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The glm::quat(w,x,y,z) constructor was receiving swapped X/Y components, causing doodads like the Deeprun Tram gears to be oriented horizontally instead of vertically. Also use createInstanceWithMatrix for instance WMO doodads to preserve full rotation from the quaternion. |
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| .. | ||
| application.cpp | ||
| input.cpp | ||
| logger.cpp | ||
| memory_monitor.cpp | ||
| window.cpp | ||