Kelsidavis-WoWee/tools/editor
Kelsi 6e24e08818 feat(editor): brush radius circle indicator on terrain
- Yellow circle renders at cursor position showing brush radius
- Visible in Sculpt, Paint, and Water modes
- Built from 48-segment quad strip slightly above terrain surface
- Renders through the water pipeline (alpha-blended, depth-tested)
- Disappears when cursor leaves terrain or in Object/NPC modes
- Brush VB cleaned up properly on shutdown
2026-05-05 04:10:46 -07:00
..
adt_writer.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
adt_writer.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
asset_browser.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
asset_browser.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_app.cpp feat(editor): brush radius circle indicator on terrain 2026-05-05 04:10:46 -07:00
editor_app.hpp feat(editor): unified Export Zone, quick-save, cursor world coords 2026-05-05 04:06:19 -07:00
editor_brush.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_brush.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_camera.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_camera.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_history.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_history.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_markers.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_markers.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_ui.cpp feat(editor): unified Export Zone, quick-save, cursor world coords 2026-05-05 04:06:19 -07:00
editor_ui.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_viewport.cpp feat(editor): brush radius circle indicator on terrain 2026-05-05 04:10:46 -07:00
editor_viewport.hpp feat(editor): brush radius circle indicator on terrain 2026-05-05 04:10:46 -07:00
editor_water.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_water.hpp feat(editor): brush radius circle indicator on terrain 2026-05-05 04:10:46 -07:00
main.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
npc_presets.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
npc_presets.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
npc_spawner.cpp fix(editor): NPC ghost preview, scale control, frame sync for M2 rendering 2026-05-05 03:52:43 -07:00
npc_spawner.hpp fix(editor): NPC ghost preview, scale control, frame sync for M2 rendering 2026-05-05 03:52:43 -07:00
object_placer.cpp feat(editor): undo object placement, snap to ground, keyboard shortcuts 2026-05-05 04:01:06 -07:00
object_placer.hpp feat(editor): undo object placement, snap to ground, keyboard shortcuts 2026-05-05 04:01:06 -07:00
stb_image_impl.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
terrain_biomes.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
terrain_editor.cpp fix(editor): terrain raycast on rough terrain, keyboard shortcuts, context menu 2026-05-05 03:55:53 -07:00
terrain_editor.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
texture_painter.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
texture_painter.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
transform_gizmo.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
transform_gizmo.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00