Kelsidavis-WoWee/include
Kelsi 64879b8aab Overhaul WMO collision: precompute normals, fix floor selection, optimize queries
- Precompute triangle normals in buildCollisionGrid, eliminating per-query
  cross+normalize in getFloorHeight, checkWallCollision, and raycastBoundingBoxes
- Fix floor selection: remove redundant allowAbove (callers already elevate
  probeZ by stepUpBudget), preventing upper-story snap at doorway transitions
- Align wall classification threshold (absNz < 0.35) with runtime skip check,
  eliminating ~30% wasted wall triangle fetches
- Replace O(n log n) sort+unique dedup in range queries with O(n) visited bitset
- Rename wallTriScratch to triScratch_, fix stale threshold comments
2026-02-25 11:56:58 -08:00
..
audio Fix voice gender using server data and update loading screen UI 2026-02-23 06:22:30 -08:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core Fix Windows ERROR macro collision in logger 2026-02-25 11:14:53 -08:00
game Show target buffs/debuffs on target frame and fix stance error message 2026-02-23 06:37:15 -08:00
network Optimize world socket buffer handling and logging 2026-02-22 08:16:54 -08:00
pipeline Fix lamp posts as glass and hide distance-only LOD groups when close 2026-02-23 01:54:05 -08:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering Overhaul WMO collision: precompute normals, fix floor selection, optimize queries 2026-02-25 11:56:58 -08:00
ui Optimize login music scanning and warden debug formatting 2026-02-25 09:50:33 -08:00