mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-07 01:23:52 +00:00
The editor's rebuildObjects path was destroying every cached model and re-uploading it on every (debounced) change. Added M2Renderer::clearInstances that drops only the instance list while keeping models loaded. Editor's clearObjects switches to clearInstances (M2) + clearInstances (WMO), and persistent path->modelId maps survive across rebuilds. clearTerrain fully evicts when loading a new zone. |
||
|---|---|---|
| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||