Kelsidavis-WoWee/assets/shaders/swim_insect.frag.glsl
Kelsi 4db97e37b7 Add ambient insect particles near water vegetation, fix firefly particles, and improve water foam
- Spawn dark point-sprite insects buzzing around cattails/reeds/kelp/seaweed
- Fix firefly M2 particles: exempt from alpha dampening and forced gravity
- Make water shoreline/crest foam more irregular with UV warping and bluer tint
2026-02-23 07:18:44 -08:00

14 lines
346 B
GLSL

#version 450
layout(location = 0) in float vAlpha;
layout(location = 0) out vec4 outColor;
void main() {
vec2 p = gl_PointCoord - vec2(0.5);
float dist = length(p);
if (dist > 0.5) discard;
float alpha = smoothstep(0.5, 0.05, dist) * vAlpha;
// Dark brown/black insect color
outColor = vec4(0.12, 0.08, 0.05, alpha);
}