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Replace the 3D top-down rendered minimap with WoW's native pre-rendered BLP tile textures loaded via md5translate.trs. Tiles are composited into a 3x3 grid FBO with proper axis transposition matching the ADT terrain convention. The screen shader provides camera-rotation, circular mask, directional player arrow, and 20% transparency. Minimap is now on by default with the N toggle key removed. |
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| .. | ||
| application.cpp | ||
| input.cpp | ||
| logger.cpp | ||
| window.cpp | ||