..
adt_writer.cpp
feat(editor): add standalone world editor (rough/WIP)
2026-05-05 03:47:03 -07:00
adt_writer.hpp
feat(editor): add standalone world editor (rough/WIP)
2026-05-05 03:47:03 -07:00
asset_browser.cpp
feat(editor): Find Valid Tile button, improved ADT loading workflow
2026-05-05 06:35:37 -07:00
asset_browser.hpp
feat(editor): Find Valid Tile button, improved ADT loading workflow
2026-05-05 06:35:37 -07:00
content_pack.cpp
feat(editor): stamp persistence, WCP file preview, enriched stats
2026-05-05 14:33:52 -07:00
content_pack.hpp
fix(editor): harden JSON handling, quest loading, and content validation
2026-05-05 12:48:50 -07:00
dbc_exporter.cpp
feat(editor): complete importOpen, keyboard shortcuts, DBC exporter
2026-05-05 13:15:00 -07:00
dbc_exporter.hpp
feat(editor): DBC→JSON export for open format zone data tables
2026-05-05 10:21:14 -07:00
editor_app.cpp
feat(editor): WCP shortcut, help panel overhaul, active path restore
2026-05-05 14:38:01 -07:00
editor_app.hpp
feat(editor): flatten around object, scatter auto-align, manifest batch
2026-05-05 14:28:14 -07:00
editor_brush.cpp
feat(editor): add standalone world editor (rough/WIP)
2026-05-05 03:47:03 -07:00
editor_brush.hpp
feat(editor): erosion brush, NPC load, auto-save
2026-05-05 04:44:54 -07:00
editor_camera.cpp
feat(editor): middle mouse orbit camera around terrain point
2026-05-05 06:48:05 -07:00
editor_camera.hpp
feat(editor): middle mouse orbit camera around terrain point
2026-05-05 06:48:05 -07:00
editor_history.cpp
fix(editor): undo now covers texture painting, fix stale buffer bug
2026-05-05 12:58:11 -07:00
editor_history.hpp
fix(editor): undo now covers texture painting, fix stale buffer bug
2026-05-05 12:58:11 -07:00
editor_markers.cpp
feat(editor): add standalone world editor (rough/WIP)
2026-05-05 03:47:03 -07:00
editor_markers.hpp
feat(editor): add standalone world editor (rough/WIP)
2026-05-05 03:47:03 -07:00
editor_project.cpp
fix(editor): harden JSON handling, quest loading, and content validation
2026-05-05 12:48:50 -07:00
editor_project.hpp
feat(editor): git integration for collaborative expansion development
2026-05-05 09:45:00 -07:00
editor_ui.cpp
feat(editor): WCP shortcut, help panel overhaul, active path restore
2026-05-05 14:38:01 -07:00
editor_ui.hpp
feat(editor): path preview line, transform undo, complete undo coverage
2026-05-05 13:33:28 -07:00
editor_viewport.cpp
feat(editor): multi-select objects, time-of-day lighting, WOT loading
2026-05-05 13:47:23 -07:00
editor_viewport.hpp
feat(editor): multi-select objects, time-of-day lighting, WOT loading
2026-05-05 13:47:23 -07:00
editor_water.cpp
feat(editor): add standalone world editor (rough/WIP)
2026-05-05 03:47:03 -07:00
editor_water.hpp
feat(editor): brush radius circle indicator on terrain
2026-05-05 04:10:46 -07:00
FORMAT_SPEC.md
feat: WOB material serialization, FORMAT_SPEC v1.1, material tests
2026-05-05 14:53:28 -07:00
main.cpp
feat: complete client integration for all 6 open formats
2026-05-05 12:41:19 -07:00
npc_presets.cpp
fix(editor): filter bad M2 models, toast on tile not found, robustness
2026-05-05 07:10:29 -07:00
npc_presets.hpp
feat(editor): add standalone world editor (rough/WIP)
2026-05-05 03:47:03 -07:00
npc_spawner.cpp
fix(editor): version string, NPC ID reset, author attribution + UX
2026-05-05 14:05:22 -07:00
npc_spawner.hpp
fix(editor): ID counter resets, quest panel guard, zone rename, load paths
2026-05-05 14:10:47 -07:00
object_placer.cpp
feat(editor): WCP shortcut, help panel overhaul, active path restore
2026-05-05 14:38:01 -07:00
object_placer.hpp
fix(editor): ID counter resets, quest panel guard, zone rename, load paths
2026-05-05 14:10:47 -07:00
quest_editor.cpp
fix(editor): harden JSON handling, quest loading, and content validation
2026-05-05 12:48:50 -07:00
quest_editor.hpp
fix(editor): harden JSON handling, quest loading, and content validation
2026-05-05 12:48:50 -07:00
stb_image_impl.cpp
feat(editor): add standalone world editor (rough/WIP)
2026-05-05 03:47:03 -07:00
terrain_biomes.hpp
feat(editor): add standalone world editor (rough/WIP)
2026-05-05 03:47:03 -07:00
terrain_editor.cpp
feat(editor): stamp persistence, WCP file preview, enriched stats
2026-05-05 14:33:52 -07:00
terrain_editor.hpp
feat(editor): stamp persistence, WCP file preview, enriched stats
2026-05-05 14:33:52 -07:00
texture_exporter.cpp
feat(editor): BLP→PNG texture export for open format zones
2026-05-05 10:17:03 -07:00
texture_exporter.hpp
feat(editor): BLP→PNG texture export for open format zones
2026-05-05 10:17:03 -07:00
texture_painter.cpp
feat(editor): texture eyedropper, WOT/WHM preference loading
2026-05-05 13:39:53 -07:00
texture_painter.hpp
feat(editor): texture eyedropper, WOT/WHM preference loading
2026-05-05 13:39:53 -07:00
transform_gizmo.cpp
feat(editor): add standalone world editor (rough/WIP)
2026-05-05 03:47:03 -07:00
transform_gizmo.hpp
feat(editor): add standalone world editor (rough/WIP)
2026-05-05 03:47:03 -07:00
wowee_terrain.cpp
feat: WOT doodad/WMO placements, WOB materials, deduplicate loader
2026-05-05 14:44:46 -07:00
wowee_terrain.hpp
feat(editor): hole mask PNG export (16x16 chunk grid, white=holes)
2026-05-05 11:43:23 -07:00
zone_manifest.cpp
refactor: migrate all remaining JSON to nlohmann/json
2026-05-05 13:10:07 -07:00
zone_manifest.hpp
feat(editor): zone manifest for client loading, export workflow complete
2026-05-05 05:06:41 -07:00