mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-10 11:03:51 +00:00
Novel open replacement for Blizzard's Spell.dbc +
SpellEffect.dbc + the AzerothCore-style spell_dbc /
spell_proc tables. The 20th open format added to the
editor — completes the canonical-data side of the gameplay
graph.
Each entry holds the metadata side of a spell: name,
description, school, range, mana / cast / cooldown times,
plus a single primary effect. The simplified effect model
(one effectKind + min/max value + misc field) covers the
common cases (damage / heal / buff / debuff / teleport /
summon / dispel) without needing to reproduce the full
multi-effect graph that classic Spell.dbc carries.
Cross-references with previously-added formats:
WLCK.channel.targetId (kind=Spell) -> WSPL.entry.spellId
WQT.objective.targetId (kind=SpellCast) -> WSPL.entry.spellId
WCRT.equippedMain (item with on-use) -> WIT -> WSPL
Format:
• magic "WSPL", version 1, little-endian
• per spell: spellId / name / description / iconPath /
school / targetType / effectKind / cast & cooldown &
GCD ms / manaCost / range min..max / minLevel /
maxStacks / durationMs / effectValueMin..Max /
effectMisc / flags
Enums:
• School (7): Physical / Holy / Fire / Nature / Frost /
Shadow / Arcane
• TargetType (6): Self / Single / Cone / AoeFromSelf /
Line / Ground
• EffectKind (7): Damage / Heal / Buff / Debuff / Teleport /
Summon / Dispel
• Flags: Passive / Hidden / Channeled / Ranged /
AreaOfEffect / Triggered / UnitTargetOnly /
FriendlyOnly / HostileOnly
API: WoweeSpellLoader::save / load / exists / findById;
presets makeStarter (Strike + Lesser Heal + Power Word:
Fortitude + Hearthstone, one per major effect kind),
makeMage (Frostbolt 116 + Fireball 133 + Arcane Intellect
1459 + Blink 1953, canonical Classic spellIds), makeWarrior
(Heroic Strike 78 + Thunder Clap 6343 + Battle Shout 6673 +
Mortal Strike 12294).
CLI added (5 flags, 535 documented total now):
--gen-spells / --gen-spells-mage / --gen-spells-warrior
--info-wspl / --validate-wspl
Validator catches: spellId=0 + duplicates, empty name,
school out of range, effectKind out of range, NaN range,
range/value min>max, FriendlyOnly+HostileOnly conflict
(incoherent), friendly-only with damage/debuff effect
(incoherent), hostile-only with heal/buff effect, buff/debuff
effect with durationMs=0 (instant fade — almost certainly
authoring oversight).
The validator caught a real preset-emitter authoring error
during initial smoke testing — buff spells were setting
effectValueMin without effectValueMax (validator's range
check immediately flagged it), prompting an in-batch fix
to set both fields. This is exactly the catch-the-typo
purpose validators serve.
178 lines
4.4 KiB
C++
178 lines
4.4 KiB
C++
#include "cli_dispatch.hpp"
|
|
|
|
#include "cli_gen_audio.hpp"
|
|
#include "cli_zone_packs.hpp"
|
|
#include "cli_audits.hpp"
|
|
#include "cli_readmes.hpp"
|
|
#include "cli_zone_inventory.hpp"
|
|
#include "cli_project_inventory.hpp"
|
|
#include "cli_gen_texture.hpp"
|
|
#include "cli_gen_mesh.hpp"
|
|
#include "cli_mesh_io.hpp"
|
|
#include "cli_mesh_edit.hpp"
|
|
#include "cli_wom_info.hpp"
|
|
#include "cli_format_validate.hpp"
|
|
#include "cli_convert.hpp"
|
|
#include "cli_format_info.hpp"
|
|
#include "cli_pack.hpp"
|
|
#include "cli_content_info.hpp"
|
|
#include "cli_zone_info.hpp"
|
|
#include "cli_data_tree.hpp"
|
|
#include "cli_diff.hpp"
|
|
#include "cli_spawn_audit.hpp"
|
|
#include "cli_items.hpp"
|
|
#include "cli_extract_info.hpp"
|
|
#include "cli_export.hpp"
|
|
#include "cli_bake.hpp"
|
|
#include "cli_migrate.hpp"
|
|
#include "cli_validate_interop.hpp"
|
|
#include "cli_glb_inspect.hpp"
|
|
#include "cli_wom_io.hpp"
|
|
#include "cli_world_io.hpp"
|
|
#include "cli_info_tree.hpp"
|
|
#include "cli_info_bytes.hpp"
|
|
#include "cli_info_extents.hpp"
|
|
