Kelsidavis-WoWee/include
Kelsi 504d5d2b15 Fix combat interaction, creature skin fallback, clipping, and minimap marker anchoring
- Right-click attack fallback for non-interactable hostile creatures
- Robust creature skin path resolution for WotLK/non-humanoid display skin fields
- Strengthened client-side anti-overlap spacing for active melee targets (including wolf/worg models)
- Minimap questgiver markers now use live minimap view radius and exact minimap center to prevent player-relative drift
2026-02-20 16:27:21 -08:00
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audio Add combat sounds, melee ability animations, and player vocalizations 2026-02-19 21:31:37 -08:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core Improve selected-NPC ring visuals, anchoring, and occlusion behavior 2026-02-20 16:02:34 -08:00
game Fix classic combat desync and separate attack intent from confirmed combat 2026-02-20 03:38:12 -08:00
network Fix two more Windows/MinGW compile errors 2026-02-18 17:59:11 -08:00
pipeline Prefer canonical case-resolved files for Warden MPQ hash checks 2026-02-20 01:49:43 -08:00
platform Fix three Windows-specific compile errors 2026-02-18 17:52:28 -08:00
rendering Fix combat interaction, creature skin fallback, clipping, and minimap marker anchoring 2026-02-20 16:27:21 -08:00
ui Add bag bar drag-to-reorder, fix three wrong WotLK opcodes 2026-02-19 22:34:22 -08:00