Kelsidavis-WoWee/src/ui
Kelsi e0d47040d3 Fix main-thread hang from terrain finalization; two-pass M2 rendering; tile streaming improvements
Hang/GPU device lost fix:
- M2_INSTANCES and WMO_INSTANCES finalization phases now create instances
  incrementally (32 per step / 4 per step) instead of all at once, eliminating
  the >1s main-thread stalls that caused GPU fence timeouts and device loss

M2 two-pass transparent rendering:
- Opaque/alpha-test batches render in pass 1, transparent/additive in pass 2
  (back-to-front sorted) to fix wing transparency showing terrain instead of
  trees — adds hasTransparentBatches flag to skip models with no transparency

Tile streaming improvements:
- Sort new load queue entries nearest-first so critical tiles load before
  distant ones during fast taxi flight
- Increase taxi load radius 6→8 tiles, unload 9→12 for better coverage

Water refraction gated on FSR:
- Disable water refraction when FSR is not active (bugged without upscaling)
- Auto-disable refraction if FSR is turned off while refraction was on
2026-03-09 20:58:49 -07:00
..
auth_screen.cpp Disable login screen music 2026-02-25 12:11:19 -08:00
character_create_screen.cpp Work on character rendering and frustrum culling etc 2026-02-22 05:58:45 -08:00
character_screen.cpp Work on character rendering and frustrum culling etc 2026-02-22 05:58:45 -08:00
game_screen.cpp Fix main-thread hang from terrain finalization; two-pass M2 rendering; tile streaming improvements 2026-03-09 20:58:49 -07:00
inventory_screen.cpp Add Reputation tab to character screen with colored tier progress bars 2026-03-09 14:52:13 -07:00
quest_log_screen.cpp Fix quest turn-in flow and WoW quest text placeholders 2026-02-19 01:12:14 -08:00
realm_screen.cpp Propagate realm-reported build to world handshake for vanilla compatibility 2026-02-27 05:05:44 -08:00
spellbook_screen.cpp Fix spellbook tabs race condition with DBC lazy loading 2026-02-26 01:21:51 -08:00
talent_screen.cpp Revamp talent and spellbook UIs with proper visuals and functionality 2026-02-25 14:55:40 -08:00
ui_manager.cpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00