Kelsidavis-WoWee/src
Kelsi d537d7163e feat(pipeline): add Wowee Open Weather (.wow) zone schedule
8th open-format addition to the Wowee pipeline. Replaces
WoW's WeatherTypes.dbc / WeatherEffect logic with a single
binary file holding a list of weather states for one zone,
each tagged with intensity bounds, a probability weight,
and duration bounds. The renderer / runtime samples one
entry at a time using weighted-random selection, drives
it for a uniform-random duration in [min, max] sec, then
re-rolls.

  • Types: Clear / Rain / Snow / Storm / Sandstorm / Fog /
    Blizzard (extensible enum).

  • Binary format: magic "WOWA", version 1, name, N entries
    each storing (typeId, minIntensity, maxIntensity, weight,
    minDurationSec, maxDurationSec).

CLI:
  • --info-wow <wow-base> [--json] — inspect a WOW
  • --gen-weather-temperate — clear + rain + fog (forest)
  • --gen-weather-arctic    — snow + blizzard + fog (tundra)
  • --gen-weather-desert    — clear + sandstorm (dunes)
  • --gen-weather-stormy    — rain + storm + occasional clear

The 8th open format complementing the rest:
  M2 → WOM | WMO → WOB | WMO collision → WOC | ADT → WOT
  DBC → JsonDBC | BLP → PNG | Light.dbc → WOL | WeatherTypes.dbc → WOW

Smoke-tested all 4 presets + JSON output. Each preset reads
back identically with the expected entry count and weight
distribution.
2026-05-09 14:10:13 -07:00
..
addons chore(lua): refactor addon Lua engine API + progress docs 2026-04-03 07:31:06 +03:00
audio memory, threading, network hardening 2026-04-06 21:19:37 +03:00
auth fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
core fix: resolve all GitHub CodeQL security/quality alerts 2026-05-05 22:49:21 -07:00
game fix(movement): reject server teleports to corrupted near-origin positions 2026-04-24 17:48:49 -07:00
math refactor: extract spline math, consolidate packet parsing, decompose TransportManager 2026-04-11 08:30:28 +03:00
network fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
pipeline feat(pipeline): add Wowee Open Weather (.wow) zone schedule 2026-05-09 14:10:13 -07:00
rendering feat(runtime): pick up WHM/WOT/WOC sidecars from asset tree 2026-05-06 10:48:40 -07:00
ui fix(vulkan): re-allocate megaBoneSet_ after descriptor pool reset and fix PlayerFrame ImGui crash 2026-04-15 13:22:30 -07:00
main.cpp feat(rendering): GPU architecture + visual quality fixes 2026-04-04 13:43:16 +03:00