Kelsidavis-WoWee/include
Kelsi 7066062136 refactor: extract updateNetworking() from GameHandler::update()
Move socket update, packet processing, Warden async drain, RX silence
detection, disconnect handling, and Warden gate logging into a separate
updateNetworking() method. Reduces update() from ~704 to ~591 lines.
2026-03-25 15:19:03 -07:00
..
addons feat: display Lua addon errors as in-game UI errors 2026-03-21 06:00:06 -07:00
audio fix: auto-detect CharSections.dbc layout and add Blood Elf/Draenei NPC voices 2026-03-23 11:00:49 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core refactor: extract loadWeaponM2() to deduplicate weapon model loading 2026-03-25 14:17:19 -07:00
game refactor: extract updateNetworking() from GameHandler::update() 2026-03-25 15:19:03 -07:00
network refactor: add Packet::hasData(), replace 52 position checks and 14 more Lua guards 2026-03-25 14:39:01 -07:00
pipeline fix: auto-detect CharSections.dbc layout and add Blood Elf/Draenei NPC voices 2026-03-23 11:00:49 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering perf: use second GPU queue for parallel texture/buffer uploads 2026-03-24 14:09:16 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui refactor: add renderCoinsFromCopper() to eliminate copper decomposition boilerplate 2026-03-25 12:59:31 -07:00