..
camera.cpp
Work on character rendering and frustrum culling etc
2026-02-22 05:58:45 -08:00
camera_controller.cpp
Opcode tables: sync Classic/WotLK to canonical headers and expand logical mapping coverage
2026-02-20 02:50:59 -08:00
celestial.cpp
Add configurable MSAA anti-aliasing, update auth screen and terrain shader
2026-02-22 02:59:24 -08:00
character_preview.cpp
Work on character rendering and frustrum culling etc
2026-02-22 05:58:45 -08:00
character_renderer.cpp
Stabilize Vulkan shadow pipeline diagnostics and compatibility path
2026-02-22 10:25:33 -08:00
charge_effect.cpp
Add configurable MSAA anti-aliasing, update auth screen and terrain shader
2026-02-22 02:59:24 -08:00
clouds.cpp
Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
2026-02-22 23:20:13 -08:00
frustum.cpp
Work on character rendering and frustrum culling etc
2026-02-22 05:58:45 -08:00
lens_flare.cpp
Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
2026-02-22 23:20:13 -08:00
levelup_effect.cpp
Add 3D level-up effect using LevelUp.m2 spell model
2026-02-19 20:36:25 -08:00
lighting_manager.cpp
Add multi-expansion support with data-driven protocol layer
2026-02-12 22:56:36 -08:00
lightning.cpp
Add configurable MSAA anti-aliasing, update auth screen and terrain shader
2026-02-22 02:59:24 -08:00
loading_screen.cpp
Port UI icon textures from OpenGL to Vulkan, fix loading screen clear values
2026-02-22 03:32:08 -08:00
m2_renderer.cpp
Stabilize Vulkan shadow pipeline diagnostics and compatibility path
2026-02-22 10:25:33 -08:00
material.cpp
Initial commit: wowee native WoW 3.3.5a client
2026-02-02 13:03:22 -08:00
mesh.cpp
Initial commit: wowee native WoW 3.3.5a client
2026-02-02 13:03:22 -08:00
minimap.cpp
Stabilize Vulkan rendering state for minimap, foliage, and water
2026-02-22 09:34:27 -08:00
mount_dust.cpp
Add configurable MSAA anti-aliasing, update auth screen and terrain shader
2026-02-22 02:59:24 -08:00
performance_hud.cpp
Work on character rendering and frustrum culling etc
2026-02-22 05:58:45 -08:00
quest_marker_renderer.cpp
Add configurable MSAA anti-aliasing, update auth screen and terrain shader
2026-02-22 02:59:24 -08:00
renderer.cpp
Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
2026-02-22 23:20:13 -08:00
scene.cpp
Optimize release builds: LTO, -O3, visibility, micro-perf fixes
2026-02-18 20:10:47 -08:00
shader.cpp
Performance optimizations and collision improvements
2026-02-02 23:03:45 -08:00
sky_system.cpp
Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
2026-02-22 23:20:13 -08:00
skybox.cpp
Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
2026-02-22 23:20:13 -08:00
starfield.cpp
Add configurable MSAA anti-aliasing, update auth screen and terrain shader
2026-02-22 02:59:24 -08:00
swim_effects.cpp
Add configurable MSAA anti-aliasing, update auth screen and terrain shader
2026-02-22 02:59:24 -08:00
terrain_manager.cpp
Optimize threading and texture fallback stability
2026-02-22 08:12:08 -08:00
terrain_renderer.cpp
Stabilize streaming memory and parser handling; revert socket recv optimizations
2026-02-22 07:26:54 -08:00
texture.cpp
Add centralized anisotropic filtering, fog, and Blinn-Phong specular to all renderers
2026-02-04 15:05:46 -08:00
video_player.cpp
Play looping MP4 behind auth screen
2026-02-05 15:34:29 -08:00
vk_buffer.cpp
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
vk_context.cpp
Stabilize Vulkan rendering state for minimap, foliage, and water
2026-02-22 09:34:27 -08:00
vk_pipeline.cpp
Add player water ripples and separate 1x water pass for MSAA compatibility
2026-02-22 22:34:48 -08:00
vk_render_target.cpp
Work on character rendering and frustrum culling etc
2026-02-22 05:58:45 -08:00
vk_shader.cpp
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
vk_texture.cpp
Stabilize Vulkan shadow pipeline diagnostics and compatibility path
2026-02-22 10:25:33 -08:00
vk_utils.cpp
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
water_renderer.cpp
Add player water ripples and separate 1x water pass for MSAA compatibility
2026-02-22 22:34:48 -08:00
weather.cpp
Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
2026-02-22 23:20:13 -08:00
wmo_renderer.cpp
Stabilize Vulkan shadow pipeline diagnostics and compatibility path
2026-02-22 10:25:33 -08:00
world_map.cpp
Vulcan Nightmare
2026-02-21 22:04:17 -08:00