#include "cli_info_water.hpp"
|
|
#include "cli_info_density.hpp"
|
|
#include "cli_info_audio.hpp"
|
|
#include "cli_world_info.hpp"
|
|
#include "cli_world_map.hpp"
|
|
#include "cli_sound_catalog.hpp"
|
|
#include "cli_spawns_catalog.hpp"
|
|
#include "cli_items_catalog.hpp"
|
|
#include "cli_loot_catalog.hpp"
|
|
#include "cli_creatures_catalog.hpp"
|
|
#include "cli_quests_catalog.hpp"
|
|
#include "cli_objects_catalog.hpp"
|
|
#include "cli_factions_catalog.hpp"
|
|
#include "cli_locks_catalog.hpp"
|
|
#include "cli_skills_catalog.hpp"
|
|
#include "cli_spells_catalog.hpp"
|
|
#include "cli_quest_objective.hpp"
|
|
#include "cli_quest_reward.hpp"
|
|
#include "cli_clone.hpp"
|
|
#include "cli_remove.hpp"
|
|
#include "cli_add.hpp"
|
|
#include "cli_random.hpp"
|
|
#include "cli_items_export.hpp"
|
|
#include "cli_items_mutate.hpp"
|
|
#include "cli_zone_create.hpp"
|
|
#include "cli_tiles.hpp"
|
|
#include "cli_zone_mgmt.hpp"
|
|
#include "cli_strip.hpp"
|
|
#include "cli_repair.hpp"
|
|
#include "cli_makefile.hpp"
|
|
#include "cli_zone_list.hpp"
|
|
#include "cli_tilemap.hpp"
|
|
#include "cli_deps.hpp"
|
|
#include "cli_for_each.hpp"
|
|
#include "cli_check.hpp"
|
|
#include "cli_introspect.hpp"
|
|
#include "cli_texture_helpers.hpp"
|
|
#include "cli_mesh_info.hpp"
|
|
#include "cli_zone_data.hpp"
|
|
#include "cli_project_actions.hpp"
|
|
#include "cli_zone_export.hpp"
|
|
|
|
namespace wowee {
|
|
namespace editor {
|
|
namespace cli {
|
|
|
|
namespace {
|
|
|
|
// Each handler family takes (int& i, int argc, char** argv,
|
|
// int& outRc) and returns true if it claimed the flag. The
|
|
// table is walked in order until one returns true. Order
|
|
// rarely matters — flags are exact-string-matched, so two
|
|
// families can't both claim the same flag — but families with
|
|
// shorter/cheaper checks still come first by convention.
|
|
using DispatchFn = bool (*)(int&, int, char**, int&);
|
|
|
|
constexpr DispatchFn kDispatchTable[] = {
|
|
handleGenAudio,
|
|
handleZonePacks,
|
|
handleAudits,
|
|
handleReadmes,
|
|
handleZoneInventory,
|
|
handleProjectInventory,
|
|
handleGenTexture,
|
|
handleGenMesh,
|
|
handleMeshIO,
|
|
handleMeshEdit,
|
|
handleWomInfo,
|
|
handleFormatValidate,
|
|
handleConvert,
|
|
handleFormatInfo,
|
|
handlePack,
|
|
handleContentInfo,
|
|
handleZoneInfo,
|
|
handleDataTree,
|
|
handleDiff,
|
|
handleSpawnAudit,
|
|
handleItems,
|
|
handleExtractInfo,
|
|
handleExport,
|
|
handleBake,
|
|
handleMigrate,
|
|
handleValidateInterop,
|
|
handleGlbInspect,
|
|
handleWomIo,
|
|
handleWorldIo,
|
|
handleInfoTree,
|
|
handleInfoBytes,
|
|
handleInfoExtents,
|
|
handleInfoWater,
|
|
handleInfoDensity,
|
|
handleInfoAudio,
|
|
handleWorldInfo,
|
|
handleWorldMap,
|
|
handleSoundCatalog,
|
|
handleSpawnsCatalog,
|
|
handleItemsCatalog,
|
|
handleLootCatalog,
|
|
handleCreaturesCatalog,
|
|
handleQuestsCatalog,
|
|
handleObjectsCatalog,
|
|
handleFactionsCatalog,
|
|
handleLocksCatalog,
|
|
handleSkillsCatalog,
|
|
handleSpellsCatalog,
|
|
handleQuestObjective,
|
|
handleQuestReward,
|
|
handleClone,
|
|
handleRemove,
|
|
handleAdd,
|
|
handleRandom,
|
|
handleItemsExport,
|
|
handleItemsMutate,
|
|
handleZoneCreate,
|
|
handleTiles,
|
|
handleZoneMgmt,
|
|
handleStrip,
|
|
handleRepair,
|
|
handleMakefile,
|
|
handleZoneList,
|
|
handleTilemap,
|
|
handleDeps,
|
|
handleForEach,
|
|
handleCheck,
|
|
handleIntrospect,
|
|
handleTextureHelpers,
|
|
handleMeshInfo,
|
|
handleZoneData,
|
|
handleProjectActions,
|
|
handleZoneExport,
|
|
};
|
|
|
|
} // namespace
|
|
|
|
bool tryDispatchAll(int& i, int argc, char** argv, int& outRc) {
|
|
for (DispatchFn fn : kDispatchTable) {
|
|
if (fn(i, argc, argv, outRc)) return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
} // namespace cli
|
|
} // namespace editor
|
|
} // namespace wowee
|