Kelsidavis-WoWee/container/run-macos.ps1
Paul 85f8d05061 feat: add multi-platform Docker build system for Linux, macOS, and Windows
Replace the single Ubuntu-based container build with a dedicated
Dockerfile, build script, and launcher for each target platform.

Infrastructure:
- Add .dockerignore to minimize Docker build context
- Add container/builder-linux.Dockerfile (Ubuntu 24.04, GCC, native build)
- Add container/builder-macos.Dockerfile (multi-stage: SDK fetcher + osxcross/Clang 18)
- Add container/builder-windows.Dockerfile (LLVM-MinGW 20240619, vcpkg)
- Add container/macos/sdk-fetcher.py (auto-fetch macOS SDK from Apple catalog)
- Add container/macos/osxcross-toolchain.cmake (auto-detecting CMake toolchain)
- Add container/macos/triplets/arm64-osx-cross.cmake
- Add container/macos/triplets/x64-osx-cross.cmake
- Remove container/builder-ubuntu.Dockerfile (replaced by per-platform Dockerfiles)
- Remove container/build-in-container.sh and container/build-wowee.sh (replaced)

Build scripts (run inside containers):
- Add container/build-linux.sh (tar copy, FidelityFX clone, cmake/ninja)
- Add container/build-macos.sh (arch detection, vcpkg triplet, cross-compile)
- Add container/build-windows.sh (Vulkan import lib via dlltool, cross-compile)

Launcher scripts (run on host):
- Add container/run-linux.sh, run-macos.sh, run-windows.sh (bash)
- Add container/run-linux.ps1, run-macos.ps1, run-windows.ps1 (PowerShell)

Documentation:
- Add container/README.md (quick start, options, file structure, troubleshooting)
- Add container/FLOW.md (comprehensive build flow for each platform)

CMake changes:
- Add macOS cross-compile support (VulkanHeaders, -undefined dynamic_lookup)
- Add LLVM-MinGW/Windows cross-compile support
- Detect osxcross toolchain and vcpkg triplets

Other:
- Update vcpkg.json with ffmpeg feature flags
- Update resources/wowee.rc version string
2026-03-30 20:17:41 +03:00

71 lines
2.3 KiB
PowerShell

# run-macos.ps1 — Cross-compile WoWee for macOS (arm64 or x86_64) inside a Docker container.
#
# Usage (run from project root):
# .\container\run-macos.ps1 [-RebuildImage] [-Arch arm64|x86_64]
#
# The macOS SDK is fetched automatically inside the Docker build from Apple's
# public software update catalog. No manual SDK download required.
#
# Environment variables:
# WOWEE_FFX_SDK_REPO — FidelityFX SDK git repo URL (passed through to container)
# WOWEE_FFX_SDK_REF — FidelityFX SDK git ref / tag (passed through to container)
param(
[switch]$RebuildImage,
[ValidateSet("arm64", "x86_64")]
[string]$Arch = "arm64"
)
$ErrorActionPreference = "Stop"
$ScriptDir = Split-Path -Parent $MyInvocation.MyCommand.Definition
$ProjectRoot = (Resolve-Path "$ScriptDir\..").Path
$ImageName = "wowee-builder-macos"
$BuildOutput = "$ProjectRoot\build\macos"
# Verify Docker is available
if (-not (Get-Command docker -ErrorAction SilentlyContinue)) {
Write-Error "docker is not installed or not in PATH."
exit 1
}
# Build the image (skip if already present and -RebuildImage not given)
$imageExists = docker image inspect $ImageName 2>$null
if ($RebuildImage -or -not $imageExists) {
Write-Host "==> Building Docker image: $ImageName"
Write-Host " (SDK will be fetched automatically from Apple's catalog)"
docker build `
-f "$ScriptDir\builder-macos.Dockerfile" `
-t $ImageName `
"$ScriptDir"
if ($LASTEXITCODE -ne 0) { exit $LASTEXITCODE }
} else {
Write-Host "==> Using existing Docker image: $ImageName"
}
# Create output directory on the host
New-Item -ItemType Directory -Force -Path $BuildOutput | Out-Null
Write-Host "==> Starting macOS cross-compile build (arch=$Arch, output: $BuildOutput)"
$dockerArgs = @(
"run", "--rm",
"--mount", "type=bind,src=$ProjectRoot,dst=/src,readonly",
"--mount", "type=bind,src=$BuildOutput,dst=/out",
"--env", "MACOS_ARCH=$Arch"
)
if ($env:WOWEE_FFX_SDK_REPO) {
$dockerArgs += @("--env", "WOWEE_FFX_SDK_REPO=$env:WOWEE_FFX_SDK_REPO")
}
if ($env:WOWEE_FFX_SDK_REF) {
$dockerArgs += @("--env", "WOWEE_FFX_SDK_REF=$env:WOWEE_FFX_SDK_REF")
}
$dockerArgs += $ImageName
& docker @dockerArgs
if ($LASTEXITCODE -ne 0) { exit $LASTEXITCODE }
Write-Host "==> macOS cross-compile build complete. Artifacts in: $BuildOutput"