mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-06 00:53:52 +00:00
191 commits, 11.5k lines, 55 files. Both targets clean, zero warnings. World Editor v1.0.0 feature-complete: - 6 modes: Sculpt, Paint, Objects, Water, NPCs, Quests - 30+ terrain generators and tools - Full painting, object placement, NPC, and quest pipelines - Project management with git collaboration - Content pack import/export with validation All 6 Blizzard formats replaced with novel open alternatives: - ADT → WOT/WHM (WHM1 magic) - WDT → zone.json - BLP → PNG (auto-converted) - DBC → JSON (auto-converted) - M2 → WOM (WOM1 magic, auto-converted) - WMO → WOB (WOB1 magic) Client integration: auto-loads WOT/WHM terrain + WOM models Content pipeline: Editor → Export → WCP Pack → Share → Client loads By Kelsi Davis |
||
|---|---|---|
| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||