Kelsidavis-WoWee/include
Kelsi 48dbf72f11 feat(editor): add WACT (Action Bar Layout) open catalog format
Open replacement for the hardcoded per-class default action bar
bindings. Defines which abilities auto-populate which action
button slots when a new character is created or a class is
reset. A Warrior's button 1 binds Heroic Strike, button 2
Charge, button 3 Rend, etc. — new characters of that class get
those buttons pre-populated so the action bar isn't empty on
first login.

Distinct from WKBD (Keybindings) which maps physical keys to
action button slots — WACT maps action button slots to
abilities. The two together complete the default-control
configuration: Key 1 -> Action Slot 1 (WKBD) -> Heroic Strike
(WACT).

Seven barMode values cover the major action bar contexts:
  - Main (slots 0-11, standard 12-button bar)
  - Pet (hunter/warlock pet action bar)
  - Vehicle (mounted/vehicle action bar)
  - Stance1/2/3 (warrior battle/defensive/berserker; druid
    bear/cat/tree)
  - Custom (server-custom bar overlay)

Cross-references back to WCHC (classMask layout), WSPL (spellId
for the bound ability), and WIT (itemId for item-macro bindings
like Hearthstone in slot 12). findByClass(classBit, barMode)
returns the bindings sorted by buttonSlot — used directly by
character creation to populate action bars.

Three preset emitters: --gen-act (10 Warrior starter bindings on
Main bar with canonical 3.3.5a abilities), --gen-act-mage (10
Mage starter bindings including Counterspell + Polymorph),
--gen-act-pet (10 Hunter pet-bar bindings using barMode=Pet for
Attack/Stance/Bite/Claw/Dismiss).

Validation enforces id+name+classMask presence, barMode 0..6,
no duplicate ids; warns on:
  - buttonSlot > 143 (max is 12 bars × 12 slots = 144)
  - both spellId and itemId set (engine prefers spellId, item
    is silently ignored)
  - both spellId=0 AND itemId=0 (button will render empty)
  - (classMask + barMode + buttonSlot) collisions for
    overlapping classes — multiple bindings fighting for the
    same physical slot

Wired through the cross-format table; WACT appears in all 18
cross-format utilities. Format count 94 -> 95; CLI flag count
1083 -> 1088.
2026-05-10 00:11:53 -07:00
..
addons chore(lua): refactor addon Lua engine API + progress docs 2026-04-03 07:31:06 +03:00
audio fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
auth fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
core refactor: decompose world map into modular component architecture 2026-04-12 09:52:51 +03:00
game fix(movement): reject server teleports to corrupted near-origin positions 2026-04-24 17:48:49 -07:00
math refactor: extract spline math, consolidate packet parsing, decompose TransportManager 2026-04-11 08:30:28 +03:00
network memory, threading, network hardening 2026-04-06 21:19:37 +03:00
pipeline feat(editor): add WACT (Action Bar Layout) open catalog format 2026-05-10 00:11:53 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering fix(camera): NaN/range guards on Camera setters 2026-05-06 08:57:31 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui refactor(chat): extract ItemTooltipRenderer, slim render(), consolidate utils 2026-04-12 15:46:03 +03:00