Kelsidavis-WoWee/src/pipeline
Kelsi 543535a892 Add clean.sh reset utility, exclude CSVs from repo, prefer binary DBCs
- Add clean.sh with granular options (--build, --assets, --cache, --csvs, --user, --all, --dry-run)
- Remove 119 CSV files from git tracking and add to .gitignore
- Flip DBC loading order: try binary from extracted MPQs first, CSV as fallback
- Remove forceBinaryDbc workaround and garbled-CSV validation (no longer needed)
2026-02-28 09:04:43 -08:00
..
adt_loader.cpp Fix ground clutter height sampling and terrain shader GPU crash 2026-02-23 06:46:31 -08:00
asset_manager.cpp Add clean.sh reset utility, exclude CSVs from repo, prefer binary DBCs 2026-02-28 09:04:43 -08:00
asset_manifest.cpp Replace MPQ runtime with loose file asset system 2026-02-12 20:32:14 -08:00
blp_loader.cpp Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
dbc_layout.cpp Remove hardcoded WotLK defaults, use JSON as single source of truth for opcodes/fields/DBC layouts 2026-02-20 00:39:20 -08:00
dbc_loader.cpp Fix DBC loading and bank drag-and-drop reliability 2026-02-26 02:33:10 -08:00
loose_file_reader.cpp Replace MPQ runtime with loose file asset system 2026-02-12 20:32:14 -08:00
m2_loader.cpp Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
mpq_manager.cpp Fix letter-named patch MPQs not loading on case-sensitive filesystems 2026-02-25 12:18:36 -08:00
terrain_mesh.cpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
wdt_loader.cpp Fix instance portals: WDT byte order, box trigger sizing, suppress ping-pong, WMO cache cleanup 2026-02-27 04:59:12 -08:00
wmo_loader.cpp Fix WMO LOD shell culling and MOGP header parsing 2026-02-23 03:23:18 -08:00