 1;
}
nlohmann::json doc;
try { in >> doc; }
catch (const std::exception& e) {
std::fprintf(stderr, "convert-json-dbc: bad JSON in %s (%s)\n",
jsonPath.c_str(), e.what());
return 1;
}
uint32_t fieldCount = doc.value("fieldCount", 0u);
if (!doc.contains("records") || !doc["records"].is_array()) {
std::fprintf(stderr, "convert-json-dbc: missing 'records' array in %s\n",
jsonPath.c_str());
return 1;
}
const auto& records = doc["records"];
uint32_t recordCount = static_cast<uint32_t>(records.size());
if (fieldCount == 0 && recordCount > 0 && records[0].is_array()) {
// Tolerate JSON files that drop fieldCount — derive from row.
fieldCount = static_cast<uint32_t>(records[0].size());
}
if (fieldCount == 0) {
std::fprintf(stderr,
"convert-json-dbc: cannot determine fieldCount in %s\n",
jsonPath.c_str());
return 1;
}
uint32_t recordSize = fieldCount * 4;
// Build records + string block. Strings are deduped: identical
// strings reuse the same offset in the block. The first byte
// of the block is always '\0' so offset=0 means empty string,
// matching Blizzard's convention.
std::vector<uint8_t> recordBytes(recordCount * recordSize, 0);
std::vector<uint8_t> stringBlock;
stringBlock.push_back(0); // leading NUL — empty-string offset
std::unordered_map<std::string, uint32_t> stringOffsets;
stringOffsets[""] = 0;
auto internString = [&](const std::string& s) -> uint32_t {
if (s.empty()) return 0;
auto it = stringOffsets.find(s);
if (it != stringOffsets.end()) return it->second;
uint32_t off = static_cast<uint32_t>(stringBlock.size());
for (char c : s) stringBlock.push_back(static_cast<uint8_t>(c));
stringBlock.push_back(0);
stringOffsets[s] = off;
return off;
};
int convertErrors = 0;
for (uint32_t r = 0; r < recordCount; ++r) {
const auto& row = records[r];
if (!row.is_array() || row.size() != fieldCount) {
convertErrors++;
continue;
}
uint8_t* dst = recordBytes.data() + r * recordSize;
for (uint32_t f = 0; f < fieldCount; ++f) {
uint32_t val = 0;
const auto& cell = row[f];
if (cell.is_string()) {
val = internString(cell.get<std::string>());
} else if (cell.is_number_float()) {
float fv = cell.get<float>();
std::memcpy(&val, &fv, 4);
} else if (cell.is_number_unsigned()) {
val = cell.get<uint32_t>();
} else if (cell.is_number_integer()) {
// Negative ints reinterpret as uint32 (DBC has no
// separate signed type; the consumer interprets).
int32_t sv = cell.get<int32_t>();
std::memcpy(&val, &sv, 4);
} else if (cell.is_boolean()) {
val = cell.get<bool>() ? 1u : 0u;
} else if (cell.is_null()) {
val = 0;
} else {
convertErrors++;
}
// Little-endian write — DBC is always LE per Blizzard
// format spec, regardless of host architecture.
dst[f * 4 + 0] = val & 0xFF;
dst[f * 4 + 1] = (val >> 8) & 0xFF;
dst[f * 4 + 2] = (val >> 16) & 0xFF;
dst[f * 4 + 3] = (val >> 24) & 0xFF;
}
}
// Header: WDBC magic + 4 uint32s (recordCount, fieldCount,
// recordSize, stringBlockSize).
