Kelsidavis-WoWee/tools/editor
Kelsi 5df007b7b9 feat(editor): random rotation, placed object list, quality of life
- Random Rotation checkbox: each placed object gets a random Y rotation
  (great for natural-looking tree/rock placement without manual tweaking)
- Placed Object List: collapsible list in Object panel showing all placed
  objects with name and position, click to select
- Both features reduce repetitive manual work when building dense zones
2026-05-05 04:57:42 -07:00
..
adt_writer.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
adt_writer.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
asset_browser.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
asset_browser.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_app.cpp feat(editor): heightmap export, help overlay, keyboard reference 2026-05-05 04:52:36 -07:00
editor_app.hpp feat(editor): heightmap import, toast notifications, workflow polish 2026-05-05 04:49:43 -07:00
editor_brush.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_brush.hpp feat(editor): erosion brush, NPC load, auto-save 2026-05-05 04:44:54 -07:00
editor_camera.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_camera.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_history.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_history.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_markers.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_markers.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_ui.cpp feat(editor): random rotation, placed object list, quality of life 2026-05-05 04:57:42 -07:00
editor_ui.hpp feat(editor): heightmap export, help overlay, keyboard reference 2026-05-05 04:52:36 -07:00
editor_viewport.cpp feat(editor): procedural noise generator, sky presets, viewport lighting 2026-05-05 04:40:37 -07:00
editor_viewport.hpp feat(editor): procedural noise generator, sky presets, viewport lighting 2026-05-05 04:40:37 -07:00
editor_water.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_water.hpp feat(editor): brush radius circle indicator on terrain 2026-05-05 04:10:46 -07:00
main.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
npc_presets.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
npc_presets.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
npc_spawner.cpp feat(editor): erosion brush, NPC load, auto-save 2026-05-05 04:44:54 -07:00
npc_spawner.hpp feat(editor): NPC scatter tool, adjacent tile creation, multi-tile prep 2026-05-05 04:14:29 -07:00
object_placer.cpp feat(editor): random rotation, placed object list, quality of life 2026-05-05 04:57:42 -07:00
object_placer.hpp feat(editor): random rotation, placed object list, quality of life 2026-05-05 04:57:42 -07:00
stb_image_impl.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
terrain_biomes.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
terrain_editor.cpp feat(editor): heightmap export, help overlay, keyboard reference 2026-05-05 04:52:36 -07:00
terrain_editor.hpp feat(editor): heightmap export, help overlay, keyboard reference 2026-05-05 04:52:36 -07:00
texture_painter.cpp feat(editor): terrain holes, recent textures, sculpt panel polish 2026-05-05 04:34:03 -07:00
texture_painter.hpp feat(editor): terrain holes, recent textures, sculpt panel polish 2026-05-05 04:34:03 -07:00
transform_gizmo.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
transform_gizmo.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00