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Remove the forced backpack-open constraint that prevented closing the backpack while other bags were open. Each bag window is now independently closable regardless of which others are open. Add off-screen position reset to individual bag windows (renderBagWindow) so bags saved at positions outside the current resolution snap back to their default stack position. |
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| .. | ||
| addons | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| rendering | ||
| ui | ||
| main.cpp | ||