std::ofstream out(outPath, std::ios::binary);
if (!out) {
std::fprintf(stderr, "convert-json-dbc: cannot write %s\n", outPath.c_str());
return 1;
}
uint32_t header[5] = {
0x43424457u, // 'WDBC' little-endian
recordCount, fieldCount, recordSize,
static_cast<uint32_t>(stringBlock.size())
};
out.write(reinterpret_cast<const char*>(header), sizeof(header));
out.write(reinterpret_cast<const char*>(recordBytes.data()),
recordBytes.size());
out.write(reinterpret_cast<const char*>(stringBlock.data()),
stringBlock.size());
out.close();
std::printf("Converted %s -> %s\n", jsonPath.c_str(), outPath.c_str());
std::printf(" %u records x %u fields, %zu-byte string block\n",
recordCount, fieldCount, stringBlock.size());
if (convertErrors > 0) {
std::printf(" warning: %d cell(s) had unrecognized types\n", convertErrors);
}
return 0;
}
if (std::strcmp(argv[i], "--convert-blp-png") == 0 && i + 1 < argc) {
// Standalone BLP -> PNG conversion. Same code path as
// asset_extract --emit-open's per-file walker, but for one
// texture without re-running a full extraction.
std::string blpPath = argv[++i];
std::string outPath;
if (i + 1 < argc && argv[i + 1][0] != '-') {
outPath = argv[++i];
}
if (outPath.empty()) {
outPath = blpPath;
if (outPath.size() >= 4 &&
outPath.substr(outPath.size() - 4) == ".blp") {
outPath = outPath.substr(0, outPath.size() - 4);
}
outPath += ".png";
}
std::ifstream in(blpPath, std::ios::binary);
if (!in) {
std::fprintf(stderr, "convert-blp-png: cannot open %s\n", blpPath.c_str());
return 1;
}
std::vector<uint8_t> bytes((std::istreambuf_iterator<char>(in)),
std::istreambuf_iterator<char>());
auto img = wowee::pipeline::BLPLoader::load(bytes);
if (!img.isValid()) {
std::fprintf(stderr, "convert-blp-png: failed to decode %s\n",
blpPath.c_str());
return 1;
}
// Same dimension/buffer-size guards as the asset_extract
// emitter so we never feed stbi_write_png an invalid buffer.
const size_t expected = static_cast<size_t>(img.width) * img.height * 4;
if (img.width <= 0 || img.height <= 0 ||
img.width > 8192 || img.height > 8192 ||
img.data.size() < expected) {
std::fprintf(stderr, "convert-blp-png: invalid dimensions or data (%dx%d, %zu bytes)\n",
img.width, img.height, img.data.size());
return 1;
}
// Ensure output directory exists; fs::create_directories with
// an empty path is a no-op so we don't need to special-case
// 'png in cwd'.
std::filesystem::create_directories(
std::filesystem::path(outPath).parent_path());
int rc = stbi_write_png(outPath.c_str(),
img.width, img.height, 4,
img.data.data(), img.width * 4);
if (!rc) {
std::fprintf(stderr, "convert-blp-png: stbi_write_png failed for %s\n",
outPath.c_str());
return 1;
}
std::printf("Converted %s -> %s\n", blpPath.c_str(), outPath.c_str());
std::printf(" %dx%d, %zu bytes (RGBA8)\n",
img.width, img.height, img.data.size());
return 0;
}
if (std::strcmp(argv[i], "--migrate-wom") == 0 && i + 1 < argc) {
// Upgrade an older WOM (v1=static, v2=animated) to WOM3 by
// adding a default single-batch entry that covers the whole
// mesh. WOM3 is a strict superset; tooling that consumes
// batches (--info-batches, --export-glb per-primitive split,
// material-aware renderers) becomes useful on previously-
// batchless content. The save() function picks WOM3 magic
// automatically once batches.size() > 0.
std::string base = argv[++i];
std::string outBase;
if (i + 1 < argc && argv[i + 1][0] != '-') outBase = argv[++i];
if (base.size() >= 4 && base.substr(base.size() - 4) == ".wom")
base = base.substr(0, base.size() - 4);
if (!wowee::pipeline::WoweeModelLoader::exists(base)) {
std::fprintf(stderr, "WOM not found: %s.wom\n", base.c_str());
return 1;
}
if (outBase.empty()) outBase = base;
auto wom = wowee::pipeline::WoweeModelLoader::load(base);
if (!wom.isValid()) {
std::fprintf(stderr, "migrate-wom: %s.wom has no geometry\n", base.c_str());
return 1;
}
int oldVersion = wom.version;
int batchesAdded = 0;
if (wom.batches.empty()) {
// Single batch covering the entire index range with the
// first texture (or 0 if no textures exist). Opaque
// blend mode + no flags — safe defaults that match how
// the renderer was treating the whole mesh implicitly.
