Kelsidavis-WoWee/src
Kelsi 673e8a7275 Add debug logging for GameObject spawns to diagnose duplicate cathedral
Added detailed logging in spawnOnlineGameObject() to help identify duplicate
game object spawns. Logs displayId, guid, model path, and position for both
new spawns and position updates. This will help diagnose the floating
cathedral model issue in Stormwind by showing which GUIDs are being spawned
and their coordinates.
2026-02-09 18:04:20 -08:00
..
audio Add debug logging for GameObject spawns to diagnose duplicate cathedral 2026-02-09 18:04:20 -08:00
auth Upgrade to C++20 and fix all compilation warnings 2026-02-07 11:43:37 -08:00
core Add debug logging for GameObject spawns to diagnose duplicate cathedral 2026-02-09 18:04:20 -08:00
game Add body type selection for nonbinary characters and reduce preview rotation sensitivity 2026-02-09 17:56:04 -08:00
network Add ambient sound system and eliminate log spam 2026-02-09 14:50:14 -08:00
pipeline Add ambient sound system and eliminate log spam 2026-02-09 14:50:14 -08:00
rendering Add body type selection for nonbinary characters and reduce preview rotation sensitivity 2026-02-09 17:56:04 -08:00
ui Add body type selection for nonbinary characters and reduce preview rotation sensitivity 2026-02-09 17:56:04 -08:00
main.cpp Add ambient sound system and eliminate log spam 2026-02-09 14:50:14 -08:00