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Fix 9 integer-multiplication-cast-to-long warnings across 6 files: - wmo_renderer.cpp: grid cell count and height variance calculation - composite_renderer.cpp: overlay tile grid allocation - vk_texture.cpp: image size calculation (width*height*bpp) - m2_renderer.cpp: collision grid cell allocation - character_renderer.cpp: normal map buffer and height variance - world_entry_callback_handler.cpp: tile reserve count All fixes cast operands to size_t/double before multiplication to prevent integer overflow when dimensions are large. |
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|---|---|---|
| .. | ||
| layers | ||
| composite_renderer.cpp | ||
| coordinate_projection.cpp | ||
| data_repository.cpp | ||
| exploration_state.cpp | ||
| input_handler.cpp | ||
| map_resolver.cpp | ||
| overlay_renderer.cpp | ||
| view_state_machine.cpp | ||
| world_map_facade.cpp | ||
| zone_metadata.cpp | ||