Kelsidavis-WoWee/include
Kelsi 71837ade19 feat: show zone name on loading screen during world transitions
Add setZoneName() to LoadingScreen and display the map name from Map.dbc
as large gold text with drop shadow above the progress bar. Shown in both
render() and renderOverlay() paths. Zone name is resolved from gameHandler's
getMapName(mapId) during world load. Improves feedback during zone transitions.
2026-03-20 18:12:23 -07:00
..
addons feat: add /reload command to re-initialize addon system 2026-03-20 16:17:04 -07:00
audio feat: play audio notification when a whisper is received 2026-03-12 06:12:37 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core feat: add Lua 5.1 addon system with .toc loader and /run command 2026-03-20 11:12:07 -07:00
game feat: add /cancelqueuedspell command to clear spell queue 2026-03-20 17:24:16 -07:00
network fix: stabilize classic/turtle world session handling 2026-03-15 06:13:36 -07:00
pipeline feat: implement M2 ribbon emitter rendering for spell trail effects 2026-03-13 01:17:30 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering feat: show zone name on loading screen during world transitions 2026-03-20 18:12:23 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui feat: add LFG role check confirmation popup with CMSG_LFG_SET_ROLES 2026-03-20 16:10:29 -07:00