Kelsidavis-WoWee/src/audio
Kelsi 5881e7f9b1 Add debug logging for tavern music and NPC voices
Added extensive logging to diagnose issues:
- Logs WMO model IDs when entering WMOs (to identify correct tavern IDs)
- Logs when tavern music should be playing
- Logs NPC voice playGreeting calls and their results
- Logs which sound files are being played
- Added more emote variations (Hello, Yes) for NPC voices

This will help identify why tavern music and NPC voices aren't working.
2026-02-09 01:43:20 -08:00
..
activity_sound_manager.cpp Convert ActivitySoundManager to use AudioEngine 2026-02-09 01:01:24 -08:00
audio_engine.cpp Implement 3D positional audio with distance attenuation 2026-02-09 01:01:21 -08:00
footstep_manager.cpp Replace process-spawning audio with miniaudio for non-blocking playback 2026-02-09 00:40:50 -08:00
mount_sound_manager.cpp Implement mount ambient sounds 2026-02-09 01:19:35 -08:00
music_manager.cpp Replace process-spawning audio with miniaudio for non-blocking playback 2026-02-09 00:40:50 -08:00
npc_voice_manager.cpp Add debug logging for tavern music and NPC voices 2026-02-09 01:43:20 -08:00