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handleMonsterMove called MonsterMoveParser::parse() directly (WotLK format with extra uint8 after PackedGuid) instead of going through the polymorphic packetParsers_->parseMonsterMove(). Added parseVanilla override to ClassicPacketParsers so classic/turtle use the correct vanilla format. |
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| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| platform | ||
| rendering | ||
| ui | ||