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adt_writer.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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adt_writer.hpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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asset_browser.cpp
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feat(editor): Find Valid Tile button, improved ADT loading workflow
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2026-05-05 06:35:37 -07:00 |
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asset_browser.hpp
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feat(editor): Find Valid Tile button, improved ADT loading workflow
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2026-05-05 06:35:37 -07:00 |
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content_pack.cpp
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feat(editor): Wowee Content Pack (.wcp) format for zone distribution
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2026-05-05 09:27:00 -07:00 |
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content_pack.hpp
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feat(editor): Wowee Content Pack (.wcp) format for zone distribution
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2026-05-05 09:27:00 -07:00 |
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editor_app.cpp
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feat(editor): open terrain format integrated into export workflow
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2026-05-05 09:34:49 -07:00 |
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editor_app.hpp
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feat(editor): project management UI in File menu
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2026-05-05 09:39:01 -07:00 |
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editor_brush.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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editor_brush.hpp
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feat(editor): erosion brush, NPC load, auto-save
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2026-05-05 04:44:54 -07:00 |
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editor_camera.cpp
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feat(editor): middle mouse orbit camera around terrain point
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2026-05-05 06:48:05 -07:00 |
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editor_camera.hpp
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feat(editor): middle mouse orbit camera around terrain point
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2026-05-05 06:48:05 -07:00 |
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editor_history.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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editor_history.hpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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editor_markers.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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editor_markers.hpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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editor_project.cpp
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feat(editor): project system for multi-zone custom expansions
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2026-05-05 09:36:44 -07:00 |
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editor_project.hpp
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feat(editor): project system for multi-zone custom expansions
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2026-05-05 09:36:44 -07:00 |
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editor_ui.cpp
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feat(editor): switch between project zones via File > Project > Switch Zone
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2026-05-05 09:42:58 -07:00 |
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editor_ui.hpp
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fix(editor): Create + Generate button now actually runs generation pipeline
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2026-05-05 09:17:23 -07:00 |
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editor_viewport.cpp
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fix(editor): ghost preview logs warning when model file not found
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2026-05-05 09:08:03 -07:00 |
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editor_viewport.hpp
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fix(editor): stop destructive M2 rebuild on every NPC click, fix Clear All
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2026-05-05 07:07:33 -07:00 |
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editor_water.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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editor_water.hpp
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feat(editor): brush radius circle indicator on terrain
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2026-05-05 04:10:46 -07:00 |
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main.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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npc_presets.cpp
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fix(editor): filter bad M2 models, toast on tile not found, robustness
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2026-05-05 07:10:29 -07:00 |
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npc_presets.hpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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npc_spawner.cpp
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feat(editor): erosion brush, NPC load, auto-save
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2026-05-05 04:44:54 -07:00 |
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npc_spawner.hpp
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fix(editor): NPC default scale 3x, right-side panels track window resize
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2026-05-05 05:23:09 -07:00 |
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object_placer.cpp
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feat(editor): object save/load JSON, working duplicate, export objects
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2026-05-05 05:14:03 -07:00 |
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object_placer.hpp
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feat(editor): import ADT doodad/WMO placements on load
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2026-05-05 05:42:14 -07:00 |
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quest_editor.cpp
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feat(editor): quest editor with objectives, rewards, and quest chains
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2026-05-05 06:10:14 -07:00 |
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quest_editor.hpp
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feat(editor): quest editor with objectives, rewards, and quest chains
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2026-05-05 06:10:14 -07:00 |
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stb_image_impl.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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terrain_biomes.hpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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terrain_editor.cpp
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fix(editor): river/road path selection uses last brush pos, edge ramp note
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2026-05-05 09:04:30 -07:00 |
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terrain_editor.hpp
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feat(editor): sand dune generator for desert terrain
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2026-05-05 08:47:44 -07:00 |
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texture_painter.cpp
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feat(editor): scatter texture patches for natural surface variety
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2026-05-05 08:40:43 -07:00 |
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texture_painter.hpp
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feat(editor): scatter texture patches for natural surface variety
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2026-05-05 08:40:43 -07:00 |
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transform_gizmo.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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transform_gizmo.hpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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wowee_terrain.cpp
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feat(editor): Wowee Open Terrain format (.wot/.whm) — no Blizzard formats
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2026-05-05 09:32:13 -07:00 |
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wowee_terrain.hpp
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feat(editor): Wowee Open Terrain format (.wot/.whm) — no Blizzard formats
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2026-05-05 09:32:13 -07:00 |
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zone_manifest.cpp
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chore(editor): include editor version in zone manifest export
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2026-05-05 08:02:38 -07:00 |
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zone_manifest.hpp
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feat(editor): zone manifest for client loading, export workflow complete
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2026-05-05 05:06:41 -07:00 |