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Foundation for WoW-compatible addon support: - Vendor Lua 5.1.5 source as a static library (extern/lua-5.1.5) - TocParser: parses .toc files (## directives + file lists) - LuaEngine: Lua 5.1 VM with sandboxed stdlib (no io/os/debug), WoW-compatible print() that outputs to chat, GetTime() stub - AddonManager: scans Data/interface/AddOns/ for .toc files, loads .lua files on world entry, skips LoadOnDemand addons - /run <code> slash command for inline Lua execution - HelloWorld test addon that prints to chat on load Integration: AddonManager initialized after asset manager, addons loaded once on first world entry, reset on logout. XML frame parsing is deferred to a future step.
13 lines
418 B
Lua
13 lines
418 B
Lua
-- reads luac listings and reports global variable usage
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-- lines where a global is written to are marked with "*"
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-- typical usage: luac -p -l file.lua | lua globals.lua | sort | lua table.lua
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while 1 do
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local s=io.read()
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if s==nil then break end
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local ok,_,l,op,g=string.find(s,"%[%-?(%d*)%]%s*([GS])ETGLOBAL.-;%s+(.*)$")
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if ok then
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if op=="S" then op="*" else op="" end
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io.write(g,"\t",l,op,"\n")
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end
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end
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