Kelsidavis-WoWee/include
Kelsi 6951b7803d game: fix SMSG_SPELL_GO miss-entry consumption in WotLK and TBC parsers
Both SpellGoParser::parse (WotLK) and TbcPacketParsers::parseSpellGo
(TBC) read missCount but did not consume the per-miss (guid + missType)
entries that follow, leaving unread bytes in the packet and silently
corrupting any subsequent parsing of cast-flags–gated spell data.

- Add SpellGoMissEntry{targetGuid, missType} and missTargets vector
  to SpellGoData
- WotLK parser now reads packed GUIDs + missType per miss entry
- TBC parser now reads full uint64 GUIDs + missType per miss entry
  (9 bytes per entry, bounds-checked)
- handleSpellGo now shows MISS/DODGE/PARRY/BLOCK combat text
  for each missed target when the local player cast the spell,
  complementing the existing SMSG_SPELLLOGMISS path
- Remove unused foliageLikeModel variable in m2_renderer pass-2 loop
  (fix unused-variable warning)
- Update smoke model comment in m2_renderer to reflect current state
2026-03-09 23:00:21 -07:00
..
audio audio: stop precast sound on spell completion, failure, or interrupt 2026-03-09 21:04:24 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core Fix NPC orientation (server yaw convention) and nameplate Y projection 2026-03-09 17:59:55 -07:00
game game: fix SMSG_SPELL_GO miss-entry consumption in WotLK and TBC parsers 2026-03-09 23:00:21 -07:00
network Fix Windows socket WSAENOTCONN disconnect; add boss encounter frames 2026-03-09 20:05:09 -07:00
pipeline wmo: apply MOHD ambient color to interior group lighting 2026-03-09 21:27:01 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering Fix shadow flashing: per-frame shadow depth images and framebuffers 2026-03-09 22:14:32 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui ui: add battleground score frame for WSG/AB/AV/EotS/SotA 2026-03-09 22:42:44 -07:00