Kelsidavis-WoWee/include
Pavel Okhlopkov 4ba19d53d7 fix(ui): preserve auto-connect state when navigating back from character screen
Add resetForBack() to RealmScreen that clears selection state without
resetting autoSelectAttempted, preventing single-realm auto-connect from
re-firing when the user navigates back from the character screen.

Signed-off-by: Pavel Okhlopkov <pavel.okhlopkov@flant.com>
2026-04-10 19:50:06 +03:00
..
addons chore(lua): refactor addon Lua engine API + progress docs 2026-04-03 07:31:06 +03:00
audio fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
auth fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
core world loading memory pressure detector 2026-04-06 21:05:20 +03:00
game feat(rendering): implement spell visual effects with bone-tracked ribbons and particles 2026-04-07 11:27:59 +03:00
network memory, threading, network hardening 2026-04-06 21:19:37 +03:00
pipeline memory, threading, network hardening 2026-04-06 21:19:37 +03:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering feat(rendering): implement spell visual effects with bone-tracked ribbons and particles 2026-04-07 11:27:59 +03:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui fix(ui): preserve auto-connect state when navigating back from character screen 2026-04-10 19:50:06 +03:00