mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-04 08:23:50 +00:00
Two bugs fixed: 1. SMSG_INSPECT_RESULTS (0x115) was falling through to the inspect handler, but this opcode is not the real inspect response. Removed the case so only SMSG_INSPECT_TALENT (0x3F4) triggers the handler. 2. EmotesText DBC layout was missing "ID" field in all 4 expansion JSON files, causing operator[] to return 0xFFFFFFFF instead of 0. This broke the dbcId reverse lookup, so other players' emotes always fell back to generic "performs an emote" text. Added ID and OthersTargetTextID/OthersNoTargetTextID to all layouts. |
||
|---|---|---|
| .. | ||
| character.cpp | ||
| entity.cpp | ||
| expansion_profile.cpp | ||
| game_handler.cpp | ||
| inventory.cpp | ||
| opcode_table.cpp | ||
| opcodes.cpp | ||
| packet_parsers_classic.cpp | ||
| packet_parsers_tbc.cpp | ||
| player.cpp | ||
| transport_manager.cpp | ||
| update_field_table.cpp | ||
| warden_crypto.cpp | ||
| warden_emulator.cpp | ||
| warden_memory.cpp | ||
| warden_module.cpp | ||
| world.cpp | ||
| world_packets.cpp | ||
| zone_manager.cpp | ||