Kelsidavis-WoWee/include
Pavel Okhlopkov 759d6046bb fix(quest): quest log population, NPC marker updates on accept/abandon
- Delegate GameHandler::getQuestGiverStatus() to QuestHandler instead of
  reading from GameHandler's own empty npcQuestStatus_ map
- Immediately add quest to local log in acceptQuest() instead of waiting
  for field updates, fixing quests not appearing after accept
- Handle duplicate accept path (server already has quest) by also adding
  to local log
- Remove early return on empty questLog_ in applyQuestStateFromFields()
- Re-query nearby quest giver NPC statuses on abandon so markers refresh

Signed-off-by: Pavel Okhlopkov <pavel.okhlopkov@flant.com>
2026-04-10 19:50:56 +03:00
..
addons chore(lua): refactor addon Lua engine API + progress docs 2026-04-03 07:31:06 +03:00
audio fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
auth fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
core world loading memory pressure detector 2026-04-06 21:05:20 +03:00
game fix(quest): quest log population, NPC marker updates on accept/abandon 2026-04-10 19:50:56 +03:00
network memory, threading, network hardening 2026-04-06 21:19:37 +03:00
pipeline memory, threading, network hardening 2026-04-06 21:19:37 +03:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering feat(rendering): implement spell visual effects with bone-tracked ribbons and particles 2026-04-07 11:27:59 +03:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui fix(ui): preserve auto-connect state when navigating back from character screen 2026-04-10 19:50:06 +03:00