Kelsidavis-WoWee/include
Kelsi d7aabc0caa Add M2 collision mesh parsing and mesh-based wall/floor collision
Parse bounding vertices, triangles, and normals from M2 files and use
them for proper triangle-level collision instead of AABB heuristics.
Spatial grid bucketing for efficient queries, closest-point wall push
with soft clamping, and ray-triangle floor detection alongside existing
AABB fallback.
2026-02-08 19:56:17 -08:00
..
audio Add audio volume controls to settings 2026-02-05 17:32:21 -08:00
auth Use auth username for world connection 2026-02-05 18:18:15 -08:00
core Add idle yawn emote and hearth home tooltip 2026-02-08 03:39:02 -08:00
game Fix trainer buy packet and grey out unmet prerequisites 2026-02-08 15:03:43 -08:00
network Fix online mode creature spawning and packet parsing 2026-02-05 21:55:52 -08:00
pipeline Add M2 collision mesh parsing and mesh-based wall/floor collision 2026-02-08 19:56:17 -08:00
platform Fix hair/vendor/loot bugs, revamp spellbook with tabs and icons, clean up action bar, add talent placeholder 2026-02-06 16:04:25 -08:00
rendering Add M2 collision mesh parsing and mesh-based wall/floor collision 2026-02-08 19:56:17 -08:00
ui Add trainer dialog system with spell list UI and buy support 2026-02-08 14:33:39 -08:00