Kelsidavis-WoWee/include/rendering
Kelsi 5cc6effeec Fix mount idle fidget animations playing fully without interruption
Fidgets were stuttering because normal animation updates immediately overrode them.
Now tracks active fidget and prevents normal animation updates until fidget completes.

Changes:
- Added mountActiveFidget_ to track currently playing fidget animation
- Check fidget completion using getAnimationState before allowing normal updates
- Only trigger new fidgets when no fidget is active
- Cancel active fidget on movement
- Expanded fidget search criteria: duration up to 3000ms, ID range 1-20
- Added debug logging to show discovered fidgets and when they complete
2026-02-10 19:59:01 -08:00
..
camera.hpp Fix camera occlusion and stabilize WMO/M2 collision behavior 2026-02-03 16:04:21 -08:00
camera_controller.hpp Add property-based mount animation discovery and procedural lean 2026-02-10 19:30:45 -08:00
celestial.hpp Implement WoW-accurate DBC-driven sky system with lore-faithful celestial bodies 2026-02-10 14:36:17 -08:00
character_preview.hpp Add body type selection for nonbinary characters and reduce preview rotation sensitivity 2026-02-09 17:56:04 -08:00
character_renderer.hpp Add property-based mount animation discovery and procedural lean 2026-02-10 19:30:45 -08:00
clouds.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
frustum.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
lens_flare.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
lighting_manager.hpp Implement WoW 3.3.5a DBC-driven lighting system 2026-02-10 13:44:22 -08:00
lightning.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
loading_screen.hpp Add progress bar to loading screen and handle resize during loading 2026-02-06 14:43:18 -08:00
m2_renderer.hpp Optimize M2 and terrain rendering for 60fps target 2026-02-10 17:23:41 -08:00
material.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
mesh.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
minimap.hpp Add nonbinary gender support with pronoun system and server compatibility 2026-02-09 17:39:21 -08:00
mount_dust.hpp Add mount dust particle effects 2026-02-09 01:24:17 -08:00
performance_hud.hpp Add gameplay systems: combat, spells, groups, loot, vendors, and UI 2026-02-04 10:31:03 -08:00
quest_marker_renderer.hpp Implement WoW-style 3D billboard quest markers 2026-02-09 23:41:38 -08:00
renderer.hpp Fix mount idle fidget animations playing fully without interruption 2026-02-10 19:59:01 -08:00
scene.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
shader.hpp Implement shadow mapping pipeline for terrain and models 2026-02-04 16:08:35 -08:00
sky_system.hpp Implement WoW-accurate DBC-driven sky system with lore-faithful celestial bodies 2026-02-10 14:36:17 -08:00
skybox.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
starfield.hpp Implement WoW-accurate DBC-driven sky system with lore-faithful celestial bodies 2026-02-10 14:36:17 -08:00
swim_effects.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
terrain_manager.hpp Add property-based mount animation discovery and procedural lean 2026-02-10 19:30:45 -08:00
terrain_renderer.hpp Preload terrain textures on background thread and fix ramp Z-snapping 2026-02-08 01:16:23 -08:00
texture.hpp Add centralized anisotropic filtering, fog, and Blinn-Phong specular to all renderers 2026-02-04 15:05:46 -08:00
video_player.hpp Play looping MP4 behind auth screen 2026-02-05 15:34:29 -08:00
water_renderer.hpp Fix Stormwind cathedral LOD shell and extend view distance 2026-02-09 19:57:22 -08:00
weather.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
wmo_renderer.hpp Implement WoW-accurate DBC-driven sky system with lore-faithful celestial bodies 2026-02-10 14:36:17 -08:00
world_map.hpp Add mount rider bob and hoofbeat sounds, improve world map 2026-02-07 18:38:36 -08:00