Kelsidavis-WoWee/include/rendering
Kelsi 81166346ef Fix respawned corpse movement, faction hostility, and add WoW-canonical mob level colors
Reset NPC animation to idle when health goes from 0 to >0 (respawn), prevent
dead NPCs from being moved by server movement packets. Fix faction hostility
to check factionGroup Monster bit and individual enemy arrays, not just
enemyGroup. Add level-based mob coloring: grey (no XP), green (easy), yellow
(even), orange (hard), red (very hard) for target frame and selection circle.
2026-02-06 16:47:07 -08:00
..
camera.hpp Fix camera occlusion and stabilize WMO/M2 collision behavior 2026-02-03 16:04:21 -08:00
camera_controller.hpp Restructure inventory UI, add vendor selling, camera intro on all spawns, and quest log 2026-02-06 13:47:03 -08:00
celestial.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
character_preview.hpp Add character screen model preview, item icons, stats panel, and fix targeting bugs 2026-02-06 14:24:38 -08:00
character_renderer.hpp Fix respawned corpse movement, faction hostility, and add WoW-canonical mob level colors 2026-02-06 16:47:07 -08:00
clouds.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
frustum.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
lens_flare.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
lightning.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
loading_screen.hpp Add progress bar to loading screen and handle resize during loading 2026-02-06 14:43:18 -08:00
m2_renderer.hpp Render M2 glow batches as billboarded light sprites 2026-02-06 08:58:26 -08:00
material.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
mesh.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
minimap.hpp Add interactive world map with continent/zone navigation 2026-02-04 22:27:45 -08:00
performance_hud.hpp Add gameplay systems: combat, spells, groups, loot, vendors, and UI 2026-02-04 10:31:03 -08:00
renderer.hpp Fix spell targeting, item query parsing, loot UI, hair/skin textures, and attack animations 2026-02-06 15:41:29 -08:00
scene.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
shader.hpp Implement shadow mapping pipeline for terrain and models 2026-02-04 16:08:35 -08:00
skybox.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
starfield.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
swim_effects.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
terrain_manager.hpp Fix terrain streaming loop and auto-select single realm/character 2026-02-06 14:56:26 -08:00
terrain_renderer.hpp Implement shadow mapping pipeline for terrain and models 2026-02-04 16:08:35 -08:00
texture.hpp Add centralized anisotropic filtering, fog, and Blinn-Phong specular to all renderers 2026-02-04 15:05:46 -08:00
video_player.hpp Play looping MP4 behind auth screen 2026-02-05 15:34:29 -08:00
water_renderer.hpp Refine water rendering, swimming, and underwater visuals 2026-02-03 20:40:59 -08:00
weather.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
wmo_renderer.hpp Use zone-specific floor cache files 2026-02-05 17:35:17 -08:00
world_map.hpp Add interactive world map with continent/zone navigation 2026-02-04 22:27:45 -08:00