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Centralizes all coordinate conversions in core/coordinates.hpp with proper canonical WoW coords (+X=North, +Y=West, +Z=Up). Fixes critical tile calculation bug that was loading wrong surrounding tiles during terrain streaming, and fixes position sync sending ADT-raw format instead of canonical coordinates to the server. |
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| .. | ||
| application.hpp | ||
| coordinates.hpp | ||
| input.hpp | ||
| logger.hpp | ||
| window.hpp | ||