Kelsidavis-WoWee/include
Kelsi 54b934577d perf(render): cache static sorts, skip WMO portal vector copy
- character_renderer: precompute the (priorityPlane, materialLayer)
  batch render order on the M2 model at load time. Was allocating a
  std::vector<size_t> and running stable_sort per character per frame
  even though the result depends only on static model metadata.
- wmo_renderer: per-instance portal visibility was built into an
  unordered_set, then copied to a vector, sorted, and binary-searched
  per group. Use the set directly with find() — O(1) per group, drops
  the per-instance copy + sort. Removed the now-dead scratch vector.
2026-05-14 11:47:23 -07:00
..
addons chore(lua): refactor addon Lua engine API + progress docs 2026-04-03 07:31:06 +03:00
audio fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
auth fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
core refactor: decompose world map into modular component architecture 2026-04-12 09:52:51 +03:00
game fix(movement): reject server teleports to corrupted near-origin positions 2026-04-24 17:48:49 -07:00
math refactor: extract spline math, consolidate packet parsing, decompose TransportManager 2026-04-11 08:30:28 +03:00
network memory, threading, network hardening 2026-04-06 21:19:37 +03:00
pipeline feat(pipeline): WLNK chat hyperlink template catalog (146th open format) 2026-05-10 06:16:37 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering perf(render): cache static sorts, skip WMO portal vector copy 2026-05-14 11:47:23 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui refactor(chat): extract ItemTooltipRenderer, slim render(), consolidate utils 2026-04-12 15:46:03 +03:00