mirror of
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- Replace count()+operator[] double lookups with find() or try_emplace() in gameObjectInstances_, playerTextureSlotsByModelId_, onlinePlayerAppearance_ - Add Entity::isUnit() helper; replace 5 dynamic_cast<Unit*> in per-frame UI rendering (nameplates, combat text, pet frame) with isUnit()+static_cast - Add constexpr kInv255 reciprocal for per-pixel normal map generation loops in character_renderer and wmo_renderer |
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| addons | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| platform | ||
| rendering | ||
| third_party | ||
| ui | ||