Kelsidavis-WoWee/include/pipeline/dbc_loader.hpp
Kelsi 1379e74c40 fix(dbc): runtime detection for ItemDisplayInfo texture field indices
Revert static JSON layout changes (15-22 back to 14-21) since WotLK
loads the Classic 23-field DBC. Add getItemDisplayInfoTextureFields()
helper that detects field count at runtime and adjusts the texture
base index accordingly (14 for 23-field, 15 for 25-field).
2026-04-03 22:05:38 -07:00

178 lines
5.1 KiB
C++

#pragma once
#include <vector>
#include <unordered_map>
#include <string>
#include <string_view>
#include <cstdint>
#include <memory>
#include "pipeline/dbc_layout.hpp"
namespace wowee {
namespace pipeline {
/**
* DBC File - WoW Database Client file
*
* DBC files store game database tables (spells, items, maps, creatures, etc.)
* Format: Fixed header + fixed-size records + string block
* Format specification: https://wowdev.wiki/DBC
*/
class DBCFile {
public:
DBCFile();
~DBCFile();
/**
* Load DBC file from byte data
* @param dbcData Raw DBC file data
* @return true if loaded successfully
*/
[[nodiscard]] bool load(const std::vector<uint8_t>& dbcData);
/**
* Check if DBC is loaded
*/
bool isLoaded() const { return loaded; }
/**
* Get record count
*/
uint32_t getRecordCount() const { return recordCount; }
/**
* Get field count (number of 32-bit fields per record)
*/
uint32_t getFieldCount() const { return fieldCount; }
/**
* Get record size in bytes
*/
uint32_t getRecordSize() const { return recordSize; }
/**
* Get string block size
*/
uint32_t getStringBlockSize() const { return stringBlockSize; }
/**
* Get a record by index
* @param index Record index (0 to recordCount-1)
* @return Pointer to record data (recordSize bytes) or nullptr
*/
const uint8_t* getRecord(uint32_t index) const;
/**
* Get a 32-bit integer field from a record
* @param recordIndex Record index
* @param fieldIndex Field index (0 to fieldCount-1)
* @return Field value
*/
uint32_t getUInt32(uint32_t recordIndex, uint32_t fieldIndex) const;
/**
* Get a 32-bit signed integer field from a record
* @param recordIndex Record index
* @param fieldIndex Field index
* @return Field value
*/
int32_t getInt32(uint32_t recordIndex, uint32_t fieldIndex) const;
/**
* Get a float field from a record
* @param recordIndex Record index
* @param fieldIndex Field index
* @return Field value
*/
float getFloat(uint32_t recordIndex, uint32_t fieldIndex) const;
/**
* Get a string field from a record
* @param recordIndex Record index
* @param fieldIndex Field index (contains string offset)
* @return String value
*/
std::string getString(uint32_t recordIndex, uint32_t fieldIndex) const;
/**
* Get a string field as a view (no allocation; valid while this DBCFile lives)
*/
std::string_view getStringView(uint32_t recordIndex, uint32_t fieldIndex) const;
/**
* Get string by offset in string block
* @param offset Offset into string block
* @return String value
*/
std::string getStringByOffset(uint32_t offset) const;
/**
* Get string by offset as a view (no allocation; valid while this DBCFile lives)
*/
std::string_view getStringViewByOffset(uint32_t offset) const;
/**
* Find a record by ID (assumes first field is ID)
* @param id Record ID to find
* @return Record index or -1 if not found
*/
int32_t findRecordById(uint32_t id) const;
private:
// DBC file header (20 bytes)
struct DBCHeader {
char magic[4]; // 'WDBC'
uint32_t recordCount; // Number of records
uint32_t fieldCount; // Number of fields per record
uint32_t recordSize; // Size of each record in bytes
uint32_t stringBlockSize; // Size of string block
};
bool loaded = false;
uint32_t recordCount = 0;
uint32_t fieldCount = 0;
uint32_t recordSize = 0;
uint32_t stringBlockSize = 0;
std::vector<uint8_t> recordData; // All record data
std::vector<uint8_t> stringBlock; // String block
// Cache for record ID -> index lookup
mutable std::unordered_map<uint32_t, uint32_t> idToIndexCache;
mutable bool idCacheBuilt = false;
void buildIdCache() const;
/**
* Load from CSV text format (produced by dbc_to_csv tool).
* Rebuilds the same in-memory layout as binary load.
*/
bool loadCSV(const std::vector<uint8_t>& csvData);
};
/**
* Build the 8-element texture region field index array for ItemDisplayInfo.dbc.
* Classic/Turtle 23-field DBCs have textures at 14-21;
* TBC/WotLK 25-field DBCs have textures at 15-22.
* Detects automatically from the loaded DBC's field count.
*/
inline void getItemDisplayInfoTextureFields(const DBCFile& dbc,
const DBCFieldMap* layout,
uint32_t (&out)[8])
{
// 25-field DBCs (TBC/WotLK) shift textures +1 vs 23-field (Classic/Turtle)
uint32_t base = (dbc.getFieldCount() >= 25) ? 15u : 14u;
if (layout) {
uint32_t idx = layout->field("TextureArmUpper");
if (idx != 0xFFFFFFFF) {
base = idx;
// Correct JSON layouts written for 23-field when DBC is actually 25-field
if (base == 14 && dbc.getFieldCount() >= 25) base = 15;
}
}
for (int i = 0; i < 8; i++) out[i] = base + static_cast<uint32_t>(i);
}
} // namespace pipeline
} // namespace wowee