wowee::pipeline::WoweeModel::Batch b;
b.indexStart = 0;
b.indexCount = static_cast<uint32_t>(wom.indices.size());
b.textureIndex = wom.texturePaths.empty() ? 0 : 0;
b.blendMode = 0;
b.flags = 0;
wom.batches.push_back(b);
batchesAdded = 1;
}
// version field is recomputed inside save() based on
// hasBatches/hasAnimation, so we don't need to set it here.
if (!wowee::pipeline::WoweeModelLoader::save(wom, outBase)) {
std::fprintf(stderr, "migrate-wom: failed to write %s.wom\n",
outBase.c_str());
return 1;
}
// Re-load to verify the new version flag landed correctly.
auto check = wowee::pipeline::WoweeModelLoader::load(outBase);
std::printf("Migrated %s.wom -> %s.wom\n", base.c_str(), outBase.c_str());
std::printf(" version: %d -> %u batches: %zu -> %zu (added %d)\n",
oldVersion, check.version,
size_t(0), check.batches.size(), batchesAdded);
if (batchesAdded == 0) {
std::printf(" (already had batches; no schema change)\n");
}
return 0;
}
if (std::strcmp(argv[i], "--migrate-zone") == 0 && i + 1 < argc) {
// Batch-runs --migrate-wom in-place on every .wom under
// a zone directory. Idempotent (already-migrated files
// become no-ops). Useful when wowee_editor adds a new
// WOM3-only feature and you want to upgrade legacy zones
// in one shot.
std::string zoneDir = argv[++i];
namespace fs = std::filesystem;
if (!fs::exists(zoneDir) || !fs::is_directory(zoneDir)) {
std::fprintf(stderr,
"migrate-zone: %s is not a directory\n", zoneDir.c_str());
return 1;
}
int scanned = 0, upgraded = 0, alreadyV3 = 0, failed = 0;
std::error_code ec;
for (const auto& e : fs::recursive_directory_iterator(zoneDir, ec)) {
if (!e.is_regular_file()) continue;
std::string ext = e.path().extension().string();
if (ext != ".wom") continue;
scanned++;
std::string base = e.path().string();
if (base.size() >= 4) base = base.substr(0, base.size() - 4);
auto wom = wowee::pipeline::WoweeModelLoader::load(base);
if (!wom.isValid()) { failed++; continue; }
if (!wom.batches.empty()) { alreadyV3++; continue; }
wowee::pipeline::WoweeModel::Batch b;
b.indexStart = 0;
b.indexCount = static_cast<uint32_t>(wom.indices.size());
b.textureIndex = 0;
b.blendMode = 0;
b.flags = 0;
wom.batches.push_back(b);
if (wowee::pipeline::WoweeModelLoader::save(wom, base)) {
upgraded++;
std::printf(" upgraded: %s.wom\n", base.c_str());
} else {
failed++;
std::fprintf(stderr, " FAILED: %s.wom\n", base.c_str());
}
}
std::printf("\nmigrate-zone: %s\n", zoneDir.c_str());
std::printf(" scanned : %d WOM file(s)\n", scanned);
std::printf(" upgraded : %d (added single-batch entry)\n", upgraded);
std::printf(" already v3: %d (no change needed)\n", alreadyV3);
if (failed > 0) {
std::printf(" FAILED : %d (see stderr)\n", failed);
}
return failed == 0 ? 0 : 1;
}
}
if (dataPath.empty()) {
dataPath = "Data";
LOG_INFO("No --data path specified, using default: ", dataPath);
}
wowee::editor::EditorApp app;
if (!app.initialize(dataPath)) {
LOG_ERROR("Failed to initialize editor");
return 1;
}
if (!adtMap.empty()) {
app.loadADT(adtMap, adtX, adtY);
}
app.run();
app.shutdown();
return 0;
}