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Extend renderItemTooltip(ItemQueryResponseData) to accept an optional Inventory* parameter. When Shift is held and an equipped item in the same slot exists, show: equipped item name, item level diff (▲/▼/=), and stat diffs for Armor/Str/Agi/Sta/Int/Spi. Pass the player's inventory from the vendor window hover handler to enable this. |
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| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| platform | ||
| rendering | ||
| third_party | ||
| ui | ||