Kelsidavis-WoWee/include/rendering
2026-02-22 06:21:18 -08:00
..
camera.hpp Fix camera occlusion and stabilize WMO/M2 collision behavior 2026-02-03 16:04:21 -08:00
camera_controller.hpp Fix movement desync: strafe animation and missing SET_FACING 2026-02-19 16:40:17 -08:00
celestial.hpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
character_preview.hpp Work on character rendering and frustrum culling etc 2026-02-22 05:58:45 -08:00
character_renderer.hpp Fix character disappearance from transient Vulkan resource lifetime 2026-02-22 06:21:18 -08:00
charge_effect.hpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
clouds.hpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
frustum.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
lens_flare.hpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
levelup_effect.hpp Add 3D level-up effect using LevelUp.m2 spell model 2026-02-19 20:36:25 -08:00
lighting_manager.hpp Implement WoW 3.3.5a DBC-driven lighting system 2026-02-10 13:44:22 -08:00
lightning.hpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
loading_screen.hpp Vulcan Nightmare 2026-02-21 22:04:17 -08:00
m2_renderer.hpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
material.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
mesh.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
minimap.hpp Fix minimap MSAA pipeline, defer swapchain recreation, fix player character spawn order 2026-02-22 03:49:44 -08:00
mount_dust.hpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
performance_hud.hpp Add gameplay systems: combat, spells, groups, loot, vendors, and UI 2026-02-04 10:31:03 -08:00
quest_marker_renderer.hpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
renderer.hpp Work on character rendering and frustrum culling etc 2026-02-22 05:58:45 -08:00
scene.hpp Optimize release builds: LTO, -O3, visibility, micro-perf fixes 2026-02-18 20:10:47 -08:00
shader.hpp Implement shadow mapping pipeline for terrain and models 2026-02-04 16:08:35 -08:00
sky_system.hpp Vulcan Nightmare 2026-02-21 22:04:17 -08:00
skybox.hpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
starfield.hpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
swim_effects.hpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
terrain_manager.hpp Improve runtime stutter handling and ground clutter performance 2026-02-21 01:26:16 -08:00
terrain_renderer.hpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
texture.hpp Add centralized anisotropic filtering, fog, and Blinn-Phong specular to all renderers 2026-02-04 15:05:46 -08:00
video_player.hpp Play looping MP4 behind auth screen 2026-02-05 15:34:29 -08:00
vk_buffer.hpp Vulcan Nightmare 2026-02-21 22:04:17 -08:00
vk_context.hpp Fix minimap MSAA pipeline, defer swapchain recreation, fix player character spawn order 2026-02-22 03:49:44 -08:00
vk_frame_data.hpp Vulcan Nightmare 2026-02-21 22:04:17 -08:00
vk_pipeline.hpp Vulcan Nightmare 2026-02-21 22:04:17 -08:00
vk_render_target.hpp Work on character rendering and frustrum culling etc 2026-02-22 05:58:45 -08:00
vk_shader.hpp Vulcan Nightmare 2026-02-21 22:04:17 -08:00
vk_texture.hpp Vulcan Nightmare 2026-02-21 22:04:17 -08:00
vk_utils.hpp Vulcan Nightmare 2026-02-21 22:04:17 -08:00
water_renderer.hpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
weather.hpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
wmo_renderer.hpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
world_map.hpp Vulcan Nightmare 2026-02-21 22:04:17 -08:00