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Change the bare shin (no boots) default from geoset 502 to 503 across all four code paths (character creation, character preview, equipment update, NPC rendering). Geoset 503 has Y width ~0.44 which better matches the thigh mesh width (~0.42) than 502's width (~0.39), reducing the visible gap at the knee joint where lower and upper leg meshes meet. |
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| .. | ||
| application.cpp | ||
| input.cpp | ||
| logger.cpp | ||
| memory_monitor.cpp | ||
| window.cpp | ||