mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-10 11:03:51 +00:00
43rd open format — replaces Vehicle.dbc + VehicleSeat.dbc plus the AzerothCore-style vehicle_template SQL tables. Defines drivable vehicles: tanks, demolishers, motorcycles, gryphons, choppers, siege weapons, multi-passenger transports. Each entry pairs a creature template (the rendered model) with a fixed seat layout — driver / passenger / gunner seats with their own attachment points, control flags (kSeatDriver / kSeatGunner / kSeatPassenger / kSeatHidesPlayer / kSeatNoEjectByCC), and per-seat abilities mounted to the action bar. Cross-references with prior formats — creatureId points at WCRT.creatureId (the rendered model), flightCapabilityId points at WMNT.mountId for shared fly-speed tables, and per-seat controlSpellId / exitSpellId point at WSPL.spellId. CLI: --gen-vehicles (3-vehicle starter chopper/wind-rider/tank), --gen-vehicles-siege (3 siege weapons with control spellIds), --gen-vehicles-flying (3 flying mounts cross-ref WMNT flightCapabilityIds), --info-wvhc, --validate-wvhc with --json variants. Validator catches id=0/duplicates, missing creature, enum out-of-range, empty seat list, flying-vehicle on wrong movement (would fall through world), driver-flag exclusivity (0 or >1 drivers), and duplicate seatIndex within a vehicle.
11 lines
202 B
C++
11 lines
202 B
C++
#pragma once
|
|
|
|
namespace wowee {
|
|
namespace editor {
|
|
namespace cli {
|
|
|
|
bool handleVehiclesCatalog(int& i, int argc, char** argv, int& outRc);
|
|
|
|
} // namespace cli
|
|
} // namespace editor
|
|
} // namespace wowee
|