Kelsidavis-WoWee/include
Kelsi bbb560f93c fix: data race on collision query profiling counters
queryTimeMs and queryCallCount on WMORenderer and M2Renderer were plain
mutable doubles/uint32s written by getFloorHeight (dispatched on async
threads from CameraController) and read by the main thread. This is
undefined behavior per C++ — thread sanitizer would flag it. Changed to
std::atomic with relaxed ordering (adequate for diagnostics) and updated
QueryTimer to use atomic fetch_add/compare_exchange.
2026-03-29 21:26:11 -07:00
..
addons feat: display Lua addon errors as in-game UI errors 2026-03-21 06:00:06 -07:00
audio fix: auto-detect CharSections.dbc layout and add Blood Elf/Draenei NPC voices 2026-03-23 11:00:49 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core perf: switch 3 spawn queues from vector to deque 2026-03-29 19:51:26 -07:00
game fix: transport elapsed time lost millisecond precision after ~4.5 hours 2026-03-29 20:14:45 -07:00
network fix: getRemainingSize() underflowed when readPos exceeded data size 2026-03-29 19:36:41 -07:00
pipeline perf: entity/skill/DBC/warden maps to unordered_map; fix 3x contacts scan 2026-03-27 18:28:36 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering fix: data race on collision query profiling counters 2026-03-29 21:26:11 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui tweak: camera defaults stiffness=30, pivot height=1.6 2026-03-28 11:45:21 -07:00