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- Change maxRow/maxCol from uint8_t to int in renderTalentTree to prevent infinite loop: uint8_t col <= 255 never exits since col wraps 255→0. Add sanity cap of 15 rows/cols to guard against corrupt DBC data. - Fix dangling reference warning in getFormattedTitle (lambda reference) - Raise MAX_PITCH from 35° to 88° to match WoW standard upward look range |
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| game | ||
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| ui | ||